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Article View: alt.games.command.and.conquer
Article #26695

Re: Generals/ZH balance discussion

#26695
From: Philip Bierdz
Date: Sun, 02 Nov 2003 08:55
67 lines
3742 bytes
Well, that's at least a start.  Has anyone else tried this USA vs GLA using
the USA attack described?  It's unbeatable as far as I can tell.

-- 
PHILIP BIERDZ
"Tod" <no_spam_me@comcast.net> wrote in message
news:lK1ob.42831$mZ5.256590@attbi_s54...
> Put the Green toxic stuff in front of the enemy tanks.
> At least that will slow him down.
>
> "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message
> news:RbPnb.35443$dP1.116327@newsc.telia.net...
> > Hi,
> > First of all I just want to say that I don't play online at all. But I
do
> > play offline a lot, and vs my friends occasionally. I also enjoy
watching
> > replays and it seems like GLA is by far the most powerful faction in
> > Generals/ZH. When I play vs the computer GLA also gives me the best
> > opposition. Why? As I see it, GLA's units are too cheap compared to
their
> > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord
> tank
> > with 1200$ gatling gun upgrade, too keep this overlord alive you need
> either
> > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig.
> >
> > GLA neither has or need support units like the ECM tank or
> > aircraft/helicopters, which saves them a lot of money to be spent on
even
> > more fighting vehicles. It seems like GLA can survive by solely using
> three
> > kinds of units in great numbers: scorpions, quad cannons and rocket
> buggies.
> > These units provide you with everything you need to a low cost. Two of
> these
> > units doesn't even require the palace. I don't think this is fair, and I
> > thought it was China that were supposed to defeat its enemies by
> > overwhelming numbers.
> >
> > Okay, somehting has to be done - that is obvious. But what? Some of my
> first
> > thoughts were adjumustments in cost and production times for GLA.
However,
> I
> > think that GLA's units are supposed to be cheap, so this sure is a
tricky
> > question. Maybe a large part of the problem lies with the other two
> > factions? The Battlemaster really needs some help, it's not a good tank
> > right now, I think it should cost 700$ and be produced faster with
> slightly
> > increased armor protection. That would probably help a lot. As for the
> quad
> > cannon, that vehicle must be made less effective vs buildings, and that
> gun
> > and the whole vehicle itself should turn around much more slowly. The
> > scorpion rocket upgrade is very effective and it must cost more money
and
> > time to buy it.
> >
> > I have more ideas, but this has become a little too much text already.
I'm
> > looking forward to your feedback.
> >
> >
>
>
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From: "Philip Bierdz" <bierdz@moraine.cc.il.us>
Newsgroups: alt.games.command.and.conquer
References: <RbPnb.35443$dP1.116327@newsc.telia.net> <lK1ob.42831$mZ5.256590@attbi_s54>
Subject: Re: Generals/ZH balance discussion
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