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Article #37613Re: Darksun I: optimal party?
From: gha... Gerald Hayes
Date: Sat, 16 Dec 1995 00:00
Date: Sat, 16 Dec 1995 00:00
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In article <DJC51...@murdoch.acc.Virginia.EDU> br...@virginia.edu (Brian Gibbons) writes: >From: br...@virginia.edu (Brian Gibbons) >Subject: Darksun I: optimal party? >Date: Sat, 9 Dec 1995 20:02:49 GMT >I'm just starting shattered lands, and wanted to find out what people who had >played it through thought the ideal party was. I'd appreciate suggestions on >what the ideal class/race mixes are, and how much multi-classing should be >used. >-- >Brian Gibbons | I don't think I'm alone when I say I'd like >br...@virginia.edu | to see more and more planets fall under the > | ruthless domination of our solar system. The easiest I found was 4 giant gladiators. Gerald Hayes e-mail: gha...@mailnet.rdc.cl _____________________________ ---> Insert witty quote here. <---
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From: gha...@mailnet.rdc.cl (Gerald Hayes) Subject: Re: Darksun I: optimal party? Date: 1995/12/16 Message-ID: <ghayes.183.30D31852@mailnet.rdc.cl> X-Deja-AN: 122030249 references: <DJC51o.Hp8@murdoch.acc.Virginia.EDU> organization: Red de Computadores S.A. newsgroups: comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit