Article View: alt.games.command.and.conquer
Article #26695Re: Generals/ZH balance discussion
From: Philip Bierdz
Date: Sun, 02 Nov 2003 08:55
Date: Sun, 02 Nov 2003 08:55
67 lines
3742 bytes
3742 bytes
Well, that's at least a start. Has anyone else tried this USA vs GLA using the USA attack described? It's unbeatable as far as I can tell. -- PHILIP BIERDZ "Tod" <no_spam_me@comcast.net> wrote in message news:lK1ob.42831$mZ5.256590@attbi_s54... > Put the Green toxic stuff in front of the enemy tanks. > At least that will slow him down. > > "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message > news:RbPnb.35443$dP1.116327@newsc.telia.net... > > Hi, > > First of all I just want to say that I don't play online at all. But I do > > play offline a lot, and vs my friends occasionally. I also enjoy watching > > replays and it seems like GLA is by far the most powerful faction in > > Generals/ZH. When I play vs the computer GLA also gives me the best > > opposition. Why? As I see it, GLA's units are too cheap compared to their > > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord > tank > > with 1200$ gatling gun upgrade, too keep this overlord alive you need > either > > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. > > > > GLA neither has or need support units like the ECM tank or > > aircraft/helicopters, which saves them a lot of money to be spent on even > > more fighting vehicles. It seems like GLA can survive by solely using > three > > kinds of units in great numbers: scorpions, quad cannons and rocket > buggies. > > These units provide you with everything you need to a low cost. Two of > these > > units doesn't even require the palace. I don't think this is fair, and I > > thought it was China that were supposed to defeat its enemies by > > overwhelming numbers. > > > > Okay, somehting has to be done - that is obvious. But what? Some of my > first > > thoughts were adjumustments in cost and production times for GLA. However, > I > > think that GLA's units are supposed to be cheap, so this sure is a tricky > > question. Maybe a large part of the problem lies with the other two > > factions? The Battlemaster really needs some help, it's not a good tank > > right now, I think it should cost 700$ and be produced faster with > slightly > > increased armor protection. That would probably help a lot. As for the > quad > > cannon, that vehicle must be made less effective vs buildings, and that > gun > > and the whole vehicle itself should turn around much more slowly. The > > scorpion rocket upgrade is very effective and it must cost more money and > > time to buy it. > > > > I have more ideas, but this has become a little too much text already. I'm > > looking forward to your feedback. > > > > > >
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Path: mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!small1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!wn14feed!worldnet.att.net!204.127.198.203!attbi_feed3!attbi_feed4!attbi.com!attbi_s52.POSTED!not-for-mail From: "Philip Bierdz" <bierdz@moraine.cc.il.us> Newsgroups: alt.games.command.and.conquer References: <RbPnb.35443$dP1.116327@newsc.telia.net> <lK1ob.42831$mZ5.256590@attbi_s54> Subject: Re: Generals/ZH balance discussion Lines: 69 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <HD3pb.64807$9E1.275187@attbi_s52> NNTP-Posting-Host: 12.251.168.58 X-Complaints-To: abuse@comcast.net X-Trace: attbi_s52 1067763303 12.251.168.58 (Sun, 02 Nov 2003 08:55:03 GMT) NNTP-Posting-Date: Sun, 02 Nov 2003 08:55:03 GMT Organization: Comcast Online Date: Sun, 02 Nov 2003 08:55:03 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit