Article View: alt.games.command.and.conquer
Article #26688Re: Generals/ZH balance discussion
From: Philip Bierdz
Date: Sun, 02 Nov 2003 08:53
Date: Sun, 02 Nov 2003 08:53
114 lines
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5595 bytes
No, neither of us can win playing GLA vs USA. They key is the attack configuration that the USA uses that I have described below. The tanks take care of any missles (especially the mobile skud) and they are pretty good at holding their own against other tanks and infintry, plus they auto-repair. Then those cruise missle launchers lock onto anything nearby. They never miss and I have no anti-missle defence against them. If anyone knows how to defeat it, please let me know. I'm at a loss. -- PHILIP BIERDZ "The Ancient One" <onlytheone@thetopknows.com> wrote in message news:vq360b982t1u33@corp.supernews.com... > > "Philip Bierdz" <bierdz@moraine.cc.il.us> wrote in message > news:Qj1ob.59802$Fm2.42707@attbi_s04... > > Well, I play GLA all the time against a friend of mine and he waste's me > > constantly. > > If the game is properly balanced it should be th player who wins, not the > side he chooses. Can he beat you regardless of what side he plays as? > > From my earlier thread: > > > > He has his 7-8 heavy tanks with lasers and drones in the front and then > has > > several of those cruise missles behind them. I can't shoot out his tanks > in > > head-to-head because as soon as I'm in range duking it out, his cruise > > missiles are crushing me. I shoot the mobile scuds, but his tank lasers > > blow them out of they sky before they land. I have no chance really > unless > > I get an angry mob in there up close before they get whacked by the cruise > > missiles. > > > > If I use overwhelming numbers, they just get slaughtered in bunches. Do > you > > create several groups and come in from different directions? I can't seem > > to break through his firepower. I've had 20 scorpion tanks with the > rockets > > take on his 5 with 5 cruse missles behind them. I lost every tank and > only > > took out 2 of his. Not a winning ratio. Do the quad cannons shoot out > the > > cruise missles? How do I stop those -- they are trashing me. > > > > -- > > PHILIP BIERDZ > > "Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message > > news:RbPnb.35443$dP1.116327@newsc.telia.net... > > > Hi, > > > First of all I just want to say that I don't play online at all. But I > do > > > play offline a lot, and vs my friends occasionally. I also enjoy > watching > > > replays and it seems like GLA is by far the most powerful faction in > > > Generals/ZH. When I play vs the computer GLA also gives me the best > > > opposition. Why? As I see it, GLA's units are too cheap compared to > their > > > effectivness. Example: a 900$ rocket buggy can destroy a 2000$ Overlord > > tank > > > with 1200$ gatling gun upgrade, too keep this overlord alive you need > > either > > > a 800$ ECM tank or a 1000$ airfield with atleast one 1200$ Mig. > > > > > > GLA neither has or need support units like the ECM tank or > > > aircraft/helicopters, which saves them a lot of money to be spent on > even > > > more fighting vehicles. It seems like GLA can survive by solely using > > three > > > kinds of units in great numbers: scorpions, quad cannons and rocket > > buggies. > > > These units provide you with everything you need to a low cost. Two of > > these > > > units doesn't even require the palace. I don't think this is fair, and I > > > thought it was China that were supposed to defeat its enemies by > > > overwhelming numbers. > > > > > > Okay, somehting has to be done - that is obvious. But what? Some of my > > first > > > thoughts were adjumustments in cost and production times for GLA. > However, > > I > > > think that GLA's units are supposed to be cheap, so this sure is a > tricky > > > question. Maybe a large part of the problem lies with the other two > > > factions? The Battlemaster really needs some help, it's not a good tank > > > right now, I think it should cost 700$ and be produced faster with > > slightly > > > increased armor protection. That would probably help a lot. As for the > > quad > > > cannon, that vehicle must be made less effective vs buildings, and that > > gun > > > and the whole vehicle itself should turn around much more slowly. The > > > scorpion rocket upgrade is very effective and it must cost more money > and > > > time to buy it. > > > > > > I have more ideas, but this has become a little too much text already. > I'm > > > looking forward to your feedback. > > > > > > > > > > > >
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Path: mbox-mo1.pugleaf.net!text1.nnrp.aus1!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!small1.nntp.aus1.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!wn14feed!worldnet.att.net!204.127.198.203!attbi_feed3!attbi_feed4!attbi.com!attbi_s52.POSTED!not-for-mail From: "Philip Bierdz" <bierdz@moraine.cc.il.us> Newsgroups: alt.games.command.and.conquer References: <RbPnb.35443$dP1.116327@newsc.telia.net> <Qj1ob.59802$Fm2.42707@attbi_s04> <vq360b982t1u33@corp.supernews.com> Subject: Re: Generals/ZH balance discussion Lines: 116 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <AC3pb.64799$9E1.275396@attbi_s52> NNTP-Posting-Host: 12.251.168.58 X-Complaints-To: abuse@comcast.net X-Trace: attbi_s52 1067763232 12.251.168.58 (Sun, 02 Nov 2003 08:53:52 GMT) NNTP-Posting-Date: Sun, 02 Nov 2003 08:53:52 GMT Organization: Comcast Online Date: Sun, 02 Nov 2003 08:53:52 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit