Article View: comp.sys.ibm.pc.games.rpg
Article #37612Re: Darksun I: optimal party?
From: skow... Sebastian Kowalski
Date: Mon, 25 Dec 1995 00:00
Date: Mon, 25 Dec 1995 00:00
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3149 bytes
Timothy Dransfield (dra...@scws32.harvard.edu) wrote: > Jon Velapoldi (ast...@glue.umd.edu) wrote: > : Robert K. Gresham (r...@ix.netcom.com) wrote: > : : In <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian > : : Gibbons) writes: > : : > > : : >I'm just starting shattered lands, and wanted to find out what people > : : who had > : : >played it through thought the ideal party was. I'd appreciate > : : > : : IMO, 4 half-elf fighter/preserver/druid... don't waste time with > : : psionicist,gladiator,cleric or thief classes. Let them get up to 4th > : : level in each class (this takes a good deal of time) before breaking > : : out of the arena. Clerics, though, can be useful in Wake of the > : : Ravager, so you might make one or two fighter/preserver/clerics > : : instead. > : Hmm, I had 2 figter preserver druids, a fighter preserver thief and a > : fighter preserver psionic. it seems the thief was better than useless in > : some cases at least, but the psionic was close to worthless (except for > : the fact that they coul be made immune to any energy based attack > : including fireball and other such destructive spells... > Hmmmmm.... interesting. I had a half-giant gladiator (talk about a > tank!), a halfling psionicist/ranger, and then a human fighter-preserver > and fighter-druid. I realize that other parties get more bang for the > buck with 3 classes each, etc, but my party tore up Shattered Lands, and > they're only limited by my stupidity in Wake. I also had a thief with no > other classes who I'd bring in to pick a lock or climb a wall, etc. It > worked really well for me, anyway. Just a few thoughts. What ever characters you choose, be sure to include a preserver, cleric and thief. Multi-class when you can, but I have played the game through a couple of times and I find having a half-giant Gladiator makes life easier for your party. Don't touch the Thri-Kreen as they can't wear armour. My last party consisted of a Half-Giant Gladiator, a Mul (or any other strong race) fighter/cleric, an Elf Fighter/Preserver/Thief and a Dwarf Fighter/Psionicist. I've also used parties with combinations of the above. Most dual class characters will be at level 10 (highest) by the end of the game. Have fun. ---------------------------------------------------------------------- Sebastian Kowalski Carleton University Email address: skow...@chat.carleton.ca ----------------------------------------------------------------------
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From: skow...@chat.carleton.ca (Sebastian Kowalski) Subject: Re: Darksun I: optimal party? Date: 1995/12/25 Message-ID: <DK5n1n.Gsz@cunews.carleton.ca> X-Deja-AN: 122808144 sender: ne...@cunews.carleton.ca (News Administrator) x-nntp-posting-host: wabakimi.carleton.ca references: <DJC51o.Hp8@murdoch.acc.Virginia.EDU> <4ahurb$g12@ixnews5.ix.netcom.com> <4b0jqh$f23@mojo.eng.umd.edu> <4badcf$3ks@decaxp.harvard.edu> organization: Carleton University newsgroups: comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit