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Article #37611Re: Darksun I: optimal party?
From: dra... Timothy Dransfield
Date: Thu, 21 Dec 1995 00:00
Date: Thu, 21 Dec 1995 00:00
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Jon Velapoldi (ast...@glue.umd.edu) wrote: : Robert K. Gresham (r...@ix.netcom.com) wrote: : : In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian : : Gibbons) writes: : : > : : >I'm just starting shattered lands, and wanted to find out what people : : who had : : >played it through thought the ideal party was. I'd appreciate : : : : IMO, 4 half-elf fighter/preserver/druid... don't waste time with : : psionicist,gladiator,cleric or thief classes. Let them get up to 4th : : level in each class (this takes a good deal of time) before breaking : : out of the arena. Clerics, though, can be useful in Wake of the : : Ravager, so you might make one or two fighter/preserver/clerics : : instead. : Hmm, I had 2 figter preserver druids, a fighter preserver thief and a : fighter preserver psionic. it seems the thief was better than useless in : some cases at least, but the psionic was close to worthless (except for : the fact that they coul be made immune to any energy based attack : including fireball and other such destructive spells... Hmmmmm.... interesting. I had a half-giant gladiator (talk about a tank!), a halfling psionicist/ranger, and then a human fighter-preserver and fighter-druid. I realize that other parties get more bang for the buck with 3 classes each, etc, but my party tore up Shattered Lands, and they're only limited by my stupidity in Wake. I also had a thief with no other classes who I'd bring in to pick a lock or climb a wall, etc. It worked really well for me, anyway. Just a few thoughts. Tim
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From: dra...@scws32.harvard.edu (Timothy Dransfield) Subject: Re: Darksun I: optimal party? Date: 1995/12/21 Message-ID: <4badcf$3ks@decaxp.harvard.edu> X-Deja-AN: 122481984 references: <DJC51o.Hp8@murdoch.acc.Virginia.EDU> <4ahurb$g12@ixnews5.ix.netcom.com> <4b0jqh$f23@mojo.eng.umd.edu> organization: Harvard University, Cambridge, Massachusetts newsgroups: comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit