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Thread View: comp.sys.ibm.pc.games.space-sim
40 messages
40 total messages Started by MindFever Tue, 30 Dec 2008 14:24
Favourite space sim <<from the past if possible>>
#105975
Author: MindFever
Date: Tue, 30 Dec 2008 14:24
26 lines
2047 bytes
The one that REALY blew my mind were:

Freelancer (friggin awesome MP support) and Tachion. I mean,the story was so 
friggin compelling...

Ofcourse X3 Reunion is cool ,but gets kinda boring from time to time...but 
it is fucking interesting ! ;) excuse my language ( i ment to say that it is 
indeed well done)


But i seriously want another one that has a compelling story.Remember the 
days where space-sims had a verry cool dialogue and "atmosphere" ? (heh,in 
figurative terms ofcourse).
Indipendence Wars was a prime example.Though i hated the fact that in the 
2nd one you were a lame kid ...but okay,it was a great story and the 
interface just rocked the world.

I use childish grammar (and ofcourse my grammar is not that good since my 
native language is not english) because it brings up memories where 
everything was just fine ,you know?

So excuse my word usage ,if you can ... please ? :)


Oh,the bottom list is this: Battlecruiser v.1 ,Battlecruiser Millenium 
(dissapointment over promised and not delivered features... fuck you Derek ) 
Re: Favourite space sim <<from the past if possible>>
#105976
Author: Goomich
Date: Tue, 30 Dec 2008 18:31
12 lines
1355 bytes
You have one message from: "MindFever" <MindFever@blowme.org>

> Though i hated the fact that
> in the 2nd one you were a lame kid ...

For 4 or 5 first missions...

-- 
Pozdrawiam   Krzysztof Ferenc
krzysztof.ferenc.usunto@interia.eu   UIN: 6750153
We are the revolutionaries. We are the usurpers to heavenly thrones.
We are the enemies of the gods.
Re: Favourite space sim <<from the past if possible>>
#105978
Author: Memnoch
Date: Wed, 31 Dec 2008 00:43
31 lines
2178 bytes
On Tue, 30 Dec 2008 15:24:39 +0100, "MindFever" <MindFever@blowme.org> wrote:

>The one that REALY blew my mind were:
>
>Freelancer (friggin awesome MP support) and Tachion. I mean,the story was so 
>friggin compelling...
>
>Ofcourse X3 Reunion is cool ,but gets kinda boring from time to time...but 
>it is fucking interesting ! ;) excuse my language ( i ment to say that it is 
>indeed well done)
>
>
>But i seriously want another one that has a compelling story.Remember the 
>days where space-sims had a verry cool dialogue and "atmosphere" ? (heh,in 
>figurative terms ofcourse).
>Indipendence Wars was a prime example.Though i hated the fact that in the 
>2nd one you were a lame kid ...but okay,it was a great story and the 
>interface just rocked the world.
>
>I use childish grammar (and ofcourse my grammar is not that good since my 
>native language is not english) because it brings up memories where 
>everything was just fine ,you know?
>
>So excuse my word usage ,if you can ... please ? :)
>
>
>Oh,the bottom list is this: Battlecruiser v.1 ,Battlecruiser Millenium 
>(dissapointment over promised and not delivered features... fuck you Derek ) 

Starflight 1 and 2 were great fun. I also liked the two Megatraveller games
although I prefered the first one.
Re: Favourite space sim <<from the past if possible>>
#105986
Author: Memnoch
Date: Wed, 31 Dec 2008 00:45
11 lines
1597 bytes
On Tue, 30 Dec 2008 15:24:39 +0100, "MindFever" <MindFever@blowme.org> wrote:

>Oh,the bottom list is this: Battlecruiser v.1 ,Battlecruiser Millenium 
>(dissapointment over promised and not delivered features... fuck you Derek ) 

Almost forgot about that one. The other day I was have a tidy up, chucking out
old boxes for equipment that I have no help of selling to anything but a
museum, and what do I find. The manual to Battlecruise V1. Yes, I was one of
those poor bastards that bought this "game". A friend of mine had been banging
on about this for ages saying that it was going to be the best game ever. We
don't speak much now. :-)
Re: Favourite space sim <<from the past if possible>>
#105979
Author: Sheldon England
Date: Wed, 31 Dec 2008 01:04
9 lines
1372 bytes
Memnoch wrote:
> Starflight 1 and 2 were great fun. I also liked the two Megatraveller games
> although I prefered the first one.
>   

There were Megatraveller computer games?    :o


  - Sheldon
Re: Favourite space sim <<from the past if possible>>
#105977
Author: MindFever
Date: Wed, 31 Dec 2008 07:55
19 lines
1777 bytes

"Goomich" <krzysztof.ferenc.usunto@interia.eu> wrote in message 
news:Xns9B84C69A1648Dgoomichskrzynkapl@127.0.0.1...
> You have one message from: "MindFever" <MindFever@blowme.org>
>
>> Though i hated the fact that
>> in the 2nd one you were a lame kid ...
>
> For 4 or 5 first missions...
>
> -- 
> Pozdrawiam   Krzysztof Ferenc
> krzysztof.ferenc.usunto@interia.eu   UIN: 6750153
> We are the revolutionaries. We are the usurpers to heavenly thrones.
> We are the enemies of the gods.

Oh,that's right... i remember now ;) but it was a bit odd ... But okay, i 
shall agree it was a great game 
Re: Favourite space sim <<from the past if possible>>
#105983
Author: MindFever
Date: Wed, 31 Dec 2008 07:56
45 lines
2723 bytes

"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
news:qsfll49l2ag65tof68lomcq4t14bcro8i2@4ax.com...
> On Tue, 30 Dec 2008 15:24:39 +0100, "MindFever" <MindFever@blowme.org> 
> wrote:
>
>>The one that REALY blew my mind were:
>>
>>Freelancer (friggin awesome MP support) and Tachion. I mean,the story was 
>>so
>>friggin compelling...
>>
>>Ofcourse X3 Reunion is cool ,but gets kinda boring from time to time...but
>>it is fucking interesting ! ;) excuse my language ( i ment to say that it 
>>is
>>indeed well done)
>>
>>
>>But i seriously want another one that has a compelling story.Remember the
>>days where space-sims had a verry cool dialogue and "atmosphere" ? (heh,in
>>figurative terms ofcourse).
>>Indipendence Wars was a prime example.Though i hated the fact that in the
>>2nd one you were a lame kid ...but okay,it was a great story and the
>>interface just rocked the world.
>>
>>I use childish grammar (and ofcourse my grammar is not that good since my
>>native language is not english) because it brings up memories where
>>everything was just fine ,you know?
>>
>>So excuse my word usage ,if you can ... please ? :)
>>
>>
>>Oh,the bottom list is this: Battlecruiser v.1 ,Battlecruiser Millenium
>>(dissapointment over promised and not delivered features... fuck you 
>>Derek )
>
> Starflight 1 and 2 were great fun. I also liked the two Megatraveller 
> games
> although I prefered the first one.

Megatraveller ? On what system was that?

