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Article #771Re: Do you keep your items in any Hell level when killed?
From: Pascal Jolin
Date: Thu, 20 Feb 1997 00:00
Date: Thu, 20 Feb 1997 00:00
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1798 bytes
There is no such thing as collateral damage TO THE CASTER. So must have been the swing from that skeleton. 60 hp in Nightmare is easily overcame by anything. Pascal Mark Asher <ma...@impacttech.com> wrote in article <01bc1d6a$6d1a24a0$679edaa5@marka>... > It happens every once in a while. Can't tell if it's a bug or a feature, > but it's nice when it does happen. Normally, you drop stuff when killed on > any level but 16. > > Happened to me last night in an IPX game. I think I may have pkilled myself > if that's possible. I have a new character, a 23rd level sorcerer, and he > fireballed a creature that was swinging at him. His health was full but > mana shield was off. He has about 60 hit points and he died instantly. My > guess is that the collateral damage from the fireball affected him. It was > just a damn nightmare level skeleton that hit him. > > Mark Asher > > Silverlock <cro...@earthlink.net> wrote in article > <3306095d...@news.earthlink.net>... > > I was playing an IPX game today and got surrounded by Steel lords or > > Blood Warriors, (big steel guys) and they killed me but when i > > restarted in town (from level 13) to get my stuff I still had all of > > it. I know this is suppossed to occur on level 16 but how about level > > 13-15? >
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From: "Pascal Jolin" <pjo...@tandem.ca> Subject: Re: Do you keep your items in any Hell level when killed? Date: 1997/02/20 Message-ID: <5ei9cm$a5r@nr1.ottawa.istar.net> X-Deja-AN: 220215624 References: <3306095d.10699205@news.earthlink.net> <01bc1d6a$6d1a24a0$679edaa5@marka> Organization: TANDEM Network Business Center, Inc. Newsgroups: alt.games.diablo,comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit