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Article #37612

Re: Darksun I: optimal party?

#37612
From: skow... Sebastian Kowalski
Date: Mon, 25 Dec 1995 00:00
55 lines
3149 bytes
Timothy Dransfield (dra...@scws32.harvard.edu) wrote:
> Jon Velapoldi (ast...@glue.umd.edu) wrote:
> : Robert K. Gresham (r...@ix.netcom.com) wrote:
> : : In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian
> : : Gibbons) writes: 
> : : >
> : : >I'm just starting shattered lands, and wanted to find out what people
> : : who had 
> : : >played it through thought the ideal party was.  I'd appreciate
> : :
> : : IMO, 4 half-elf fighter/preserver/druid... don't waste time with
> : : psionicist,gladiator,cleric or thief classes. Let them get up to 4th
> : : level in each class (this takes a good deal of time) before breaking
> : : out of the arena. Clerics, though, can be useful in Wake of the
> : : Ravager, so you might make one or two fighter/preserver/clerics
> : : instead.

> : Hmm, I had 2 figter preserver druids, a fighter preserver thief and a 
> : fighter preserver psionic.  it seems the thief was better than useless in 
> : some cases at least, but the psionic was close to worthless (except for 
> : the fact that they coul be made immune to any energy based attack 
> : including fireball and other such destructive spells...

> Hmmmmm.... interesting.  I had a half-giant gladiator (talk about a 
> tank!), a halfling psionicist/ranger, and then a human fighter-preserver 
> and fighter-druid.  I realize that other parties get more bang for the 
> buck with 3 classes each, etc, but my party tore up Shattered Lands, and 
> they're only limited by my stupidity in Wake.  I also had a thief with no 
> other classes who I'd bring in to pick a lock or climb a wall, etc.  It 
> worked really well for me, anyway.  Just a few thoughts.

What ever characters you choose, be sure to include a preserver, cleric
and thief. Multi-class when you can, but I have played the game through a
couple of times and I find having a half-giant Gladiator makes life easier
for your party.

Don't touch the Thri-Kreen as they can't wear armour. 

My last party consisted of a Half-Giant Gladiator, a Mul (or any other
strong race) fighter/cleric, an Elf Fighter/Preserver/Thief and a Dwarf
Fighter/Psionicist. I've also used parties with combinations of the above. 

Most dual class characters will be at level 10 (highest) by the end of the
game. 

Have fun.



----------------------------------------------------------------------
Sebastian Kowalski
Carleton University

Email address: skow...@chat.carleton.ca
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From: skow...@chat.carleton.ca (Sebastian Kowalski)
Subject: Re: Darksun I: optimal party?
Date: 1995/12/25
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