Article View: comp.sys.ibm.pc.games.rpg
Article #720650Re: OT-Monitor question
From: Ross Ridge
Date: Wed, 24 Sep 2014 17:54
Date: Wed, 24 Sep 2014 17:54
43 lines
3273 bytes
3273 bytes
Peter Huebner <no.one@this.address> wrote: >The monitor Trimble linked says it has scaling in it - in other words >you can run a smaller resolution into that monitor and it will use it to >fill the screen, without your video card having to do the heavy lifting. >(which incidentally it would be able to do, you have a good card there). All monitors can scale, but that defeats the purpose. Why buy a 4K display for gaming if you're not going to be playing games at that resolution? You definitely don't want the monitor doing the scaling anyway, as it will do a worse job than the video card. In particular it looks like the monitor in question here, the Samsung U28D590D doesn't have scaling options so will stretch everything to 16:9 regardless of what the original ratio is. >If it was me, I'd have a go at that monitor. But then that's me. >Obviously some people here have a different opinion. I think you're under estimating how much of performance hit 4K resolution has. Having to draw 4 times as many pixels than the top resolution most games are meant to handle (1920x1080) is pretty big burdern on the video card. And probably for little gain, since few games have a complete set of extra high resolution textures, as they also need 4 times as many pixels as the "high resolution" textures designed for 1080p. You also seem to be much more tollerant scaling than I am. Even video card scaling doesn't look good to me. For games that can't be played at my monitor's native resolution I'd rather play unscaled with black borders. (640x480 games are an exception, this makes things too small, so I have to live with scaling in that case.) The only reason why I'd get a 4K monitor today would be to watch 4K movies and other 4K video content. However that content doesn't really exist today, and probably be very expensive when it does. It looks the industry is aiming to keep it in the very high end of the market as long as they can. Ross Ridge -- l/ // Ross Ridge -- The Great HTMU [oo][oo] rri...@csclub.uwaterloo.ca -()-/()/ http://www.csclub.uwaterloo.ca/~rridge/ db //
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X-Received: by 10.182.251.135 with SMTP id zk7mr6317366obc.14.1411581644033; Wed, 24 Sep 2014 11:00:44 -0700 (PDT) MIME-Version: 1.0 Path: mbox-mo1.pugleaf.net!bc9ni8939igb.0!nntp.google.com!news.glorb.com!peer01.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!ottix-news.ottix.net!utnut!rumours.uwaterloo.ca!.POSTED!not-for-mail From: Ross Ridge <rri...@csclub.uwaterloo.ca> Newsgroups: comp.sys.ibm.pc.games.rpg Subject: Re: OT-Monitor question Date: Wed, 24 Sep 2014 13:54:58 -0400 Organization: University of Waterloo Lines: 43 Message-ID: <lvv0hi$ib4$1@rumours.uwaterloo.ca> References: <lvptu6$v10$1@dont-email.me> <MPG.2e8c155f794c6155989765@news.individual.net> NNTP-Posting-Host: taurine.csclub.uwaterloo.ca X-Trace: rumours.uwaterloo.ca 1411581298 18788 129.97.134.34 (24 Sep 2014 17:54:58 GMT) X-Complaints-To: ab...@uwaterloo.ca NNTP-Posting-Date: Wed, 24 Sep 2014 17:54:58 +0000 (UTC) X-Received-Bytes: 2947 X-Received-Body-CRC: 2698465063 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit