Thread View: comp.sys.ibm.pc.games.rpg
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Started by br... Brian Gibbons
Sat, 09 Dec 1995 00:00
Darksun I: optimal party?
Author: br... Brian Gibbons
Date: Sat, 09 Dec 1995 00:00
Date: Sat, 09 Dec 1995 00:00
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I'm just starting shattered lands, and wanted to find out what people who had
played it through thought the ideal party was. I'd appreciate suggestions on
what the ideal class/race mixes are, and how much multi-classing should be
used.
--
Brian Gibbons | I don't think I'm alone when I say I'd like
br...@virginia.edu | to see more and more planets fall under the
| ruthless domination of our solar system.
Re: Darksun I: optimal party?
Author: r... K. Gresham
Date: Mon, 11 Dec 1995 00:00
Date: Mon, 11 Dec 1995 00:00
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In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian Gibbons) writes: > >I'm just starting shattered lands, and wanted to find out what people who had >played it through thought the ideal party was. I'd appreciate suggestions on >what the ideal class/race mixes are, and how much multi-classing should be >used. > >-- >Brian Gibbons | I don't think I'm alone when I say I'd like >br...@virginia.edu | to see more and more planets fall under the > | ruthless domination of our solar system. IMO, 4 half-elf fighter/preserver/druid... don't waste time with psionicist,gladiator,cleric or thief classes. Let them get up to 4th level in each class (this takes a good deal of time) before breaking out of the arena. Clerics, though, can be useful in Wake of the Ravager, so you might make one or two fighter/preserver/clerics instead.
Re: Darksun I: optimal party?
Author: gha... Gerald Hayes
Date: Sat, 16 Dec 1995 00:00
Date: Sat, 16 Dec 1995 00:00
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In article <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian Gibbons) writes: >From: br...@virginia.edu (Brian Gibbons) >Subject: Darksun I: optimal party? >Date: Sat, 9 Dec 1995 20:02:49 GMT >I'm just starting shattered lands, and wanted to find out what people who had >played it through thought the ideal party was. I'd appreciate suggestions on >what the ideal class/race mixes are, and how much multi-classing should be >used. >-- >Brian Gibbons | I don't think I'm alone when I say I'd like >br...@virginia.edu | to see more and more planets fall under the > | ruthless domination of our solar system. The easiest I found was 4 giant gladiators. Gerald Hayes e-mail: gha...@mailnet.rdc.cl _____________________________ ---> Insert witty quote here. <---
Re: Darksun I: optimal party?
Author: ast... Jon Velapoldi
Date: Sun, 17 Dec 1995 00:00
Date: Sun, 17 Dec 1995 00:00
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Robert K. Gresham (r...@ix.netcom.com) wrote: : In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian : Gibbons) writes: : > : >I'm just starting shattered lands, and wanted to find out what people : who had : >played it through thought the ideal party was. I'd appreciate : suggestions on : >what the ideal class/race mixes are, and how much multi-classing : should be : >used. : IMO, 4 half-elf fighter/preserver/druid... don't waste time with : psionicist,gladiator,cleric or thief classes. Let them get up to 4th : level in each class (this takes a good deal of time) before breaking : out of the arena. Clerics, though, can be useful in Wake of the : Ravager, so you might make one or two fighter/preserver/clerics : instead. Hmm, I had 2 figter preserver druids, a fighter preserver thief and a fighter preserver psionic. it seems the thief was better than useless in some cases at least, but the psionic was close to worthless (except for the fact that they coul be made immune to any energy based attack including fireball and other such destructive spells... -- Jon ast...@glue.umd.edu GAE -d+ p c+ l-- u(---) e++(*) m s++/- !n h f(?) !g w++(++++) t+ r+ y+(?)
Re: Darksun I: optimal party?
Author: gt1... Ben Hsieh
Date: Mon, 18 Dec 1995 00:00
Date: Mon, 18 Dec 1995 00:00
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On Sat, 9 Dec 1995, Brian Gibbons (br...@virginia.edu) wrote: : I'm just starting shattered lands, and wanted to find out what people who had : played it through thought the ideal party was. I'd appreciate suggestions on : what the ideal class/race mixes are, and how much multi-classing should be : used. I found the default party that you get when you just started the game without creating characters to be pretty useful. They are half-giant gladiator, thri-keen fighter/cleric(fire)/psionic, human dual class preserver*/gladiator, half-elf preserver/cleric(earth)/thief. -- Ben Hsieh Georgia Institute of Technology, Atlanta Georgia, 30332 Internet: gt1...@prism.gatech.edu
Re: Darksun I: optimal party?
Author: dra... Timothy Dransfield
Date: Thu, 21 Dec 1995 00:00
Date: Thu, 21 Dec 1995 00:00
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Jon Velapoldi (ast...@glue.umd.edu) wrote: : Robert K. Gresham (r...@ix.netcom.com) wrote: : : In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian : : Gibbons) writes: : : > : : >I'm just starting shattered lands, and wanted to find out what people : : who had : : >played it through thought the ideal party was. I'd appreciate : : : : IMO, 4 half-elf fighter/preserver/druid... don't waste time with : : psionicist,gladiator,cleric or thief classes. Let them get up to 4th : : level in each class (this takes a good deal of time) before breaking : : out of the arena. Clerics, though, can be useful in Wake of the : : Ravager, so you might make one or two fighter/preserver/clerics : : instead. : Hmm, I had 2 figter preserver druids, a fighter preserver thief and a : fighter preserver psionic. it seems the thief was better than useless in : some cases at least, but the psionic was close to worthless (except for : the fact that they coul be made immune to any energy based attack : including fireball and other such destructive spells... Hmmmmm.... interesting. I had a half-giant gladiator (talk about a tank!), a halfling psionicist/ranger, and then a human fighter-preserver and fighter-druid. I realize that other parties get more bang for the buck with 3 classes each, etc, but my party tore up Shattered Lands, and they're only limited by my stupidity in Wake. I also had a thief with no other classes who I'd bring in to pick a lock or climb a wall, etc. It worked really well for me, anyway. Just a few thoughts. Tim
Re: Darksun I: optimal party?
Author: skow... Sebastian Kowalski
Date: Mon, 25 Dec 1995 00:00
Date: Mon, 25 Dec 1995 00:00
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Timothy Dransfield (dra...@scws32.harvard.edu) wrote: > Jon Velapoldi (ast...@glue.umd.edu) wrote: > : Robert K. Gresham (r...@ix.netcom.com) wrote: > : : In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian > : : Gibbons) writes: > : : > > : : >I'm just starting shattered lands, and wanted to find out what people > : : who had > : : >played it through thought the ideal party was. I'd appreciate > : : > : : IMO, 4 half-elf fighter/preserver/druid... don't waste time with > : : psionicist,gladiator,cleric or thief classes. Let them get up to 4th > : : level in each class (this takes a good deal of time) before breaking > : : out of the arena. Clerics, though, can be useful in Wake of the > : : Ravager, so you might make one or two fighter/preserver/clerics > : : instead. > : Hmm, I had 2 figter preserver druids, a fighter preserver thief and a > : fighter preserver psionic. it seems the thief was better than useless in > : some cases at least, but the psionic was close to worthless (except for > : the fact that they coul be made immune to any energy based attack > : including fireball and other such destructive spells... > Hmmmmm.... interesting. I had a half-giant gladiator (talk about a > tank!), a halfling psionicist/ranger, and then a human fighter-preserver > and fighter-druid. I realize that other parties get more bang for the > buck with 3 classes each, etc, but my party tore up Shattered Lands, and > they're only limited by my stupidity in Wake. I also had a thief with no > other classes who I'd bring in to pick a lock or climb a wall, etc. It > worked really well for me, anyway. Just a few thoughts. What ever characters you choose, be sure to include a preserver, cleric and thief. Multi-class when you can, but I have played the game through a couple of times and I find having a half-giant Gladiator makes life easier for your party. Don't touch the Thri-Kreen as they can't wear armour. My last party consisted of a Half-Giant Gladiator, a Mul (or any other strong race) fighter/cleric, an Elf Fighter/Preserver/Thief and a Dwarf Fighter/Psionicist. I've also used parties with combinations of the above. Most dual class characters will be at level 10 (highest) by the end of the game. Have fun. ---------------------------------------------------------------------- Sebastian Kowalski Carleton University Email address: skow...@chat.carleton.ca ----------------------------------------------------------------------
Re: Darksun I: optimal party?
Author: Justisaur
Date: Thu, 06 Apr 2017 16:21
Date: Thu, 06 Apr 2017 16:21
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On 4/5/2017 9:03 AM, tafree...@gmail.com wrote: > On Saturday, December 9, 1995 at 3:00:00 AM UTC-5, Brian Gibbons wrote: ---------------------------^^^^ Welcome to Usenet tafreeman. Check what you're replying to, a 20 year old question. Let's do the time warp again! - Justisaur
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