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29 messages
29 total messages Started by Trimble Bracegirdle Sun, 03 May 2015 23:12
Games Which Have Put You Of There Sequels
#720887
Author: Trimble Bracegirdle
Date: Sun, 03 May 2015 23:12
32 lines
2430 bytes
One of the main reasons for 'sequels' is to attract buyers who have played
the original 1st  Game & want more of the same or development from that 
original.
Some are direct follow ups, essentially enhanced repeats. e.g. the Batman's
Others are just using the well know name as a marketing tactic & may have 
little
resemblance to the original e.g. DOOM 3.
But the attraction is all based on buyers having an existing positive 
attitude to the 'Name'

It occurred to me that there are many games in sequel that I don't seriously 
consider
to get because I played & didn't like the original.

Assassins Creed's  .
I played the 1st one. Thought it a repetitive , button mashing, weak 
character Console-litus bore.
I have there fore only passing glanced at it's sequels (many I gather)
Perhaps I'm missing out on games I would in fact enjoy ?

Also with the Batman games.
I thought the 1st one had really great style in design but awful (for me) 
combat & awful silly AI
& combat puzzles.

I only have to see the comment 'More of the same' in a review & I switch 
away.
(\__/)
(='.'=)
(")_(")  mouse ( Zimble & Scrim)

 
Re: Games Which Have Put You Of There Sequels
#720888
Author: Tim O
Date: Mon, 04 May 2015 02:12
36 lines
2897 bytes
On Mon, 4 May 2015 00:12:15 +0100, "Trimble Bracegirdle"
<no-spam@never.spam> wrote:

>One of the main reasons for 'sequels' is to attract buyers who have played
>the original 1st  Game & want more of the same or development from that 
>original.
>Some are direct follow ups, essentially enhanced repeats. e.g. the Batman's
>Others are just using the well know name as a marketing tactic & may have 
>little
>resemblance to the original e.g. DOOM 3.
>But the attraction is all based on buyers having an existing positive 
>attitude to the 'Name'
>
>It occurred to me that there are many games in sequel that I don't seriously 
>consider
>to get because I played & didn't like the original.
>
>Assassins Creed's  .
>I played the 1st one. Thought it a repetitive , button mashing, weak 
>character Console-litus bore.
>I have there fore only passing glanced at it's sequels (many I gather)
>Perhaps I'm missing out on games I would in fact enjoy ?
>
>Also with the Batman games.
>I thought the 1st one had really great style in design but awful (for me) 
>combat & awful silly AI
>& combat puzzles.
>
>I only have to see the comment 'More of the same' in a review & I switch 
>away.
>(\__/)
>(='.'=)
>(")_(")  mouse ( Zimble & Scrim)

Crysis 2... Loved Crysis 1 and Warhead, Crysis 2 began the wave of
Crytek console trash.
Re: Games Which Have Put You Of There Sequels
#720889
Author: Etal
Date: Mon, 04 May 2015 11:30
41 lines
2803 bytes
Trimble Bracegirdle wrote:

> One of the main reasons for 'sequels' is to attract buyers who
> have played the original 1st  Game & want more of the same or
> development from that original.
> Some are direct follow ups, essentially enhanced repeats. e.g.
> the Batman's Others are just using the well know name as a
> marketing tactic & may have little resemblance to the original
> e.g. DOOM 3.
> But the attraction is all based on buyers having an existing
> positive attitude to the 'Name'
> 

     My guess as for reasons for sequels is that in addition to 
the preexisting name-recognizing target-audience, is that you 
already have the developer tools ready, you may have the 
developers who are familiar with these tools still assembled and 
sometimes/often you will have material from the cutting-room 
floor; levels (finished or unfinished), [enemy] character models, 
environmental textures and so on, stuff that was excluded from 
the basegame but are free to use in a sequel.


> It occurred to me that there are many games in sequel that I
> don't seriously consider to get because I played & didn't like
> the original.
> 

     Hmm.. nothing immediately comes to mind for me.

On the other hand, there was a recent spoof-post to a very old 
post where someone complained about the RPG "Evil Islands", I 
happened to like that base-game so much so that while the sequel 
existed in russian only, i still downloaded and managed to make 
it through the Demo for this sequel (with all quest-text in 
cyrillic). I'd really like to play the full sequel, had it had 
english text/voices.


-- 
It's all greek to me.
Re: Games Which Have Put You Of There Sequels
#720890
Author: Rin Stowleigh
Date: Tue, 05 May 2015 03:43
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I had a similar reaction to the original Assassin's Creed, it just
didn't do anything for me.  That was before I started using an Xbox
controller for games that were designed for them, so I've frequently
thought I should go back and give it another try, it's just something
about the setting/story etc. didn't grab me and has made it hard to
try again.

The first Batman game surprised me in how good it was, although oddly
I never finished it (have been meaning to do that).  I've got one or
two of the later Batman games sitting in queue that were picked up on
sale.

AC came to mind because you mentioned it.  I'm sure there are probably
plenty of games that I've avoided their sequel after having played the
original that I just ignored to the point of forgetting they existed.

Dragon Age: Origins left me underwhelmed and definitely caused me to
avoid the sequel, DA:II, however from what I've seen and heard of
DA:Inquisition it is a completely different type of game and might be
worth trying once the price hits ten bucks or so.


On Mon, 4 May 2015 00:12:15 +0100, "Trimble Bracegirdle"
<no-spam@never.spam> wrote:

>One of the main reasons for 'sequels' is to attract buyers who have played
>the original 1st  Game & want more of the same or development from that 
>original.
>Some are direct follow ups, essentially enhanced repeats. e.g. the Batman's
>Others are just using the well know name as a marketing tactic & may have 
>little
>resemblance to the original e.g. DOOM 3.
>But the attraction is all based on buyers having an existing positive 
>attitude to the 'Name'
>
>It occurred to me that there are many games in sequel that I don't seriously 
>consider
>to get because I played & didn't like the original.
>
>Assassins Creed's  .
>I played the 1st one. Thought it a repetitive , button mashing, weak 
>character Console-litus bore.
>I have there fore only passing glanced at it's sequels (many I gather)
>Perhaps I'm missing out on games I would in fact enjoy ?
>
>Also with the Batman games.
>I thought the 1st one had really great style in design but awful (for me) 
>combat & awful silly AI
>& combat puzzles.
>
>I only have to see the comment 'More of the same' in a review & I switch 
>away.
Re: Games Which Have Put You Of There Sequels
#720891
Author: Trimble Bracegirdle
Date: Tue, 05 May 2015 13:51
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I guess its high time I tried an Xbox controller on my PC .
I remember trying to use a controller years ago & not liking it.
But there are now many games that are reviewed as really needing one
& I really want to enjoy Shadow of Mordor 
(\__/)
(='.'=)
(")_(")  mouse ( Got Steak n Sprouts n Mash For Dinner :()) 
Re: Games Which Have Put You Of There Sequels
#720892
Author: Rin Stowleigh
Date: Tue, 05 May 2015 14:18
48 lines
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On Tue, 5 May 2015 14:51:58 +0100, "Trimble Bracegirdle"
<no-spam@never.spam> wrote:

>I guess its high time I tried an Xbox controller on my PC .
>I remember trying to use a controller years ago & not liking it.
>But there are now many games that are reviewed as really needing one
>& I really want to enjoy Shadow of Mordor 

Most of the games that are third-person and involve button mashing
benefit hugely from this.  Shadow of Morder is such that it's not just
a matter of spamming the buttons (thankfully), but to fight well you
need counter-moves, etc. which lend themselves better to the
controller layout.

If the controller you tried before was something like an inexpensive
aftermarket pad, you'll probably have a much better reaction to the
XBox controller.  Some of the aftermarket controllers (even from
Logitech, etc) do not work as well.  I think Razer is the only one
that makes a true alternative to the real thing, and I used to have
one of those (they are now called the Sabertooth but the original was
called the Onza), and it started having problems after a couple of
years.  The regular Xbox controllers are cheaper and IMO better
overall.

Once you start playing with one in the games that really require it,
things will begin to make more sense.  In some games you might switch
between keyboard+mouse and controller.  I do that in GTA V.  It drives
surprisingly well with k+m, but in choppers and planes I always reach
for the controller.

In some games that ask you to use __ and __ and ___ (fill in the blank
with three random keys of your choosing) to perform a certain action,
it will all make more sense when you see the same represented as Xbox
buttons.  

Some of these games have controller input designed in a way that it is
dependent on physical placement of the buttons on the controller,
control schemes that seem poorly thought out when translated to a
standard WASD layout, and become an even bigger nightmare for users
like me who don't use WASD but remap their keys.  

The controller gives you a way to at least play and evaluate the game
as it was meant to be played as opposed to getting pissed about poor
control input schemes.

It doesn't solve the fact that a lot of these games are made for
consoles (what I see as a problem in itself), it just gives you a nice
workaround for it.
Re: Games Which Have Put You Of There Sequels
#720893
Author: Trimble Bracegirdle
Date: Tue, 05 May 2015 19:02
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Thanks Rin for advice.
I see Xbox controller clones on Ebay for around £10 ($15 USD).
Official ones £25 +
 (\__/)
(='.'=)
(")_(")  mouse (The Steak Was Not A Success ;( 
Re: Games Which Have Put You Of There Sequels
#720894
Author: Rin Stowleigh
Date: Tue, 05 May 2015 19:37
14 lines
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On Tue, 5 May 2015 20:02:52 +0100, "Trimble Bracegirdle"
<no-spam@never.spam> wrote:

>Thanks Rin for advice.
>I see Xbox controller clones on Ebay for around £10 ($15 USD).
>Official ones £25 +

Avoid clones, not worth the savings IMO.  Real deal only unless you go
for the Razer ones, and I wouldn't because they are damn expensive.

Wired is about $28 US, Wireless is about $10 more.  I think wireless
is worth the extra money and batteries last a long time, but if you
really want to save a buck that's where I would do it if you can
tolerate the cord.
Re: Games Which Have Put You Of There Sequels
#720895
Author: Rin Stowleigh
Date: Tue, 05 May 2015 19:42
5 lines
2187 bytes
Also the one I have was specifically designated as for Windows.  I
would think all the XBox controllers work with PCs as long as you get
the right drivers from Microsoft, but I'm not sure on that one and
haven't researched it.
Re: Games Which Have Put You Of There Sequels
#720909
Author: Andrew Rybenkov
Date: Tue, 05 May 2015 23:44
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On Tue, 05 May 2015 06:43:00 +0300, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote:

> I had a similar reaction to the original Assassin's Creed, it just
> didn't do anything for me.  That was before I started using an Xbox
> controller for games that were designed for them, so I've frequently
> thought I should go back and give it another try, it's just something
> about the setting/story etc. didn't grab me and has made it hard to
> try again.

AC2 and Brotherhood are huge improvement over AC in all aspects.
Great game experience.


-- 
Andrew Rybenkov
Re: Games Which Have Put You Of There Sequels
#720896
Author: Andrew Rybenkov
Date: Wed, 06 May 2015 06:05
12 lines
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On Tue, 05 May 2015 22:02:52 +0300, Trimble Bracegirdle <no-spam@never.spam> wrote:

> Thanks Rin for advice.
> I see Xbox controller clones on Ebay for around £10 ($15 USD).
> Official ones £25 +

Consider Logitech F310/510/710 series - they can operate in
Dmode - for older games, and in Xmode - for newer games.


-- 
Andrew Rybenkov
Re: Games Which Have Put You Of There Sequels
#720910
Author: Rin Stowleigh
Date: Wed, 06 May 2015 15:06
22 lines
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On Wed, 06 May 2015 02:44:05 +0300, "Andrew Rybenkov"
<aryb...@gmail.com> wrote:

>On Tue, 05 May 2015 06:43:00 +0300, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote:
>
>> I had a similar reaction to the original Assassin's Creed, it just
>> didn't do anything for me.  That was before I started using an Xbox
>> controller for games that were designed for them, so I've frequently
>> thought I should go back and give it another try, it's just something
>> about the setting/story etc. didn't grab me and has made it hard to
>> try again.
>
>AC2 and Brotherhood are huge improvement over AC in all aspects.
>Great game experience.

I've got AC2 sitting in my Steam library uninstalled, I apparently
bought it about 4 years ago for a few bucks but never got around to
trying it.  One of these days I'll fire it up and if I like it I'll
take a look at the others.

I assume AC2 doesn't require knowledge of the story in AC1 to enjoy?
Its been a long time since I played AC1.  Probably 2008.
Re: Games Which Have Put You Of There Sequels
#720897
Author: Werner Punz
Date: Wed, 06 May 2015 17:28
17 lines
2250 bytes
Am 06.05.15 um 08:05 schrieb Andrew Rybenkov:
> On Tue, 05 May 2015 22:02:52 +0300, Trimble Bracegirdle
> <no-spam@never.spam> wrote:
>
>> Thanks Rin for advice.
>> I see Xbox controller clones on Ebay for around £10 ($15 USD).
>> Official ones £25 +
>
> Consider Logitech F310/510/710 series - they can operate in
> Dmode - for older games, and in Xmode - for newer games.
>
>
The logitech controllers are a pile of garbage, they have a hardware 
enforced dead zone issues which the xbox controller does not have.


Werner
Re: Games Which Have Put You Of There Sequels
#720898
Author: Rin Stowleigh
Date: Wed, 06 May 2015 18:02
57 lines
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On Wed, 06 May 2015 19:28:46 +0200, Werner Punz <we...@gmx.at> wrote:

>Am 06.05.15 um 08:05 schrieb Andrew Rybenkov:
>> On Tue, 05 May 2015 22:02:52 +0300, Trimble Bracegirdle
>> <no-spam@never.spam> wrote:
>>
>>> Thanks Rin for advice.
>>> I see Xbox controller clones on Ebay for around £10 ($15 USD).
>>> Official ones £25 +
>>
>> Consider Logitech F310/510/710 series - they can operate in
>> Dmode - for older games, and in Xmode - for newer games.
>>
>>
>The logitech controllers are a pile of garbage, they have a hardware 
>enforced dead zone issues which the xbox controller does not have.

This has been my experience.  In addition to the build quality itself,
I always had issues with drivers.  It's just not a plug-n-play ordeal
like with a real Xbox controller.  I'm not sure if they've improved
since I last tried one.  Most of Logitech's stuff is nice but I would
not get one of these based on my prior experience with them.

When you see controller support listed for a game, it means it will
work out of the box well with a real Xbox controller.  

One of the nice things about the Xbox controller, at least wireless,
is that you can turn it on at any time, even mid-game, for example if
you're keyboarding and suddely decide you want to switch to the
controller.  

Maybe things have changed but you didn't used to be able to do that
with the Logitech drivers, you would have to save the game, shut it
down, plug the controller in if it wasn't already, load the game back
up, tell the game to use the controller instead of the keyboard
mappings, etc.  

Plus the Xbox controller just feels high quality to the hands.  I've
heard playstation users say they don't like the stick layout, but in
longer sessions its actually more comfortable to the hands and you
quickly get used to the asymmetric placement.

The Razer Onza I used to have was nice in the sense that the button
throw was shorter and felt better, and the sticks had adjustable
tension settings.  However, for everything I liked about it there was
something I didn't like -- the cord was nice and long but it was still
a cord.  Unfortunately, they decided to add a "feature": the index
finger buttons right above the trigger actually had two on either side
(total of four), which could be remapped.  It sounds good on paper,
but because I'm only an occasional controller user, I would always
forget which of those buttons did what (upper or lower), and because
all games are designed to work with official Xbox controllers, when
they would say RB or LB, it was always a crap shoot which one they
were talking about.  

Simpler is better.  Microsoft made a controller that nobody could
improve upon.
Re: Games Which Have Put You Of There Sequels
#720899
Author: Andrew Rybenkov
Date: Fri, 08 May 2015 17:39
21 lines
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On Wed, 06 May 2015 21:02:06 +0300, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote:

> The logitech controllers are a pile of garbage, they have a hardware
>> enforced dead zone issues which the xbox controller does not have.
>This has been my experience.  In addition to the build quality itself,
> I always had issues with drivers.  It's just not a plug-n-play ordeal
> like with a real Xbox controller.  I'm not sure if they've improved
> since I last tried one.  Most of Logitech's stuff is nice but I would
> not get one of these based on my prior experience with them.

well, then I was lucky. I bought F510 at summer '12, and played quite a few
games with it, including PoP Forgotten Sands with its (in)famous "The Final Climb"
(https://www.youtube.com/watch?v=xTbvzDGcfD0)
that required a LOT of precise twitching.

I have read about those "dead zone" issues, my gamepad probably has not them.
Its driver never presented a problem also. So I don't know.


-- 
Andrew Rybenkov
Re: Games Which Have Put You Of There Sequels
#720900
Author: Rin Stowleigh
Date: Fri, 08 May 2015 18:21
29 lines
3316 bytes
On Fri, 08 May 2015 20:39:44 +0300, "Andrew Rybenkov"
<aryb...@gmail.com> wrote:




>>>On Wed, 06 May 2015 19:28:46 +0200, Werner Punz <we...@gmx.at> wrote:

>>> The logitech controllers are a pile of garbage, they have a hardware
>>> enforced dead zone issues which the xbox controller does not have.

>>On Wed, 06 May 2015 21:02:06 +0300, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote:
>>This has been my experience.  In addition to the build quality itself,
>> I always had issues with drivers.  It's just not a plug-n-play ordeal
>> like with a real Xbox controller.  I'm not sure if they've improved
>> since I last tried one.  Most of Logitech's stuff is nice but I would
>> not get one of these based on my prior experience with them.
>
>well, then I was lucky. I bought F510 at summer '12, and played quite a few
>games with it, including PoP Forgotten Sands with its (in)famous "The Final Climb"
>(https://www.youtube.com/watch?v=xTbvzDGcfD0)
>that required a LOT of precise twitching.
>
>I have read about those "dead zone" issues, my gamepad probably has not them.
>Its driver never presented a problem also. So I don't know.

As I mentioned earlier, it could be that they've improved and/or the
one you have may be a more premium model than the one I tried.  Not
sure the model I had but it was low cost, and crap like Werner said.
Re: Games Which Have Put You Of There Sequels
#720911
Author: Andrew Rybenkov
Date: Fri, 08 May 2015 23:01
38 lines
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On Wed, 06 May 2015 18:06:43 +0300, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote:

> I've got AC2 sitting in my Steam library uninstalled, I apparently
> bought it about 4 years ago for a few bucks but never got around to
> trying it.  One of these days I'll fire it up and if I like it I'll
> take a look at the others.
> I assume AC2 doesn't require knowledge of the story in AC1 to enjoy?
> Its been a long time since I played AC1.  Probably 2008.


I knew ACs were some arcade games and had no interest in them.
Then Steam Winter Sale 12-13 came, and I bought AC2 just to check was it possible
that the game looked as beautiful as its screenshots. (Yes it was!)

It has strong plot, and diversified enough gameplay. Still being arcadish
sometimes it gave me RPG feelings, and sometimes "tomb raider" ones.
Overall despite few very annoying arcade sequences I enjoyed the game greatly.
My only thought was if only they made NPCs behavior more various.

And in the next game - Brotherhood - they did!  There, in Rome, peoples really
are alive (for game standards). It is interesting to watch them, interesting
to provoke miscellaneous (not scripted, predictable) situations and collisions.
Even after the plot ended I continued to play (the game lets you) for a week or so.
That what should RPG games do and no one actually did - dynamic world.
(Brotherhood is shorter then AC2 plotwise, but bigger as a gameworld.)

Then after another half-year I played original AC to see how the series began.
I finished and enjoyed it to some degree, and realized how much they enhanced
the series in AC2.

Then (after yet another half-year) I tried Revelations and... uninstalled it
after 10-12 hours. Pure boredom. Not step, but jump back.

Now, I have so much criticized AC3 and so much praised AC4 listed in my Steam library,
and not sure do I want to play them.

-- 
Andrew Rybenkov
Re: Games Which Have Put You Of There Sequels
#720914
Author: Trimble Bracegirdle
Date: Sat, 09 May 2015 00:53
7 lines
1699 bytes
I've been wondering about them .
Andrew's comments are most useful *** AC Brotherhood ***
good to get .
Thanks
(\__/)
(='.'=)
(")_(")  mouse (Horrid Election Result (big sob ! ;)
Re: Games Which Have Put You Of There Sequels
#720912
Author: Rin Stowleigh
Date: Sat, 09 May 2015 03:31
41 lines
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On Sat, 09 May 2015 02:01:11 +0300, "Andrew Rybenkov"
<aryb...@gmail.com> wrote:

>On Wed, 06 May 2015 18:06:43 +0300, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote:
>
>> I've got AC2 sitting in my Steam library uninstalled, I apparently
>> bought it about 4 years ago for a few bucks but never got around to
>> trying it.  One of these days I'll fire it up and if I like it I'll
>> take a look at the others.
>> I assume AC2 doesn't require knowledge of the story in AC1 to enjoy?
>> Its been a long time since I played AC1.  Probably 2008.
>
>
>I knew ACs were some arcade games and had no interest in them.
>Then Steam Winter Sale 12-13 came, and I bought AC2 just to check was it possible
>that the game looked as beautiful as its screenshots. (Yes it was!)
>
>It has strong plot, and diversified enough gameplay. Still being arcadish
>sometimes it gave me RPG feelings, and sometimes "tomb raider" ones.
>Overall despite few very annoying arcade sequences I enjoyed the game greatly.
>My only thought was if only they made NPCs behavior more various.
>
>And in the next game - Brotherhood - they did!  There, in Rome, peoples really
>are alive (for game standards). It is interesting to watch them, interesting
>to provoke miscellaneous (not scripted, predictable) situations and collisions.
>Even after the plot ended I continued to play (the game lets you) for a week or so.
>That what should RPG games do and no one actually did - dynamic world.
>(Brotherhood is shorter then AC2 plotwise, but bigger as a gameworld.)
>
>Then after another half-year I played original AC to see how the series began.
>I finished and enjoyed it to some degree, and realized how much they enhanced
>the series in AC2.
>
>Then (after yet another half-year) I tried Revelations and... uninstalled it
>after 10-12 hours. Pure boredom. Not step, but jump back.
>
>Now, I have so much criticized AC3 and so much praised AC4 listed in my Steam library,
>and not sure do I want to play them.

The NPC reactions you describe sound a bit like the citizens in GTA V.
It's amazing how much content they put into just those behaviors.
Re: Games Which Have Put You Of There Sequels
#720915
Author: Andrew Rybenkov
Date: Sat, 09 May 2015 15:42
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On Sat, 09 May 2015 03:53:15 +0300, Trimble Bracegirdle <no-spam@never.spam> wrote:

> *** AC Brotherhood ***
> good to get .

Don't skip AC2, Brotherhood begins almost at the point where AC2 ends,
as AC2-Brotherhood-Revelations is a trilogy about Ezio Auditore - an ancestor
of AC-AC3 main protagonist Desmond Miles. (If you did not play original AC,
read its plot in wiki)

And AC2 is really good game.

-- 
Andrew Rybenkov
Re: Games Which Have Put You Of There Sequels
#720913
Author: Andrew Rybenkov
Date: Sat, 09 May 2015 15:47
10 lines
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On Sat, 09 May 2015 06:31:37 +0300, Rin Stowleigh <rstow...@nevrhadgmail.com> wrote:

> The NPC reactions you describe sound a bit like the citizens in GTA V.
> It's amazing how much content they put into just those behaviors.

That is what you do when you have competent developers (programmers particularly),
instead of wasting computer resources with some hackjob engine.

-- 
Andrew Rybenkov
Re: Games Which Have Put You Of There Sequels
#720916
Author: Tim O
Date: Sun, 10 May 2015 19:10
18 lines
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On Sat, 09 May 2015 18:42:39 +0300, "Andrew Rybenkov"
<aryb...@gmail.com> wrote:

>On Sat, 09 May 2015 03:53:15 +0300, Trimble Bracegirdle <no-spam@never.spam> wrote:
>
>> *** AC Brotherhood ***
>> good to get .
>
>Don't skip AC2, Brotherhood begins almost at the point where AC2 ends,
>as AC2-Brotherhood-Revelations is a trilogy about Ezio Auditore - an ancestor
>of AC-AC3 main protagonist Desmond Miles. (If you did not play original AC,
>read its plot in wiki)
>
>And AC2 is really good game.

I have all of these that I bought in some bundle and never played as
well. Maybe I'll give them a shot. Figured my summer gaming would be
consumed by GTA5, but its just not grabbing me.
Re: Games Which Have Put You Of There Sequels
#720901
Author: Anssi Saari
Date: Wed, 10 Jun 2015 07:48
26 lines
2972 bytes
"Trimble Bracegirdle" <no-spam@never.spam> writes:

> I guess its high time I tried an Xbox controller on my PC .
> I remember trying to use a controller years ago & not liking it.
> But there are now many games that are reviewed as really needing one
> & I really want to enjoy Shadow of Mordor (\__/)

Old thread but just to mention some relevant news from Microsoft,
according to Anandtech
(http://www.anandtech.com/show/9358/microsoft-launches-updated-xbox-one-controller-and-pc-adapter)
they're coming out with a new Xbox One controller and a wireless PC
adapter for it too. Apparently the adapter is $25 and controller with
adapter is $80. Coming this fall.

Personally, my Razer Onza still works but it does have annoying drift in
the right analog stick. Both the games I've played with it recently
(Defiance and GTA IV) behave rather badly with this. The drift is no
issue while driving but when you get out of the vehicle, put the
controller down and start killing with mouse and keyboard, well, both
games see the stick drift and go "Aha! He wants to play with the
controller!" and disable mouse. Until the drift stops which usually
involves a quick spin of the analog stick.

I guess it's my own fault, the controller has fallen sticks first a
couple of times. Something to be said for wireless, at least you can't
snag the cable on something.
Re: Games Which Have Put You Of There Sequels
#720902
Author: Rin Stowleigh
Date: Thu, 11 Jun 2015 09:58
47 lines
4333 bytes
On Wed, 10 Jun 2015 10:48:26 +0300, Anssi Saari <a...@sci.fi> wrote:

>"Trimble Bracegirdle" <no-spam@never.spam> writes:
>
>> I guess its high time I tried an Xbox controller on my PC .
>> I remember trying to use a controller years ago & not liking it.
>> But there are now many games that are reviewed as really needing one
>> & I really want to enjoy Shadow of Mordor (\__/)
>
>Old thread but just to mention some relevant news from Microsoft,
>according to Anandtech
>(http://www.anandtech.com/show/9358/microsoft-launches-updated-xbox-one-controller-and-pc-adapter)
>they're coming out with a new Xbox One controller and a wireless PC
>adapter for it too. Apparently the adapter is $25 and controller with
>adapter is $80. Coming this fall.
>
>Personally, my Razer Onza still works but it does have annoying drift in
>the right analog stick. Both the games I've played with it recently
>(Defiance and GTA IV) behave rather badly with this. The drift is no
>issue while driving but when you get out of the vehicle, put the
>controller down and start killing with mouse and keyboard, well, both
>games see the stick drift and go "Aha! He wants to play with the
>controller!" and disable mouse. Until the drift stops which usually
>involves a quick spin of the analog stick.
>
>I guess it's my own fault, the controller has fallen sticks first a
>couple of times. Something to be said for wireless, at least you can't
>snag the cable on something.

The Onzas are known for the stick drift problem, it most likely had
nothing to do with your dropping it.  I think that's one reason they
quickly discontinued it, modified the manufacturing process and
re-introduced it as a different and more expensive product
(Sabertooth).

It can be fixed (try youtube if interested).  I had literally taken
mine apart, started to fuck around with fixing it, then started to
realize how much my own free time was worth (and a gazillion other
things I'd rather be doing), and how many standard Xbox controllers I
had laying around (I actually have two 360s that I never use except
for movie streaming and fight games, which I use Qanba sticks for,
which leaves me a total of 3 spare controllers),  and I literally
hookshotted the Onza into the trashcan and moved on.  I wasn't
convinced the fix would last long enough to justify the time and
preferred the cordless ones anyway.  I also never liked having the 2
buttons above each trigger, they mostly just got in the way and the
standard with LB / RB is better and more intuitive.
Re: Games Which Have Put You Of There Sequels
#720905
Author: Ross Ridge
Date: Thu, 11 Jun 2015 15:45
18 lines
2032 bytes
Anssi Saari  <a...@sci.fi> wrote:
>Old thread but just to mention some relevant news from Microsoft,
>according to Anandtech
>(http://www.anandtech.com/show/9358/microsoft-launches-updated-xbox-one-controller-and-pc-adapter)
>they're coming out with a new Xbox One controller and a wireless PC
>adapter for it too. Apparently the adapter is $25 and controller with
>adapter is $80. Coming this fall.

Of course they couldn't have it support standard Bluetooth like every
other console's wireless controllers.

					Ross Ridge

-- 
 l/  //	  Ross Ridge -- The Great HTMU
[oo][oo]  rri...@csclub.uwaterloo.ca
-()-/()/  http://www.csclub.uwaterloo.ca/~rridge/ 
 db  //	  
Re: Games Which Have Put You Of There Sequels
#720906
Author: Rin Stowleigh
Date: Thu, 11 Jun 2015 17:40
37 lines
3823 bytes
On Thu, 11 Jun 2015 11:45:36 -0400, Ross Ridge
<rri...@csclub.uwaterloo.ca> wrote:

>Anssi Saari  <a...@sci.fi> wrote:
>>Old thread but just to mention some relevant news from Microsoft,
>>according to Anandtech
>>(http://www.anandtech.com/show/9358/microsoft-launches-updated-xbox-one-controller-and-pc-adapter)
>>they're coming out with a new Xbox One controller and a wireless PC
>>adapter for it too. Apparently the adapter is $25 and controller with
>>adapter is $80. Coming this fall.
>
>Of course they couldn't have it support standard Bluetooth like every
>other console's wireless controllers.

Every other console does not design their controllers to also work on
the PC, thus they are able to ensure their controller is only
connecting to the BT receiver on the console.

A PC controller that does not include its own proprietary RF receiver
runs the risk of the gamer trying to sync the controller to whatever
receiver is already included with their PC (and unfortunately, let's
face it, that would be probably 80% of the technically clueless gaming
community).  BT is not particularly strong in the latency technology
area, which means it's good for keyboards and maybe even good enough
for casual gaming but for competitive gaming like online fighting
games where every millisecond counts, it becomes a liablity.  Multiple
BT devices connecting to the same receiver could introduce even more
problems for the controller.  

By implementing a proprietary RF solution, Microsoft makes sure that
any problems or technical support/troubleshooting costs that are
incurred are strictly between their controller and their receiver, and
that they also get network performance that is optimized for
controller use rather than general purpose.

It's actually a superior solution.  Bluetooth does some things well
but gaming controllers isn't really an example of such.
Re: Games Which Have Put You Of There Sequels
#720907
Author: Anssi Saari
Date: Fri, 12 Jun 2015 13:15
22 lines
2660 bytes
Ross Ridge <rri...@csclub.uwaterloo.ca> writes:

> Anssi Saari  <a...@sci.fi> wrote:
>>Old thread but just to mention some relevant news from Microsoft,
>>according to Anandtech
>>(http://www.anandtech.com/show/9358/microsoft-launches-updated-xbox-one-controller-and-pc-adapter)
>>they're coming out with a new Xbox One controller and a wireless PC
>>adapter for it too. Apparently the adapter is $25 and controller with
>>adapter is $80. Coming this fall.
>
> Of course they couldn't have it support standard Bluetooth like every
> other console's wireless controllers.

Well, my gaming PC doesn't have Bluetooth so I'm looking at some kind of
dongle for any wireless controller.

I wonder what the situation is with the old Xbox 360 controllers. I have
the console and controller but how do you connect it to a PC? From a
little Googling it looks like the standalone receivers one Ebay are
Chinese knockoffs and the original was never sold separately. So would I
have to buy the PC version of the controller to get a receiver or try my
luck with Ebay?
Re: Games Which Have Put You Of There Sequels
#720903
Author: Anssi Saari
Date: Fri, 12 Jun 2015 13:25
19 lines
2499 bytes
Rin Stowleigh <rstow...@nevrhadgmail.com> writes:

> The Onzas are known for the stick drift problem, it most likely had
> nothing to do with your dropping it.

I remember I did try oiling mine and it maybe helped a little. A quick
spin of the stick also works but it's annoying. I dunno, I just went and
bought GTA V so we'll see what happens. As you say, it's not worth the
time trying to fix it. I actually have a 360 that I rarely use, just no
PC receiver for the controller.

> I also never liked having the 2 buttons above each trigger, they
> mostly just got in the way and the standard with LB / RB is better and
> more intuitive.

Yeah, there was definitely a learning curve to avoid pressing the other
bumper buttons. However, mapping the extra buttons to normal bumper
buttons worked and I haven't actually them until now. I think it's even
a permanent setting on the controller itself so it remembers it.
Re: Games Which Have Put You Of There Sequels
#720904
Author: Rin Stowleigh
Date: Fri, 12 Jun 2015 14:54
23 lines
3000 bytes
On Fri, 12 Jun 2015 16:25:27 +0300, Anssi Saari <a...@sci.fi> wrote:

>Rin Stowleigh <rstow...@nevrhadgmail.com> writes:
>
>> The Onzas are known for the stick drift problem, it most likely had
>> nothing to do with your dropping it.
>
>I remember I did try oiling mine and it maybe helped a little. A quick
>spin of the stick also works but it's annoying. I dunno, I just went and
>bought GTA V so we'll see what happens. As you say, it's not worth the
>time trying to fix it. I actually have a 360 that I rarely use, just no
>PC receiver for the controller.
>

You can buy a receiver off Amazon (I had to replace one, it went bad
after many years).  It was something like $10-12 for a cheap
aftermarket receiver -- it doesn't have the Microsoft label on it but
it works just as well as the Microsoft one.  I'm pretty sure it's the
same part made in the same facility.

Then as another option you can get a rechargeable battery back +
charge cord and play with it chorded (or unchorded as long as the pack
is charged).
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