Starflight ... hmm,i think i played this one a few times.Was it also on 
Amiga? 
Re: Favourite space sim <<from the past if possible>>
#105987
Author: MindFever
Date: Wed, 31 Dec 2008 07:59
42 lines
2656 bytes

"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
news:p1gll4dbubr58q13diq2e805lvpa1j18dr@4ax.com...
> On Tue, 30 Dec 2008 15:24:39 +0100, "MindFever" <MindFever@blowme.org> 
> wrote:
>
>>Oh,the bottom list is this: Battlecruiser v.1 ,Battlecruiser Millenium
>>(dissapointment over promised and not delivered features... fuck you 
>>Derek )
>
> Almost forgot about that one. The other day I was have a tidy up, chucking 
> out
> old boxes for equipment that I have no help of selling to anything but a
> museum, and what do I find. The manual to Battlecruise V1. Yes, I was one 
> of
> those poor bastards that bought this "game". A friend of mine had been 
> banging
> on about this for ages saying that it was going to be the best game ever. 
> We
> don't speak much now. :-)


Hahaha ;) oh my god... BC3K manual! hah,i remember giving this piece of crap 
game to a friend of myne.He litelarly lost his mind (in the sense he allmost 
went crazy because of utter crapness).
The most guileable thing i ever saw was when Derek stated that every fucking 
thing he did was everyone else's fault...and that this game will rock after 
the first patch.Needless to say it wasn't so ;)

DEREK SMART
DEREK SMART
DEREK SMART


let the chanting begin! :)


p.s.: Anyone has ever tried the new game Galactic Command ECHO SQUAD from 
3000AD "productions" ? :) I sure didn't...  Oh,the new thing about his GFX 
engine.NOW ITS OFFICIAL: he INTENDED the graphics to be outdated for a 
more - and i quote - "retro feel" . bwahahaha ;) 
Re: Favourite space sim <<from the past if possible>>
#105980
Author: Memnoch
Date: Wed, 31 Dec 2008 12:29
19 lines
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On Tue, 30 Dec 2008 17:04:12 -0800, Sheldon England
<sheldonengland@netscape.net> wrote:

>Memnoch wrote:
>> Starflight 1 and 2 were great fun. I also liked the two Megatraveller games
>> although I prefered the first one.
>>   
>
>There were Megatraveller computer games?    :o

Yep.

Megatraveller 1: The Zhodani Conspiracy
Megatraveller 2: Quest for the Ancients

Have a look here:

http://www.abandonia.com/en/games/660/MegaTraveller+1+-+The+Zhodani+Conspiracy.html
http://www.abandonia.com/en/games/851/MegaTraveller+2+-+Quest+for+the+Ancients.html
Re: Favourite space sim <<from the past if possible>>
#105984
Author: Memnoch
Date: Wed, 31 Dec 2008 12:31
51 lines
2914 bytes
On Wed, 31 Dec 2008 08:56:38 +0100, "MindFever" <MindFever@blowme.org> wrote:

>
>
>"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
>news:qsfll49l2ag65tof68lomcq4t14bcro8i2@4ax.com...
>> On Tue, 30 Dec 2008 15:24:39 +0100, "MindFever" <MindFever@blowme.org> 
>> wrote:
>>
>>>The one that REALY blew my mind were:
>>>
>>>Freelancer (friggin awesome MP support) and Tachion. I mean,the story was 
>>>so
>>>friggin compelling...
>>>
>>>Ofcourse X3 Reunion is cool ,but gets kinda boring from time to time...but
>>>it is fucking interesting ! ;) excuse my language ( i ment to say that it 
>>>is
>>>indeed well done)
>>>
>>>
>>>But i seriously want another one that has a compelling story.Remember the
>>>days where space-sims had a verry cool dialogue and "atmosphere" ? (heh,in
>>>figurative terms ofcourse).
>>>Indipendence Wars was a prime example.Though i hated the fact that in the
>>>2nd one you were a lame kid ...but okay,it was a great story and the
>>>interface just rocked the world.
>>>
>>>I use childish grammar (and ofcourse my grammar is not that good since my
>>>native language is not english) because it brings up memories where
>>>everything was just fine ,you know?
>>>
>>>So excuse my word usage ,if you can ... please ? :)
>>>
>>>
>>>Oh,the bottom list is this: Battlecruiser v.1 ,Battlecruiser Millenium
>>>(dissapointment over promised and not delivered features... fuck you 
>>>Derek )
>>
>> Starflight 1 and 2 were great fun. I also liked the two Megatraveller 
>> games
>> although I prefered the first one.
>
>Megatraveller ? On what system was that?
>
>Starflight ... hmm,i think i played this one a few times.Was it also on 
>Amiga? 

I believe so. I should still have my copies laying around somewhere. One of
the things I liked about Starflight was the ability to orbit a planet, then
send down a rover to explore, sometimes finding special artifacts.
Re: Favourite space sim <<from the past if possible>>
#105985
Author: MindFever
Date: Wed, 31 Dec 2008 14:41
80 lines
3948 bytes

"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
news:9epml4hbq573e95p2sf1dpl9vkrsgcg909@4ax.com...
> On Wed, 31 Dec 2008 08:56:38 +0100, "MindFever" <MindFever@blowme.org> 
> wrote:
>
>>
>>
>>"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message
>>news:qsfll49l2ag65tof68lomcq4t14bcro8i2@4ax.com...
>>> On Tue, 30 Dec 2008 15:24:39 +0100, "MindFever" <MindFever@blowme.org>
>>> wrote:
>>>
>>>>The one that REALY blew my mind were:
>>>>
>>>>Freelancer (friggin awesome MP support) and Tachion. I mean,the story 
>>>>was
>>>>so
>>>>friggin compelling...
>>>>
>>>>Ofcourse X3 Reunion is cool ,but gets kinda boring from time to 
>>>>time...but
>>>>it is fucking interesting ! ;) excuse my language ( i ment to say that 
>>>>it
>>>>is
>>>>indeed well done)
>>>>
>>>>
>>>>But i seriously want another one that has a compelling story.Remember 
>>>>the
>>>>days where space-sims had a verry cool dialogue and "atmosphere" ? 
>>>>(heh,in
>>>>figurative terms ofcourse).
>>>>Indipendence Wars was a prime example.Though i hated the fact that in 
>>>>the
>>>>2nd one you were a lame kid ...but okay,it was a great story and the
>>>>interface just rocked the world.
>>>>
>>>>I use childish grammar (and ofcourse my grammar is not that good since 
>>>>my
>>>>native language is not english) because it brings up memories where
>>>>everything was just fine ,you know?
>>>>
>>>>So excuse my word usage ,if you can ... please ? :)
>>>>
>>>>
>>>>Oh,the bottom list is this: Battlecruiser v.1 ,Battlecruiser Millenium
>>>>(dissapointment over promised and not delivered features... fuck you
>>>>Derek )
>>>
>>> Starflight 1 and 2 were great fun. I also liked the two Megatraveller
>>> games
>>> although I prefered the first one.
>>
>>Megatraveller ? On what system was that?
>>
>>Starflight ... hmm,i think i played this one a few times.Was it also on
>>Amiga?
>
> I believe so. I should still have my copies laying around somewhere. One 
> of
> the things I liked about Starflight was the ability to orbit a planet, 
> then
> send down a rover to explore, sometimes finding special artifacts.


Oh yeah! I think i played a demo once... couldn't find the release in our 
country though.Or maybe i waited too long (probably that's the case ...).

Who knows...maybe Derek Smart invented this game too ;) (since he said he 
was doing his game since 1989 ,which is laughable )


I know that this newsnet server doesnt talk about normal simulators ,but... 
do you remember a very well done air combat sim called PANAVIA TORNADO ? 
Seriously,this one was intense and very realistic for that time.It even had 
functional MFD displays. cool

Oh,thanks for the links to Megatraveler screens ! 
Re: Favourite space sim <<from the past if possible>>
#105988
Author: Gandalf Parker
Date: Wed, 31 Dec 2008 14:52
23 lines
1903 bytes
"MindFever" <MindFever@blowme.org> contributed wisdom to 
news:baq6l.10970$x84.346692@news.siol.net: 

> Freelancer (friggin awesome MP support) and Tachion. I mean,the story
> was so friggin compelling...

Space Empires IV (but not Space Empires V). Yeah I know its not really a 
sim. More of a 4x. But I liked it.

Out of the box SEIV wasnt much. I think it was 8 races and 50 stars. Feels 
like a demo now when I reinstall it and play it without the add-ons. But 
with the player mods it became 255 stars and tons of other added features. 
I have over 300 races loaded to mine and thats even with me being fairly 
picky about what ones I kept.

I still play fairly often. Even in solo mode. Too bad SEV going to 3d 
killed so much of the modding efforts.

Gandalf  Parker
-- 
InMyHumbleOpinion SEV is to SEIV as Vista is to WinXP. Yes there are
improvements built in but until enough people start building off of them
there isnt much reason to upgrade.
Re: Favourite space sim <<from the past if possible>>
#105989
Author: Nats
Date: Wed, 31 Dec 2008 15:03
18 lines
2024 bytes
The only space games (theyre not simulators) that really interested me were 
Elite Frontier and First Encounters. Other good games were X-Wing, Space 
Shuttle and Wing Commander. Other than that I havent played anything worth 
while for ages.

Must be too old to enjoy those kinds of games these days because I hate the 
X games, I hated Tachyon, I didnt really enjoy the Privateer games all that 
much either.

Elite is far far above anything else though by a mile - in fact its 
practically the only game that I have ever played for literally months on 
its own non-stop (other than EF2000, TAW and Falcon 4). I havent played any 
games half as much as these four games which probably combined take up 80% 
or more of my whole 20 years worth of game playing time! I am so glad there 
are not any games around now of this quality as I really would have started 
to regret my gameplaying addiction by now if it had continued. Now I play 
practically nothing. 
Re: Favourite space sim <<from the past if possible>>
#105981
Author: Sheldon England
Date: Wed, 31 Dec 2008 17:35
25 lines
1881 bytes
Memnoch wrote:
> Sheldon England wrote:
>
>   
>> There were Megatraveller computer games?    :o
>>     
>
> Yep.
>
> Megatraveller 1: The Zhodani Conspiracy
> Megatraveller 2: Quest for the Ancients
>
> Have a look here:
>
> http://www.abandonia.com/en/games/660/MegaTraveller+1+-+The+Zhodani+Conspiracy.html
> http://www.abandonia.com/en/games/851/MegaTraveller+2+-+Quest+for+the+Ancients.html
>   

How could I have missed these? I loved the pencil and paper 
Megatraveller. Played it for years and years.

Thank you very much. I am obliged.


  - Sheldon
Re: Favourite space sim <<from the past if possible>>
#105982
Author: Memnoch
Date: Wed, 31 Dec 2008 19:49
28 lines
1959 bytes
On Wed, 31 Dec 2008 09:35:33 -0800, Sheldon England
<sheldonengland@netscape.net> wrote:

>Memnoch wrote:
>> Sheldon England wrote:
>>
>>   
>>> There were Megatraveller computer games?    :o
>>>     
>>
>> Yep.
>>
>> Megatraveller 1: The Zhodani Conspiracy
>> Megatraveller 2: Quest for the Ancients
>>
>> Have a look here:
>>
>> http://www.abandonia.com/en/games/660/MegaTraveller+1+-+The+Zhodani+Conspiracy.html
>> http://www.abandonia.com/en/games/851/MegaTraveller+2+-+Quest+for+the+Ancients.html
>>   
>
>How could I have missed these? I loved the pencil and paper 
>Megatraveller. Played it for years and years.
>
>Thank you very much. I am obliged.

I never played the P&P games but I have looked over the various source
materials and it looks like it was a fun game.
Re: Favourite space sim/flight sim <<from the past if possible>>
#105990
Author: MindFever
Date: Thu, 01 Jan 2009 18:03
48 lines
3364 bytes

"Nats" <nstutt@homecall.co.uk> wrote in message 
news:495b89b5_1@mk-nntp-2.news.uk.tiscali.com...
>
> The only space games (theyre not simulators) that really interested me 
> were Elite Frontier and First Encounters. Other good games were X-Wing, 
> Space Shuttle and Wing Commander. Other than that I havent played anything 
> worth while for ages.
>
> Must be too old to enjoy those kinds of games these days because I hate 
> the X games, I hated Tachyon, I didnt really enjoy the Privateer games all 
> that much either.
>
> Elite is far far above anything else though by a mile - in fact its 
> practically the only game that I have ever played for literally months on 
> its own non-stop (other than EF2000, TAW and Falcon 4). I havent played 
> any games half as much as these four games which probably combined take up 
> 80% or more of my whole 20 years worth of game playing time! I am so glad 
> there are not any games around now of this quality as I really would have 
> started to regret my gameplaying addiction by now if it had continued. Now 
> I play practically nothing.
>

Oh yes,Wing Commander was quite memorable...i remember playing it with 6 
disks (or 5) on Amiga 500+.What an engaging story it was!
And i loved the fact that you could change your aircraft (every single one 
of them had a different cockpit).but i don't remember how much of the choice 
you realy had.

Hehe, I have fond memories of the Wing Commander Officer's Mess ;) (trying 
to move my score higher and higher)

Elite,well i haven't actualy played this when it came out...i played it on 
on P166MMX ,but i liked it.Too bad it didnt run well (crashed alot).
It was interesting though... Elite had the possibility to travel arround to 
other planets ,right?
I remember i found out that you could also land on planets.I was like 
"OMFG!" :)

EF 2000 was great.I remember the SILVER cd with that big-ass manual ;) was 
fun and the atmosphere was authentic. I dont remember if i ever saw the most 
pretty above-the-clouds flights on any other simulator. The moonling was 
just so amazing ,you could feel "right there" when you played it...and yet 
you knew that danger was near.
It was creepy actualy. who agrees with me ? :)

 
Re: Favourite space sim/flight sim <<from the past if possible>>
#105991
Author: Karl Frank
Date: Fri, 02 Jan 2009 09:48
13 lines
1612 bytes
MindFever wrote:
> Oh yes,Wing Commander was quite memorable...i remember playing it with 6 
> disks (or 5) on Amiga 500+.What an engaging story it was!
> And i loved the fact that you could change your aircraft (every single 
> one of them had a different cockpit).but i don't remember how much of 
> the choice you realy had.
> 
> Hehe, I have fond memories of the Wing Commander Officer's Mess ;) 
> (trying to move my score higher and higher)

You might want to try Secret Ops (the sequel to Wing Commander Prophecy) 
which is free to download now (you can get the episodes legally from 
www.wcnews.com) or one of the mods for it (Unknown Enemy, Standoff) then.
Re: Favourite space sim/flight sim <<from the past if possible>>
#105992
Author: MindFever
Date: Fri, 02 Jan 2009 16:36
19 lines
2062 bytes

"Karl Frank" <karl@karl.frank.name> wrote in message 
news:495de2b3$0$2295$91cee783@newsreader02.highway.telekom.at...
> MindFever wrote:
>> Oh yes,Wing Commander was quite memorable...i remember playing it with 6 
>> disks (or 5) on Amiga 500+.What an engaging story it was!
>> And i loved the fact that you could change your aircraft (every single 
>> one of them had a different cockpit).but i don't remember how much of the 
>> choice you realy had.
>>
>> Hehe, I have fond memories of the Wing Commander Officer's Mess ;) 
>> (trying to move my score higher and higher)
>
> You might want to try Secret Ops (the sequel to Wing Commander Prophecy) 
> which is free to download now (you can get the episodes legally from 
> www.wcnews.com) or one of the mods for it (Unknown Enemy, Standoff) then.

Yes,i've heard about it... hmm,i'll do that ASAP.Thanks man ! 
Re: Favourite space sim <<from the past if possible>>
#105993
Author: Joe Granto
Date: Mon, 05 Jan 2009 20:34
4 lines
1022 bytes
Hands-down, the best I played was I-War 2. I loved the flight
complexity and such. For sheer "wow, that was awesome" factor, there
is Freespace 2. Getting targeted by beam weapons that first time was,
er, awesome. Getting hit sucked.
Re: Favourite space sim <<from the past if possible>>
#105994
Author: Stuffed Crust
Date: Mon, 05 Jan 2009 22:16
39 lines
3023 bytes
MindFever <MindFever@blowme.org> wrote:
> Freelancer (friggin awesome MP support) and Tachion. I mean,the story was so 
> friggin compelling...

For me, Privateer, hands-down.   It was perfect in every way.  I still have 
it on my hard disk.  (Yay, DOSbox!)

The closest anything's come to recapturing that feel was Freelancer.. but it 
sort of lacked...soul?  Adding a dynamic economy, more variety in the 
auto-generated missions, and in-flight voice sets for each house would have 
made quite a difference.  (It also feels like they cut stuff out to make it 
fit on one CD...)

Tachyon was decent (My, that's a... big gun!), but also seemed to be missing 
something that kept it from becoming a truly great game.  The same went for 
Privateer 2.  Too much emphasis on the FMV, but the space combat was 
squirrely.

More recently, Darkstar One was a good attempt, but it placed too much 
emphasis on the story too and there wasn't really much to do once the story 
was complete.  The game mechanics were also dumbed down too far; there was 
never any real challenge and too much hand-holding.  (Tachyon was quite good 
on that front)

TIE Fighter was in a league of its own; I think that was the most totally 
awesome space sim ever.  Deep, complex, and difficult.

> Indipendence Wars was a prime example.Though i hated the fact that in the 
> 2nd one you were a lame kid ...but okay,it was a great story and the 
> interface just rocked the world.

I picked up the 1st I-War game not too long ago, but it has problems 
running on modern systems (too much memory, ironically..) 

 - Solomon
-- 
Solomon Peachy        		       pizza at shaftnet dot org	 
Melbourne, FL                          ^^ (mail/jabber/gtalk) ^^
Quidquid latine dictum sit, altum viditur.
Re: Favourite space sim <<from the past if possible>>
#105995
Author: MindFever
Date: Tue, 06 Jan 2009 03:12
83 lines
4325 bytes

"Stuffed Crust" <pizza@spam.fucktheusers.org> wrote in message 
news:gju0s1$6gh$1@news.motzarella.org...
> MindFever <MindFever@blowme.org> wrote:
>> Freelancer (friggin awesome MP support) and Tachion. I mean,the story was 
>> so
>> friggin compelling...
>
> For me, Privateer, hands-down.   It was perfect in every way.  I still 
> have
> it on my hard disk.  (Yay, DOSbox!)
>
> The closest anything's come to recapturing that feel was Freelancer.. but 
> it
> sort of lacked...soul?  Adding a dynamic economy, more variety in the
> auto-generated missions, and in-flight voice sets for each house would 
> have
> made quite a difference.  (It also feels like they cut stuff out to make 
> it
> fit on one CD...)
>
> Tachyon was decent (My, that's a... big gun!), but also seemed to be 
> missing
> something that kept it from becoming a truly great game.  The same went 
> for
> Privateer 2.  Too much emphasis on the FMV, but the space combat was
> squirrely.
>
> More recently, Darkstar One was a good attempt, but it placed too much
> emphasis on the story too and there wasn't really much to do once the 
> story
> was complete.  The game mechanics were also dumbed down too far; there was
> never any real challenge and too much hand-holding.  (Tachyon was quite 
> good
> on that front)
>
> TIE Fighter was in a league of its own; I think that was the most totally
> awesome space sim ever.  Deep, complex, and difficult.
>
>> Indipendence Wars was a prime example.Though i hated the fact that in the
>> 2nd one you were a lame kid ...but okay,it was a great story and the
>> interface just rocked the world.
>
> I picked up the 1st I-War game not too long ago, but it has problems
> running on modern systems (too much memory, ironically..)
>
> - Solomon
> -- 
> Solomon Peachy               pizza at shaftnet dot org
> Melbourne, FL                          ^^ (mail/jabber/gtalk) ^^
> Quidquid latine dictum sit, altum viditur.


I must congratulate you ... you encapsulated my exact thoughts about 
Freelancer and Tachion ... Freelancer indeed lacked that "thing".Sure,you 
felt that something was happening, the freedom and everything else. But it 
lacked a certain prespective of reality.Heh,sounds funny to talk about 
reality in a sci-fi game,but if you catch my drift you know what I actually 
mean.Yes,i would love to see more diverse missions. Love the fact that you 
could TARGET a specific hardware on an enemy vessel and just blow it to 
peaces in a way you like ;)

Tachion on the other hand made you feel that there is more to the game,it 
was the story and the drive. But lacked that thing that Freelancer had 
(freedom,exploration etc. ). It would be extremely awesome if Freelancer 2 
would come out some day. The thing i loved the most was the MP support...i 
mean,you could make a persistent world server with a limited amount of 
bandwidth.How cool is that?

I-war 2 ... yes,this game had the WOW factor and you felt realy involved 
playing it.Too bad i never finished playing it (deleted my savegames,stupid 
me).I think i'll make a "marathon" again and try to finish it ;)

Good review btw ;)

Cheers


Tomi G.


Qui audet,vincit (is that right?) 
Re: Favourite space sim <<from the past if possible>>
#105996
Author: Memnoch
Date: Tue, 06 Jan 2009 04:10
12 lines
1680 bytes
On Tue, 6 Jan 2009 04:12:51 +0100, "MindFever" <MindFever@blowme.org> wrote:

>I-war 2 ... yes,this game had the WOW factor and you felt realy involved 
>playing it.Too bad i never finished playing it (deleted my savegames,stupid 
>me).I think i'll make a "marathon" again and try to finish it ;)

The last mission in I-War 2 almost drove me nuts. Combat in that game was fun,
probably the best I have ever played I expect.

Regarding Darkstar One, I loved the ability to customise your ship in a
variety of ways. I think I went with all hull giving you a dreadnought with
turrets everywhere. It didn't turn too fast but didn't need to.
Re: Favourite space sim <<from the past if possible>>
#105997
Author: MindFever
Date: Tue, 06 Jan 2009 07:05
27 lines
2246 bytes

"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
news:t9m5m4htel70tar28ipmjll5ctvnlnne8e@4ax.com...
> On Tue, 6 Jan 2009 04:12:51 +0100, "MindFever" <MindFever@blowme.org> 
> wrote:
>
>>I-war 2 ... yes,this game had the WOW factor and you felt realy involved
>>playing it.Too bad i never finished playing it (deleted my 
>>savegames,stupid
>>me).I think i'll make a "marathon" again and try to finish it ;)
>
> The last mission in I-War 2 almost drove me nuts. Combat in that game was 
> fun,
> probably the best I have ever played I expect.
>
> Regarding Darkstar One, I loved the ability to customise your ship in a
> variety of ways. I think I went with all hull giving you a dreadnought 
> with
> turrets everywhere. It didn't turn too fast but didn't need to.


Hmmm, Darkstar One ... dammit, this game sounds so extremely familiar. I 
think i got an email from them a few months ago. Is DS One a MMO game or is 
it single-player only? I probably confused this with another game ;)

Don't tell me the ending of the I-war 2 ... i warn you  :))) 
Re: Favourite space sim <<from the past if possible>>
#105998
Author: Memnoch
Date: Tue, 06 Jan 2009 15:56
34 lines
2516 bytes
On Tue, 6 Jan 2009 08:05:42 +0100, "MindFever" <MindFever@blowme.org> wrote:

>
>
>"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
>news:t9m5m4htel70tar28ipmjll5ctvnlnne8e@4ax.com...
>> On Tue, 6 Jan 2009 04:12:51 +0100, "MindFever" <MindFever@blowme.org> 
>> wrote:
>>
>>>I-war 2 ... yes,this game had the WOW factor and you felt realy involved
>>>playing it.Too bad i never finished playing it (deleted my 
>>>savegames,stupid
>>>me).I think i'll make a "marathon" again and try to finish it ;)
>>
>> The last mission in I-War 2 almost drove me nuts. Combat in that game was 
>> fun,
>> probably the best I have ever played I expect.
>>
>> Regarding Darkstar One, I loved the ability to customise your ship in a
>> variety of ways. I think I went with all hull giving you a dreadnought 
>> with
>> turrets everywhere. It didn't turn too fast but didn't need to.
>
>
>Hmmm, Darkstar One ... dammit, this game sounds so extremely familiar. I 
>think i got an email from them a few months ago. Is DS One a MMO game or is 
>it single-player only? I probably confused this with another game ;)

Its a single player game. A bit weak on story but the combat is fun.
Definitely worth a look and I found it superior to Freelancer.

>Don't tell me the ending of the I-war 2 ... i warn you  :))) 

I wouldn't do that. You are in for a hell of a ride!
Re: Favourite space sim <<from the past if possible>>
#105999
Author: MindFever
Date: Tue, 06 Jan 2009 20:56
50 lines
3092 bytes

"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message 
news:pnv6m4tv1uh0dl8jghg43ooc2cq48qiv2v@4ax.com...
> On Tue, 6 Jan 2009 08:05:42 +0100, "MindFever" <MindFever@blowme.org> 
> wrote:
>
>>
>>
>>"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message
>>news:t9m5m4htel70tar28ipmjll5ctvnlnne8e@4ax.com...
>>> On Tue, 6 Jan 2009 04:12:51 +0100, "MindFever" <MindFever@blowme.org>
>>> wrote:
>>>
>>>>I-war 2 ... yes,this game had the WOW factor and you felt realy involved
>>>>playing it.Too bad i never finished playing it (deleted my
>>>>savegames,stupid
>>>>me).I think i'll make a "marathon" again and try to finish it ;)
>>>
>>> The last mission in I-War 2 almost drove me nuts. Combat in that game 
>>> was
>>> fun,
>>> probably the best I have ever played I expect.
>>>
>>> Regarding Darkstar One, I loved the ability to customise your ship in a
>>> variety of ways. I think I went with all hull giving you a dreadnought
>>> with
>>> turrets everywhere. It didn't turn too fast but didn't need to.
>>
>>
>>Hmmm, Darkstar One ... dammit, this game sounds so extremely familiar. I
>>think i got an email from them a few months ago. Is DS One a MMO game or 
>>is
>>it single-player only? I probably confused this with another game ;)
>
> Its a single player game. A bit weak on story but the combat is fun.
> Definitely worth a look and I found it superior to Freelancer.
>
>>Don't tell me the ending of the I-war 2 ... i warn you  :)))
>
> I wouldn't do that. You are in for a hell of a ride!


Ahh...its another game then. I'll definitely check it out ,thanks for the 
tip ;)

> I wouldn't do that. You are in for a hell of a ride!
ah yes,i should feel at home ... lol :D  seriously though,i like being 
tossed into hell in games ...and yet it must give you a sense of purpose.I 
hope that I-war 2 gives you exactly that. 
Re: Favourite space sim <<from the past if possible>>
#106000
Author: boardndude
Date: Tue, 20 Jan 2009 16:53
2 lines
1339 bytes
Playing Terminus online and IWar2.  If you don't have Newtonian
physics, it isn't fun.
Re: Favourite space sim <<from the past if possible>>
#106001
Author: Bret Ripley
Date: Thu, 29 Jan 2009 19:58
8 lines
1527 bytes
On Tue, 20 Jan 2009 08:53:08 -0800 (PST), boardndude@gmail.com wrote:

> Playing Terminus online and IWar2.  If you don't have Newtonian
> physics, it isn't fun.

I dunno. I have Newtonian physics in RL, and it can be annoying at times.

Bret
Re: Favourite space sim <<from the past if possible>>
#106002
Author: DarkOne
Date: Tue, 03 Feb 2009 14:05
20 lines
2170 bytes
On Jan 29, 2:58 pm, Bret Ripley <rip...@gotsky.com> wrote:
> On Tue, 20 Jan 2009 08:53:08 -0800 (PST), boardnd...@gmail.com wrote:
> > Playing Terminus online and IWar2.  If you don't have Newtonian
> > physics, it isn't fun.
>
> I dunno. I have Newtonian physics in RL, and it can be annoying at times.
>
> Bret

I really enjoyed WC3,4,5,WCSO, Tachyon and Freelancer and Freespace 2.
Those games are what hooked me forever as a space sim junkie. The
cutscenes in the WC games really hooked you into the games and Bruce
Campbell's voice acting in Tachyon was great. Oh and Starlancer was an
excellent game as well. On my space sim website http://www.spacesimcentral.com
I have a download area as well. You can get Wing Commander Secret Ops
and there is also a keygen there to to get your key.

Have fun and hope to talk space sims with you there.

-D1-
Re: Favourite space sim <<from the past if possible>>
#106003
Author: noman
Date: Mon, 09 Mar 2009 19:52
16 lines
1184 bytes
MindFever wrote:

> The one that REALY blew my mind were:
> 
> Freelancer (friggin awesome MP support) and Tachion. I mean,the story
> was so friggin compelling...
> 
[snip]

My favourite ones are Wing Commander 1 and 2, Tie Fighter, Freespace 2
and Independence War 1 and 2.

In fact, I just installed Wing Commander 1 (Kilarthi Saga version) on a
Vista x64 PC. It runs surprisingly well in Win95 compatibility mode.
--
Noman
Re: Favourite space sim <<from the past if possible>>
#106015
Author: Jonah Falcon
Date: Sun, 15 Mar 2009 00:47
1 lines
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X-Wing Vs. Tie Fighter.
Re: Favourite space sim <<from the past if possible>>
#106004
Author: Angus Manwaring
Date: Fri, 21 Aug 2009 20:12
24 lines
1742 bytes
On 09-Mar-09 19:52:01, noman said
>MindFever wrote:

>> The one that REALY blew my mind were:
>>
>> Freelancer (friggin awesome MP support) and Tachion. I mean,the story
>> was so friggin compelling...
>>
>[snip]

>My favourite ones are Wing Commander 1 and 2, Tie Fighter, Freespace 2
>and Independence War 1 and 2.

I'm an Amiga guy, soon to get a pc, but I've played I-War and thought it
was great.

On the Amiga, Warhead is a bit of a forgotten masterpiece, and a game I
really liked from the mid nineties was Star Crusader.

                  All the best,
                        Angus Manwaring.       (for e-mail remove ANTISPEM)

I need your memories for the Amiga Games Database: A collection of Amiga
Game reviews by Amiga players http://www.angusm.demon.co.uk/AGDB/AGDB.html
Re: Favourite space sim <<from the past if possible>>
#106005
Author: Graham Thurlwell
Date: Fri, 28 Aug 2009 21:10
27 lines
2067 bytes
On the 21 Aug 2009, "Angus Manwaring" 
<angus@angusm_ANTISPEM_.demon.co.uk> wrote:

<snip>

> I'm an Amiga guy, soon to get a pc, but I've played I-War and thought it
> was great.

BBC from the start, and then Acorn/RISC OS, but I still don't know how 
I managed to miss out on I-War. As a veteran of the Frontier games and 
Black Angel it should have been right up my street and yet I never 
bought it.

> On the Amiga, Warhead is a bit of a forgotten masterpiece, and a game I
> really liked from the mid nineties was Star Crusader.

I really should find the bits and rebuild my A600.

Great to hear from you, by the way. I was recently going over my links 
pages and was shocked by how many of the people of the old 'Elite
Scene' seem to have gone their separate ways.

-- 
Jades' First Encounters Site - http://www.jades.org/ffe.htm
The best Frontier: First Encounters site on the Web.

nospam@jades.org /is/ a real email address!
Re: Favourite space sim <<from the past if possible>>
#106006
Author: Angus Manwaring
Date: Sun, 30 Aug 2009 16:03
51 lines
2939 bytes
On 28-Aug-09 21:10:43, Graham Thurlwell said
>On the 21 Aug 2009, "Angus Manwaring"
><angus@angusm_ANTISPEM_.demon.co.uk> wrote:

><snip>

>> I'm an Amiga guy, soon to get a pc, but I've played I-War and thought it
>> was great.

>BBC from the start, and then Acorn/RISC OS, but I still don't know how
>I managed to miss out on I-War. As a veteran of the Frontier games and
>Black Angel it should have been right up my street and yet I never
>bought it.

You should put this right, Graham, my old mucker. :)

You still see the budget release of IW2 Edge of Chaos knocking about
sometimes. From what I played of the game I was very impressed, also
Hardwar, which kind of Elitey but set on a moon with a mining facility.
Very cool game.

>> On the Amiga, Warhead is a bit of a forgotten masterpiece, and a game I
>> really liked from the mid nineties was Star Crusader.

>I really should find the bits and rebuild my A600.

No argument here.  :)

I'm looking at several space games with a view to purchasing one or two,
but they all seem to have pros and cons, included are:

Freespace 1 & 2
Freelancer
The various X games
 and I'm still looking,

>Great to hear from you, by the way. I was recently going over my links
>pages and was shocked by how many of the people of the old 'Elite
>Scene' seem to have gone their separate ways.

I've just recently bumped into another former alt.fan.elite regular, Colin
Wilson, who has been very helpful with pc advice.

What's the status of your FFE project Graham?


                  All the best,
                        Angus Manwaring.       (for e-mail remove ANTISPEM)

I need your memories for the Amiga Games Database: A collection of Amiga
Game reviews by Amiga players http://www.angusm.demon.co.uk/AGDB/AGDB.html
Re: Favourite space sim <<from the past if possible>>
#106011
Author: Henry
Date: Wed, 02 Sep 2009 22:24
61 lines
3438 bytes
On 21 Aug, 21:12, "Angus Manwaring"
<angus@angusm_ANTISPEM_.demon.co.uk> wrote:
>
> On the Amiga, Warhead is a bit of a forgotten masterpiece

Never tried the original Warhead; a game on the PC that claimed to be
"inspired"
by it was the dire Mantis X57000 which I've moaned about before: 1st
person fighter
combat but with Newtonian physics. Just flying about was quite fun but
combat
didn't really work (and some of the worst cut scene scripts/acting
ever).

> and a game I really liked from the mid nineties was Star Crusader.

IIRC that appeared on the PC a bit before Privateer came out. I played
through it,
but I never found it as involving as the Wing Commander or X-Wing
series.

The aspect of these games that I find the most fun are the challenges
of
getting and staying on the enemy's tail, and of aiming at and leading
a
target by eye (rather than depend on the various predictive aids that
appeared
in later games). With the pitch/roll control scheme that X-Wing and
Star Crusader used, I was only able to track targets along the
vertical, but
the landscape format displays and cockpit art along the top and
bottom
of the screen tended to mean that if I got too close on someone's tail
I'd end up trying to track something that I couldn't actually see. At
least in
X-Wing the aiming reticle changes colour as a guide; my recollection
of
combat in Star Crusader is that it involved far too much pulling hard
on the
stick and blasting away blindly whilst trying to get a blob centred on
some
crosshairs in a small display in the corner of the screen.

Wing Commander of course finessed this problem by using pitch/yaw
controls and setting up most of the encounters on a "horizontal"
plane.

My nominations for unfairly ignored games are Backlash (in which
you're
the tail gunner) and Star Rangers (simple combat, but with competent
wingmen and the beginnings of a strategic thing from having to jump
around the map without knowing what's going on). Both are quite short
and no real plot though.

Then there's Darker, which isn't really a space sim and more a
category
of it's own...

Hth

Henry
Re: Favourite space sim <<from the past if possible>>
#106012
Author: Angus Manwaring
Date: Thu, 03 Sep 2009 20:24
91 lines
4557 bytes
On 02-Sep-09 22:24:14, Henry said
>On 21 Aug, 21:12, "Angus Manwaring"
><angus@angusm_ANTISPEM_.demon.co.uk> wrote:
>>
>> On the Amiga, Warhead is a bit of a forgotten masterpiece

>Never tried the original Warhead; a game on the PC that claimed to be
>"inspired"
>by it was the dire Mantis X57000 which I've moaned about before: 1st
>person fighter
>combat but with Newtonian physics. Just flying about was quite fun but
>combat
>didn't really work (and some of the worst cut scene scripts/acting
>ever).

Sounds like one to avoid - but I mean, you might laugh at Warhead if you
didn't take into account the context of being essentially a one man
project, that could fit on to one floppy disk - from around 1989, I think.


>> and a game I really liked from the mid nineties was Star Crusader.

>IIRC that appeared on the PC a bit before Privateer came out. I played
>through it,
>but I never found it as involving as the Wing Commander or X-Wing
>series.

Well on the Amiga, Star Crusader used basic polygons and Wing Commander
used scaled sprites, which just didn't really cut it for me, but I
completed the CD32 version and thought it was actually pretty darn good.


>The aspect of these games that I find the most fun are the challenges
>of
>getting and staying on the enemy's tail,

You and me both!  :)


> and of aiming at and leading
>a
>target by eye (rather than depend on the various predictive aids that
>appeared
>in later games). With the pitch/roll control scheme that X-Wing and
>Star Crusader used, I was only able to track targets along the
>vertical, but
>the landscape format displays and cockpit art along the top and
>bottom
>of the screen tended to mean that if I got too close on someone's tail
>I'd end up trying to track something that I couldn't actually see. At
>least in
>X-Wing the aiming reticle changes colour as a guide; my recollection
>of
>combat in Star Crusader is that it involved far too much pulling hard
>on the
>stick and blasting away blindly whilst trying to get a blob centred on
>some
>crosshairs in a small display in the corner of the screen.

Not here... there was a predictive aiming reticle, that worked pretty well
- for my money Star Crusader was one of the best dogfighters, maybe the
best on the Amiga, I speak of a fan of The Hunters with Robert Mitchum!
:)

The thing to remember was not to be too gung-ho in the initial head to
head of any engagement as this was likey to lead to a collision fatal to
both parties.


>My nominations for unfairly ignored games are Backlash (in which
>you're
>the tail gunner) and Star Rangers (simple combat, but with competent
>wingmen and the beginnings of a strategic thing from having to jump
>around the map without knowing what's going on). Both are quite short
>and no real plot though.

>Then there's Darker, which isn't really a space sim and more a
>category
>of it's own...

Thanks Henry, I'll keep an eye out for these. If anyone's interested, the
Amiga games mentioned are reviewed on my wensite below - along with a few
others.

Cheers.

                  All the best,
                        Angus Manwaring.       (for e-mail remove ANTISPEM)

I need your memories for the Amiga Games Database: A collection of Amiga
Game reviews by Amiga players http://www.angusm.demon.co.uk/AGDB/AGDB.html
Re: Favourite space sim <<from the past if possible>>
#106013
Author: Henry
Date: Thu, 10 Sep 2009 23:07
74 lines
4601 bytes
Hi

Let's see if I have better luck with Google's formatting this time.

On 3 Sep, 21:24, "Angus Manwaring"
<angus@angusm_ANTISPEM_.demon.co.uk> wrote:
> On 02-Sep-09 22:24:14, Henry said
>
> >On 21 Aug, 21:12, "Angus Manwaring"
> ><angus@angusm_ANTISPEM_.demon.co.uk> wrote:
>
> >> On the Amiga, Warhead is a bit of a forgotten masterpiece
> >Never tried the original Warhead; a game on the PC that claimed to be
> >"inspired"
> >by it was the dire Mantis X57000 which I've moaned about before: 1st
> >person fighter
> >combat but with Newtonian physics. Just flying about was quite fun but
> >combat
> >didn't really work (and some of the worst cut scene scripts/acting
> >ever).
>
> Sounds like one to avoid - but I mean, you might laugh at Warhead if you
> didn't take into account the context of being essentially a one man
> project, that could fit on to one floppy disk - from around 1989, I think.

Mantis only mentioned being "inspired by Warhead" in the manual - I
don't know if there was any formal connection. Mantis was an early 90s
10-floppy epic with digitised video cutscenes, so a budget that could
have stretched to actors and actual scriptwriter rather than a
typewriter and two monkeys...

> >> and a game I really liked from the mid nineties was Star Crusader.
> >IIRC that appeared on the PC a bit before Privateer came out. I played
> >through it,
> >but I never found it as involving as the Wing Commander or X-Wing
> >series.
>
> Well on the Amiga, Star Crusader used basic polygons and Wing Commander
> used scaled sprites, which just didn't really cut it for me, but I
> completed the CD32 version and thought it was actually pretty darn good.

That was true on the PC too. I agree it's a bit disconconcerting when
a carrier instantaneously jumps through 45 degrees, but it's not as
though you need to line yourself up to land on it - I never found it a
gameplay issue. (The later WC engines seemed a bit more fluid, too.)

The graphics were quite good but Star Crusader never seemed entirely
finished... for example there was a hex-based map of the play area
that you could use to send the rest of your squadron on patrol or
attack missions - but success or failure at this didn't appear to
affect the flow of the game at all.

> >... my recollection of
> >combat in Star Crusader is that it involved far too much pulling hard
> >on the
> >stick and blasting away blindly whilst trying to get a blob centred on
> >some
> >crosshairs in a small display in the corner of the screen.
>
> Not here... there was a predictive aiming reticle, that worked pretty well
> - for my money Star Crusader was one of the best dogfighters, maybe the
> best on the Amiga,

Possibly my brain-cells going a bit after all these years then.
Unless they finished the game off whilst "porting" it to the Amiga or
some such stunt.
I definitely recall the occasional stealth missions, and I'm pretty
sure the predictive aiming had to be done through a small display at
the bottom left. You'll know if I get bored this weekend - I'll dig it
out and check the manual.

Hth

Henry
Re: Favourite space sim <<from the past if possible>>
#106007
Author: Graham Thurlwell
Date: Wed, 16 Sep 2009 19:09
91 lines
4436 bytes
On the 30 Aug 2009, "Angus Manwaring" 
<angus@angusm_ANTISPEM_.demon.co.uk> wrote:

> On 28-Aug-09 21:10:43, Graham Thurlwell said
>>On the 21 Aug 2009, "Angus Manwaring"
>><angus@angusm_ANTISPEM_.demon.co.uk> wrote:

>><snip>

>>> I'm an Amiga guy, soon to get a pc, but I've played I-War and thought it
>>> was great.

>>BBC from the start, and then Acorn/RISC OS, but I still don't know how
>>I managed to miss out on I-War. As a veteran of the Frontier games and
>>Black Angel it should have been right up my street and yet I never
>>bought it.

> You should put this right, Graham, my old mucker. :)

Yeah, I probably should.

> You still see the budget release of IW2 Edge of Chaos knocking about
> sometimes. From what I played of the game I was very impressed

Wasn't it more freeform than I-War 1? I played the demo of the first 
one but never got round to getting either of them.

> also Hardwar, which kind of Elitey but set on a moon with a mining facility.
> Very cool game.

Yeah, I've got that one. Amazing game, the whole moth concept was 
unique together with having a day/night cycle that actually meant 
something. Trading system and the way all of the AI ships got on with 
their own agenda was fantastic.

<snip>

> I'm looking at several space games with a view to purchasing one or two,
> but they all seem to have pros and cons, included are:

> Freespace 1 & 2

Never played either of these, although I vaquely recall them being 
well thought of by quite a few players.

> Freelancer

Was that the Microsoft one? Never played it.

> The various X games

I enjoyed X1 and its expansion pack X-Tension immensely but never got 
round to getting the sequels due to a combination of not having the 
system specs at the time and intermittent PC problems (now fixed).

>  and I'm still looking,

Elite 4's in development, but that's not going to be out any time 
soon. No rush really, and they can't afford another repeat of what 
happened with FFE.

>>Great to hear from you, by the way. I was recently going over my links
>>pages and was shocked by how many of the people of the old 'Elite
>>Scene' seem to have gone their separate ways.

> I've just recently bumped into another former alt.fan.elite regular, Colin
> Wilson, who has been very helpful with pc advice.

Yeah, his name's familiar.

> What's the status of your FFE project Graham?

I'm working on an update for my FFE site, having got back into the 
game recently - I had stopped playing for quite a while due to having 
a lot of other games I wanted to play more and losing my Dubya save 
due to having to reformat my XP machine (recovery wouldn't work).

Another factor for resuming work is it gives me something productive 
to do with my little A9home (http://www.thea9.info) that I got last 
year.

Probably have something new put up in the next week or so, including 
updated Guide and Trade pages (which I've been working on today) 
updates to a couple of ship reviews, complete Equipment Reviews and 
maybe a couple of other bits and bobs.

-- 
Jades' First Encounters Site - http://www.jades.org/ffe.htm
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Re: Favourite space sim <<from the past if possible>>
#106008
Author: Angus
Date: Fri, 25 Sep 2009 19:47
87 lines
4247 bytes
In article <6a40d39b50.jades@d.thurlwell.btopenworld.com>, 
nospam@jades.org says...
> 
> On the 30 Aug 2009, "Angus Manwaring" 
> <angus@angusm_ANTISPEM_.demon.co.uk> wrote:

> >>> I'm an Amiga guy, soon to get a pc, but I've played I-War and 
thought it
> >>> was great.

pc now here and in use.   :(

> 
> 
> > You still see the budget release of IW2 Edge of Chaos knocking about
> > sometimes. From what I played of the game I was very impressed
> 
> Wasn't it more freeform than I-War 1? I played the demo of the first 
> one but never got round to getting either of them.
> 

Well, I've not played I-War 1, but certainly in the second, you seemed 
to get a good indication of which way the plot was going and how to 
follow it, but you were (I think) fairly free to do your own thing.

Its been a while though, and I didn't play the game in great depth.


> > also Hardwar, which kind of Elitey but set on a moon with a mining facility.
> > Very cool game.
> 
> Yeah, I've got that one. Amazing game, the whole moth concept was 
> unique together with having a day/night cycle that actually meant 
> something. Trading system and the way all of the AI ships got on with 
> their own agenda was fantastic.


Yes, and I even thought the video footage was well done - the guy who 
ran the hardware place, and was slowly going down with radiation 
sickness was great.

I still miss him.  :)

> 
> > The various X games
> 
> I enjoyed X1 and its expansion pack X-Tension immensely but never got 
> round to getting the sequels due to a combination of not having the 
> system specs at the time and intermittent PC problems (now fixed).

I hear a lot of conflicting stuff about the X games - I recently saw a 
very funny US TV review of X3 on Youtube, worth a look if you can find 
it.

> Elite 4's in development, but that's not going to be out any time 
> soon. No rush really, and they can't afford another repeat of what 
> happened with FFE.

I'm still waitiing for the promised Amiga version!!

I suspect, I'll have been forced to buy another computer before that 
game is seem.

I just hope my spacestation is still in it.


> > What's the status of your FFE project Graham?
> 
> I'm working on an update for my FFE site, having got back into the 
> game recently - I had stopped playing for quite a while due to having 
> a lot of other games I wanted to play more and losing my Dubya save 
> due to having to reformat my XP machine (recovery wouldn't work).
> 

I'm hearing that Acronis Perfect Image (?) is supposed to be good for 
that.

> Another factor for resuming work is it gives me something productive 
> to do with my little A9home (http://www.thea9.info) that I got last 
> year.
> 
> Probably have something new put up in the next week or so, including 
> updated Guide and Trade pages (which I've been working on today) 
> updates to a couple of ship reviews, complete Equipment Reviews and 
> maybe a couple of other bits and bobs.

Sound good, please keep us posted.
Re: Favourite space sim <<from the past if possible>>
#106009
Author: Nats
Date: Mon, 28 Sep 2009 17:49
98 lines
5003 bytes
"Angus" <angus@_ANTISPEM_angusm.demon.co.uk> wrote in message 
news:MPG.252725f6402ab211989682@news.demon.co.uk...
> In article <6a40d39b50.jades@d.thurlwell.btopenworld.com>,
> nospam@jades.org says...
>>
>> On the 30 Aug 2009, "Angus Manwaring"
>> <angus@angusm_ANTISPEM_.demon.co.uk> wrote:
>
>> >>> I'm an Amiga guy, soon to get a pc, but I've played I-War and
> thought it
>> >>> was great.
>
> pc now here and in use.   :(
>
>>
>>
>> > You still see the budget release of IW2 Edge of Chaos knocking about
>> > sometimes. From what I played of the game I was very impressed
>>
>> Wasn't it more freeform than I-War 1? I played the demo of the first
>> one but never got round to getting either of them.
>>
>
> Well, I've not played I-War 1, but certainly in the second, you seemed
> to get a good indication of which way the plot was going and how to
> follow it, but you were (I think) fairly free to do your own thing.
>
> Its been a while though, and I didn't play the game in great depth.
>
>
>> > also Hardwar, which kind of Elitey but set on a moon with a mining 
>> > facility.
>> > Very cool game.
>>
>> Yeah, I've got that one. Amazing game, the whole moth concept was
>> unique together with having a day/night cycle that actually meant
>> something. Trading system and the way all of the AI ships got on with
>> their own agenda was fantastic.
>
>
> Yes, and I even thought the video footage was well done - the guy who
> ran the hardware place, and was slowly going down with radiation
> sickness was great.
>
> I still miss him.  :)
>
>>
>> > The various X games
>>
>> I enjoyed X1 and its expansion pack X-Tension immensely but never got
>> round to getting the sequels due to a combination of not having the
>> system specs at the time and intermittent PC problems (now fixed).
>
> I hear a lot of conflicting stuff about the X games - I recently saw a
> very funny US TV review of X3 on Youtube, worth a look if you can find
> it.
>
>> Elite 4's in development, but that's not going to be out any time
>> soon. No rush really, and they can't afford another repeat of what
>> happened with FFE.
>
> I'm still waitiing for the promised Amiga version!!
>
> I suspect, I'll have been forced to buy another computer before that
> game is seem.
>
> I just hope my spacestation is still in it.
>
>
>> > What's the status of your FFE project Graham?
>>
>> I'm working on an update for my FFE site, having got back into the
>> game recently - I had stopped playing for quite a while due to having
>> a lot of other games I wanted to play more and losing my Dubya save
>> due to having to reformat my XP machine (recovery wouldn't work).
>>
>
> I'm hearing that Acronis Perfect Image (?) is supposed to be good for
> that.
>
>> Another factor for resuming work is it gives me something productive
>> to do with my little A9home (http://www.thea9.info) that I got last
>> year.
>>
>> Probably have something new put up in the next week or so, including
>> updated Guide and Trade pages (which I've been working on today)
>> updates to a couple of ship reviews, complete Equipment Reviews and
>> maybe a couple of other bits and bobs.
>
> Sound good, please keep us posted.

Has to be Frontier Elite for me not too closely followed by X-Wing and Wing 
Commander. I also quite liked Space Shuttle and First Encounters. Privateer 
wasnt bad but it lost some of the Wing Commander magic for me. Hardwar was 
ok but was more futuristic than space themed. Nothing cvame close to 
Frontier for me though, I played that game for years constantly - Ive never 
done the same since with any game. 
Re: Favourite space sim <<from the past if possible>>
#106010
Author: Angus
Date: Tue, 29 Sep 2009 19:06
17 lines
2028 bytes
In article <4ac0f714$1_3@mk-nntp-2.news.uk.tiscali.com>, 
nstutt@homecall.co.uk says...
> 
> 
> Has to be Frontier Elite for me not too closely followed by X-Wing and Wing 
> Commander. I also quite liked Space Shuttle and First Encounters. Privateer 
> wasnt bad but it lost some of the Wing Commander magic for me. Hardwar was 
> ok but was more futuristic than space themed. Nothing cvame close to 
> Frontier for me though, I played that game for years constantly - Ive never 
> done the same since with any game. 


I liked Frontier a lot, but I wasn't passionate about the combat. 
Generally, I think it was a tad to realistic in its approach and not 
quite fantastic enough to make you feel like a real space hero.

Undoubtedly a terrific game though.
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