Thread View: comp.sys.ibm.pc.games.adventure
62 messages
62 total messages
Page 1 of 2
Started by Opsimath
Tue, 09 Sep 2014 15:54
Page 1 of 2 • 62 total messages
Gabriel Knight preorder now available
Author: Opsimath
Date: Tue, 09 Sep 2014 15:54
Date: Tue, 09 Sep 2014 15:54
3 lines
997 bytes
997 bytes
The anniversary edition is due out mid October but you can preorder now at a discount: http://www.postudios.com/company/ Opsimath
Re: Gabriel Knight preorder now available
Author: Annie
Date: Tue, 14 Oct 2014 17:57
Date: Tue, 14 Oct 2014 17:57
9 lines
1663 bytes
1663 bytes
On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: > The anniversary edition is due out mid October but you can preorder > > now at a discount: http://www.postudios.com/company/ > > Opsimath Thanks for the info! :) Sad how desolate this newsgroup is! :(
Re: Gabriel Knight preorder now available
Author: Werner Punz
Date: Tue, 14 Oct 2014 19:24
Date: Tue, 14 Oct 2014 19:24
32 lines
3039 bytes
3039 bytes
Am 14.10.14 21:41, schrieb Mary: > "Annie" <olive2bgeeky@aol.com> wrote in message > news:8f369f48-98d3-450d-ab26-d29d0f22fb3b@googlegroups.com... >> On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: >>> The anniversary edition is due out mid October but you can preorder >>> >>> now at a discount: http://www.postudios.com/company/ >>> >>> Opsimath >> >> >> Thanks for the info! :) Sad how desolate this newsgroup is! :( > > Yes Annie, it used to be a very popular adventure games group here but > nobody much comes here now. I drop by once in a while. Not many > adventure games have been released for quite a while except one here and > there, but Tesla Effect a new Tex Murphy adventure game just came out -I > think I will get it. I like Tex Murphy games like Pandora Directive is > my favourite. But most games now are download, instead of going to the > store to buy one in a box like I used to. Most stores in Toronto where I > am, don't have any adventure games, not PC games at least. Dreamfall > Chapters is another adventure game which will be released next month or > maybe end of Oct. so that is good. Maybe more adventure games will come > back into style again like they used to be. > Mhh I dont see any adventure drought, it is just that they are download titles nowadays. You forgot the mention, Sherlock Holmes Crimes and Punishments which came out recently. The vanishing of Ethan Carter. Then there is Wadjet Eye games, which produces adventure games on a regular base. Also Bill Tiller has brought out a new adventure game, the Perils of Man. Then there is still Telltale games with their episodic games.
Re: Gabriel Knight preorder now available
Author: Mary
Date: Tue, 14 Oct 2014 19:41
Date: Tue, 14 Oct 2014 19:41
30 lines
2421 bytes
2421 bytes
"Annie" <olive2bgeeky@aol.com> wrote in message news:8f369f48-98d3-450d-ab26-d29d0f22fb3b@googlegroups.com... > On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: >> The anniversary edition is due out mid October but you can preorder >> >> now at a discount: http://www.postudios.com/company/ >> >> Opsimath > > > Thanks for the info! :) Sad how desolate this newsgroup is! :( Yes Annie, it used to be a very popular adventure games group here but nobody much comes here now. I drop by once in a while. Not many adventure games have been released for quite a while except one here and there, but Tesla Effect a new Tex Murphy adventure game just came out -I think I will get it. I like Tex Murphy games like Pandora Directive is my favourite. But most games now are download, instead of going to the store to buy one in a box like I used to. Most stores in Toronto where I am, don't have any adventure games, not PC games at least. Dreamfall Chapters is another adventure game which will be released next month or maybe end of Oct. so that is good. Maybe more adventure games will come back into style again like they used to be. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Andrew Plotkin
Date: Tue, 14 Oct 2014 20:39
Date: Tue, 14 Oct 2014 20:39
16 lines
1458 bytes
1458 bytes
Here, Werner Punz <werpu@gmx.at> wrote: > Mhh I dont see any adventure drought, it is just that they are download > titles nowadays. Agreed. Actually, all games are download titles now, except for a few of the highest-budget titles (mostly on consoles). Adventure games are fine. Usenet is dead. (The corpse hasn't stopped twitching yet, but it's dead.) --Z -- "And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..." *
Re: Gabriel Knight preorder now available
Author: Mary
Date: Tue, 14 Oct 2014 21:51
Date: Tue, 14 Oct 2014 21:51
53 lines
3837 bytes
3837 bytes
"Werner Punz" <werpu@gmx.at> wrote in message news:m1jt8u$edd$1@dont-email.me... > Am 14.10.14 21:41, schrieb Mary: >> "Annie" <olive2bgeeky@aol.com> wrote in message >> news:8f369f48-98d3-450d-ab26-d29d0f22fb3b@googlegroups.com... >>> On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: >>>> The anniversary edition is due out mid October but you can preorder >>>> >>>> now at a discount: http://www.postudios.com/company/ >>>> >>>> Opsimath >>> >>> >>> Thanks for the info! :) Sad how desolate this newsgroup is! :( >> >> Yes Annie, it used to be a very popular adventure games group here but >> nobody much comes here now. I drop by once in a while. Not many >> adventure games have been released for quite a while except one here and >> there, but Tesla Effect a new Tex Murphy adventure game just came out -I >> think I will get it. I like Tex Murphy games like Pandora Directive is >> my favourite. But most games now are download, instead of going to the >> store to buy one in a box like I used to. Most stores in Toronto where I >> am, don't have any adventure games, not PC games at least. Dreamfall >> Chapters is another adventure game which will be released next month or >> maybe end of Oct. so that is good. Maybe more adventure games will come >> back into style again like they used to be. >> > Mhh I dont see any adventure drought, it is just that they are download > titles nowadays. > You forgot the mention, Sherlock Holmes Crimes and Punishments which came > out recently. The vanishing of Ethan Carter. Then there is Wadjet Eye > games, which produces adventure games on a regular base. Also Bill Tiller > has brought out a new adventure game, the Perils of Man. > Then there is still Telltale games with their episodic games. I should have said there I didn't see any adventure games I would be interested in except maybe the Sherlock Holmes game you mention above. I bought several of them when they still sold them in stores where I am - such as Sherlock Nemesis, Jack the Ripper, The silver Earring, The Awakened. I think they had the same actor playing Sherlock and I liked his acting, plus the same Watson who I liked. I don't think Sherlock Holmes Testament game was the same actor playing Sherlock. maybe it was ok, I havent played it. I don't care for episodic games. But yes, you have to download all games now and takes a long time to download as I don't have a really fast speed package and too expensive to get a faster speed.. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Annie
Date: Wed, 15 Oct 2014 11:25
Date: Wed, 15 Oct 2014 11:25
13 lines
1839 bytes
1839 bytes
On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: > The anniversary edition is due out mid October but you can preorder > > now at a discount: http://www.postudios.com/company/ > > Opsimath Mary, I do remember you from waaay back! Sorry, I don't remember the screen name I used back then, but I posted a lot just like you did. Playing Tesla Effect now and soon the re-mastered GK1. So, to those of you left here, do you go to any sites in particular to see what adventure games are coming out? I still come here! LOL! Barely any life in this group but I still get a 'heads-up' on a game or two. And Steam
Re: Gabriel Knight preorder now available
Author: Werner Punz
Date: Wed, 15 Oct 2014 17:43
Date: Wed, 15 Oct 2014 17:43
23 lines
2081 bytes
2081 bytes
Am 15.10.14 13:25, schrieb Annie: > On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: >> The anniversary edition is due out mid October but you can preorder >> >> now at a discount: http://www.postudios.com/company/ >> >> Opsimath > > > Mary, I do remember you from waaay back! Sorry, I don't remember the screen name I used back then, but I posted a lot just like you did. > > Playing Tesla Effect now and soon the re-mastered GK1. > > So, to those of you left here, do you go to any sites in particular to see what adventure games are coming out? I still come here! LOL! Barely any life in this group but I still get a 'heads-up' on a game or two. And Steam, of course. I'm STILL waiting for 2 Guys From Andromeda. (sigh) > http://justadventure.com/ or if you can read german www.adventuretreff.de Werner
Re: Gabriel Knight preorder now available
Author: Annie
Date: Wed, 15 Oct 2014 20:39
Date: Wed, 15 Oct 2014 20:39
13 lines
1746 bytes
1746 bytes
On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: > The anniversary edition is due out mid October but you can preorder > > now at a discount: http://www.postudios.com/company/ > > Opsimath I totally forgot about this website! THANKS! Now, if only I can get Grandma's place to show up on my GK1 map. UGH! After much trying and talking to Grace, etc, it's still not showing up. I know she doesn't live in the French Quarter but that seems like my only map option. I've played this game several times so either something is amiss with the game or my brain! :-P Ha! Thanks again for the website reminder, Werner... :)
Re: Gabriel Knight preorder now available
Author: Mary
Date: Fri, 17 Oct 2014 21:02
Date: Fri, 17 Oct 2014 21:02
55 lines
3472 bytes
3472 bytes
"Annie" <olive2bgeeky@aol.com> wrote in message news:02ff5d6f-d7d5-4236-9028-e326df2aa343@googlegroups.com... On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: > The anniversary edition is due out mid October but you can preorder > > now at a discount: http://www.postudios.com/company/ > > Opsimath >Mary, I do remember you from waaay back! Sorry, I don't remember the >screen name I used back then, but I posted a lot just like you did. Too bad you can't remember your screen name. I would probably remember you. There used to be lots of posters on this group. I remember many of them. I remember BS guy who liked Broken sword. I think he was Irish. I wasn't on the Internet till around 1998, but got a computer in 1990 and started to play adventure games and played a lot of them since then.I've played quite a few games in the 2000's also and a few since. I used to go on a game hint group on local BBS boards in the early to early 90's before the Internet started to become more available to home computer users in the later 90's where I live. >Playing Tesla Effect now and soon the re-mastered GK1. I am playing Tesla Effect now, and there are a few walkthroughs, but none of them can get me unstuck on a puzzle not that far from the start of the game. a lot of the stores are the same as Pandora directive on Chandler St. and some characters are there who were on Pandora. Louie looks a lot different - its a long time since Pandora was released. I havent seen any of the others yet. I don't like the interface in the game. In my opinion it is more complicated to get around than it needs to be.I use keyboard and mouse. I can't remember if I used the keyboard in Pandora. >So, to those of you left here, do you go to any sites in particular to see what adventure games are coming out? I still come here! LOL! Barely any life in this group but I still get a 'heads-up' on a game or two. And Steam, of course. I'm STILL waiting for 2 Guys From Andromeda. (sigh) You could check www.gameboomers.com - I go there sometimes and look around. Its a good website which is up to date with information about the latest adventure games and other types of games and lists upcoming games.. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Annie
Date: Sat, 18 Oct 2014 07:48
Date: Sat, 18 Oct 2014 07:48
5 lines
1926 bytes
1926 bytes
Yes, Mary, I'm sure you'd remember me. :) The only other name that comes to mind was Rik who used to post a lot. I'm playing Tesla but only when my daughter is here. Very clunky interface! There are hints included in the game but they aren't always terribly helpful. I'm enjoying the re-mastered GK1 but find myself getting stuck. The hints made it sound like the Grandma's house comes up on Day 1 but it didn't show until Day 4. Now, I KNOW I should be buying a mask for $100 but the guy won't sell it to me. Plus a place to have jewelry made isn't showing now. (sigh) This should be easier! :) Played it many times back in the 90's. Plus, I believe I have played over 200 adventure games so I sorta know what I
Re: Gabriel Knight preorder now available
Author: Werner Punz
Date: Sat, 18 Oct 2014 08:55
Date: Sat, 18 Oct 2014 08:55
8 lines
1690 bytes
1690 bytes
Am 18.10.14 09:48, schrieb Annie: > Yes, Mary, I'm sure you'd remember me. :) The only other name that comes to mind was Rik who used to post a lot. > > I'm playing Tesla but only when my daughter is here. Very clunky interface! There are hints included in the game but they aren't always terribly helpful. > Mhh I did not find the interface to be clunky at all, it is a standard WSAD interface which nowadays is standard for first person games, The hints sometimes could be better indeed.
Re: Gabriel Knight preorder now available
Author: Mary
Date: Sat, 18 Oct 2014 23:04
Date: Sat, 18 Oct 2014 23:04
22 lines
1825 bytes
1825 bytes
"Werner Punz" <werpu@gmx.at> wrote in message news:m1t9ug$8cq$1@dont-email.me... > Am 18.10.14 09:48, schrieb Annie: >> Yes, Mary, I'm sure you'd remember me. :) The only other name that >> comes to mind was Rik who used to post a lot. >> >> I'm playing Tesla but only when my daughter is here. Very clunky >> interface! There are hints included in the game but they aren't always >> terribly helpful. >> > Mhh I did not find the interface to be clunky at all, it is a standard > WSAD interface which nowadays is standard for first person games, > The hints sometimes could be better indeed. What is WSAD? Maybe you've played more games with that kind of interface. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Sat, 18 Oct 2014 23:04
Date: Sat, 18 Oct 2014 23:04
46 lines
3322 bytes
3322 bytes
"Annie" <olive2bgeeky@aol.com> wrote in message news:39605815-5dbb-42ea-bd08-58b19fa4c817@googlegroups.com... Yes, Mary, I'm sure you'd remember me. :) The only other name that comes to mind was Rik who used to post a lot. I don't remember Rik. I am usually good at names, but I would have to think about it. It's been quite a while now since it was busy here. Off the top I remember Jenny, Barbara from Holland, Paula, Mick. >I'm playing Tesla but only when my daughter is here. Very clunky >interface! There are hints included in the game but they aren't always >terribly helpful. "Clunky" is a good word for the interface. It took me a while to get used to but I still have to stop and think what place I should click on. I don't know why they made it that way. I didn't find the hints in the game very helpful either I also find the keyboard and mouse awkward. I've used them in games before and I get used to it as game progresses but doesn't mean I like it :). I finally solved the puzzle I was stuck on. It took a lot of patience and repetition. If it takes me a long time to solve a puzzle or I find it too difficult I don't always have patience even with a walkthrough. I used to have a lot more patience when first played adventure games in 1990. Computer games were new to me then and I was younger :).. >I'm enjoying the re-mastered GK1 but find myself getting stuck. The hints >made it sound like the Grandma's house comes up on Day 1 but it didn't show >until Day 4. Now, I KNOW I should be buying a mask for $100 but the guy >won't sell it to me. Plus a place to have jewelry made isn't showing now. >(sigh) This should be easier! :) Played it many times back in the 90's. >Plus, I believe I have played over 200 adventure games so I sorta know what >I'm doing. I think my old age is making me less patient! LOL! I played it several times too but not for a long time. I didnt get it. How different is it from GK1? I liked GK2 and 3 better, but GK1 was quite good too. I too probably played at least 200 adventure games and a few adventure/action. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Annie
Date: Sun, 19 Oct 2014 03:35
Date: Sun, 19 Oct 2014 03:35
13 lines
1845 bytes
1845 bytes
On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: > The anniversary edition is due out mid October but you can preorder > > now at a discount: http://www.postudios.com/company/ > > Opsimath It's not much different at all but the graphics are beautiful, I like New Orleans, and anything with Gabriel K in it. :) I'm enjoying it very much... Yes, I remember Jenny. Rik was there ALL the time and was very helpful but he opted out eventually because it became too time-consuming for him. Regarding Tesla, I hate having to use both the keyboard and the mouse, otherwise I can deal with the interface okay.
Re: Gabriel Knight preorder now available
Author: Annie
Date: Sun, 19 Oct 2014 05:40
Date: Sun, 19 Oct 2014 05:40
4 lines
1329 bytes
1329 bytes
> Did you play GK2 and 3? I did! GK2 was full motion video, as was 3, if I remember correctly. Played #2 a couple times also.
Re: Gabriel Knight preorder now available
Author: Mary
Date: Sun, 19 Oct 2014 05:44
Date: Sun, 19 Oct 2014 05:44
38 lines
2473 bytes
2473 bytes
"Annie" <olive2bgeeky@aol.com> wrote in message news:4562e6ae-45f4-4c1e-b74b-76f7ae4f048d@googlegroups.com... > On Tuesday, September 9, 2014 8:54:41 AM UTC-7, Opsimath wrote: >> The anniversary edition is due out mid October but you can preorder >> >> now at a discount: http://www.postudios.com/company/ >> >> Opsimath > It's not much different at all but the graphics are beautiful, I like New > Orleans, and anything with Gabriel K in it. :) I'm enjoying it very > much... Did you play GK2 and 3? > Yes, I remember Jenny. Rik was there ALL the time and was very helpful > but he opted out eventually because it became too time-consuming for him. I still don't remember Rik.Maybe he didnt post for long. When did you start posting here, was it around 1998 around the time I started posting here? I guess you haven't posted here for quite a while. Not many people posting here now. I've still dropped in here and post once in a while, but not many posts here. Usenet is not what it once was, but still some active groups.. > Regarding Tesla, I hate having to use both the keyboard and the mouse, > otherwise I can deal with the interface okay. > OK, off to play GK1! The interface still slows me down., but I guess I will have to get used to it. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Sun, 19 Oct 2014 21:39
Date: Sun, 19 Oct 2014 21:39
32 lines
2125 bytes
2125 bytes
"Annie" <olive2bgeeky@aol.com> wrote in message news:fb365e88-b96e-4020-9cd7-bcbdf3e553b6@googlegroups.com... > >> Did you play GK2 and 3? > > I did! GK2 was full motion video, as was 3, if I remember correctly. > Played #2 a couple times also. Maybe sometime you will remember your old alias here and I might remember you :>) > I don't remember what year I started with Usenet but it was at it's > inception. GK2 was done in full motion video. Point and click. As you will recall, the game had a lot of parts based loosely on historical events like the castle built by King Ludwig and the paintings in Singer's Hall in GK2 were very interesting. GK3 was done differently in 3D graphics engine. Jane Jensen did a lot of research for the GK games. They were all good games with interesting stories though a lot of people didn't like the timed sequence in GK2 -neither did I - you probably remember it. I played GK2 and GK3 quite a few times. They are high on my list of faves. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Werner Punz
Date: Mon, 20 Oct 2014 12:59
Date: Mon, 20 Oct 2014 12:59
28 lines
2527 bytes
2527 bytes
Am 19.10.14 01:04, schrieb Mary: > > "Werner Punz" <werpu@gmx.at> wrote in message > news:m1t9ug$8cq$1@dont-email.me... >> Am 18.10.14 09:48, schrieb Annie: >>> Yes, Mary, I'm sure you'd remember me. :) The only other name that >>> comes to mind was Rik who used to post a lot. >>> >>> I'm playing Tesla but only when my daughter is here. Very clunky >>> interface! There are hints included in the game but they aren't >>> always terribly helpful. >>> >> Mhh I did not find the interface to be clunky at all, it is a standard >> WSAD interface which nowadays is standard for first person games, >> The hints sometimes could be better indeed. > > What is WSAD? Maybe you've played more games with that kind of interface. > WASD is the standard pc control scheme for first person 3d games. It has the advantage of allowing fast movement and very fluid viewport adjustments with the mouse. The idea is to use the mouse for everything aim wise and use the keys WSAD for movement. The Mouse buttons are for the respective actions reserved. This interface has been the defacto standard in first person games for 15-20 years. http://en.wikipedia.org/wiki/Arrow_keys check out the section about WASD.
Re: Gabriel Knight preorder now available
Author: Mary
Date: Mon, 20 Oct 2014 20:20
Date: Mon, 20 Oct 2014 20:20
51 lines
3311 bytes
3311 bytes
"Werner Punz" <werpu@gmx.at> wrote in message news:m230v0$32k$1@dont-email.me... > Am 19.10.14 01:04, schrieb Mary: >> >> "Werner Punz" <werpu@gmx.at> wrote in message >> news:m1t9ug$8cq$1@dont-email.me... >>> Am 18.10.14 09:48, schrieb Annie: >>>> Yes, Mary, I'm sure you'd remember me. :) The only other name that >>>> comes to mind was Rik who used to post a lot. >>>> >>>> I'm playing Tesla but only when my daughter is here. Very clunky >>>> interface! There are hints included in the game but they aren't >>>> always terribly helpful. >>>> >>> Mhh I did not find the interface to be clunky at all, it is a standard >>> WSAD interface which nowadays is standard for first person games, >>> The hints sometimes could be better indeed. >> >> What is WSAD? Maybe you've played more games with that kind of interface. >> > WASD is the standard pc control scheme for first person 3d games. It has > the advantage of allowing fast movement and very fluid viewport > adjustments with the mouse. > The idea is to use the mouse for everything aim wise and use the keys WSAD > for movement. The Mouse buttons are for the respective actions reserved. > This interface has been the defacto standard in first person games for > 15-20 years. > http://en.wikipedia.org/wiki/Arrow_keys check out the section about WASD. You have explained it quite well. I have played several games with mouse/arrow but I find it awkward to use the arrow keys especially when going up a ladder in a game and turning left or right. it seems clumsy to me to maneuvre my way around. as opposed to point and click where you use only use the mouse. I think Pandora Directive was one of the first games to use "real time 3D graphics" as they described it. Most of my games through the years have been point and click and I am not as used to games with 3D graphics but I have played some good games with 3D graphics through the years. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Rudi
Date: Tue, 21 Oct 2014 07:30
Date: Tue, 21 Oct 2014 07:30
72 lines
4576 bytes
4576 bytes
On Sun, 19 Oct 2014 16:39:26 -0500, "Mary" <notvalid@notin.com> wrote: Hi Guys ! I'm also a veteral of this ng. Alhtough admittedly, haven't checked in in a while - it is rather sad that usenet as a whole is pretty much a relic. I guess suits us :) These comments are regarding to GK 2&3 + remake. I'll comment Tesla Effect separately -> >>> Did you play GK2 and 3? >GK2 was done in full motion video. Point and click. As you will recall, the >game had a lot of parts based loosely on historical events like the castle >built by King Ludwig and the paintings in Singer's Hall in GK2 were very >interesting. Yes, GK2 was indeed FMV, and to be exact, locations were based on real-life photographs to an astonishing degree. IIRC only thing they deliberately changed were in fact the pictures in the Singers' Hall -in real life, Neuschwanstein hall pictures do *not* depict Engelhart story /nor opera :) Also, you don't find the hunting club at that address, nor there is Ûbergrau's lawyer's office at that door on Marienplatz. Both are btw valid and existing Munich locations, I have visited both doorways :) (although in German addresses, you write first the street, then number whereas in the game they use american "#number, street"-notation, so for example the hunting club's correct address would be DienerstraBe 42, not the other way around. OK, Jane Jensen used also a 555-xxxx telephone number which in Germany would be not-movie number but actual one, despite incorrect notation used) (Oh yes, the hunting club doorway is not numbered at all #42 but something else. I forgot what, but which right now isn't really important) :) But as far as the other locations go, pretty much all of them were real-life - Ludwig museum was recreated to great detail, as was Altöttingen church, Ludwig's memorial chapel and of course the castle. Even Gabriel's castle was real-life, although that castle's indoor rooms were in fact done on sets. There are a few videos on Youtube in which posters have hunted down (pun intended:) shooting locations and compared them with game depictions. Search on Youtube with "Gabriel Knight location tour" >GK3 was done differently in 3D graphics engine. Jane Jensen did a lot of >research for the GK games. They were all good games with interesting stories >though a lot of people didn't like the timed sequence in GK2 -neither did >I - you probably remember it. I played GK2 and GK3 quite a few times. They >are high on my list of faves. I liked the GK3 engine, alhtough general consensus at the time was rather negative. It was very creative design, with freely zoomable camera, independent of the characters' movements and actions - and that very design allowed huge number of simultaneous things to happen which was major contributing factor to the utter complexity of character action and -interaction in the game. Basically, at any given time, any character you could find would be doing *something* which may have been important, or contribute to the story - or then maybe nothing interesting at all. In order to score top points, you really had to replay the sequences, watch other character actions, and try to guess which were important and which were just red herrings. Of course, you could finish the game only playing and watching the mail couple's actions, but you would miss a substantial number of indirect clues explaining the story details and background logic. ALso GK3 has "location tour" videos available on Youtube. Have fun watching (and hunting) :) !! Cheers, Rudi.
Re: Gabriel Knight preorder now available SPOILER ALERT !
Author: Rudi
Date: Tue, 21 Oct 2014 08:34
Date: Tue, 21 Oct 2014 08:34
105 lines
6376 bytes
6376 bytes
On Sat, 18 Oct 2014 18:04:38 -0500, "Mary" <notvalid@notin.com> wrote: >>I'm playing Tesla but only when my daughter is here. Very clunky >>interface! >"Clunky" is a good word for the interface. It took me a while to get used to >but I still have to stop and think what place I should click on. I am a huge fan, and long-time veteran, of Tex Murphy franchise. I got UAKM when it first got out, played and replayed it again to find out all conversation paths etc. Then re-got it from GOG about 2 years back out of sheer nostalgia. Now, Tesla Effect raised mixed feelings in me. It is as it consists of two absolutely unrelated games, of which first half is true Tex legacy by having to walk up and down the Home Street, going from store to store guessing which of the characters might have a new topic to ask; and then zooming off to new location only to return to Chandler Avenue a few hours later to do it all over again... Don't get me wrong, that's what I wanted and that's the Tex game I payed for.. but that's how gameplay works in the first half of the game. Then when you enter the research facility, it is really whole another game, really 1st person sneaker/pixel hunting/trap avoiding adventure. While textures are very handsome, you could say impressive, I still got the impression that they basically reused the programming from Pandora Directive's Alcatraz section, only revamped to a degree and nothing really new. SPOILER ALERT: Next two chapters reveals plot elements so skip ahead if you don't want to be spoiled. Now, that being said, I go deeper into the game. First half of the game you are supposed to find out what happened to you and Chelsea, and even figuring out you have amnesia and have lost 7 years, what happened during those years, even try to free yourself from a murder charge. Quite a bunch I'd say. However the whole setup is really zoomed thru by just saying that Tex was "not himself" and suffered from -whatever, retrograde amnesia or whatnot - basically, an excuse for not coming up with anything more creative. I am talking about an excuse at intelligence level of Bobby Ewing of Dallas TV-show standing in shower cheerfully saying "Good Morning Dear ! Had a good night's sleep ?" :/ Now at present time, Tex's priorities are to find out what happened to him, to Chelsea and try to free himself from murder charge. He tries to accomplish this by going up and down the Avenue talking to old and new residents (and collecting comic books?) uh... This is the setup and objective for the first part of the game, and it really is FMV interviews and discussions in the perfect Tex Murphy fashion. So far so good. This rather straightforward story is however mysteriously changed to, pardon me, ridiculously absurd setup of soul/time-travel, lost love, electrical UFO-style mumbojumbo (hence game's title, reference to scientist Nikola Tesla), occult mummy priests and, well honestly I lost interest somewhere there and just wanted to play the game to the end. I paid full price of 20 bucks for the game for sheer support of Chris Jones and Tex franchise, but really the story twist was so absurd that I do feel that the game was not worth the money. I am afraid either that a) they ran out of money half-way thru the game development or b) they had the first part figured out already during Microsoft years, but without clear vision where to proceed after the basic setup was resolved - once the opportunity araised and they were able to purchase Tex rights back, they were forced to go forward with whatever they could in that available timeframe. SPOILER 2: Hint on gameplay. As a rule of thumb, in conversations the best choice is generally speaking always the first one. Second one is generally always the neutral option, and third one generally "the evil Tex response". Despite logically they don't always seem to be that way, but in fact they follow this logic tediously. And most single important discussion happens early in the game, the first time you visit the police station. If you manage to get on good terms with detective handling your case, you are in good position to get a "good ending" in the final scene (although the "worst" ending is really most fun, and ending up with the best-looking girl of the bunch is there in the middle) :) All endings can be watched on Youtube if you so wish. SPOLERS END !! >I finally solved the puzzle I was stuck on. It took a lot of patience and >repetition. If it takes me a long time to solve a puzzle or I find it too >difficult I don't always have patience even with a walkthrough. I used to >have a lot more patience when >first played adventure games in 1990. Computer games were new to me then and >I was younger :).. Some of the puzzles in TE were rather forcibly just thrown in. In general, I hate puzzles in which chance and random clicking/guesswork is the main driving force, instead of logical thinking. I TE there were surprisingly many puzzles that either were of the "light correct lights in order with random sequence of buttons" or "match wheel rings by varying rotation speed and direction" types. If possible, I would either skip or otherwise dodge these types of puzzles entirely. Cheers, Rudi.
Re: Gabriel Knight preorder now available
Author: rms
Date: Tue, 21 Oct 2014 15:58
Date: Tue, 21 Oct 2014 15:58
5 lines
1517 bytes
1517 bytes
>Dreamfall Chapters is another
>adventure game which will be released next month or maybe end of Oct. so
>that is good.
Release is in just a few days I believe!
Re: Gabriel Knight preorder now available
Author: rms
Date: Tue, 21 Oct 2014 16:01
Date: Tue, 21 Oct 2014 16:01
9 lines
1684 bytes
1684 bytes
>>Dreamfall Chapters is another adventure game which will be released next
>>month or maybe end of Oct. so that is good.
> Release is in just a few days I believe!
Reading the latest kickstarter update, they intended to release today,
but found last minute bugs. Will be very soon though!
rms
Re: Gabriel Knight preorder now available
Author: Mary
Date: Wed, 22 Oct 2014 04:19
Date: Wed, 22 Oct 2014 04:19
122 lines
7242 bytes
7242 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:mq0c4alcb28g8epdvhddpnehqhrg87d575@4ax.com... > On Sun, 19 Oct 2014 16:39:26 -0500, "Mary" <notvalid@notin.com> wrote: > > Hi Guys ! > I'm also a veteral of this ng. Alhtough admittedly, haven't checked in > in a while - it is rather sad that usenet as a whole is pretty much a > relic. I guess suits us :) Speak for yourself :) Hi Rudi, I seem to remember you from quite a while ago. > These comments are regarding to GK 2&3 + remake. I'll comment > Tesla Effect separately -> > >>>> Did you play GK2 and 3? >>GK2 was done in full motion video. Point and click. As you will recall, >>the >>game had a lot of parts based loosely on historical events like the castle >>built by King Ludwig and the paintings in Singer's Hall in GK2 were very >>interesting. > Yes, GK2 was indeed FMV, and to be exact, locations were based > on real-life photographs to an astonishing degree. IIRC only thing > they deliberately changed were in fact the pictures in the Singers' > Hall -in real life, Neuschwanstein hall pictures do *not* depict > Engelhart story /nor opera :) GK2 was my favourite game for a long time, but I also liked GK3, but what I liked about GK2 was the FMV and the interesting looking locations in the videos of Munich and the various other buildings and historical places. I knew they existed because the locations were real and so was the video. I also knew the story was not true but was inter-woven with the locations to make the story look true I found the locations very interesting and thought it must be a very nice place to visit in real life. In Singers Hall, the paintings were mostly all real were they not? except for the one that was changed to suit the story -wasn't there a painting in the game of a wolf?. > Also, you don't find the hunting club at that address, nor there is > Ûbergrau's lawyer's office at that door on Marienplatz. Both are btw > valid and existing Munich locations, I have visited both doorways :) Very interesting. I always wondered if the various locations in Marienplatz really existed. I found the door man or receptionist in the hunting club to be very pompour and self important and amusing. Were any of the more minor part actors in the game ordinary people or were all actors hired for the game? > (although in German addresses, you write first the street, then number > whereas in the game they use american "#number, street"-notation, > so for example the hunting club's correct address would be > DienerstraBe 42, not the other way around. OK, Jane Jensen used > also a 555-xxxx telephone number which in Germany would be > not-movie number but actual one, despite incorrect notation used) > (Oh yes, the hunting club doorway is not numbered at all #42 but > something else. I forgot what, but which right now isn't really > important) :) > But as far as the other locations go, pretty much all of them were > real-life - Ludwig museum was recreated to great detail, as was > Altöttingen church, Ludwig's memorial chapel and of course the castle. > Even Gabriel's castle was real-life, although that castle's indoor > rooms were in fact done on sets. I found Ludwig's castle the most interesting looking through the rooms, etc. > There are a few videos on Youtube in which posters have hunted > down (pun intended:) shooting locations and compared them with > game depictions. Search on Youtube with "Gabriel Knight location tour" I will have to check Youtube for Gabriel Knight location tour. >>GK3 was done differently in 3D graphics engine. Jane Jensen did a lot of >>research for the GK games. They were all good games with interesting >>stories >>though a lot of people didn't like the timed sequence in GK2 -neither did >>I - you probably remember it. I played GK2 and GK3 quite a few times. >>They >>are high on my list of faves. > > I liked the GK3 engine, alhtough general consensus at the time was > rather negative. It was very creative design, with freely zoomable > camera, independent of the characters' movements and actions - and > that very design allowed huge number of simultaneous things to happen > which was major contributing factor to the utter complexity of > character action and -interaction in the game. I think the GK3 engine could hae been negative at the time because people at that time liked FMV best as in GK2 because they liked to see the actors in a video rather than in graphics. I thought so myself, but I liked GK3 story just as much as GK2, and for me, story is the most important part of a game, though graphics and interface has some importance also. I disliked times sequences in any games and always look at reviews to see if there are many mentioned. I don't mind a few if important to the story, but can't see why timed sequences are needed in any adventure games. In my view, it interrupts my concentration and continuity of the game. > Basically, at any given time, any character you could find would be > doing *something* which may have been important, or contribute > to the story - or then maybe nothing interesting at all. In order > to score top points, you really had to replay the sequences, watch > other character actions, and try to guess which were important and > which were just red herrings. Of course, you could finish the game > only playing and watching the mail couple's actions, but you would > miss a substantial number of indirect clues explaining the story > details and background logic. > > ALso GK3 has "location tour" videos available on Youtube. Have fun > watching (and hunting) :) Thanks for the information on Gabriel Knight 1, 2 and 3 on Youtube. I checked a few things, but will check more when I get time. I've played GK2 and 3 several times though not for a while. It must be interesting to see the real locations in Munich. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available SPOILER ALERT !
Author: Mary
Date: Wed, 22 Oct 2014 05:09
Date: Wed, 22 Oct 2014 05:09
84 lines
5697 bytes
5697 bytes
"Rudi" <Ru...@iki.fi> wrote in message news:ve3c4a10129pkopgvsjeqs9oebqnnvt8pi@4ax.com... > On Sat, 18 Oct 2014 18:04:38 -0500, "Mary" <notv...@notin.com> wrote: >>>I'm playing Tesla but only when my daughter is here. Very clunky >>>interface! >>"Clunky" is a good word for the interface. It took me a while to get used >>to >>but I still have to stop and think what place I should click on. > > I am a huge fan, and long-time veteran, of Tex Murphy franchise. I got > UAKM when it first got out, played and replayed it again to find out > all conversation paths etc. Then re-got it from GOG about 2 years back > out of sheer nostalgia. I am also a fan of Tex Murphy. I played UAKM and it was ok but I liked Pandora Directive much more. The story, the acting, the characters on Chandler St. were all interesting. I got it from Gog also a couple of years ago though I have the original discs, but it was a good price on Gog and easier than having to install 6 disks I think it is. I played Overseer, but it did not have the appeal to me or the interesting tasks or puzzles that Pandora directive did. > Now, Tesla Effect raised mixed feelings in me. It is as it consists of > two absolutely unrelated games, of which first half is true Tex legacy > by having to walk up and down the Home Street, going from store to > store guessing which of the characters might have a new topic to ask; > and then zooming off to new location only to return to Chandler Avenue > a few hours later to do it all over again... Don't get me wrong, > that's what I wanted and that's the Tex game I payed for.. but that's > how gameplay works in the first half of the game. I find there is a lot of Tex repeating the same things when he goes from store to store every time you click on something. I am not too far into the game so can't really give a fair opinion till I am further into the game or finish the game. I have reached the part about going to The Beach. Some of the characters on Chandler St. are in Tesla Effect but look a bit different but its 18 years since Pandora Directive. Tex looks a little different but sounds the same. > Then when you enter the research facility, it is really whole another > game, really 1st person sneaker/pixel hunting/trap avoiding adventure. > While textures are very handsome, you could say impressive, I still > got the impression that they basically reused the programming from > Pandora Directive's Alcatraz section, only revamped to a degree > and nothing really new. My memory must be slipping. what Alatraz section was in Pandora Directive? Do you mean Roswell? >deleted spoilers>. Mary said: >>I finally solved the puzzle I was stuck on. It took a lot of patience and >>repetition. If it takes me a long time to solve a puzzle or I find it too >>difficult I don't always have patience even with a walkthrough. I used to >>have a lot more patience when first played adventure games in 1990. >>Computer games were new to me then and >>I was younger :).. > Some of the puzzles in TE were rather forcibly just thrown in. In > general, I hate puzzles in which chance and random clicking/guesswork > is the main driving force, instead of logical thinking. I TE there > were surprisingly many puzzles that either were of the "light correct > lights in order with random sequence of buttons" or "match wheel rings by varying rotation speed and direction" types. If possible, I would > either skip or otherwise dodge these types of puzzles entirely. Can you skip puzzles in the game and still continue in the game or in the part I am now at, it looks like you have to solve the puzzle I am at, or the game won't move on. I got stuck on a couple of repetitious puzzles that you have to watch carefully over and over to solve. The graphics are nice, But as I said, I have not gone very far into the game so I will have a better opinion of the game later in the game. Many people in reviews seem to like it. It's nice to see you posting here again Rudi. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Rudi
Date: Wed, 22 Oct 2014 07:36
Date: Wed, 22 Oct 2014 07:36
56 lines
3498 bytes
3498 bytes
On Tue, 21 Oct 2014 23:19:19 -0500, "Mary" <notvalid@notin.com> wrote: >> usenet as a whole is pretty much a >> relic. I guess suits us :) > >Speak for yourself :) Hi Rudi, I seem to remember you from quite a while >ago. Hi again, and Good to see You too Mary :) (Us relics, heh heh :) >it must be a very nice place to visit in real life. In Singers Hall, the >paintings were mostly all real were they not? except for the one that was >changed to suit the story -wasn't there a painting in the game of a wolf?. No- in fact whole Engelhart story is a made-up thing. Wagner didn't compose anything to that effect. All other ornaments and decorations are true and right there in Neuschwanstein castle. >Very interesting. I always wondered if the various locations in Marienplatz >really existed. Yes they do. Even the sausage stand is there, right next door to the Übergrau's doorway :) And that doorway actually belongs to Munich city government, IIRC there is City Zoning office behind the doors :) >I found the door man or receptionist in the hunting club to >be very pompour and self important and amusing. Were any of the more minor >part actors in the game ordinary people or were all actors hired for the >game? Hmm let me try to recall... At least Wolf Muser (Herr doktor) and Andrea Martin (Gerde) were professional German actors, also Harald Ûbergrau (well the actor of course) was clearly native German speaker. OTOH some secondary characters were just as obviously American, speaking their lines phonetically without understanding anything they said :) Police station and Ludwig museum receptionists first come to my mind. Don't remember about Xavier, IIRC his accent was of native German. BTW Peter Lucas, guy who played the Baron , is really Polish. >I found Ludwig's castle the most interesting looking through the rooms, etc. Neuschwanstein Castle produced a walk-thru DVD about 10 years ago. I was quite mad at myself for never getting it. However, today again Youtube comes to rescue - there are tons of HD videos about the castle on y'tube. DVD has been out of print since many years -I have checked it directly from the castle :( >I will have to check Youtube for Gabriel Knight location tour. >It must be interesting to see the real locations in Munich. You are most welcome. Have FUN !! Cheers, Rudi.
Re: Gabriel Knight preorder now available SPOILER ALERT !
Author: Rudi
Date: Wed, 22 Oct 2014 07:56
Date: Wed, 22 Oct 2014 07:56
65 lines
3775 bytes
3775 bytes
On Wed, 22 Oct 2014 00:09:42 -0500, "Mary" <notvalid@notin.com> wrote:
>I got it from Gog also a couple of years
>ago though I have the original discs, but it was a good price on Gog and
>easier than having to install 6 disks I think it is.
Yes, in fact it is thanks to You Mary, that I discovered GOG. Very
good hint, thank you very much. Ease to buy, download and reinstall on
a new computer is second to none.
>I played Overseer, but
>it did not have the appeal to me or the interesting tasks or puzzles that
>Pandora directive did.
Seconded, Overseer "tone" was really different from the two
predecessors - It is difficult to describe, but there was some sort
of "warmness" in UAKM and PD (despite that both had disturbing
and serious characters in them) that is lacking in Overseer. Very hard
to find words. Characters are just not, well, likeable.
>> Now, Tesla Effect raised mixed feelings in me. It is as it consists of
>I find there is a lot of Tex repeating the same things when he goes from
>store to store every time you click on something.
Yes, that comes with the system. One hint that I discovered already
in UAKM, and seemingly, they carry it along as an in-game joke, is
that if you are totally helplessly stuck, then visit Rook's backyard
and check his trash :) :) :) (In UAKM it was the chocoholic, then
thereafter a key, or some other vital piece :):) )
>I have reached the part about going to The Beach.
You will then still have some way to go.
>Some of the characters on Chandler St. are in Tesla
>Effect but look a bit different but its 18 years since Pandora Directive.
>Tex looks a little different but sounds the same.
Heh, Rook and Louie almost look the same, but really do *sound* the
same :) I cracked totally with Louie's pronunciation of "Murphy "
("Maif"`? :):) )
>> Pandora Directive's Alcatraz section, only revamped to a degree
>> and nothing really new.
>My memory must be slipping. what Alatraz section was in Pandora Directive?
>Do you mean Roswell?
You are right, Alcatraz section was in fact in Overseer. Sorry, my
bad.
>Can you skip puzzles in the game and still continue in the game or in the
>part I am now at, it looks like you have to solve the puzzle I am at, or the
>game won't move on.
Um, you caught me here :) I played the game thru when it came out in
the spring, but frequently used hint option with puzzles. IIRC you use
hint a couple times and the game asks if you want to skip the puzzle,
at a cost of points
>It's nice to see you posting here again Rudi.
Thanks. Good to be back :)
Cheers,
Rudi.
Re: Gabriel Knight preorder now available
Author: Rudi
Date: Wed, 22 Oct 2014 08:02
Date: Wed, 22 Oct 2014 08:02
13 lines
1499 bytes
1499 bytes
On Wed, 22 Oct 2014 10:36:39 +0300, Rudi <Rudi@iki.fi> wrote: >>Were any of the more minor part actors in the game ordinary people or >>were all actors hired for the game? Found this link: http://en.wikipedia.org/wiki/List_of_Gabriel_Knight_characters#The_Beast_Within:_A_Gabriel_Knight_Mystery HTH ! Cheers, Rudi.
Re: Gabriel Knight preorder now available
Author: Werner Punz
Date: Wed, 22 Oct 2014 14:41
Date: Wed, 22 Oct 2014 14:41
14 lines
1753 bytes
1753 bytes
Am 21.10.14 18:01, schrieb rms: >>> Dreamfall Chapters is another adventure game which will be released >>> next month or maybe end of Oct. so that is good. > >> Release is in just a few days I believe! > > Reading the latest kickstarter update, they intended to release > today, but found last minute bugs. Will be very soon though! > > rms It is released now, but the DRM free humble versions have a bug, the Steam version should be fine. Werner
Re: Gabriel Knight preorder now available
Author: Fredrik Klemets
Date: Thu, 23 Oct 2014 02:16
Date: Thu, 23 Oct 2014 02:16
123 lines
7746 bytes
7746 bytes
Den onsdagen den 22:e oktober 2014 kl. 06:20:03 UTC+3 skrev Mary: > "Rudi" <Rudi@iki.fi> wrote in message > news:mq0c4alcb28g8epdvhddpnehqhrg87d575@4ax.com... > > On Sun, 19 Oct 2014 16:39:26 -0500, "Mary" <notvalid@notin.com> wrote: > > > > Hi Guys ! > > I'm also a veteral of this ng. Alhtough admittedly, haven't checked in > > in a while - it is rather sad that usenet as a whole is pretty much a > > relic. I guess suits us :) > > Speak for yourself :) Hi Rudi, I seem to remember you from quite a while > ago. > > > These comments are regarding to GK 2&3 + remake. I'll comment > > Tesla Effect separately -> > > > >>>> Did you play GK2 and 3? > >>GK2 was done in full motion video. Point and click. As you will recall, > >>the > >>game had a lot of parts based loosely on historical events like the castle > >>built by King Ludwig and the paintings in Singer's Hall in GK2 were very > >>interesting. > > > Yes, GK2 was indeed FMV, and to be exact, locations were based > > on real-life photographs to an astonishing degree. IIRC only thing > > they deliberately changed were in fact the pictures in the Singers' > > Hall -in real life, Neuschwanstein hall pictures do *not* depict > > Engelhart story /nor opera :) > > GK2 was my favourite game for a long time, but I also liked GK3, but what I > liked about GK2 was the FMV and the interesting looking locations in the > videos of Munich and the various other buildings and historical places. I > knew they existed because the locations were real and so was the video. I > also knew the story was not true but was inter-woven with the locations to > make the story look true I found the locations very interesting and thought > it must be a very nice place to visit in real life. In Singers Hall, the > paintings were mostly all real were they not? except for the one that was > changed to suit the story -wasn't there a painting in the game of a wolf?. > > > Also, you don't find the hunting club at that address, nor there is > > Ûbergrau's lawyer's office at that door on Marienplatz. Both are btw > > valid and existing Munich locations, I have visited both doorways :) > > Very interesting. I always wondered if the various locations in Marienplatz > really existed. I found the door man or receptionist in the hunting club to > be very pompour and self important and amusing. Were any of the more minor > part actors in the game ordinary people or were all actors hired for the > game? > > > (although in German addresses, you write first the street, then number > > whereas in the game they use american "#number, street"-notation, > > so for example the hunting club's correct address would be > > DienerstraBe 42, not the other way around. OK, Jane Jensen used > > also a 555-xxxx telephone number which in Germany would be > > not-movie number but actual one, despite incorrect notation used) > > (Oh yes, the hunting club doorway is not numbered at all #42 but > > something else. I forgot what, but which right now isn't really > > important) :) > > > But as far as the other locations go, pretty much all of them were > > real-life - Ludwig museum was recreated to great detail, as was > > Altöttingen church, Ludwig's memorial chapel and of course the castle. > > Even Gabriel's castle was real-life, although that castle's indoor > > rooms were in fact done on sets. > > I found Ludwig's castle the most interesting looking through the rooms, etc. > > > There are a few videos on Youtube in which posters have hunted > > down (pun intended:) shooting locations and compared them with > > game depictions. Search on Youtube with "Gabriel Knight location tour" > > I will have to check Youtube for Gabriel Knight location tour. > > >>GK3 was done differently in 3D graphics engine. Jane Jensen did a lot of > >>research for the GK games. They were all good games with interesting > >>stories > >>though a lot of people didn't like the timed sequence in GK2 -neither did > >>I - you probably remember it. I played GK2 and GK3 quite a few times. > >>They > >>are high on my list of faves. > > > > I liked the GK3 engine, alhtough general consensus at the time was > > rather negative. It was very creative design, with freely zoomable > > camera, independent of the characters' movements and actions - and > > that very design allowed huge number of simultaneous things to happen > > which was major contributing factor to the utter complexity of > > character action and -interaction in the game. > > I think the GK3 engine could hae been negative at the time because people at > that time liked FMV best as in GK2 because they liked to see the actors in a > video rather than in graphics. I thought so myself, but I liked GK3 story > just as much as GK2, and for me, story is the most important part of a game, > though graphics and interface has some importance also. I disliked times > sequences in any games and always look at reviews to see if there are many > mentioned. I don't mind a few if important to the story, but can't see why > timed sequences are needed in any adventure games. In my view, it interrupts > my concentration and continuity of the game. > > > Basically, at any given time, any character you could find would be > > doing *something* which may have been important, or contribute > > to the story - or then maybe nothing interesting at all. In order > > to score top points, you really had to replay the sequences, watch > > other character actions, and try to guess which were important and > > which were just red herrings. Of course, you could finish the game > > only playing and watching the mail couple's actions, but you would > > miss a substantial number of indirect clues explaining the story > > details and background logic. > > > > ALso GK3 has "location tour" videos available on Youtube. Have fun > > watching (and hunting) :) > > Thanks for the information on Gabriel Knight 1, 2 and 3 on Youtube. I > checked a few things, but will check more when I get time. I've played GK2 > and 3 several times though not for a while. > > It must be interesting to see the real locations in Munich. > > Mary > > > --- > This email is free from viruses and malware because avast! Antivirus protection is active. > http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Fredrik Klemets
Date: Thu, 23 Oct 2014 02:24
Date: Thu, 23 Oct 2014 02:24
134 lines
8432 bytes
8432 bytes
Hi folks from Finland, I've been a member here for many years, but I haven't posted much. It's not until now I have time to play. Is the remastered GK1 free to download? Any other good adventure games that are free? thanks, Fredrik Den torsdagen den 23:e oktober 2014 kl. 05:16:58 UTC+3 skrev Fredrik Klemets: > Den onsdagen den 22:e oktober 2014 kl. 06:20:03 UTC+3 skrev Mary: > > "Rudi" <Rudi@iki.fi> wrote in message > > news:mq0c4alcb28g8epdvhddpnehqhrg87d575@4ax.com... > > > On Sun, 19 Oct 2014 16:39:26 -0500, "Mary" <notvalid@notin.com> wrote: > > > > > > Hi Guys ! > > > I'm also a veteral of this ng. Alhtough admittedly, haven't checked in > > > in a while - it is rather sad that usenet as a whole is pretty much a > > > relic. I guess suits us :) > > > > Speak for yourself :) Hi Rudi, I seem to remember you from quite a while > > ago. > > > > > These comments are regarding to GK 2&3 + remake. I'll comment > > > Tesla Effect separately -> > > > > > >>>> Did you play GK2 and 3? > > >>GK2 was done in full motion video. Point and click. As you will recall, > > >>the > > >>game had a lot of parts based loosely on historical events like the castle > > >>built by King Ludwig and the paintings in Singer's Hall in GK2 were very > > >>interesting. > > > > > Yes, GK2 was indeed FMV, and to be exact, locations were based > > > on real-life photographs to an astonishing degree. IIRC only thing > > > they deliberately changed were in fact the pictures in the Singers' > > > Hall -in real life, Neuschwanstein hall pictures do *not* depict > > > Engelhart story /nor opera :) > > > > GK2 was my favourite game for a long time, but I also liked GK3, but what I > > liked about GK2 was the FMV and the interesting looking locations in the > > videos of Munich and the various other buildings and historical places. I > > knew they existed because the locations were real and so was the video. I > > also knew the story was not true but was inter-woven with the locations to > > make the story look true I found the locations very interesting and thought > > it must be a very nice place to visit in real life. In Singers Hall, the > > paintings were mostly all real were they not? except for the one that was > > changed to suit the story -wasn't there a painting in the game of a wolf?. > > > > > Also, you don't find the hunting club at that address, nor there is > > > Ûbergrau's lawyer's office at that door on Marienplatz. Both are btw > > > valid and existing Munich locations, I have visited both doorways :) > > > > Very interesting. I always wondered if the various locations in Marienplatz > > really existed. I found the door man or receptionist in the hunting club to > > be very pompour and self important and amusing. Were any of the more minor > > part actors in the game ordinary people or were all actors hired for the > > game? > > > > > (although in German addresses, you write first the street, then number > > > whereas in the game they use american "#number, street"-notation, > > > so for example the hunting club's correct address would be > > > DienerstraBe 42, not the other way around. OK, Jane Jensen used > > > also a 555-xxxx telephone number which in Germany would be > > > not-movie number but actual one, despite incorrect notation used) > > > (Oh yes, the hunting club doorway is not numbered at all #42 but > > > something else. I forgot what, but which right now isn't really > > > important) :) > > > > > But as far as the other locations go, pretty much all of them were > > > real-life - Ludwig museum was recreated to great detail, as was > > > Altöttingen church, Ludwig's memorial chapel and of course the castle. > > > Even Gabriel's castle was real-life, although that castle's indoor > > > rooms were in fact done on sets. > > > > I found Ludwig's castle the most interesting looking through the rooms, etc. > > > > > There are a few videos on Youtube in which posters have hunted > > > down (pun intended:) shooting locations and compared them with > > > game depictions. Search on Youtube with "Gabriel Knight location tour" > > > > I will have to check Youtube for Gabriel Knight location tour. > > > > >>GK3 was done differently in 3D graphics engine. Jane Jensen did a lot of > > >>research for the GK games. They were all good games with interesting > > >>stories > > >>though a lot of people didn't like the timed sequence in GK2 -neither did > > >>I - you probably remember it. I played GK2 and GK3 quite a few times. > > >>They > > >>are high on my list of faves. > > > > > > I liked the GK3 engine, alhtough general consensus at the time was > > > rather negative. It was very creative design, with freely zoomable > > > camera, independent of the characters' movements and actions - and > > > that very design allowed huge number of simultaneous things to happen > > > which was major contributing factor to the utter complexity of > > > character action and -interaction in the game. > > > > I think the GK3 engine could hae been negative at the time because people at > > that time liked FMV best as in GK2 because they liked to see the actors in a > > video rather than in graphics. I thought so myself, but I liked GK3 story > > just as much as GK2, and for me, story is the most important part of a game, > > though graphics and interface has some importance also. I disliked times > > sequences in any games and always look at reviews to see if there are many > > mentioned. I don't mind a few if important to the story, but can't see why > > timed sequences are needed in any adventure games. In my view, it interrupts > > my concentration and continuity of the game. > > > > > Basically, at any given time, any character you could find would be > > > doing *something* which may have been important, or contribute > > > to the story - or then maybe nothing interesting at all. In order > > > to score top points, you really had to replay the sequences, watch > > > other character actions, and try to guess which were important and > > > which were just red herrings. Of course, you could finish the game > > > only playing and watching the mail couple's actions, but you would > > > miss a substantial number of indirect clues explaining the story > > > details and background logic. > > > > > > ALso GK3 has "location tour" videos available on Youtube. Have fun > > > watching (and hunting) :) > > > > Thanks for the information on Gabriel Knight 1, 2 and 3 on Youtube. I > > checked a few things, but will check more when I get time. I've played GK2 > > and 3 several times though not for a while. > > > > It must be interesting to see the real locations in Munich. > > > > Mary > > > > > > --- > > This email is free from viruses and malware because avast! Antivirus protection is active. > > http://www.avast.com
Tesla Effect SPOILERS (was Gabriel Knight Pre-order)
Author: Mary
Date: Thu, 23 Oct 2014 03:16
Date: Thu, 23 Oct 2014 03:16
96 lines
5422 bytes
5422 bytes
"Rudi" <Rudi@iki.fi> wrote in message
news:fone4adl36bdqv9mc7ee6pstqreuhu5gst@4ax.com...
> On Wed, 22 Oct 2014 00:09:42 -0500, "Mary" <notvalid@notin.com> wrote:
>
>>I got it from Gog also a couple of years
>>ago though I have the original discs, but it was a good price on Gog and
>>easier than having to install 6 disks I think it is.
> Yes, in fact it is thanks to You Mary, that I discovered GOG. Very
> good hint, thank you very much. Ease to buy, download and reinstall on
> a new computer is second to none.
Did I mention Gog to you a while back or do you mean I mentioned it here on
this NG? I don't think you've posted here for a long time.
>>I played Overseer, but
>>it did not have the appeal to me or the interesting tasks or puzzles that
>>Pandora directive did.
> Seconded, Overseer "tone" was really different from the two
> predecessors - It is difficult to describe, but there was some sort
> of "warmness" in UAKM and PD (despite that both had disturbing
> and serious characters in them) that is lacking in Overseer. Very hard
> to find words. Characters are just not, well, likeable.
Actually, I didn't care much for UAKM though some of it was ok. It seems to
me it had a lot of timed tasks or puzzles. Pandora did too with that running
into electrical wires, but not as many as UAKM and from my point of view,
Pandora had a much more interesting story and puzzles. I seem to remember
UAKM being difficult to get around.
>>> Now, Tesla Effect raised mixed feelings in me. It is as it consists of
>>I find there is a lot of Tex repeating the same things when he goes from
>>store to store every time you click on something.
> Yes, that comes with the system. One hint that I discovered already
> in UAKM, and seemingly, they carry it along as an in-game joke, is
> that if you are totally helplessly stuck, then visit Rook's backyard
> and check his trash :) :) :) (In UAKM it was the chocoholic, then
> thereafter a key, or some other vital piece :):) )
Was Rook in UAKM? I seem to remember the chocoholic from Pandora directive.
He's in Tesla Effect and is the manager of the Ritz instead of Nilo. Nilo
was funnier with his insults to Tex..
>>I have reached the part about going to The Beach.
>
> You will then still have some way to go.
Yes, I have almost finished the Beach part.
>>Some of the characters on Chandler St. are in Tesla
>>Effect but look a bit different but its 18 years since Pandora Directive.
>>Tex looks a little different but sounds the same.
> Heh, Rook and Louie almost look the same, but really do *sound* the
> same :) I cracked totally with Louie's pronunciation of "Murphy "
> ("Maif"`? :):) )
Yes, Louie is quite funny. He's lost weight since Pandora. I think he says
the Maif part like U.S. slang from the way they might pronounce it from New
york city - The Bronx? Or maybe Brooklyn?. Can't remember.
>>> Pandora Directive's Alcatraz section, only revamped to a degree
>>> and nothing really new. My memory must be slipping. what Alatraz section
>>> was in Pandora Directive?
>>Do you mean Roswell?
> You are right, Alcatraz section was in fact in Overseer. Sorry, my
> bad.
I can't remember a lot about Overseer except to remember it wasn't near as
good as Pandora Directive. I kept Pandora and have played it several times,
but I gave Overseer away as I knew I would not likely want to play it again.
>>Can you skip puzzles in the game and still continue in the game or in the
>>part I am now at, it looks like you have to solve the puzzle I am at, or
>>the
>>game won't move on.
>
> Um, you caught me here :) I played the game thru when it came out in
> the spring, but frequently used hint option with puzzles. IIRC you use
> hint a couple times and the game asks if you want to skip the puzzle,
> at a cost of points
It says in a walkthbrough you can skip puzzles, but I'm not sure you can
skip them all. I am using a walkthrough with Tesla Effect. I just passed the
part about baseball cards. I used the walkthrough. very tedious puzzle.
Mary
---
This email is free from viruses and malware because avast! Antivirus protection is active.
http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Thu, 23 Oct 2014 03:17
Date: Thu, 23 Oct 2014 03:17
23 lines
1985 bytes
1985 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:41pe4a98ilnn5vjqq0hhp1fd7b7bhc5lvg@4ax.com... > On Wed, 22 Oct 2014 10:36:39 +0300, Rudi <Rudi@iki.fi> wrote: > >>>Were any of the more minor part actors in the game ordinary people or >>>were all actors hired for the game? > > Found this link: > > http://en.wikipedia.org/wiki/List_of_Gabriel_Knight_characters#The_Beast_Within:_A_Gabriel_Knight_Mystery > > HTH ! That looks interesting. I will have to check it later. quite a lot of reading. Thanks. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Thu, 23 Oct 2014 03:31
Date: Thu, 23 Oct 2014 03:31
26 lines
2104 bytes
2104 bytes
"Fredrik Klemets" <jofre65@gmail.com> wrote in message news:1d4b1d63-7686-45b8-ac9f-ae1534a9fa8a@googlegroups.com... Hi folks from Finland, I've been a member here for many years, but I haven't posted much. It's not until now I have time to play. Is the remastered GK1 free to download? Any other good adventure games that are free? It's not free. As you can see on this link it is $19.99 and to play it you have to buy it. It's available here: http://www.postudios.com/company/ - Maybe it's available somewhere else cheaper. I don't know if there is any good adventure games that are free. Maybe someone else here knows of some. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Thu, 23 Oct 2014 03:50
Date: Thu, 23 Oct 2014 03:50
88 lines
4917 bytes
4917 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:1cme4alt0dvjtt44plg7lnfungo090pako@4ax.com... > On Tue, 21 Oct 2014 23:19:19 -0500, "Mary" <notvalid@notin.com> wrote: > >>> usenet as a whole is pretty much a >>> relic. I guess suits us :) >> >>Speak for yourself :) Hi Rudi, I seem to remember you from quite a while >>ago. > > Hi again, and Good to see You too Mary :) (Us relics, heh heh :) Relics? well some may think so :) >>it must be a very nice place to visit in real life. In Singers Hall, the >>paintings were mostly all real were they not? except for the one that was >>changed to suit the story -wasn't there a painting in the game of a wolf?. > > No- in fact whole Engelhart story is a made-up thing. Wagner didn't > compose anything to that effect. All other ornaments and decorations > are true and right there in Neuschwanstein castle. Yes, I knew the Engelhart story was made up, but what I was asking was in Singer's Hall in Ludwig's castle, are the paintings in Singer's Hall the paintings that hang in Singer's Hall? one of the pictures was changed to look like there was a wolf in the painting, or more than one wolf. I forget now. That picture was not real but was created to suit the story in the game about wolves. >>Very interesting. I always wondered if the various locations in >>Marienplatz >>really existed. > > Yes they do. Even the sausage stand is there, right next door to the > Übergrau's doorway :) And that doorway actually belongs to Munich city > government, IIRC there is City Zoning office behind the doors :) They look real especially the sausage stand. >>I found the door man or receptionist in the hunting club to >>be very pompous and self important and amusing. Were any of the more minor >>part actors in the game ordinary people or were all actors hired for the >>game? > Hmm let me try to recall... At least Wolf Muser (Herr doktor) and > Andrea Martin (Gerde) were professional German actors, also Harald > Ûbergrau (well the actor of course) was clearly native German speaker. Ubergrau the lawyer was obviously German speaking. I was referring to the door man/receptionist at the Hunt club. I think he was German speaking too.Most of the actors in GK2 appeared to be German with German accents, except for Gabriel (Dean Erickson), who was American actor. > OTOH some secondary characters were just as obviously American, > speaking their lines phonetically without understanding anything they > said :) Police station and Ludwig museum receptionists first come to > my mind. I thought the museum receptionists and police station sounded German. > Don't remember about Xavier, IIRC his accent was of native German. > BTW Peter Lucas, guy who played the Baron , is really Polish. Who was Xavier? I knew Peter Lucas was Polish. He sounded German in the game but was probably supposed to. H was on a few American TV shows, but never became very successful. I havent heard of him for years. I thought he was a handsome fellow. >>I found Ludwig's castle the most interesting looking through the rooms, >>etc. > > Neuschwanstein Castle produced a walk-thru DVD about 10 years ago. > I was quite mad at myself for never getting it. However, today again > Youtube comes to rescue - there are tons of HD videos about the > castle on y'tube. DVD has been out of print since many years -I have > checked it directly from the castle :( The DVD would have been interesting. Was it in English? I don't go on Youtube much. But occasionally I go on it when it's something interesting. So I will check. Thanks. Mary --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Rudi
Date: Thu, 23 Oct 2014 08:33
Date: Thu, 23 Oct 2014 08:33
18 lines
2233 bytes
2233 bytes
On Wed, 22 Oct 2014 22:31:12 -0500, "Mary" <notvalid@notin.com> wrote: >It's not free. As you can see on this link it is $19.99 and to play it you >have to buy it. It's available here: http://www.postudios.com/company/ - GOG carries it too. Price is the same $19.99 but since GOG keeps track of your purchases, and is 100% DRM free, I recommend buying from them. >I don't know if there is any good adventure games that are free. Maybe >someone else here knows of some. Jane Jensen's Grey Matter is now on sale on GOG, for $1.99. I bought it the same time I got GK 1 remake. Her newest "Moebius Rising" was at first in 15 dollar range but seems to be $23.79 now. That one I got in the spring, about the same time as Tesla Effect. Gameplay and puzzles/intellectual challenges are good but the story arc is somewhat "over the top", to put it mildly... I really cannot recommend that tile, sad to say.
Re: Tesla Effect SPOILERS (was Gabriel Knight Pre-order)
Author: Rudi
Date: Thu, 23 Oct 2014 08:44
Date: Thu, 23 Oct 2014 08:44
25 lines
2250 bytes
2250 bytes
On Wed, 22 Oct 2014 22:16:06 -0500, "Mary" <notvalid@notin.com> wrote: >Did I mention Gog to you a while back or do you mean I mentioned it here on >this NG? I don't think you've posted here for a long time. This computer I am posting from is from 2010. I still have all messages since then in my outbox, and I have been posting once in a while,although as You yourself said, the traffic level is so low that there might be months in between posts. As per how You mentioned GOG to me, I had responded to someone about using/configuring DosBox, and You pointed out that GOG has already solved those issues, and is re-selling titles that are both DRM free and updated to run on modern hardware. >Was Rook in UAKM? I seem to remember the chocoholic from Pandora directive. Yes he was >I just passed the >part about baseball cards. I used the walkthrough. OK. I *hated* every single "turn wheels in opposite directions to complete the image" and IIRC skipped them all. Eventually I finished the game, ending with the worst possible cutscene (which OTOH made me LMAO :) :) :) )
Re: Gabriel Knight preorder now available
Author: Rudi
Date: Thu, 23 Oct 2014 09:05
Date: Thu, 23 Oct 2014 09:05
45 lines
3168 bytes
3168 bytes
On Wed, 22 Oct 2014 22:50:59 -0500, "Mary" <notvalid@notin.com> wrote: >Yes, I knew the Engelhart story was made up, but what I was asking was in >Singer's Hall in Ludwig's castle, are the paintings in Singer's Hall the >paintings that hang in Singer's Hall? IIRC none of them were. All were changed. OK, it has been a while, I must research the matter. But IIRC all of them were movie magic. >Ubergrau the lawyer was obviously German speaking. I was referring to the >door man/receptionist at the Hunt club. I think he was German speaking > Don't remember about Xavier, IIRC his accent was of native German. Xavier (or Xaver, how he is referred to in the wikipedia list I posted) *was* the Hunting Club receptionist :) >too.Most of the actors in GK2 appeared to be German with German accents, >except for Gabriel (Dean Erickson), who was American actor. Not so many of them :) However few of them seemed to be Americans who were still native German speakers, for example the police detective. Wolf Muser and Andrea Martin were only ones I remembered from e.g. Derrick and similar cop shows. >>OTOH some secondary characters were just as obviously American, >I thought the museum receptionists and police station sounded German. Nope. Not by far :) Telltale mark is always the pronunciation of ch-sound. In German you make almost a sighing sound, like an overcooked H, whereas Americans prononunce it K. Like BacH -> becomes BaK or SchumacHer becomes SchumaKer. Never fails to tell an American from it :) >>>I found Ludwig's castle the most interesting looking through the rooms, >>>etc. Yes and all Grace's comments of the panels/furniture etc. are from real life also. >> Neuschwanstein Castle produced a walk-thru DVD about 10 years ago. >The DVD would have been interesting. Was it in English? I don't go on Supposedly it had -, I would imagine they would have made different language versions. But as I said, I didn't get it at the time and now it is history, blaah :(
Re: Gabriel Knight preorder now available
Author: Mary
Date: Thu, 23 Oct 2014 22:40
Date: Thu, 23 Oct 2014 22:40
34 lines
2953 bytes
2953 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:kqeh4atbtgk0cl6qso2b1pvovtbtu5gig3@4ax.com... > On Wed, 22 Oct 2014 22:31:12 -0500, "Mary" <notvalid@notin.com> wrote: >>It's not free. As you can see on this link it is $19.99 and to play it you >>have to buy it. It's available here: http://www.postudios.com/company/ - > > GOG carries it too. Price is the same $19.99 but since GOG keeps track > of your purchases, and is 100% DRM free, I recommend buying from them. > >>I don't know if there is any good adventure games that are free. Maybe >>someone else here knows of some. > > Jane Jensen's Grey Matter is now on sale on GOG, for $1.99. > I bought it the same time I got GK 1 remake. It's cheap enough but is it a good game? Have you played it, has anybody hear played it?I played the demo and it didn't appeal to me, so I never bought it. Also, it's not just the money for the game, I have to be careful how much I download as my cap is only 25G a month for downloading- if I go over that I have to pay extra for the extra Gigs I use. So far I've only downloaded games that were not very big, and don't want to go over my limit. > Her newest "Moebius Rising" was at first in 15 dollar range but seems > to be $23.79 now. That one I got in the spring, about the same time as > Tesla Effect. Gameplay and puzzles/intellectual challenges are good > but the story arc is somewhat "over the top", to put it mildly... I > really cannot recommend that tile, sad to say. You didn't like Moebius Rising? --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Tesla Effect SPOILERS (was Gabriel Knight Pre-order)
Author: Mary
Date: Thu, 23 Oct 2014 23:03
Date: Thu, 23 Oct 2014 23:03
62 lines
4411 bytes
4411 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:rhfh4ahde3jdgi44qngkivdv18eo2su3uk@4ax.com... > On Wed, 22 Oct 2014 22:16:06 -0500, "Mary" <notvalid@notin.com> wrote: > >>Did I mention Gog to you a while back or do you mean I mentioned it here >>on >>this NG? I don't think you've posted here for a long time. > > This computer I am posting from is from 2010. I still have all > messages since then in my outbox, and I have been posting once in a > while,although as You yourself said, the traffic level is so low that > there might be months in between posts. Yes, there is not much going on here at all - for several weeks, you might see no messages or hardly any but once in a while, like now, some people who used to come here, post again like yourself who hasn't posted here for months or years. I still check this NG and if I see a post, I check it. As far as NG's there are still some that are active, not as many posts but sometimes it gets busy for a while then drops off again. I always thought NG's served a worthwhile purpose where you could go to discuss subjects of interest to yourself and others. I don't know why they gradually disappeared though some are still around and some even fairly active. Maybe because of Facebook, Twitter, etc. > As per how You mentioned GOG to me, I had responded to someone > about using/configuring DosBox, and You pointed out that GOG has > already solved those issues, and is re-selling titles that are both > DRM free and updated to run on modern hardware. Yes, that is true. I like Gog best. I bought a game from Steam last year and everything was ok, but I don't think most of their games are DRM, but maybe some are. Also their website is difficult for me for me to see as most of their screens have a black background and it was hard on my eyes. Gog is a better website with brighter colours and not a dark screen. It is probably fine for young or youngish people which is not me. >>Was Rook in UAKM? I seem to remember the chocoholic from Pandora >>directive. > > Yes he was I can't remember him in that game but I havent played it for a long time. >>I just passed the >part about baseball cards. I used the walkthrough. > OK. I *hated* every single "turn wheels in opposite directions to > complete the image" and IIRC skipped them all. Eventually I finished > the game, ending with the worst possible cutscene (which OTOH made > me LMAO :) :) :) ) I haven't come to any puzzle where I had to turn wheels. The baseball puzzle was a pain and even who wrote the walk through said they didn't like that puzzle but they solved the puzzle and figured anybody who were tryng to figure out the puzzle would be glad the person who wrote the walkthrough figured it out for those who couldn't figure it out. They were right about that. It's good there are smart people who are good at writing walkthroughs or I would be stuck forever on many of those puzzles. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Thu, 23 Oct 2014 23:11
Date: Thu, 23 Oct 2014 23:11
68 lines
4585 bytes
4585 bytes
"Rudi" <Ru...@iki.fi> wrote in message news:ivfh4ati3191j07p7sk02ilq9j3hc6uljm@4ax.com... > On Wed, 22 Oct 2014 22:50:59 -0500, "Mary" <notv...@notin.com> wrote: > >>Yes, I knew the Engelhart story was made up, but what I was asking was in >>Singer's Hall in Ludwig's castle, are the paintings in Singer's Hall the >>paintings that hang in Singer's Hall? > IIRC none of them were. All were changed. OK, it has been a while, > I must research the matter. But IIRC all of them were movie magic. The paintings looked as if they were real paintings in the game. I forgot if I asked you , have you been to Ludwig's castle? >>Ubergrau the lawyer was obviously German speaking. I was referring to the >>door man/receptionist at the Hunt club. I think he was German speaking >> Don't remember about Xavier, IIRC his accent was of native German. > > Xavier (or Xaver, how he is referred to in the wikipedia list I > posted) *was* the Hunting Club receptionist :) I havent gone back to the link you sent me for the characters in the game, but I would have said Xavier was German. >>too.Most of the actors in GK2 appeared to be German with German accents, >>except for Gabriel (Dean Erickson), who was American actor. > Not so many of them :) However few of them seemed to be Americans > who were still native German speakers, for example the police > detective. Wolf Muser and Andrea Martin were only ones I remembered > from e.g. Derrick and similar cop shows. I never noticed much about the police detective though I remember him. I don't remember Wolf Muser either. What about the guy who looked after or had an office near where the wolves were kept and Gabriel went there one day and talked to him? I can't remember the guys name. He sounded German to me. >>>OTOH some secondary characters were just as obviously American, >>I thought the museum receptionists and police station sounded German. > > Nope. Not by far :) > Telltale mark is always the pronunciation of ch-sound. In German you > make almost a sighing sound, like an overcooked H, whereas > Americans prononunce it K. Like BacH -> becomes BaK or SchumacHer > becomes SchumaKer. Never fails to tell an American from it :) You are German I presume? so you would notice if characters were German by small things in the way they speak. >>>>I found Ludwig's castle the most interesting looking through the rooms, >>>>etc. > > Yes and all Grace's comments of the panels/furniture etc. are from > real life also. >>> Neuschwanstein Castle produced a walk-thru DVD about 10 years ago. >>The DVD would have been interesting. Was it in English? I don't go on > > Supposedly it had -, I would imagine they would have made different > language versions. But as I said, I didn't get it at the time and now > it is history, blaah :( --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Rudi
Date: Fri, 24 Oct 2014 07:35
Date: Fri, 24 Oct 2014 07:35
18 lines
2051 bytes
2051 bytes
On Thu, 23 Oct 2014 17:40:32 -0500, "Mary" <notvalid@notin.com> wrote: >> Jane Jensen's Grey Matter is now on sale on GOG, for $1.99. >It's cheap enough but is it a good game? Have you played it, has anybody >hear played it?I played the demo and it didn't appeal to me Haven't begun it yet, still working on GK1 remake. >You didn't like Moebius Rising? Äs I said, puzzles and intellectual challenges were good or very good. Story arc was just too absurd for me to swallow. In gameplay, one very big pet peeve was that you couldn't pick up any stuff to your inventory until they were really needed. It created a lot of backtracking and occasionally got even stuck because I wouldn't remember or recogize some detail from way back. I would rate it 3½ stars out of 5.
Re: Tesla Effect SPOILERS (was Gabriel Knight Pre-order)
Author: Rudi
Date: Fri, 24 Oct 2014 07:53
Date: Fri, 24 Oct 2014 07:53
24 lines
2377 bytes
2377 bytes
On Thu, 23 Oct 2014 18:03:00 -0500, "Mary" <notvalid@notin.com> wrote: >NG's served a worthwhile purpose where you could go to discuss subjects of >interest to yourself and others. I don't know why they gradually disappeared >though some are still around and some even fairly active. Maybe because of >Facebook, Twitter, etc. That is true, most of the volume has transferred to other mediums. That is very sad, blogs etc tend to get so much worse signal/noise ratio than here in usenet. Of course, even back then there were newsgroup trolls, but not as bad as today. I kept a blog for a short while, but it got attacked by a bot which filled my quota in a heartbeat - about 5000 messages in few hours - so I just had to discontinue it. >everything was ok, but I don't think most of their games are DRM, but maybe >some are. Steam requires their client to be active in the background just about on all of their games, even if playing in offline-mode. Ditto Origin (they give out one game per month for free to play, but require you to register and use their account and client every time). That's why I don't use either of them.
Re: Tesla Effect SPOILERS (was Gabriel Knight Pre-order)
Author: Werner Punz
Date: Fri, 24 Oct 2014 17:59
Date: Fri, 24 Oct 2014 17:59
18 lines
2320 bytes
2320 bytes
Am 24.10.14 09:53, schrieb Rudi: >> everything was ok, but I don't think most of their games are DRM, but maybe >> some are. > > Steam requires their client to be active in the background just about > on all of their games, even if playing in offline-mode. Ditto Origin > (they give out one game per month for free to play, but require you to > register and use their account and client every time). That's why I > don't use either of them. > Steam has one killer feature, remote streaming of games. I nowadays play games mostly that way with my notebook computer in bed (a mac) while my pc hosts the games downstairs. This is a very comfortable way to play games. This is the main reason why I use steam and I even have all my Gog games in my Steam list. Werner
Re: Gabriel Knight preorder now available
Author: Mary
Date: Fri, 24 Oct 2014 21:27
Date: Fri, 24 Oct 2014 21:27
30 lines
2721 bytes
2721 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:muvj4ap9jvcfi0saco00rj4tq3cclrh1f7@4ax.com... > On Thu, 23 Oct 2014 17:40:32 -0500, "Mary" <notvalid@notin.com> wrote: > >>> Jane Jensen's Grey Matter is now on sale on GOG, for $1.99. >>It's cheap enough but is it a good game? Have you played it, has anybody >>hear played it?I played the demo and it didn't appeal to me > > Haven't begun it yet, still working on GK1 remake. Some people seem to like Grey Matter and others don't. >>You didn't like Moebius Rising? > Äs I said, puzzles and intellectual challenges were good or very good. > Story arc was just too absurd for me to swallow. > In gameplay, one very big pet peeve was that you couldn't pick up > any stuff to your inventory until they were really needed. It created > a lot of backtracking and occasionally got even stuck because I > wouldn't remember or recogize some detail from way back. > I would rate it 3½ stars out of 5. It is annoying to have to backtrack but it happens in some games.. But 3 1/2 out of 5 stars isn't that bad. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Fri, 24 Oct 2014 21:31
Date: Fri, 24 Oct 2014 21:31
42 lines
2844 bytes
2844 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:ba0k4alcflqhbf4drbt7obms46n3io8jl9@4ax.com... > On Thu, 23 Oct 2014 18:11:15 -0500, "Mary" <notvalid@notin.com> wrote: > >>The paintings looked as if they were real paintings in the game. I forgot >>if >>I asked you , have you been to Ludwig's castle? > > Yes, way back. > >>I havent gone back to the link you sent me for the characters in the game, >>but I would have said Xavier was German. > > I will go thru the list on weekend when I have time. Comparing the > list with German wikipedia and German IMDB pages will give definite > answers. >>I don't remember Wolf Muser either. >>What about the guy who looked after or had an office near where the wolves >>were kept > > That *was* Wolf Muser :) Herr Doktor Klingmann, head of the wolves > department in Munich zoo :) I thought that might be Doktor Klingmann. >>You are German I presume? so you would notice if characters were German by >>small things in the way they speak. > No, I am not born German but done a lot of business in Germany. > Way back I did my Technical University praktik in Austria, and my > business life is with commercial offset printing, which is very > Germany-dominated industry. That explains your familiarity with the German language, but you seem to have a good command of English but live in Finland. I thought Rudi was a German name. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Tesla Effect SPOILERS (was Gabriel Knight Pre-order)
Author: Mary
Date: Fri, 24 Oct 2014 21:41
Date: Fri, 24 Oct 2014 21:41
51 lines
3819 bytes
3819 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:ap0k4a16kmv281j9qgperpsvfs4b5pjlpa@4ax.com... > On Thu, 23 Oct 2014 18:03:00 -0500, "Mary" <notvalid@notin.com> wrote: > >>NG's served a worthwhile purpose where you could go to discuss subjects of >>interest to yourself and others. I don't know why they gradually >>disappeared >>though some are still around and some even fairly active. Maybe because of >>Facebook, Twitter, etc. > That is true, most of the volume has transferred to other mediums. > That is very sad, blogs etc tend to get so much worse > signal/noise ratio than here in usenet. Of course, even back then > there were newsgroup trolls, but not as bad as today. Most blogs I've seen are quite boring, though some must be interesting. NG's were better as far as you could go to a group with a subject you were interested in and people there would be discussing the same subject. Media groups such as Facebook and Twitter are very varied as far as what you do there or what you want to find out. I sometimes used to go to Facebook but not for a while. I find there are other things I would rather do when I go on the computer. Each to his own I guess. > I kept a blog for a short while, but it got attacked by a bot which > filled my quota in a heartbeat - about 5000 messages in few hours - > so I just had to discontinue it. I can see why. >>everything was ok, but I don't think most of their games are DRM, but >>maybe >>some are. > > Steam requires their client to be active in the background just about > on all of their games, even if playing in offline-mode. Ditto Origin > (they give out one game per month for free to play, but require you to > register and use their account and client every time). That's why I > don't use either of them. I think it depends on if you just want to download games for example like me and I like the DRM part where you can copy the downloaded game onto a DVD and play it without having to access the website where you got it to play the game. For me Gog is more suited to my needs. Steam is probably more suited to features of Steam. I've always used Gog simply because it's easier to navigate and the website itself is brighter and I can see better, but as usual, each to his own. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Mary
Date: Fri, 24 Oct 2014 21:54
Date: Fri, 24 Oct 2014 21:54
35 lines
3042 bytes
3042 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:muvj4ap9jvcfi0saco00rj4tq3cclrh1f7@4ax.com... > On Thu, 23 Oct 2014 17:40:32 -0500, "Mary" <notvalid@notin.com> wrote: > >>> Jane Jensen's Grey Matter is now on sale on GOG, for $1.99. >>It's cheap enough but is it a good game? Have you played it, has anybody >>hear played it?I played the demo and it didn't appeal to me > > Haven't begun it yet, still working on GK1 remake. > >>You didn't like Moebius Rising? > > Äs I said, puzzles and intellectual challenges were good or very good. > Story arc was just too absurd for me to swallow. > > In gameplay, one very big pet peeve was that you couldn't pick up > any stuff to your inventory until they were really needed. It created > a lot of backtracking and occasionally got even stuck because I > wouldn't remember or recogize some detail from way back. > I would rate it 3½ stars out of 5. I don't like when that happens either. In Tesla Effect, not quite the same situation but I am stuck at a part where I have to backtrack a lot because there must be something I have not done. I had to look up the walkthrough and should be able to go to a certain place but the place is closed. I don't know what I missed .I've repeated some parts and listened to the same conversations.I might have to repeat the whole day. I don't like how the saves are done with auto saves or save your own, and sometimes makes it hard to find out where you left off last time. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: Gabriel Knight preorder now available
Author: Rudi
Date: Sat, 25 Oct 2014 08:09
Date: Sat, 25 Oct 2014 08:09
8 lines
1655 bytes
1655 bytes
On Fri, 24 Oct 2014 16:31:44 -0500, "Mary" <notvalid@notin.com> wrote: >That explains your familiarity with the German language, but you seem to >have a good command of English but live in Finland. I thought Rudi was a >German name. Thank you. Having been born to the country with world's best school system does have its benefits :) :)
Re: Gabriel Knight preorder now available
Author: Mary
Date: Sat, 25 Oct 2014 18:50
Date: Sat, 25 Oct 2014 18:50
19 lines
2081 bytes
2081 bytes
"Rudi" <Rudi@iki.fi> wrote in message news:pjmm4a9hve7u22ml1kmvr9dpuviihukmk2@4ax.com... > On Fri, 24 Oct 2014 16:31:44 -0500, "Mary" <notvalid@notin.com> wrote: > >>That explains your familiarity with the German language, but you seem to >>have a good command of English but live in Finland. I thought Rudi was a >>German name. > Thank you. Having been born to the country with world's best school > system does have its benefits :) :) Do you mean Finland? The world's best school system is the U.K. :) --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Page 1 of 2 • 62 total messages
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads