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Thread View: alt.games.unreal.tournament
22 messages
22 total messages Started by beowulf Tue, 27 Mar 2007 12:49
ut2007 / ut3 : when???
#190538
Author: beowulf
Date: Tue, 27 Mar 2007 12:49
3 lines
1229 bytes
Can anybody tell me when ut3 (ut2007) is due out? I see Amazon says
March 31 but with no image/picture of the game for that item I am
dubious of such a release date.
Re: ut2007 / ut3 : when???
#190539
Author: Chris Blastin
Date: Tue, 27 Mar 2007 14:39
17 lines
1931 bytes
They will most likely release a demo before the game ships for testing, like 
they always do.

Then after the demo has been out for a month or two, they will release the 
game.

So, we have at least a few more months before release.  I'm thinking end of 
July or maybe even August.   I just hope they don't decide on a Christmas 
2007 release date.


"beowulf@nowhere.net" <r.oelerich@gmail.com> wrote in message 
news:1174999790.335583.277490@y80g2000hsf.googlegroups.com...
> Can anybody tell me when ut3 (ut2007) is due out? I see Amazon says
> March 31 but with no image/picture of the game for that item I am
> dubious of such a release date.
> 
Re: ut2007 / ut3 : when???
#190540
Author: goPostal
Date: Tue, 27 Mar 2007 15:03
36 lines
2802 bytes
"Chris Blastin" <blastinthru@hotmail.com> wrote in message 
news:t0aOh.5721$ya1.1163@news02.roc.ny...
> They will most likely release a demo before the game ships for testing, 
> like they always do.
>
> Then after the demo has been out for a month or two, they will release the 
> game.
>
> So, we have at least a few more months before release.  I'm thinking end 
> of July or maybe even August.   I just hope they don't decide on a 
> Christmas 2007 release date.
>
>
> "beowulf@nowhere.net" <r.oelerich@gmail.com> wrote in message 
> news:1174999790.335583.277490@y80g2000hsf.googlegroups.com...
>> Can anybody tell me when ut3 (ut2007) is due out? I see Amazon says
>> March 31 but with no image/picture of the game for that item I am
>> dubious of such a release date.
>>
>
>

One of the computer gamer magazines has a spread this month on (what is now 
called) UT3. It was six or seven pages of absolutely stunning in-game shots 
and a preview of gametypes and how they were really going to focus on the 
single player story. (Unreal has a single player? :)     IIRC it said that 
60% of people who played UT2004 actually played it offline so they are 
really going to pitch to them this go-round.
Oh, and everyone gets a "hoverboard" to get to the action faster because the 
maps are supposedly huge. I'll see if I can find a link to the article. The 
one glaring omission from the article was that there was no mention of a 
release schedule at all. Keep in mind though that I was reading this thing 
in Wal-Mart while my kids were trying to talk me out of a toy each so I 
could have missed the schedule for release (but I did specifically scan the 
article for it though). 
Re: ut2007 / ut3 : when???
#190541
Author: goPostal
Date: Tue, 27 Mar 2007 15:10
42 lines
3007 bytes
"goPostal" <agutgopostal@hotmail.com> wrote in message 
news:UmaOh.11$OA5.6@newsfe04.lga...
>
> "Chris Blastin" <blastinthru@hotmail.com> wrote in message 
> news:t0aOh.5721$ya1.1163@news02.roc.ny...
>> They will most likely release a demo before the game ships for testing, 
>> like they always do.
>>
>> Then after the demo has been out for a month or two, they will release 
>> the game.
>>
>> So, we have at least a few more months before release.  I'm thinking end 
>> of July or maybe even August.   I just hope they don't decide on a 
>> Christmas 2007 release date.
>>
>>
>> "beowulf@nowhere.net" <r.oelerich@gmail.com> wrote in message 
>> news:1174999790.335583.277490@y80g2000hsf.googlegroups.com...
>>> Can anybody tell me when ut3 (ut2007) is due out? I see Amazon says
>>> March 31 but with no image/picture of the game for that item I am
>>> dubious of such a release date.
>>>
>>
>>
>
> One of the computer gamer magazines has a spread this month on (what is 
> now called) UT3. It was six or seven pages of absolutely stunning in-game 
> shots and a preview of gametypes and how they were really going to focus 
> on the single player story. (Unreal has a single player? :)     IIRC it 
> said that 60% of people who played UT2004 actually played it offline so 
> they are really going to pitch to them this go-round.
> Oh, and everyone gets a "hoverboard" to get to the action faster because 
> the maps are supposedly huge. I'll see if I can find a link to the 
> article. The one glaring omission from the article was that there was no 
> mention of a release schedule at all. Keep in mind though that I was 
> reading this thing in Wal-Mart while my kids were trying to talk me out of 
> a toy each so I could have missed the schedule for release (but I did 
> specifically scan the article for it though).
>

Release Date:09/03/2007 
Re: ut2007 / ut3 : when???
#190548
Author: Kyle
Date: Tue, 27 Mar 2007 16:42
64 lines
3596 bytes
"goPostal" <agutgopostal@hotmail.com> wrote in message
news:UmaOh.11$OA5.6@newsfe04.lga...
|
| "Chris Blastin" <blastinthru@hotmail.com> wrote in message
| news:t0aOh.5721$ya1.1163@news02.roc.ny...
| > They will most likely release a demo before the game ships for
testing,
| > like they always do.
| >
| > Then after the demo has been out for a month or two, they will
release the
| > game.
| >
| > So, we have at least a few more months before release.  I'm
thinking end
| > of July or maybe even August.   I just hope they don't decide on a
| > Christmas 2007 release date.
| >
| >
| > "beowulf@nowhere.net" <r.oelerich@gmail.com> wrote in message
| > news:1174999790.335583.277490@y80g2000hsf.googlegroups.com...
| >> Can anybody tell me when ut3 (ut2007) is due out? I see Amazon
says
| >> March 31 but with no image/picture of the game for that item I am
| >> dubious of such a release date.
| >>
| >
| >
|
| One of the computer gamer magazines has a spread this month on (what
is now
| called) UT3. It was six or seven pages of absolutely stunning
in-game shots
| and a preview of gametypes and how they were really going to focus
on the
| single player story. (Unreal has a single player? :)     IIRC it
said that
| 60% of people who played UT2004 actually played it offline so they
are
| really going to pitch to them this go-round.
| Oh, and everyone gets a "hoverboard" to get to the action faster
because the
| maps are supposedly huge. I'll see if I can find a link to the
article. The
| one glaring omission from the article was that there was no mention
of a
| release schedule at all. Keep in mind though that I was reading this
thing
| in Wal-Mart while my kids were trying to talk me out of a toy each
so I
| could have missed the schedule for release (but I did specifically
scan the
| article for it though).
|
|

This should help with the next store trip with the kids.  My wife
developed this devious ploy, I cannot take credit.  She let's my
daughter put the desired toy in the cart, then on the way to checkout,
when the kid is not looking, she removes the toy from the cart and
drops it somewhere, anywhere as a matter of fact, lol.
-- 
Best regards,
Kyle
Re: ut2007 / ut3 : when???
#190552
Author: Folk
Date: Tue, 27 Mar 2007 16:50
9 lines
1484 bytes
On Tue, 27 Mar 2007 08:03:15 -0700, "goPostal"
<agutgopostal@hotmail.com> wrote:
>  IIRC it said that 
>60% of people who played UT2004 actually played it offline so they are 
>really going to pitch to them this go-round.

I don't believe that figure.  They claim that they arrived at it by
comparing ID's seen online against ID's of known sold copies, but I
still feel it's got to be low.
Re: ut2007 / ut3 : when???
#190542
Author: Folk
Date: Tue, 27 Mar 2007 16:58
20 lines
2050 bytes
On Tue, 27 Mar 2007 08:10:06 -0700, "goPostal"
<agutgopostal@hotmail.com> wrote:


>Release Date:09/03/2007 

I'm not sure where you came up with that, but it's not official. There
is no official release date.  Besides, no developer could fix a hard
release date that is more than five months out.

Having said that, a September release date probably isn't too far off.
If I were a betting man, I would probably go with late Oct. into Nov.

GoW's success took Epic by surprise, so a *lot* of talent has been
drained off to work on GoW2 (or whatever they decide to call it).
Microsoft is throwing money at them hand over fist, so UT3 has taken a
back-burner position.  So not only do we get a late release date, but
I would guess that we will also get less of a game than we would have
if not for GoW.  (Less of a game in terms of *who* is working on it.
The best talent is working on the successor to GoW.)
Re: ut2007 / ut3 : when???
#190543
Author: goPostal
Date: Tue, 27 Mar 2007 17:36
44 lines
3253 bytes
"Folk" <Folk@folk.com> wrote in message 
news:3qii039ss0hdt7aemoh64olsb33ilnuqg0@4ax.com...
> On Tue, 27 Mar 2007 08:10:06 -0700, "goPostal"
> <agutgopostal@hotmail.com> wrote:
>
>
>>Release Date:09/03/2007
>
> I'm not sure where you came up with that, but it's not official. There
> is no official release date.  Besides, no developer could fix a hard
> release date that is more than five months out.
>

I was going by this:
http://www.1up.com/do/gameOverview?cId=3140086

That's actually just about right for the holiday releases. The console ports 
(or is the computer version a port from the consoles? :)  will probably be 
later.

> Having said that, a September release date probably isn't too far off.
> If I were a betting man, I would probably go with late Oct. into Nov.
>
> GoW's success took Epic by surprise, so a *lot* of talent has been
> drained off to work on GoW2 (or whatever they decide to call it).
> Microsoft is throwing money at them hand over fist, so UT3 has taken a
> back-burner position.  So not only do we get a late release date, but
> I would guess that we will also get less of a game than we would have
> if not for GoW.  (Less of a game in terms of *who* is working on it.
> The best talent is working on the successor to GoW.)

UT3 is pretty much done from what I read. There's some polishing to do, but 
the core is able to be played. There's a closed beta being played now, it's 
the same game you see the gamer sites being able to test. I wouldn't be 
surprised if there is a demo forthcoming just because of all the press about 
GoW. I'm sure they'd like to keep things on a roll.

And you know Folk, I sincerely hope that they capture that "fun factor" that 
was in 99. 2K4 was a blast, and I play it often but there's just something 
about the balanced gameplay and focus on characters in 99. I did also read 
that the full suite of developer tools will ship with UT3, with the emphasis 
on pre-built "legos" to save time on level design and skinning (much like 
2K4's editor). 
Re: ut2007 / ut3 : when???
#190549
Author: goPostal
Date: Tue, 27 Mar 2007 17:41
24 lines
2033 bytes
"Kyle" <me@privacy.net> wrote in message 
news:P_SdnYty3LL51JTbnZ2dnUVZ_uKknZ2d@comcast.com...

> |
>
> This should help with the next store trip with the kids.  My wife
> developed this devious ploy, I cannot take credit.  She let's my
> daughter put the desired toy in the cart, then on the way to checkout,
> when the kid is not looking, she removes the toy from the cart and
> drops it somewhere, anywhere as a matter of fact, lol.
> -- 
> Best regards,
> Kyle
>

You are not alone. Have you ever noticed the various toys and goodies 
stuffed into the endcaps of the aisles near the checkstands? We all do it 
;)~

BTW, your kids will remember this and hate you for it. You are causing them 
years of therapy for not giving in to their every whim. What kind of parent 
says "no"?  Such strict parenting!
(Tongue firmly planted in cheek, my friend) 
Re: ut2007 / ut3 : when???
#190553
Author: goPostal
Date: Tue, 27 Mar 2007 17:46
22 lines
2288 bytes
"Folk" <Folk@folk.com> wrote in message 
news:nlii031bnsi57r29tgdc7td5kvhc5iel1l@4ax.com...
> On Tue, 27 Mar 2007 08:03:15 -0700, "goPostal"
> <agutgopostal@hotmail.com> wrote:
>>  IIRC it said that
>>60% of people who played UT2004 actually played it offline so they are
>>really going to pitch to them this go-round.
>
> I don't believe that figure.  They claim that they arrived at it by
> comparing ID's seen online against ID's of known sold copies, but I
> still feel it's got to be low.

Yeah, I felt a little ambiguity about that meself. However if you use this 
NG as something of an informal poll, the average age of UT players is a lot 
older than you would think. (SORRY GUYS!) Maybe this older demographic just 
doesn't have the interest in the online hopfests that the younger crowd 
does. I know I'll play on a particular server just to get the maps to play 
offline. There's still a lot of cheating and some people just can't tolerate 
that. Not to mention too that it takes quite some time to become proficient 
enough to do nothing but respawn. It can be frustrating if you don't 
perservere. 
Re: ut2007 / ut3 : when???
#190544
Author: beowulf
Date: Tue, 27 Mar 2007 19:06
11 lines
1789 bytes
On Mar 27, 12:36 pm, "goPostal" <agutgopos...@hotmail.com> wrote:
...
> I was going by this:http://www.1up.com/do/gameOverview?cId=3140086
...

Well if I click the amazon link there, then the ut3 link on amazon, it
shows:
"Availability: This item will be released on March 31, 2007. Pre-order
now! Ships from and sold by Amazon.com. "
So is there ANY chance that ut3 just might be released March 31 or is
Amazon just plain in error?
Re: ut2007 / ut3 : when???
#190545
Author: Steve
Date: Tue, 27 Mar 2007 21:36
37 lines
2329 bytes
"beowulf@nowhere.net" <r.oelerich@gmail.com> wrote in 
news:1175022391.609879.35500@o5g2000hsb.googlegroups.com:

> On Mar 27, 12:36 pm, "goPostal" <agutgopos...@hotmail.com> wrote:
> ...
>> I was going by this:http://www.1up.com/do/gameOverview?cId=3140086
> ...
> 
> Well if I click the amazon link there, then the ut3 link on amazon, it
> shows:
> "Availability: This item will be released on March 31, 2007. