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41 messages
41 total messages Started by cro... Silverlock Sat, 15 Feb 1997 00:00
Do you keep your items in any Hell level when killed?
#728
Author: cro... Silverlock
Date: Sat, 15 Feb 1997 00:00
13 lines
930 bytes
I was playing an IPX game today and got surrounded by Steel lords or
Blood Warriors, (big steel guys) and they killed me but when i
restarted in town (from level 13) to get my stuff I still had all of
it. I know this is suppossed to occur on level 16 but how about level
13-15?
--
Silverlock			

Household Pests?  The SW-404 'SpitFire' APRL cleansing system
will remove them, we Guarantee IT!  Not responsible for damage
to persons or structures from use of this product.  
Dial 1-800-FRY-THEM for info and a home demonstration.
Re: Do you keep your items in any Hell level when killed?
#730
Author: cro... Silverlock
Date: Mon, 17 Feb 1997 00:00
35 lines
2083 bytes
On 18 Feb 1997 17:36:36 GMT, "Mark Asher" <ma...@impacttech.com>
wrote:

>It happens every once in a while. Can't tell if it's a bug or a feature,
>but it's nice when it does happen. Normally, you drop stuff when killed on
>any level but 16. 
>
>Happened to me last night in an IPX game. I think I may have pkilled myself
>if that's possible. I have a new character, a 23rd level sorcerer, and he
>fireballed a creature that was swinging at him. His health was full but
>mana shield was off. He has about 60 hit points and he died instantly. My
>guess is that the collateral damage from the fireball affected him. It was
>just a damn nightmare level skeleton that hit him. 
>
>Mark Asher
>
>Silverlock <cro...@earthlink.net> wrote in article
><3306095d...@news.earthlink.net>...
>> I was playing an IPX game today and got surrounded by Steel lords or
>> Blood Warriors, (big steel guys) and they killed me but when i
>> restarted in town (from level 13) to get my stuff I still had all of
>> it. I know this is suppossed to occur on level 16 but how about level
>> 13-15?
 That sounds like what happened to me. I was surrounded by steel guys
and trying to clear them and was using fireball, so maybe i pkilled
myself too.  Hmmmmm?  if true that could usefull info especially when
attacked en masse right by the stairs.
--
Silverlock			

Household Pests?  The SW-404 'SpitFire' APRL cleansing system
will remove them, we Guarantee IT!  Not responsible for damage
to persons or structures from use of this product.  
Dial 1-800-FRY-THEM for info and a home demonstration.
Re: Do you keep your items in any Hell level when killed?
#731
Author: cro... Silverlock
Date: Mon, 17 Feb 1997 00:00
35 lines
2084 bytes
On 18 Feb 1997 17:36:36 GMT, "Mark Asher" <ma...@impacttech.com>
wrote:

>It happens every once in a while. Can't tell if it's a bug or a feature,
>but it's nice when it does happen. Normally, you drop stuff when killed on
>any level but 16. 
>
>Happened to me last night in an IPX game. I think I may have pkilled myself
>if that's possible. I have a new character, a 23rd level sorcerer, and he
>fireballed a creature that was swinging at him. His health was full but
>mana shield was off. He has about 60 hit points and he died instantly. My
>guess is that the collateral damage from the fireball affected him. It was
>just a damn nightmare level skeleton that hit him. 
>
>Mark Asher
>
>Silverlock <cro...@earthlink.net> wrote in article
><3306095d...@news.earthlink.net>...
>> I was playing an IPX game today and got surrounded by Steel lords or
>> Blood Warriors, (big steel guys) and they killed me but when i
>> restarted in town (from level 13) to get my stuff I still had all of
>> it. I know this is suppossed to occur on level 16 but how about level
>> 13-15?
 That sounds like what happened to me. I was surrounded by steel guys
and trying to clear them and was using fireball, so maybe i pkilled
myself too.  Hmmmmm?  if true that could usefull info especially when
attacked en masse right by the stairs.
--
Silverlock			

Household Pests?  The SW-404 'SpitFire' APRL cleansing system
will remove them, we Guarantee IT!  Not responsible for damage
to persons or structures from use of this product.  
Dial 1-800-FRY-THEM for info and a home demonstration.
Re: Do you keep your items in any Hell level when killed?
#727
Author: Mark Asher
Date: Tue, 18 Feb 1997 00:00
21 lines
1438 bytes
It happens every once in a while. Can't tell if it's a bug or a feature,
but it's nice when it does happen. Normally, you drop stuff when killed on
any level but 16. 

Happened to me last night in an IPX game. I think I may have pkilled myself
if that's possible. I have a new character, a 23rd level sorcerer, and he
fireballed a creature that was swinging at him. His health was full but
mana shield was off. He has about 60 hit points and he died instantly. My
guess is that the collateral damage from the fireball affected him. It was
just a damn nightmare level skeleton that hit him. 

Mark Asher

Silverlock <cro...@earthlink.net> wrote in article
<3306095d...@news.earthlink.net>...
> I was playing an IPX game today and got surrounded by Steel lords or
> Blood Warriors, (big steel guys) and they killed me but when i
> restarted in town (from level 13) to get my stuff I still had all of
> it. I know this is suppossed to occur on level 16 but how about level
> 13-15?
Re: Do you keep your items in any Hell level when killed?
#732
Author: Dave Lipinski
Date: Wed, 19 Feb 1997 00:00
28 lines
1725 bytes
Hmmmm,

I like that thoery, I had that happen to me last night and I was firing 
fireballs too, but I didn't find an ear there??????

Mark Asher wrote:
> 
> It happens every once in a while. Can't tell if it's a bug or a feature,
> but it's nice when it does happen. Normally, you drop stuff when killed on
> any level but 16.
> 
> Happened to me last night in an IPX game. I think I may have pkilled myself
> if that's possible. I have a new character, a 23rd level sorcerer, and he
> fireballed a creature that was swinging at him. His health was full but
> mana shield was off. He has about 60 hit points and he died instantly. My
> guess is that the collateral damage from the fireball affected him. It was
> just a damn nightmare level skeleton that hit him.
> 
> Mark Asher
> 
> Silverlock <cro...@earthlink.net> wrote in article
> <3306095d...@news.earthlink.net>...
> > I was playing an IPX game today and got surrounded by Steel lords or
> > Blood Warriors, (big steel guys) and they killed me but when i
> > restarted in town (from level 13) to get my stuff I still had all of
> > it. I know this is suppossed to occur on level 16 but how about level
> > 13-15?
Re: Do you keep your items in any Hell level when killed?
#772
Author: Randall Lekan
Date: Wed, 19 Feb 1997 00:00
20 lines
1410 bytes
Silverlock wrote:
> 
> I was playing an IPX game today and got surrounded by Steel lords or
> Blood Warriors, (big steel guys) and they killed me but when i
> restarted in town (from level 13) to get my stuff I still had all of
> it. I know this is suppossed to occur on level 16 but how about level
> 13-15?
> --
> Silverlock
> 
I have kept my stuff on levels other than 16 and even in Nightmare
diff.  Not sure what the what the criteria, but at one point I thought
it was the speed you entered restart-in-town.  Quit trying when I hit
new-game by mistake.... boy it really sucks to loose everything.  What I
would give for a confirmation "Are you sure you want to leave 35K gold
and 10 great items on when you leave Mr 37 lvl sorc?  It will take you
weeks to get all the stuff back....naw well just go anyway....bye"  Not
to mention the cost of a new monitor when I put my fist thru it....(just
kidding).
Re: Do you keep your items in any Hell level when killed?
#777
Author: Greg Kemmetmueller
Date: Wed, 19 Feb 1997 00:00
9 lines
904 bytes
> I was playing an IPX game today and got surrounded by Steel lords or
> Blood Warriors, (big steel guys) and they killed me but when i
> restarted in town (from level 13) to get my stuff I still had all of
> it. I know this is suppossed to occur on level 16 but how about level
> 13-15?

I've had this happen before, usually when I have a mana shield, and they
hit me hard enough to drain all my mana and my HP in 1 hit.
Re: Do you keep your items in any Hell level when killed?
#733
Author: B Daniel Parks
Date: Thu, 20 Feb 1997 00:00
38 lines
1725 bytes
Dave Lipinski <*Dlip...@us.oracle.com> wrote in article
<330B54...@us.oracle.com>...
> Hmmmm,
> 
> I like that thoery, I had that happen to me last night and I was firing 
> fireballs too, but I didn't find an ear there??????
> 
> Mark Asher wrote:
> > 
> > It happens every once in a while. Can't tell if it's a bug or a
feature,
> > but it's nice when it does happen. Normally, you drop stuff when killed
on
> > any level but 16.
> > 
> > Happened to me last night in an IPX game. I think I may have pkilled
myself
> > if that's possible. I have a new character, a 23rd level sorcerer, and
he
> > fireballed a creature that was swinging at him. His health was full but
> > mana shield was off. He has about 60 hit points and he died instantly.
My
> > guess is that the collateral damage from the fireball affected him. It
was
> > just a damn nightmare level skeleton that hit him.
> > 
> > Mark Asher

>From what we can tell:

	You get to keep all your stuff when:

		1) You die on level 16
		2) You die from yourself (collateral damage)

	One guy I know if he runs out of life, before he dies, casts a firewall,
and stands in it.  (suicide, to keep his stuff.)  Seems to work for him...
Re: Do you keep your items in any Hell level when killed?
#760
Author: cro... Silverlock
Date: Thu, 20 Feb 1997 00:00
62 lines
2605 bytes
On Sat, 22 Feb 1997 18:02:33 -0500, Jeffrey M Colletti
<jcol...@attila.stevens-tech.edu> wrote:

>John V. Whitehouse wrote:
>> 
>> : BTW what spells do you keep ready?
>> : My level 33 mage does the following
>> : f5 = Fireball
>> : f6 = Chain Lighting
>> : f7 = Gaurdian or Stone Curse
>> : f8 = Teleport
>> 
>> Level 27 mage:
>> f5 = stone curse
>> f6 = chain lightning
>> f7 = fireball
>> f8 = teleport
>> 
>> Pretty interesting, huh?
>
>L35 Mage
>Mana Shield
>Fireball
>Chain Lightning
>Lightning
>
>If something hits me real hard and I lose my mana shield, I quick use a
>full mana potion and F5-ready my mana shield. Fireball and Chain
>Lightning are obvious... I use regular lightning against single enemies
>like a soul burner if I can't get close. Otherwise I just use my sword
>(~70 damage, 190% to hit). I don't use stone curse much (yet) simply
>because I have found that it is only useful against single enemies,
>which I can usually hack away at with my sword.
>-- 
>     ___|___
>    <_______>   
>  (^) _   _ (^) Jeffrey M Colletti
>   | [_]-[_] |
>   |         |  jcol...@attila.stevens-tech.edu
>    \       /
>    /<.   .>\   http://attila.stevens-tech.edu/~jcollett/
>    \__/-\__/   Game MIDIs, 160+ links, SC3 FAQ
>      == ==

I use 	F5 teleport.
	F6 Chain Lightning
	F7 Stojne curse
	F8 Fireball
	
In addition I have one scroll of mana shield, one of apocalypse and
one of Golem in pos 678 on my belt If i get in trouble/surrounded and
mana shield falls a quick 6 7 8 F5 outahere combo works wonders since
apoc makes them pause and a golem will get there attention. Admittedly
I do have to reload my belt more but thats ok.
--
Silverlock			

Household Pests?  The SW-404 'SpitFire' APRL cleansing system
will remove them, we Guarantee IT!  Not responsible for damage
to persons or structures from use of this product.  
Dial 1-800-FRY-THEM for info and a home demonstration.
Re: Do you keep your items in any Hell level when killed?
#768
Author: SPG
Date: Thu, 20 Feb 1997 00:00
4 lines
640 bytes
This happened to me,  I was in the catacombs and I walked into my firewall.
 When I restarted I had all my gear and money.  I went back down and
cleared out everything and found my ear.
Re: Do you keep your items in any Hell level when killed?
#771
Author: Pascal Jolin
Date: Thu, 20 Feb 1997 00:00
33 lines
1798 bytes
There is no such thing as collateral damage TO THE CASTER.
So must have been the swing from that skeleton. 60 hp in Nightmare
is easily overcame by anything.

Pascal

Mark Asher <ma...@impacttech.com> wrote in article
<01bc1d6a$6d1a24a0$679edaa5@marka>...
> It happens every once in a while. Can't tell if it's a bug or a feature,
> but it's nice when it does happen. Normally, you drop stuff when killed
on
> any level but 16. 
> 
> Happened to me last night in an IPX game. I think I may have pkilled
myself
> if that's possible. I have a new character, a 23rd level sorcerer, and he
> fireballed a creature that was swinging at him. His health was full but
> mana shield was off. He has about 60 hit points and he died instantly. My
> guess is that the collateral damage from the fireball affected him. It
was
> just a damn nightmare level skeleton that hit him. 
> 
> Mark Asher
> 
> Silverlock <cro...@earthlink.net> wrote in article
> <3306095d...@news.earthlink.net>...
> > I was playing an IPX game today and got surrounded by Steel lords or
> > Blood Warriors, (big steel guys) and they killed me but when i
> > restarted in town (from level 13) to get my stuff I still had all of
> > it. I know this is suppossed to occur on level 16 but how about level
> > 13-15?
> 
Re: Do you keep your items in any Hell level when killed?
#729
Author: gd... Homer Simpson
Date: Fri, 21 Feb 1997 00:00
18 lines
1434 bytes
On Mon, 17 Feb 1997 05:50:24 GMT, cro...@earthlink.net (Silverlock)
wrote:

>>> I was playing an IPX game today and got surrounded by Steel lords or
>>> Blood Warriors, (big steel guys) and they killed me but when i
>>> restarted in town (from level 13) to get my stuff I still had all of
>>> it. I know this is suppossed to occur on level 16 but how about level
>>> 13-15?
> That sounds like what happened to me. I was surrounded by steel guys
>and trying to clear them and was using fireball, so maybe i pkilled
>myself too.  Hmmmmm?  if true that could usefull info especially when
>attacked en masse right by the stairs.

Died on lvl 13 or 14 nightmare today.  When resurrected, I still had
all equipped items.  Later I noticed I also had my own ear in my
inventory--must've picked it up sometime.  So I guess I was pkilled by
accident (friendly fire) rather than killed by monsters.
Re: Do you keep your items in any Hell level when killed?
#734
Author: Dave Lipinski
Date: Fri, 21 Feb 1997 00:00
61 lines
2486 bytes
B Daniel Parks wrote:
> 
> Dave Lipinski <*Dlip...@us.oracle.com> wrote in article
> <330B54...@us.oracle.com>...
> > Hmmmm,
> >
> > I like that thoery, I had that happen to me last night and I was firing
> > fireballs too, but I didn't find an ear there??????
> >
> > Mark Asher wrote:
> > >
> > > It happens every once in a while. Can't tell if it's a bug or a
> feature,
> > > but it's nice when it does happen. Normally, you drop stuff when killed
> on
> > > any level but 16.
> > >
> > > Happened to me last night in an IPX game. I think I may have pkilled
> myself
> > > if that's possible. I have a new character, a 23rd level sorcerer, and
> he
> > > fireballed a creature that was swinging at him. His health was full but
> > > mana shield was off. He has about 60 hit points and he died instantly.
> My
> > > guess is that the collateral damage from the fireball affected him. It
> was
> > > just a damn nightmare level skeleton that hit him.
> > >
> > > Mark Asher
> 
> From what we can tell:
> 
>         You get to keep all your stuff when:
> 
>                 1) You die on level 16
>                 2) You die from yourself (collateral damage)
> 
>         One guy I know if he runs out of life, before he dies, casts a firewall,
> and stands in it.  (suicide, to keep his stuff.)  Seems to work for him...


I'd like to think I could do that but the only time I ever die is
  
    1. Surrounded by monters, getting hit, can't get any spell off.

    2. Take a whopper hit that knocks me below my mana shield, with only 
94 hps its usally over the next hit. 

    3. Townkilling low life scum. 

In all these situation I couldn't ready a suicide spell in time.  

BTW what spells do you keep ready?

My level 33 mage does the following

f5 = Fireball
f6 = Chain Lighting
f7 = Gaurdian or Stone Curse
f8 = Teleport
Re: Do you keep your items in any Hell level when killed?
#735
Author: all... Allen
Date: Fri, 21 Feb 1997 00:00
17 lines
1019 bytes
>BTW what spells do you keep ready?
>
>My level 33 mage does the following
>
>f5 = Fireball
>f6 = Chain Lighting
>f7 = Gaurdian or Stone Curse
>f8 = Teleport

Great minds think alike!  I'm a level 32 sorcerer and I use the exact same
spells in my Fkeys, same locations.. wow, whoda thought.

I recently got the townkill cheat for the sole purpose of being able to
teleport around town.  Makes those visits to the witch alot quicker.

Later ya'll...
Re: Do you keep your items in any Hell level when killed?
#737
Author: va... John V. Whitehouse
Date: Fri, 21 Feb 1997 00:00
15 lines
924 bytes
: BTW what spells do you keep ready?
: My level 33 mage does the following
: f5 = Fireball
: f6 = Chain Lighting
: f7 = Gaurdian or Stone Curse
: f8 = Teleport

Level 27 mage:
f5 = stone curse
f6 = chain lightning
f7 = fireball
f8 = teleport

Pretty interesting, huh?
Re: Do you keep your items in any Hell level when killed?
#738
Author: Bob Zajac
Date: Fri, 21 Feb 1997 00:00
25 lines
1197 bytes
> 
> : BTW what spells do you keep ready?
> : My level 33 mage does the following
> : f5 = Fireball
> : f6 = Chain Lighting
> : f7 = Gaurdian or Stone Curse
> : f8 = Teleport
> 
> Level 27 mage:
> f5 = stone curse
> f6 = chain lightning
> f7 = fireball
> f8 = teleport
> 
> Pretty interesting, huh?

I think the trend continues downward.
Level 15 mage:
f5 = heal
f6 = lightning (still waiting for chain!)
f7 = firebolt (same for fireball)
f8 = phasing

Zmon - 1st time mage and loving it!
Re: Do you keep your items in any Hell level when killed?
#736
Author: ban... D.D. Johnston
Date: Sat, 22 Feb 1997 00:00
18 lines
995 bytes
On 21 Feb 1997 13:27:48 -0600, all...@Starbase.NeoSoft.COM (Allen)
wrote:

<clip>
>
>I recently got the townkill cheat for the sole purpose of being able to
>teleport around town.  Makes those visits to the witch alot quicker.
>
>Later ya'll...


I too am sick and tired of crossing that bridge. I am playing a Mage
and most of my business is with the witch. Mind telling me where you
found the townkill cheat?


ddj
Re: Do you keep your items in any Hell level when killed?
#739
Author: gd... Homer Simpson
Date: Sat, 22 Feb 1997 00:00
34 lines
1320 bytes
On Fri, 21 Feb 1997 11:40:34 -0700, Bob Zajac
<zaja...@maroon.tc.umn.edu> wrote:

>> 
>> : BTW what spells do you keep ready?
>> : My level 33 mage does the following
>> : f5 = Fireball
>> : f6 = Chain Lighting
>> : f7 = Gaurdian or Stone Curse
>> : f8 = Teleport
>> 
>> Level 27 mage:
>> f5 = stone curse
>> f6 = chain lightning
>> f7 = fireball
>> f8 = teleport
>> 
>> Pretty interesting, huh?
>
>I think the trend continues downward.
>Level 15 mage:
>f5 = heal
>f6 = lightning (still waiting for chain!)
>f7 = firebolt (same for fireball)
>f8 = phasing

lvl 28 warrior
f5 = fireball
f6 = chain lightning
f7 = stone curse
f8 = heal

:>
Re: Do you keep your items in any Hell level when killed?
#740
Author: Ashley Dunn
Date: Sat, 22 Feb 1997 00:00
51 lines
1805 bytes
I have a 38 level mage:

f5 - appocalypse staff (for total emergencies)
f6 - fireball
f7 - chain lightning
f8 - teleport

when i play with a strong warrior, i sometimes take out chain lightning
(too easy to kill another player) and replace with stone curse or heal
other.


Homer Simpson <gd...@hotmail.com> wrote in article
<3315375e...@news.pathcom.com>...
> On Fri, 21 Feb 1997 11:40:34 -0700, Bob Zajac
> <zaja...@maroon.tc.umn.edu> wrote:
> 
> >> 
> >> : BTW what spells do you keep ready?
> >> : My level 33 mage does the following
> >> : f5 = Fireball
> >> : f6 = Chain Lighting
> >> : f7 = Gaurdian or Stone Curse
> >> : f8 = Teleport
> >> 
> >> Level 27 mage:
> >> f5 = stone curse
> >> f6 = chain lightning
> >> f7 = fireball
> >> f8 = teleport
> >> 
> >> Pretty interesting, huh?
> >
> >I think the trend continues downward.
> >Level 15 mage:
> >f5 = heal
> >f6 = lightning (still waiting for chain!)
> >f7 = firebolt (same for fireball)
> >f8 = phasing
> 
> lvl 28 warrior
> f5 = fireball
> f6 = chain lightning
> f7 = stone curse
> f8 = heal
> 
> :>
> 
> 
> 
Re: Do you keep your items in any Hell level when killed?
#759
Author: Jeffrey M Colletti
Date: Sat, 22 Feb 1997 00:00
41 lines
1824 bytes
John V. Whitehouse wrote:
> 
> : BTW what spells do you keep ready?
> : My level 33 mage does the following
> : f5 = Fireball
> : f6 = Chain Lighting
> : f7 = Gaurdian or Stone Curse
> : f8 = Teleport
> 
> Level 27 mage:
> f5 = stone curse
> f6 = chain lightning
> f7 = fireball
> f8 = teleport
> 
> Pretty interesting, huh?

L35 Mage
Mana Shield
Fireball
Chain Lightning
Lightning

If something hits me real hard and I lose my mana shield, I quick use a
full mana potion and F5-ready my mana shield. Fireball and Chain
Lightning are obvious... I use regular lightning against single enemies
like a soul burner if I can't get close. Otherwise I just use my sword
(~70 damage, 190% to hit). I don't use stone curse much (yet) simply
because I have found that it is only useful against single enemies,
which I can usually hack away at with my sword.
-- 
     ___|___
    <_______>   
  (^) _   _ (^) Jeffrey M Colletti
   | [_]-[_] |
   |         |  jcol...@attila.stevens-tech.edu
    \       /
    /<.   .>\   http://attila.stevens-tech.edu/~jcollett/
    \__/-\__/   Game MIDIs, 160+ links, SC3 FAQ
      == ==
Re: Do you keep your items in any Hell level when killed?
#763
Author: Pascal Jolin
Date: Sat, 22 Feb 1997 00:00
23 lines
1031 bytes
> : BTW what spells do you keep ready?
> : My level 33 mage does the following
> : f5 = Fireball
> : f6 = Chain Lighting
> : f7 = Gaurdian or Stone Curse
> : f8 = Teleport
> 
> Level 27 mage:
> f5 = stone curse
> f6 = chain lightning
> f7 = fireball
> f8 = teleport
> 
Level 39 Mage:
F5 - Fireball
F6 - Chain Lightning
F7 - Teleport
F8 - Stone Curse

Guess we've got unanimity here...

Crazy Cow
Re: Do you keep your items in any Hell level when killed?
#773
Author: Ryan
Date: Sat, 22 Feb 1997 00:00
26 lines
1595 bytes
If you are surrounded there is no place for your stuff to fall!  So, you
get to keep it all... consider yourself lucky...

Randall Lekan <rle...@netbox.com> wrote in article
<330AC5...@netbox.com>...
> Silverlock wrote:
> > 
> > I was playing an IPX game today and got surrounded by Steel lords or
> > Blood Warriors, (big steel guys) and they killed me but when i
> > restarted in town (from level 13) to get my stuff I still had all of
> > it. I know this is suppossed to occur on level 16 but how about level
> > 13-15?
> > --
> > Silverlock
> > 
> I have kept my stuff on levels other than 16 and even in Nightmare
> diff.  Not sure what the what the criteria, but at one point I thought
> it was the speed you entered restart-in-town.  Quit trying when I hit
> new-game by mistake.... boy it really sucks to loose everything.  What I
> would give for a confirmation "Are you sure you want to leave 35K gold
> and 10 great items on when you leave Mr 37 lvl sorc?  It will take you
> weeks to get all the stuff back....naw well just go anyway....bye"  Not
> to mention the cost of a new monitor when I put my fist thru it....(just
> kidding).
> 
Re: Do you keep your items in any Hell level when killed?
#741
Author: James Chiu
Date: Sun, 23 Feb 1997 00:00
44 lines
1639 bytes


Homer Simpson <gd...@hotmail.com> wrote in article
<3315375e...@news.pathcom.com>...
> On Fri, 21 Feb 1997 11:40:34 -0700, Bob Zajac
> <zaja...@maroon.tc.umn.edu> wrote:
> 
> >> 
> >> : BTW what spells do you keep ready?
> >> : My level 33 mage does the following
> >> : f5 = Fireball
> >> : f6 = Chain Lighting
> >> : f7 = Gaurdian or Stone Curse
> >> : f8 = Teleport
> >> 
> >> Level 27 mage:
> >> f5 = stone curse
> >> f6 = chain lightning
> >> f7 = fireball
> >> f8 = teleport
> >> 
> >> Pretty interesting, huh?
> >
> >I think the trend continues downward.
> >Level 15 mage:
> >f5 = heal
> >f6 = lightning (still waiting for chain!)
> >f7 = firebolt (same for fireball)
> >f8 = phasing
> 
> lvl 28 warrior
> f5 = fireball
> f6 = chain lightning
> f7 = stone curse
> f8 = heal
> 

My lv 33 warrior
f5=heal
f6=guardian
f7=stone curse
f8=fire wall
Best when used with a sword of vampires.
spells and hotkeys
#742
Author: Dan Hook
Date: Sun, 23 Feb 1997 00:00
27 lines
1161 bytes
> My lv 33 warrior
> f5=heal
> f6=guardian
> f7=stone curse
> f8=fire wall
> Best when used with a sword of vampires.

When I play alone I use this

f5 apocalypse (10 charges, not 255)
f6 fireball
f7 chain lightning
f8 teleport

When I play with others

f5 teleport
f6 fireball 
f7 lightning ( don't want to toast my team mates!)
f8 stone curse

There are other variations.  I'm still working on a good combo for
hell-hell.

Kilgar
 
Re: [Diablo] missing spells...
#746
Author: cro... Silverlock
Date: Sun, 23 Feb 1997 00:00
36 lines
2042 bytes
On Thu, 27 Feb 1997 15:28:06 GMT, br...@gulfpak.com (Brian Hall)
wrote:

>I have found one spell on the fourth page:  Bone spirit.  It's
>expensive, but when you hit with it, it takes 1/3 of the target's hit
>points. Would be nice to know whether it takes 1/3 of the max hp of
>the monster each time (so that 3 hits would kill) or whether it takes
>1/3 of remaining hit points each time (assuming no minimum amount of
>damage, you'd never be able to *kill* anything with this spell).
>
>Brian Hall
>bh...@misnet.com
>
>On Tue, 25 Feb 1997 09:41:48 -0500, Le Felin <com...@dmi.usherb.ca>
>wrote:
>
>>what is the first spell of the second page?...and what are the spells
>>of the fourth page?...
>>
>>	Salfir Wornat,Sorcerer level 32
>
>
>Brian Hall
>bh...@misnet.com
>"Of course, E=mc^2 may be a purely local phenomena." - Einstein

1/3 of whatever is left so you get diminishing returns for using it
more than once per monster.
--
Silverlock			

Household Pests?  The SW-404 'SpitFire' APRL cleansing system
will remove them, we Guarantee IT!  Not responsible for damage
to persons or structures from use of this product.  
Dial 1-800-FRY-THEM for info and a home demonstration.
Re: Do you keep your items in any Hell level when killed?
#774
Author: cali... WilyKit Benjamin Black
Date: Sun, 23 Feb 1997 00:00
15 lines
1088 bytes
"Ryan" <rtr...@purdue.edu> wrote:

: If you are surrounded there is no place for your stuff to fall!  So, you
: get to keep it all... consider yourself lucky...

Also, the more gold you have when you die, the better.  When you die,
you drop half of your gold.  If you have a lot of gold, the less
spaces there are for other things to fall, and you keep more stuff.

___________________________                                  
Z o m b i e C h i l d r e n
WilyKit    (Benjamin Black)
e-mail: cali...@cloud9.net
http://cloud9.net/~caligula
Re: spells and hotkeys
#743
Author: Greg Kemmetmueller
Date: Mon, 24 Feb 1997 00:00
23 lines
1332 bytes
> > My lv 33 warrior
> > f5=heal
> > f6=guardian
> > f7=stone curse
> > f8=fire wall
> > Best when used with a sword of vampires.
> 
> f5 apocalypse (10 charges, not 255)
> f6 fireball
> f7 chain lightning
> f8 teleport

Level 41 Wizard with AC 76.  :)
all spells level 20.

f5 Fireball
f6 Stone Curse or Guardian if there are those @#$%(& Hiddens on the board
f7 Chain Lightning
f8 Teleport or Golem if there's anything that's resist all

If surrounded:  Keep casting and hope that something fires and kills some
of them.  Usually goes through 4 or 5 full mana pots.
Re: Do you keep your items in any Hell level when killed?
#761
Author: Greg Kemmetmueller
Date: Mon, 24 Feb 1997 00:00
9 lines
1150 bytes
> Lightning are obvious... I use regular lightning against single enemies
> like a soul burner if I can't get close. Otherwise I just use my sword
> (~70 damage, 190% to hit). I don't use stone curse much (yet) simply
> because I have found that it is only useful against single enemies,
> which I can usually hack away at with my sword.

Learn to love stone curse.  It's the only spell (besides golem) that will
hit soul burners or obsidian lords in hell difficulty.
Re: Do you keep your items in any Hell level when killed?
#769
Author: Nosferatu
Date: Mon, 24 Feb 1997 00:00
14 lines
958 bytes


SPG <sga...@fs.com> wrote in article <01bc1f3a$3c6ef480$577008ce@SPG>...
> This happened to me,  I was in the catacombs and I walked into my
firewall.
>  When I restarted I had all my gear and money.  I went back down and
> cleared out everything and found my ear.
> 
> 
heh, the infamous self-PK! basically according to the computer/game
  you were PK'ed , albiet from a really dumb PK. hence all you dropped was
your gold and your ear.
/Nosferatu
Re: Do you keep your items in any Hell level when killed?
#775
Author: Greg Kemmetmueller
Date: Mon, 24 Feb 1997 00:00
12 lines
1113 bytes
> : If you are surrounded there is no place for your stuff to fall!  So,
you
> : get to keep it all... consider yourself lucky...
> 
> Also, the more gold you have when you die, the better.  When you die,
> you drop half of your gold.  If you have a lot of gold, the less
> spaces there are for other things to fall, and you keep more stuff.

Not necessarily.  It's just a more spectacular show.  I had 150k once, a
quarter of the screen was filled with monsters, and when I died, some of my
stuff flew past the bottom of the screen.  :)
Re: Do you keep your items in any Hell level when killed?
#776
Author: Gerrit Kirkwood
Date: Mon, 24 Feb 1997 00:00
18 lines
1448 bytes
Greg Kemmetmueller wrote:
> 
> > : If you are surrounded there is no place for your stuff to fall!  So,
> you
> > : get to keep it all... consider yourself lucky...
> >
> > Also, the more gold you have when you die, the better.  When you die,
> > you drop half of your gold.  If you have a lot of gold, the less
> > spaces there are for other things to fall, and you keep more stuff.
> 
> Not necessarily.  It's just a more spectacular show.  I had 150k once, a
> quarter of the screen was filled with monsters, and when I died, some of my
> stuff flew past the bottom of the screen.  :)

I've also seen stuff fall on the far side of walls.  I think you still
drop everything, it just falls in farther locations, making it even more
difficult to get everything back.
[Diablo] missing spells...
#744
Author: Le Felin
Date: Tue, 25 Feb 1997 00:00
5 lines
974 bytes
what is the first spell of the second page?...and what are the spells
of the fourth page?...

	Salfir Wornat,Sorcerer level 32
Re: Do you keep your items in any Hell level when killed?
#758
Author: akc...
Date: Tue, 25 Feb 1997 00:00
62 lines
2137 bytes
                        
>> >> : BTW what spells do you keep ready?
>> >> : My level 33 mage does the following
>> >> : f5 = Fireball
>> >> : f6 = Chain Lighting
>> >> : f7 = Gaurdian or Stone Curse
>> >> : f8 = Teleport
>> >> 
>> >> Level 27 mage:
>> >> f5 = stone curse
>> >> f6 = chain lightning
>> >> f7 = fireball
>> >> f8 = teleport
>> >> 
>> >> Pretty interesting, huh?
>> >
>> >I think the trend continues downward.
>> >Level 15 mage:
>> >f5 = heal
>> >f6 = lightning (still waiting for chain!)
>> >f7 = firebolt (same for fireball)
>> >f8 = phasing
>> 
>> lvl 28 warrior
>> f5 = fireball
>> f6 = chain lightning
>> f7 = stone curse
>> f8 = heal
>> 

>My lv 33 warrior
>f5=heal
>f6=guardian
>f7=stone curse
>f8=fire wall
>Best when used with a sword of vampires.

My lvl 35 Warrior (Cobra):

F5=Heal or Teleport
F6=Fireball, Lightning, Stone Curse, or Guardian
F7=Chain Lightning
F8=FireWall

My lvl 18 Mage (Masada):

F5=Nova or Apocalypse Staff (stone curse if I have no charges left)
F6=Guardian
F7=Chain Lightning
F8=Fireball or Teleport (when I get it <g>)

They're all pretty variable though.  The only one I really almost
never change is the F7 chain lightning.  The only time I change that
one is when just about everything on the current level is lightning
resistant or immune.

Cobra/Masada



*** You're only young once, but you can stay immature forever ***
Re: Do you keep your items in any Hell level when killed?
#762
Author: Desslock
Date: Tue, 25 Feb 1997 00:00
16 lines
1324 bytes
Greg Kemmetmueller wrote:
> 
> > Lightning are obvious... I use regular lightning against single enemies
> > like a soul burner if I can't get close. Otherwise I just use my sword
> > (~70 damage, 190% to hit). I don't use stone curse much (yet) simply
> > because I have found that it is only useful against single enemies,
> > which I can usually hack away at with my sword.
> 
> Learn to love stone curse.  It's the only spell (besides golem) that will
> hit soul burners or obsidian lords in hell difficulty.

-- 
And besides apocalypse.

Desslock
Re: Do you keep your items in any Hell level when killed?
#770
Author: SPG
Date: Tue, 25 Feb 1997 00:00
2 lines
561 bytes
Yep, except i did not loose any gold.
Re: [Diablo] missing spells...
#745
Author: br... Brian Hall
Date: Thu, 27 Feb 1997 00:00
23 lines
1567 bytes
I have found one spell on the fourth page:  Bone spirit.  It's
expensive, but when you hit with it, it takes 1/3 of the target's hit
points. Would be nice to know whether it takes 1/3 of the max hp of
the monster each time (so that 3 hits would kill) or whether it takes
1/3 of remaining hit points each time (assuming no minimum amount of
damage, you'd never be able to *kill* anything with this spell).

Brian Hall
bh...@misnet.com

On Tue, 25 Feb 1997 09:41:48 -0500, Le Felin <com...@dmi.usherb.ca>
wrote:

>what is the first spell of the second page?...and what are the spells
>of the fourth page?...
>
>	Salfir Wornat,Sorcerer level 32


Brian Hall
bh...@misnet.com
"Of course, E=mc^2 may be a purely local phenomena." - Einstein
Re: [Diablo] missing spells...
#747
Author: SPG
Date: Thu, 27 Feb 1997 00:00
7 lines
1108 bytes
Spells on the 4th page of your spell book, That I have found,  
1. Bone Spirit as Brian Hall mentioned (I believe it takes 1/3 of hp left
as i hit a creature         three times with it and did not kill it.
2. Teleportation
3. Blood Star (its the stuff the witch women with wings throw at you down
in the caves     on lvl 12.
Re: [Diablo] missing spells...
#748
Author: Paul Carmen
Date: Thu, 27 Feb 1997 00:00
14 lines
1414 bytes
"SPG" <sga...@fs.com> wrote:

>Spells on the 4th page of your spell book, That I have found,  
>1. Bone Spirit as Brian Hall mentioned (I believe it takes 1/3 of hp left
>as i hit a creature         three times with it and did not kill it.

Well as you prolly know you can take 1/3 of anything forever. I guess
its just for weakening monters, it can't really kill anything.
>2. Teleportation
>3. Blood Star (its the stuff the witch women with wings throw at you down
>in the caves     on lvl 12.

Is that what that is? I have yet to get that one, someday..
Re: [Diablo] missing spells...
#749
Author: Desslock
Date: Thu, 27 Feb 1997 00:00
33 lines
1809 bytes
Paul Carmen wrote:
> 
> "SPG" <sga...@fs.com> wrote:
> 
> >Spells on the 4th page of your spell book, That I have found,
> >1. Bone Spirit as Brian Hall mentioned (I believe it takes 1/3 of hp left
> >as i hit a creature         three times with it and did not kill it.
> 
> Well as you prolly know you can take 1/3 of anything forever. I guess
> its just for weakening monters, it can't really kill anything.
> >2. Teleportation
> >3. Blood Star (its the stuff the witch women with wings throw at you down
> >in the caves     on lvl 12.
> 
> Is that what that is? I have yet to get that one, someday..

The fourth level spells are as follows:

Nova
golem
teleport
apocalypse
bone spirit
blood star
x

You cannot obtain a book of apocalypse or nova, but you can tell their
respective positions in your spellbook by equiping staves which allow
you to cast those spells.

Desslock
--
Re: [Diablo] missing spells...
#778
Author: Jason Merrill
Date: Thu, 27 Feb 1997 00:00
13 lines
981 bytes
>>>>> Brian Hall <br...@gulfpak.com> writes:

> I have found one spell on the fourth page:  Bone spirit.  It's
> expensive, but when you hit with it, it takes 1/3 of the target's hit
> points. Would be nice to know whether it takes 1/3 of the max hp of
> the monster each time (so that 3 hits would kill) or whether it takes
> 1/3 of remaining hit points each time (assuming no minimum amount of
> damage, you'd never be able to *kill* anything with this spell).

The latter.  They should have named the spell after Zeno's Paradox.

Jason
Re: [Diablo] missing spells...
#757
Author: kage... Kagetora
Date: Sat, 01 Mar 1997 00:00
24 lines
2023 bytes
In article <33171f29...@news.pcnet.com>, *pcarmen@*pcnet.com (Paul Carmen) wrote:
>"SPG" <sga...@fs.com> wrote:
>
>>Spells on the 4th page of your spell book, That I have found,  
>>1. Bone Spirit as Brian Hall mentioned (I believe it takes 1/3 of hp left
>>as i hit a creature         three times with it and did not kill it.
>
>Well as you prolly know you can take 1/3 of anything forever. I guess
>its just for weakening monters, it can't really kill anything.
>>2. Teleportation
>>3. Blood Star (its the stuff the witch women with wings throw at you down
>>in the caves     on lvl 12.
>
>Is that what that is? I have yet to get that one, someday..

You can occasionally get a book from Adria (sp?).  Kinda looks like a proton 
torpedo from Star Trek.  And fireballs do more damage comparably, though Blood 
Stars do magic damage.  Also, I think the damage done is related to how much 
"Magic" stat you have, but I'm not certain.

 "Power is in tearing human minds to     |       Jon Hickman      
 pieces and putting them together again  | Oni Dragon -=={UDIC}==-
 in forms of our own choosing." - _1984_ |   Kage...@pernet.net
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