Thread View: alt.games.command.and.conquer
11 messages
11 total messages
Started by Gustav Olofsson
Wed, 29 Oct 2003 13:24
Generals/ZH balance discussion
Author: Gustav Olofsson
Date: Wed, 29 Oct 2003 13:24
Date: Wed, 29 Oct 2003 13:24
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Hi, First of all I just want to say that I don't play online at all. But I do play offline a lot, and vs my friends occasionally. I also enjoy watching replays and it seems like GLA is by far the most powerful faction in Generals/ZH. When I play vs the computer GLA also gives me the best opposition. Why? As I see it, GLA's units are too cheap compared to their effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord tank with 1200$ gatling gun upgrade, too keep this overlord alive you need either a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. GLA neither has or need support units like the ECM tank or aircraft/helicopters, which saves them a lot of money to be spent on even more fighting vehicles. It seems like GLA can survive by solely using three kinds of units in great numbers: scorpions, quad cannons and rocket buggies. These units provide you with everything you need to a low cost. Two of these units doesn't even require the palace. I don't think this is fair, and I thought it was China that were supposed to defeat its enemies by overwhelming numbers. Okay, somehting has to be done - that is obvious. But what? Some of my first thoughts were adjumustments in cost and production times for GLA. However, I think that GLA's units are supposed to be cheap, so this sure is a tricky question. Maybe a large part of the problem lies with the other two factions? The Battlemaster really needs some help, it's not a good tank right now, I think it should cost 700$ and be produced faster with slightly increased armor protection. That would probably help a lot. As for the quad cannon, that vehicle must be made less effective vs buildings, and that gun and the whole vehicle itself should turn around much more slowly. The scorpion rocket upgrade is very effective and it must cost more money and time to buy it. I have more ideas, but this has become a little too much text already. I'm looking forward to your feedback.
Re: Generals/ZH balance discussion
Author: Philip Bierdz
Date: Thu, 30 Oct 2003 05:28
Date: Thu, 30 Oct 2003 05:28
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Well, I play GLA all the time against a friend of mine and he waste's me constantly. From my earlier thread: He has his 7-8 heavy tanks with lasers and drones in the front and then has several of those cruise missles behind them. I can't shoot out his tanks in head-to-head because as soon as I'm in range duking it out, his cruise missiles are crushing me. I shoot the mobile scuds, but his tank lasers blow them out of they sky before they land. I have no chance really unless I get an angry mob in there up close before they get whacked by the cruise missiles. If I use overwhelming numbers, they just get slaughtered in bunches. Do you create several groups and come in from different directions? I can't seem to break through his firepower. I've had 20 scorpion tanks with the rockets take on his 5 with 5 cruse missles behind them. I lost every tank and only took out 2 of his. Not a winning ratio. Do the quad cannons shoot out the cruise missles? How do I stop those -- they are trashing me. -- PHILIP BIERDZ "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message news:RbPnb.35443$dP1.116327@newsc.telia.net... > Hi, > First of all I just want to say that I don't play online at all. But I do > play offline a lot, and vs my friends occasionally. I also enjoy watching > replays and it seems like GLA is by far the most powerful faction in > Generals/ZH. When I play vs the computer GLA also gives me the best > opposition. Why? As I see it, GLA's units are too cheap compared to their > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord tank > with 1200$ gatling gun upgrade, too keep this overlord alive you need either > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. > > GLA neither has or need support units like the ECM tank or > aircraft/helicopters, which saves them a lot of money to be spent on even > more fighting vehicles. It seems like GLA can survive by solely using three > kinds of units in great numbers: scorpions, quad cannons and rocket buggies. > These units provide you with everything you need to a low cost. Two of these > units doesn't even require the palace. I don't think this is fair, and I > thought it was China that were supposed to defeat its enemies by > overwhelming numbers. > > Okay, somehting has to be done - that is obvious. But what? Some of my first > thoughts were adjumustments in cost and production times for GLA. However, I > think that GLA's units are supposed to be cheap, so this sure is a tricky > question. Maybe a large part of the problem lies with the other two > factions? The Battlemaster really needs some help, it's not a good tank > right now, I think it should cost 700$ and be produced faster with slightly > increased armor protection. That would probably help a lot. As for the quad > cannon, that vehicle must be made less effective vs buildings, and that gun > and the whole vehicle itself should turn around much more slowly. The > scorpion rocket upgrade is very effective and it must cost more money and > time to buy it. > > I have more ideas, but this has become a little too much text already. I'm > looking forward to your feedback. > >
Re: Generals/ZH balance discussion
Author: Tod
Date: Thu, 30 Oct 2003 05:56
Date: Thu, 30 Oct 2003 05:56
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Put the Green toxic stuff in front of the enemy tanks. At least that will slow him down. "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message news:RbPnb.35443$dP1.116327@newsc.telia.net... > Hi, > First of all I just want to say that I don't play online at all. But I do > play offline a lot, and vs my friends occasionally. I also enjoy watching > replays and it seems like GLA is by far the most powerful faction in > Generals/ZH. When I play vs the computer GLA also gives me the best > opposition. Why? As I see it, GLA's units are too cheap compared to their > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord tank > with 1200$ gatling gun upgrade, too keep this overlord alive you need either > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. > > GLA neither has or need support units like the ECM tank or > aircraft/helicopters, which saves them a lot of money to be spent on even > more fighting vehicles. It seems like GLA can survive by solely using three > kinds of units in great numbers: scorpions, quad cannons and rocket buggies. > These units provide you with everything you need to a low cost. Two of these > units doesn't even require the palace. I don't think this is fair, and I > thought it was China that were supposed to defeat its enemies by > overwhelming numbers. > > Okay, somehting has to be done - that is obvious. But what? Some of my first > thoughts were adjumustments in cost and production times for GLA. However, I > think that GLA's units are supposed to be cheap, so this sure is a tricky > question. Maybe a large part of the problem lies with the other two > factions? The Battlemaster really needs some help, it's not a good tank > right now, I think it should cost 700$ and be produced faster with slightly > increased armor protection. That would probably help a lot. As for the quad > cannon, that vehicle must be made less effective vs buildings, and that gun > and the whole vehicle itself should turn around much more slowly. The > scorpion rocket upgrade is very effective and it must cost more money and > time to buy it. > > I have more ideas, but this has become a little too much text already. I'm > looking forward to your feedback. > >
Re: Generals/ZH balance discussion
Author: The Ancient One
Date: Thu, 30 Oct 2003 23:00
Date: Thu, 30 Oct 2003 23:00
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"Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message news:Qj1ob.59802$Fm2.42707@attbi_s04... > Well, I play GLA all the time against a friend of mine and he waste's me > constantly. If the game is properly balanced it should be th player who wins, not the side he chooses. Can he beat you regardless of what side he plays as? From my earlier thread: > > He has his 7-8 heavy tanks with lasers and drones in the front and then has > several of those cruise missles behind them. I can't shoot out his tanks in > head-to-head because as soon as I'm in range duking it out, his cruise > missiles are crushing me. I shoot the mobile scuds, but his tank lasers > blow them out of they sky before they land. I have no chance really unless > I get an angry mob in there up close before they get whacked by the cruise > missiles. > > If I use overwhelming numbers, they just get slaughtered in bunches. Do you > create several groups and come in from different directions? I can't seem > to break through his firepower. I've had 20 scorpion tanks with the rockets > take on his 5 with 5 cruse missles behind them. I lost every tank and only > took out 2 of his. Not a winning ratio. Do the quad cannons shoot out the > cruise missles? How do I stop those -- they are trashing me. > > -- > PHILIP BIERDZ > "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message > news:RbPnb.35443$dP1.116327@newsc.telia.net... > > Hi, > > First of all I just want to say that I don't play online at all. But I do > > play offline a lot, and vs my friends occasionally. I also enjoy watching > > replays and it seems like GLA is by far the most powerful faction in > > Generals/ZH. When I play vs the computer GLA also gives me the best > > opposition. Why? As I see it, GLA's units are too cheap compared to their > > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord > tank > > with 1200$ gatling gun upgrade, too keep this overlord alive you need > either > > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. > > > > GLA neither has or need support units like the ECM tank or > > aircraft/helicopters, which saves them a lot of money to be spent on even > > more fighting vehicles. It seems like GLA can survive by solely using > three > > kinds of units in great numbers: scorpions, quad cannons and rocket > buggies. > > These units provide you with everything you need to a low cost. Two of > these > > units doesn't even require the palace. I don't think this is fair, and I > > thought it was China that were supposed to defeat its enemies by > > overwhelming numbers. > > > > Okay, somehting has to be done - that is obvious. But what? Some of my > first > > thoughts were adjumustments in cost and production times for GLA. However, > I > > think that GLA's units are supposed to be cheap, so this sure is a tricky > > question. Maybe a large part of the problem lies with the other two > > factions? The Battlemaster really needs some help, it's not a good tank > > right now, I think it should cost 700$ and be produced faster with > slightly > > increased armor protection. That would probably help a lot. As for the > quad > > cannon, that vehicle must be made less effective vs buildings, and that > gun > > and the whole vehicle itself should turn around much more slowly. The > > scorpion rocket upgrade is very effective and it must cost more money and > > time to buy it. > > > > I have more ideas, but this has become a little too much text already. I'm > > looking forward to your feedback. > > > > > >
Re: Generals/ZH balance discussion
Author: Philip Bierdz
Date: Sun, 02 Nov 2003 08:53
Date: Sun, 02 Nov 2003 08:53
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No, neither of us can win playing GLA vs USA. They key is the attack configuration that the USA uses that I have described below. The tanks take care of any missles (especially the mobile skud) and they are pretty good at holding their own against other tanks and infintry, plus they auto-repair. Then those cruise missle launchers lock onto anything nearby. They never miss and I have no anti-missle defence against them. If anyone knows how to defeat it, please let me know. I'm at a loss. -- PHILIP BIERDZ "The Ancient One" <onlytheone@thetopknows.com> wrote in message news:vq360b982t1u33@corp.supernews.com... > > "Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message > news:Qj1ob.59802$Fm2.42707@attbi_s04... > > Well, I play GLA all the time against a friend of mine and he waste's me > > constantly. > > If the game is properly balanced it should be th player who wins, not the > side he chooses. Can he beat you regardless of what side he plays as? > > From my earlier thread: > > > > He has his 7-8 heavy tanks with lasers and drones in the front and then > has > > several of those cruise missles behind them. I can't shoot out his tanks > in > > head-to-head because as soon as I'm in range duking it out, his cruise > > missiles are crushing me. I shoot the mobile scuds, but his tank lasers > > blow them out of they sky before they land. I have no chance really > unless > > I get an angry mob in there up close before they get whacked by the cruise > > missiles. > > > > If I use overwhelming numbers, they just get slaughtered in bunches. Do > you > > create several groups and come in from different directions? I can't seem > > to break through his firepower. I've had 20 scorpion tanks with the > rockets > > take on his 5 with 5 cruse missles behind them. I lost every tank and > only > > took out 2 of his. Not a winning ratio. Do the quad cannons shoot out > the > > cruise missles? How do I stop those -- they are trashing me. > > > > -- > > PHILIP BIERDZ > > "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message > > news:RbPnb.35443$dP1.116327@newsc.telia.net... > > > Hi, > > > First of all I just want to say that I don't play online at all. But I > do > > > play offline a lot, and vs my friends occasionally. I also enjoy > watching > > > replays and it seems like GLA is by far the most powerful faction in > > > Generals/ZH. When I play vs the computer GLA also gives me the best > > > opposition. Why? As I see it, GLA's units are too cheap compared to > their > > > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord > > tank > > > with 1200$ gatling gun upgrade, too keep this overlord alive you need > > either > > > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. > > > > > > GLA neither has or need support units like the ECM tank or > > > aircraft/helicopters, which saves them a lot of money to be spent on > even > > > more fighting vehicles. It seems like GLA can survive by solely using > > three > > > kinds of units in great numbers: scorpions, quad cannons and rocket > > buggies. > > > These units provide you with everything you need to a low cost. Two of > > these > > > units doesn't even require the palace. I don't think this is fair, and I > > > thought it was China that were supposed to defeat its enemies by > > > overwhelming numbers. > > > > > > Okay, somehting has to be done - that is obvious. But what? Some of my > > first > > > thoughts were adjumustments in cost and production times for GLA. > However, > > I > > > think that GLA's units are supposed to be cheap, so this sure is a > tricky > > > question. Maybe a large part of the problem lies with the other two > > > factions? The Battlemaster really needs some help, it's not a good tank > > > right now, I think it should cost 700$ and be produced faster with > > slightly > > > increased armor protection. That would probably help a lot. As for the > > quad > > > cannon, that vehicle must be made less effective vs buildings, and that > > gun > > > and the whole vehicle itself should turn around much more slowly. The > > > scorpion rocket upgrade is very effective and it must cost more money > and > > > time to buy it. > > > > > > I have more ideas, but this has become a little too much text already. > I'm > > > looking forward to your feedback. > > > > > > > > > > > >
Re: Generals/ZH balance discussion
Author: Philip Bierdz
Date: Sun, 02 Nov 2003 08:55
Date: Sun, 02 Nov 2003 08:55
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Well, that's at least a start. Has anyone else tried this USA vs GLA using the USA attack described? It's unbeatable as far as I can tell. -- PHILIP BIERDZ "Tod" <no_spam_me@comcast.net> wrote in message news:lK1ob.42831$mZ5.256590@attbi_s54... > Put the Green toxic stuff in front of the enemy tanks. > At least that will slow him down. > > "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message > news:RbPnb.35443$dP1.116327@newsc.telia.net... > > Hi, > > First of all I just want to say that I don't play online at all. But I do > > play offline a lot, and vs my friends occasionally. I also enjoy watching > > replays and it seems like GLA is by far the most powerful faction in > > Generals/ZH. When I play vs the computer GLA also gives me the best > > opposition. Why? As I see it, GLA's units are too cheap compared to their > > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord > tank > > with 1200$ gatling gun upgrade, too keep this overlord alive you need > either > > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. > > > > GLA neither has or need support units like the ECM tank or > > aircraft/helicopters, which saves them a lot of money to be spent on even > > more fighting vehicles. It seems like GLA can survive by solely using > three > > kinds of units in great numbers: scorpions, quad cannons and rocket > buggies. > > These units provide you with everything you need to a low cost. Two of > these > > units doesn't even require the palace. I don't think this is fair, and I > > thought it was China that were supposed to defeat its enemies by > > overwhelming numbers. > > > > Okay, somehting has to be done - that is obvious. But what? Some of my > first > > thoughts were adjumustments in cost and production times for GLA. However, > I > > think that GLA's units are supposed to be cheap, so this sure is a tricky > > question. Maybe a large part of the problem lies with the other two > > factions? The Battlemaster really needs some help, it's not a good tank > > right now, I think it should cost 700$ and be produced faster with > slightly > > increased armor protection. That would probably help a lot. As for the > quad > > cannon, that vehicle must be made less effective vs buildings, and that > gun > > and the whole vehicle itself should turn around much more slowly. The > > scorpion rocket upgrade is very effective and it must cost more money and > > time to buy it. > > > > I have more ideas, but this has become a little too much text already. I'm > > looking forward to your feedback. > > > > > >
Re: Generals/ZH balance discussion
Author: Margolis
Date: Sun, 02 Nov 2003 12:58
Date: Sun, 02 Nov 2003 12:58
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"Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message > No, neither of us can win playing GLA vs USA. sorry to say this, but I think you need to learn how to play ;o) I can easily beat the usa when playing gla. I play all 3 sides at different times, depending on what mood I am in. I actually find the gla to the be the most pain to beat, and one of the easiest to win with. just my 2รณ -- Margolis
Re: Generals/ZH balance discussion
Author: Dr.Seuss
Date: Sun, 02 Nov 2003 16:06
Date: Sun, 02 Nov 2003 16:06
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"Margolis" <someone@somewhere.net> wrote in message news:4c7pb.1891$Oo4.1765@newsread1.news.atl.earthlink.net... > "Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message > > No, neither of us can win playing GLA vs USA. > > > sorry to say this, but I think you need to learn how to play ;o) I can > easily beat the usa when playing gla. I play all 3 sides at different > times, depending on what mood I am in. I actually find the gla to the be > the most pain to beat, and one of the easiest to win with. > > just my 2รณ > > -- > Margolis > > > A support on this from me too, I find USA the easiest to defeat as well. Defence line of tunnels and stingers (staggered) with a "pop out" tunnel just behind, eject Rocket Men from the front tunnels to give the tanks and Tomahawks something to shoot at, scud launcher out of the rear tunnel and then buggies in from either side. A good tactic against the Tomahawks is the head on rush with buggies, past the tanks, behind the tomahawks and then up close and personal (the Tomahawks struggle to target you if you are too close to them). Buggies waste Tomahawks fast. A final word, always upgrade your buggies to Rocket Upgrade, they will fire a load more missiles which the lasers will not be able to knock all out, you also get a feeling of things going well when your boffin in the Black Market says "We have more buggy ammo now", nice ;-) Another cracking tactic is a Bomb Truck disguised as a drone or a spotter plane (select one of your opponents drones as the target to disguise as). Run the bomb truck straight at the tanks (make sure you have the explosive and anthrax upgraded for maximum mess). A second bomb truck straight after should mess up the remainder nicely. One of my favourite tactics on this especially with Stealth is to have a tunnel off to one side away from the "main" attack point, drop the bomb trucks out of there and also let the buggies out behind the attack force. Hit em from the rear works very nicely. While I think of it, a couple of terrorists on motorbikes straight past the tanks and detonate on the Tomahawks works well too, cost effective and give you a good return on cash spent v's cash cost of Tomahawks. Doc
Re: Generals/ZH balance discussion
Author: Philip Bierdz
Date: Tue, 04 Nov 2003 04:00
Date: Tue, 04 Nov 2003 04:00
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Okay -- now there's some good info!! Saying you need to "learn how to play" doesn't help much. It would be helpful if you provided some tactics like Doc here. That's the point of my posting -- I'm trying to learn how to play duh! So help me learn Margolis! I've been trying to get better with the buggies, but it seems like there is a lot to keep track of. I have been able to get around him with the buggies and had my sniper working him pretty good too (he spent a lot of energy trying to get the sniper). But still, once those Tomahawks are nasty with the lock-on. The tunnel idea is okay, but there will be no tunnel behind him because he trashes everything - he doesn't pass anything bye. Putting a tunnel to the side sounds interesting. I'll try that. It's that wall of tanks that kicks me all the time. There is no way to get a shot off at him. I'll just mass the buggies next time and do that nasty bomb truck thing too. That's a great idea using a drone as camo. I'm sure that will piss him off. What side masses of buggies should I use? Should I keep them in packs of 5 or 10 or go nuts and have 15-20 of them in one mob? Thanks again for the support! - Phil "Dr.Seuss" <dr.seuss@thecatinthehat99.freeserve.co.uk> wrote in message news:bo3a2u$9tr$1@news6.svr.pol.co.uk... > > "Margolis" <someone@somewhere.net> wrote in message > news:4c7pb.1891$Oo4.1765@newsread1.news.atl.earthlink.net... > > "Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message > > > No, neither of us can win playing GLA vs USA. > > > > > > sorry to say this, but I think you need to learn how to play ;o) I can > > easily beat the usa when playing gla. I play all 3 sides at different > > times, depending on what mood I am in. I actually find the gla to the be > > the most pain to beat, and one of the easiest to win with. > > > > just my 2รณ > > > > -- > > Margolis > > > > > > > > > > A support on this from me too, I find USA the easiest to defeat as well. > Defence line of tunnels and stingers (staggered) with a "pop out" tunnel > just behind, eject Rocket Men from the front tunnels to give the tanks and > Tomahawks something to shoot at, scud launcher out of the rear tunnel and > then buggies in from either side. A good tactic against the Tomahawks is the > head on rush with buggies, past the tanks, behind the tomahawks and then up > close and personal (the Tomahawks struggle to target you if you are too > close to them). Buggies waste Tomahawks fast. > > A final word, always upgrade your buggies to Rocket Upgrade, they will fire > a load more missiles which the lasers will not be able to knock all out, you > also get a feeling of things going well when your boffin in the Black Market > says "We have more buggy ammo now", nice ;-) > > Another cracking tactic is a Bomb Truck disguised as a drone or a spotter > plane (select one of your opponents drones as the target to disguise as). > Run the bomb truck straight at the tanks (make sure you have the explosive > and anthrax upgraded for maximum mess). A second bomb truck straight after > should mess up the remainder nicely. One of my favourite tactics on this > especially with Stealth is to have a tunnel off to one side away from the > "main" attack point, drop the bomb trucks out of there and also let the > buggies out behind the attack force. Hit em from the rear works very nicely. > > While I think of it, a couple of terrorists on motorbikes straight past the > tanks and detonate on the Tomahawks works well too, cost effective and give > you a good return on cash spent v's cash cost of Tomahawks. > > Doc > > > > > > >
Re: Generals/ZH balance discussion
Author: Margolis
Date: Tue, 04 Nov 2003 13:32
Date: Tue, 04 Nov 2003 13:32
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"Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message news:vvFpb.99332$HS4.833223@attbi_s01... > Okay -- now there's some good info!! Saying you need to "learn how to play" > doesn't help much. > > > - Phil > I hope you didn't take my comment as an insult. It was meant as a friendly joke. Notice the smiley face next to my comment? ;o) so there ;op if I can think of anything specific to help, I will post. -- Margolis
Re: Generals/ZH balance discussion
Author: Philip Bierdz
Date: Wed, 05 Nov 2003 03:53
Date: Wed, 05 Nov 2003 03:53
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Thanks Margolis. I found out what the problem was. We never updated to 1.6. With that update, the rocket buggies' rockes "track" their targets. They always used to miss if the target was moving. Huge difference in gameplay now. I just had 8 rocket buggies take on his force of 7 tanks and 3 tomahawk's. Normally I would loose this instantly. I came in from around the side pretty much like normal and took out the tomahawks. That left me with 4 buggies - 1 seriously damaged. But with that force, I was able to destroy his remaining tanks and had lost only the damaged buggies. He was quite pissed I must say! I also whomped on 5 Overlords with about 10 buggies. That was like cake! GLA is here to stay and I'm having fun now. Thanks to all! - Phil "Margolis" <someone@somewhere.net> wrote in message news:4UNpb.7589$Oo4.855@newsread1.news.atl.earthlink.net... > > "Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message > news:vvFpb.99332$HS4.833223@attbi_s01... > > Okay -- now there's some good info!! Saying you need to "learn how to > play" > > doesn't help much. > > > > > > - Phil > > > > I hope you didn't take my comment as an insult. It was meant as a friendly > joke. Notice the smiley face next to my comment? ;o) > > so there ;op > > if I can think of anything specific to help, I will post. > > -- > Margolis > >
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