🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.adventure
Article #351016

Re: Gabriel Knight preorder now available SPOILER ALERT !

#351016
From: Mary
Date: Wed, 22 Oct 2014 05:09
84 lines
5697 bytes
"Rudi" <Ru...@iki.fi> wrote in message 
news:ve3c4a10129pkopgvsjeqs9oebqnnvt8pi@4ax.com...
> On Sat, 18 Oct 2014 18:04:38 -0500, "Mary" <notv...@notin.com> wrote:
>>>I'm playing Tesla but only when my daughter is here.  Very clunky
>>>interface!
>>"Clunky" is a good word for the interface. It took me a while to get used 
>>to
>>but I still have to stop and think what place I should click on.
>
> I am a huge fan, and long-time veteran, of Tex Murphy franchise. I got
> UAKM when it first got out, played and replayed it again to find out
> all conversation paths etc. Then re-got it from GOG about 2 years back
> out of sheer nostalgia.

I am also a fan of Tex Murphy. I played UAKM and it was ok but I liked 
Pandora Directive much more. The story, the acting, the characters on 
Chandler St. were all interesting. I got it from Gog also a couple of years 
ago though I have the original discs, but it was a good price on Gog and 
easier than having to install 6 disks I think it is. I played Overseer, but 
it did not have the appeal to me or the interesting tasks or puzzles that 
Pandora directive did.

> Now, Tesla Effect raised mixed feelings in me. It is as it consists of
> two absolutely unrelated games, of which first half is true Tex legacy
> by having to walk up and down the Home Street, going from store to
> store guessing which of the characters might have a new topic to ask;
> and then zooming off to new location only to return to Chandler Avenue
> a few hours later to do it all over again... Don't get me wrong,
> that's what I wanted and  that's the Tex game I payed for.. but that's
> how gameplay works in the first half of the game.

I find there is a lot of Tex repeating the same things when he goes from 
store to store every time you click on something.
I am not too far into the game so can't really give a fair opinion till I am 
further into the game or finish the game. I have reached the part about 
going to The Beach. Some of the characters on Chandler St. are in Tesla 
Effect but look a bit different but its 18 years since Pandora Directive. 
Tex looks a little different but sounds the same.

> Then when you enter the research facility, it is really whole another
> game, really 1st person sneaker/pixel hunting/trap avoiding adventure.
> While textures are very handsome, you could say impressive, I still
> got the impression that they basically reused the programming from
> Pandora Directive's Alcatraz section, only revamped to a degree
> and nothing really new.

My memory must be slipping. what Alatraz section was in Pandora Directive? 
Do you mean Roswell?

>deleted spoilers>.

Mary said:

>>I finally solved the puzzle I was stuck on. It took a lot of patience and
>>repetition. If it takes me a long time to solve a puzzle or I find it too
>>difficult I don't always have patience even with a walkthrough. I used to
>>have a lot more patience when first played adventure games in 1990. 
>>Computer games were new to me then and
>>I was younger :)..

> Some of the puzzles in TE were rather forcibly just thrown in. In
> general, I hate puzzles in which chance and random clicking/guesswork
> is the main driving force, instead of logical thinking. I TE there
> were surprisingly many puzzles that either were of the "light correct
> lights in order with random sequence of buttons"
or "match wheel rings  by varying rotation speed and direction" types. If 
possible, I would
> either skip or otherwise dodge these types of puzzles entirely.

Can you skip puzzles in the game and still continue in the game or in the 
part I am now at, it looks like you have to solve the puzzle I am at, or the 
game won't move on.
I got stuck on a couple of repetitious puzzles that you have to watch 
carefully over and over to solve. The graphics are nice, But as I said, I 
have not gone very far into the game so I will have a better opinion of the 
game later in the game. Many people in reviews seem to like it.  It's nice 
to see you posting here again Rudi.

Mary 


---
This email is free from viruses and malware because avast! Antivirus protection is active.
http://www.avast.com
Technical Details
Message-ID: <m27anf$4b1$1@speranza.aioe.org>
Path: mbox-mo1.pugleaf.net!xd10ni1438lbb.1!nntp.google.com!proxad.net!feeder1-2.proxad.net!news.mixmin.net!aioe.org!.POSTED!not-for-mail
References: <uj8u0aplud4pivkh2mth3pgmenjc35prli@4ax.com> <39605815-5dbb-42ea-bd08-58b19fa4c817@googlegroups.com> <m1uo6r$n2q$1@speranza.aioe.org> <ve3c4a10129pkopgvsjeqs9oebqnnvt8pi@4ax.com>

Show Full Headers
Complete Article Headers
X-Received: by 10.180.74.130 with SMTP id t2mr512898wiv.4.1413951028950;        Tue, 21 Oct 2014 21:10:28 -0700 (PDT)
X-BeenThere: comp.sys.ibm.pc.games.adventure@googlegroups.com
Received: by 10.152.206.8 with SMTP id lk8ls116691lac.17.gmail; Tue, 21 Oct 2014 21:10:27 -0700 (PDT)
X-Received: by 10.112.95.133 with SMTP id dk5mr5978637lbb.3.1413951027360;        Tue, 21 Oct 2014 21:10:27 -0700 (PDT)
Path: mbox-mo1.pugleaf.net!xd10ni1438lbb.1!nntp.google.com!proxad.net!feeder1-2.proxad.net!news.mixmin.net!aioe.org!.POSTED!not-for-mail
From: "Mary" <notv...@notin.com>
Newsgroups: comp.sys.ibm.pc.games.adventure
Subject: Re: Gabriel Knight preorder now available SPOILER ALERT !
Date: Wed, 22 Oct 2014 00:09:42 -0500
Organization: Aioe.org NNTP Server
Lines: 85
Message-ID: <m27anf$4b1$1@speranza.aioe.org>
References: <uj8u0aplud4pivkh2mth3pgmenjc35prli@4ax.com> <39605815-5dbb-42ea-bd08-58b19fa4c817@googlegroups.com> <m1uo6r$n2q$1@speranza.aioe.org> <ve3c4a10129pkopgvsjeqs9oebqnnvt8pi@4ax.com>
NNTP-Posting-Host: VG2XyGw6/Rjsnwh+VCoTIw.user.speranza.aioe.org
Mime-Version: 1.0
X-Complaints-To: ab...@aioe.org
X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.6157
X-Antivirus-Status: Clean
X-Notice: Filtered by postfilter v. 0.8.2
X-Newsreader: Microsoft Outlook Express 6.00.2900.5931
X-Antivirus: avast! (VPS 141015-6, 10/15/2014), Outbound message
X-Priority: 3
X-MSMail-Priority: Normal
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit