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Thread View: comp.sys.ibm.pc.games.action
5 messages
5 total messages Started by de... Sun, 17 Sep 1995 00:00
Impressions of Need for Speed and a 17" monitor question.
#6198
Author: de...
Date: Sun, 17 Sep 1995 00:00
14 lines
1154 bytes
Downloaded the Need for Speed demo and I'm pretty amazed.  
Magic Carpet crawled in SVGA.  System Shock crawled in SVGA.  I 
was worried that my P-90 was going to be lame for high 
resolution stuff.  I was wrong.  It's the programmers that make 
the difference, 'cause Need for Speed absolutely smokes in 
SVGA.  Super-smooth scrolling, no jerkiness, and I don't even 
have a totally bitchen graphics card.  Also, the physics of the 
game are quite nice.  One question though.  I have a 17" Mag 
monitor and some games jump to the right side of the screen 
while running.  Most don't, but a small number do.  Is this 
just me, or are others having similar problems?  And if so, 
does anybody know the fix for this?  Thanks.

Dean
Re: Impressions of Need for Speed and a 17" monitor question.
#6199
Author: de...
Date: Mon, 18 Sep 1995 00:00
32 lines
2004 bytes
>
>No, it's the GAME that makes the difference. On one side, you've got the
>simplistic sprite whizzing past scenery arecade race game. On the other 
>you've got a highly contoured and detailed world, and a very complex 3D
>engine. Think before you post.
>-- 
>---
>
>Adam Williamson, D1M - ad...@scss.demon.co.uk
>Terminal Velocity and Wolfenstein 3D FAQ writer
>for more details on either FAQ, e-mail me
>"There's nothing left for you to say,
>soon you'll be dead anyway" - Green Day

Hey asswipe, why have I heard about Nascar running slow even on 
P-90's?  You know, I could have read your reply and actually 
thought about it intelligently, but you had to be superior and 
finished it out with a "think before you post" comment.  Tell 
you what, I think I'll "think before I download your FAQs." Why 
is there such a speed increase with Magic Carpet 2?  Becuase 
the programmers went in and worked on the game engine to speed 
it up. Don't pass the buck off onto the type of game.  The 
programmers are responsible.  Why did we go from Wolfenstein to 
Doom?  The programmers.  Why is Doom so fast?  The programmers. 
 Before Wolfenstein 3-d came out, nobody would have thought it 
possible to make such a game.  And with your logic, they would 
have sat on their rumps and not tried to make Wolfenstein 
because "we can't make 3-d action games run fast."  Well, wake 
up and smell the Quake, dude.  Games get better and faster all 
the time. Programming is the key reason. 

Dean 
Re: Impressions of Need for Speed and a 17" monitor question.
#6200
Author: a... Arnaud Chaudron
Date: Tue, 19 Sep 1995 00:00
24 lines
1559 bytes
In article <43hsf8$f...@news.rain.org>, de...@rain.org wrote:
>Downloaded the Need for Speed demo and I'm pretty amazed.  
>Magic Carpet crawled in SVGA.  System Shock crawled in SVGA.  I 
>was worried that my P-90 was going to be lame for high 
>resolution stuff.  I was wrong.  It's the programmers that make 
>the difference, 'cause Need for Speed absolutely smokes in 
>SVGA.  Super-smooth scrolling, no jerkiness, and I don't even 
>have a totally bitchen graphics card.  Also, the physics of the 
>game are quite nice.  One question though.  I have a 17" Mag 
>monitor and some games jump to the right side of the screen 
>while running.  Most don't, but a small number do.  Is this 
>just me, or are others having similar problems?  And if so, 
>does anybody know the fix for this?  Thanks.

Magic Carpet 2 is very smooth too !! Much Much faster than the first !
Really great on my P90 !! By the way, I haven't any problem with my IIYAMA
Vision Master 17 Monitor.


**********************************************
	Arnaud CHAUDRON
        PARIS - FRANCE
      E-MAIL: a...@imaginet.fr
**********************************************
Re: Impressions of Need for Speed and a 17" monitor question.
#6201
Author: alp... James Wall
Date: Thu, 21 Sep 1995 00:00
33 lines
1968 bytes
Adam Williamson <Ad...@scss.demon.co.uk> wrote:

> In article <43hsf8$f...@news.rain.org> de...@rain.org  writes:

> No, it's the GAME that makes the difference. On one side, you've got the
> simplistic sprite whizzing past scenery arecade race game. On the other 
> you've got a highly contoured and detailed world, and a very complex 3D
> engine. Think before you post.
> -- 

I find it very hard to believe that you've actually seen NFS in
action.  We're talking 3d smoke effects, fully contoured roads, cars
texture mapped and rendered so well they look like some kind of SGI
animation, skid marks that stay where they are through the entire
race, weather effects, decent car AI, texture maps that somehow don't
go blocky at close range, scenery items that scale and turn depending
on your cars angle, all that and a dozen more things I don't have time
to list.

The detail of the graphics in NFS just completely blows everything
else away on this platform.  They aren't some crappy 2D Outrun ripoff
shite.  It's not limited to 45 degree slopes like SysShock, and as a
whole it provides a _much_ more contoured world than said game.

Play the game some more before you post.



[-------------------tear along dotted line-------------------]
[alp...@hunterlink.net.au      -        Newcastle, Australia]
[user friendly propaganda       -         tested on americans]
[mcdondalds for thought         -            plastic for food]
[8 out of 9 wimmin'             -                preferred it]
Re: Impressions of Need for Speed and a 17" monitor question.
#6202
Author: robi... Ken Robinson
Date: Fri, 22 Sep 1995 00:00
30 lines
1613 bytes
de...@rain.org wrote:


>game are quite nice.  One question though.  I have a 17" Mag 
>monitor and some games jump to the right side of the screen 
>while running.  Most don't, but a small number do.  Is this 
>just me, or are others having similar problems?  And if so, 
>does anybody know the fix for this?  Thanks.

If I'm pictureing what you are saying right, I think what may be
happening is that the game is coming up in a resolution/refresh
frequency different from what you normally use.   You monitor may be
set to display that particular frequency off to the side a bit.
Perhaps a bit of adjustment would help?  

Which Mag do you have?  I have the MXP17F which has a LCD display that
tells me what mode it's running in.  Eg:  it will state the resolution
and refresh rate on a known one, and if it doesn't recognize it, it
will tell you the horizontal and vertical refreshes.  It's great for
finding out what is really happening.

I'll be picking up NFS tomorrow provided the store I ordered it from
has it.  


--
Ken Robinson
NRNS Incorporated
DREnet Network Management Centre
Note: I'm likely speaking for myself and nobody else.
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