Thread View: comp.sys.ibm.pc.games.rpg
12 messages
12 total messages
Started by DMP
Mon, 22 Sep 2014 19:40
OT-Monitor question
Author: DMP
Date: Mon, 22 Sep 2014 19:40
Date: Mon, 22 Sep 2014 19:40
12 lines
1681 bytes
1681 bytes
A friend of mine is getting rid of his gaming stuff and I have a shot at getting a Samsung UHD monitor for cheap. My graphics card a GeForce GTX770, so as I look at specs, I don't see the card as an issue. Present monitor a Sammy 244T that I've been happy with for many years. Will a couple of hundred bucks be money well spent? I am not real good when it comes to fiddling with hardware and settings on graphics cards and FPS's and things that hardcore shooter gamers worry about, but I think my question is simple enough. Thanks for anyone who can share their thoughts. Diane
Re: OT-Monitor question
Author: Trimble Bracegirdle
Date: Mon, 22 Sep 2014 20:28
Date: Mon, 22 Sep 2014 20:28
4 lines
1039 bytes
1039 bytes
Is it this one ? http://www.samsung.com/uk/consumer/pc-peripherals/monitors/design/LU28D590DS/EN @@@mouse@@@
Re: OT-Monitor question
Author: Ross Ridge
Date: Mon, 22 Sep 2014 20:33
Date: Mon, 22 Sep 2014 20:33
30 lines
2513 bytes
2513 bytes
In article <lvptu6$v10$1...@dont-email.me>, DMP <nom...@nodomain.com> wrote: >A friend of mine is getting rid of his gaming stuff and I have a shot at >getting a Samsung UHD monitor for cheap. My graphics card a GeForce >GTX770, so as I look at specs, I don't see the card as an issue. Present >monitor a Sammy 244T that I've been happy with for many years. If by UHD you mean 3840x2160, the so called "4K" resolution, then I'd pass on it. I'm not sure any video card is up to displaying modern games at that resolution without having to turn down the effects. Also unless the monitor is huge, you're going to need UI scaling keep things readable in a lot of games. You'd need the new monitor to be about 46" to keep things the same size of the 24" you have now. If it's only 2560x1440 then your graphics card can probably hold up, but I still would probably give it as pass. You also probably won't need UI scaling, it only needs to be 30" to keep things the same size. I'd be concerned with how well games support that resolution. It should be fine with anything recent, but I play a lot of older games, and going from 1920x1600 to 2560x1440 would only increase the number of games that I can't play at the native resolution of my montitor. If you're mainly playing the latest FPS shooters that shouldn't be a problem, but then you're graphics card is more likely to be an issue in that case. Ross Ridge -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rri...@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
Re: OT-Monitor question
Author: DMP
Date: Mon, 22 Sep 2014 21:23
Date: Mon, 22 Sep 2014 21:23
8 lines
1613 bytes
1613 bytes
On 9/22/2014 4:28 PM, Trimble Bracegirdle wrote: > Is it this one ? > http://www.samsung.com/uk/consumer/pc-peripherals/monitors/design/LU28D590DS/EN > > > @@@mouse@@@ Yes, that's the one....
Re: OT-Monitor question
Author: DMP
Date: Mon, 22 Sep 2014 21:45
Date: Mon, 22 Sep 2014 21:45
33 lines
3447 bytes
3447 bytes
On 9/22/2014 4:33 PM, Ross Ridge wrote: > In article <lvptu6$v10$1...@dont-email.me>, DMP <nom...@nodomain.com> wrote: >> A friend of mine is getting rid of his gaming stuff and I have a shot at >> getting a Samsung UHD monitor for cheap. My graphics card a GeForce >> GTX770, so as I look at specs, I don't see the card as an issue. Present >> monitor a Sammy 244T that I've been happy with for many years. > If by UHD you mean 3840x2160, the so called "4K" resolution, then I'd > pass on it. I'm not sure any video card is up to displaying modern > games at that resolution without having to turn down the effects. > Also unless the monitor is huge, you're going to need UI scaling keep > things readable in a lot of games. You'd need the new monitor to be > about 46" to keep things the same size of the 24" you have now. > > If it's only 2560x1440 then your graphics card can probably hold up, > but I still would probably give it as pass. You also probably won't > need UI scaling, it only needs to be 30" to keep things the same size. > I'd be concerned with how well games support that resolution. It should > be fine with anything recent, but I play a lot of older games, and going > from 1920x1600 to 2560x1440 would only increase the number of games > that I can't play at the native resolution of my montitor. If you're > mainly playing the latest FPS shooters that shouldn't be a problem, > but then you're graphics card is more likely to be an issue in that case. > > Ross Ridge > FWIW, here's something I found while doing research....I did not know there was such a thing as a display port as opposed to HDMI. Nvidia says their 600 & 700 will do 4K. As for the other issues you raised, I don't see that in the article but I will do some more reading. https://developer.nvidia.com/4k-ultra-high-resolution-development
Re: OT-Monitor question
Author: Rin Stowleigh
Date: Mon, 22 Sep 2014 21:58
Date: Mon, 22 Sep 2014 21:58
2 lines
1551 bytes
1551 bytes
Pass on it. A single 770 willl struggle with resolutions that high.
Re: OT-Monitor question
Author: Ross Ridge
Date: Mon, 22 Sep 2014 23:24
Date: Mon, 22 Sep 2014 23:24
29 lines
2784 bytes
2784 bytes
DMP <nom...@nodomain.com> wrote: >FWIW, here's something I found while doing research....I did not know >there was such a thing as a display port as opposed to HDMI. Nvidia says >their 600 & 700 will do 4K. Yes, your video card will work with a 4K monitor. You won't notice any issues with it when using the Windows desktop, other than the fact that everything (eg. the text you're reading now) will be almost half the hieght and width. The problem comes when you try to play a game. Most games released in the last couple of years should support 3840x2160, but performance won't be good. Going from 1920x1600 to 3840x2160 means your video card needs to draw almost 4 times as many pixels, with a corresponding decrease in performance. The means with many current games you're going to have to turn down the graphic options to have the game run at an acceptable frame rate. You'll end up a with a game that looks worse on your new monitor than your old. Note the UHD monitor you're thinking about getting should have come with a DisplayPort cable when new. If you do end up getting it make sure you get the cable with it too, otherwise you're going to have to buy one separately. Ross Ridge -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rri...@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
Re: OT-Monitor question
Author: DMP
Date: Tue, 23 Sep 2014 08:44
Date: Tue, 23 Sep 2014 08:44
36 lines
3108 bytes
3108 bytes
On 9/22/2014 7:24 PM, Ross Ridge wrote: > DMP <nom...@nodomain.com> wrote: >> FWIW, here's something I found while doing research....I did not know >> there was such a thing as a display port as opposed to HDMI. Nvidia says >> their 600 & 700 will do 4K. > Yes, your video card will work with a 4K monitor. You won't notice > any issues with it when using the Windows desktop, other than the fact > that everything (eg. the text you're reading now) will be almost half > the hieght and width. The problem comes when you try to play a game. > Most games released in the last couple of years should support 3840x2160, > but performance won't be good. Going from 1920x1600 to 3840x2160 means > your video card needs to draw almost 4 times as many pixels, with a > corresponding decrease in performance. The means with many current > games you're going to have to turn down the graphic options to have the > game run at an acceptable frame rate. You'll end up a with a game that > looks worse on your new monitor than your old. > > Note the UHD monitor you're thinking about getting should have come > with a DisplayPort cable when new. If you do end up getting it make > sure you get the cable with it too, otherwise you're going to have to > buy one separately. > > Ross Ridge > Ross-Thanks for an explanation that I could understand. I do remember what an adjustment it was when I gave up my old 4:3 monitor for this one and how I had to fiddle with it so I could at least read stuff. Then there's the gimmicky Samsung 27" 4K with the curved screen due out shortly...;-) D. D.
Re: OT-Monitor question
Author: Peter Huebner
Date: Tue, 23 Sep 2014 10:40
Date: Tue, 23 Sep 2014 10:40
41 lines
2909 bytes
2909 bytes
In article <lvptu6$v10$1...@dont-email.me>, nom...@nodomain.com says... > > A friend of mine is getting rid of his gaming stuff and I have a shot at > getting a Samsung UHD monitor for cheap. My graphics card a GeForce > GTX770, so as I look at specs, I don't see the card as an issue. Present > monitor a Sammy 244T that I've been happy with for many years. > > Will a couple of hundred bucks be money well spent? I am not real good > when it comes to fiddling with hardware and settings on graphics cards > and FPS's and things that hardcore shooter gamers worry about, but I > think my question is simple enough. Thanks for anyone who can share > their thoughts. > > Diane Let me put it this way: I am running a 30" monitor at 2560x1600 pixels. My Geforce 570 could drive that monitor without a problem. I now have a Geforce 780 in my computer and naturally it drives the same monitor with ease, the fans don't ever spin up even. In TSW where I have an onscreen display I am getting indicated fps of up to 130 ... completely over the top, considering a refresh rate on the monitor of 60Hz. I have windows 7 as OS, I can scale up my desktop to a size where my ageing eyes can easily cope with the fonts. I can scale up text on my web browsers similarly. It's not a problem. If I have a problem with reading very small fonts in a game, I run the game in a lower resolutioin and the fonts look bigger, and become readable. The monitor Trimble linked says it has scaling in it - in other words you can run a smaller resolution into that monitor and it will use it to fill the screen, without your video card having to do the heavy lifting. (which incidentally it would be able to do, you have a good card there). If it was me, I'd have a go at that monitor. But then that's me. Obviously some people here have a different opinion. -P. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com
Re: OT-Monitor question
Author: Trimble Bracegirdle
Date: Wed, 24 Sep 2014 16:53
Date: Wed, 24 Sep 2014 16:53
13 lines
1365 bytes
1365 bytes
http://www.samsung.com/uk/consumer/pc-peripherals/monitors/design/LU28D590DS/EN
I'd go for it because of the 1ms response & run it at 1/2 resolution = 1920
x 1080.
Samsung's description stresses its abilities at up scaling.
Else where I read its stand is not adjustable at all .
Also its 16 x 9 & I must have 16 x 10 (at least!) & its LED / TN
so I would pass.
(\__/)
(='.'=)
(")_(") mouse (Ooooh CRT ...sob ;(
Re: OT-Monitor question
Author: Ross Ridge
Date: Wed, 24 Sep 2014 17:54
Date: Wed, 24 Sep 2014 17:54
43 lines
3273 bytes
3273 bytes
Peter Huebner <no.one@this.address> wrote: >The monitor Trimble linked says it has scaling in it - in other words >you can run a smaller resolution into that monitor and it will use it to >fill the screen, without your video card having to do the heavy lifting. >(which incidentally it would be able to do, you have a good card there). All monitors can scale, but that defeats the purpose. Why buy a 4K display for gaming if you're not going to be playing games at that resolution? You definitely don't want the monitor doing the scaling anyway, as it will do a worse job than the video card. In particular it looks like the monitor in question here, the Samsung U28D590D doesn't have scaling options so will stretch everything to 16:9 regardless of what the original ratio is. >If it was me, I'd have a go at that monitor. But then that's me. >Obviously some people here have a different opinion. I think you're under estimating how much of performance hit 4K resolution has. Having to draw 4 times as many pixels than the top resolution most games are meant to handle (1920x1080) is pretty big burdern on the video card. And probably for little gain, since few games have a complete set of extra high resolution textures, as they also need 4 times as many pixels as the "high resolution" textures designed for 1080p. You also seem to be much more tollerant scaling than I am. Even video card scaling doesn't look good to me. For games that can't be played at my monitor's native resolution I'd rather play unscaled with black borders. (640x480 games are an exception, this makes things too small, so I have to live with scaling in that case.) The only reason why I'd get a 4K monitor today would be to watch 4K movies and other 4K video content. However that content doesn't really exist today, and probably be very expensive when it does. It looks the industry is aiming to keep it in the very high end of the market as long as they can. Ross Ridge -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rri...@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
Re: OT-Monitor question
Author: Rin Stowleigh
Date: Wed, 24 Sep 2014 18:26
Date: Wed, 24 Sep 2014 18:26
44 lines
3612 bytes
3612 bytes
On Tue, 23 Sep 2014 22:40:56 +1200, Peter Huebner <no.one@this.address> wrote: >In article <lvptu6$v10$1...@dont-email.me>, nom...@nodomain.com says... >> >> A friend of mine is getting rid of his gaming stuff and I have a shot at >> getting a Samsung UHD monitor for cheap. My graphics card a GeForce >> GTX770, so as I look at specs, I don't see the card as an issue. Present >> monitor a Sammy 244T that I've been happy with for many years. >> >> Will a couple of hundred bucks be money well spent? I am not real good >> when it comes to fiddling with hardware and settings on graphics cards >> and FPS's and things that hardcore shooter gamers worry about, but I >> think my question is simple enough. Thanks for anyone who can share >> their thoughts. >> >> Diane > >Let me put it this way: I am running a 30" monitor at 2560x1600 pixels. >My Geforce 570 could drive that monitor without a problem. Read this regarding 4K gaming and notice the level of GPU hardware required to struggle along at a rather pathetic 30-ish frames per second in games like Crysis 3, Battlefield 4 etc. http://www.digitaltrends.com/computing/what-hardware-do-you-need-to-run-stuff-at-4k-resolution-on-your-pc/ I know, I know....there will always be folks who insist that 30 frames per second is "good enough for them", but the difference is when I say something is "good enough" I mean good enough for EVERYONE, whereas most people only mean "good enough FOR MY OWN eyes" when they say it. Good enough for everyone is a frame rate that never drops below 60FPS minimum, and averages much higher. I realize this is an RPG newsgroup and most RPGs are not as dependent on frame rate to have a good time as a pure action shooter, but the bottom line is that if you plan your hardware purchases with "good enough" performance as a goal, there is no headroom to keep up with the next crop of games that will inevitably come out and push the performance envelope even further. Even the fastest multi-GPU setups money can buy struggle to get "good enough for everyone" frame rates in reasonably modern 3D games.
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads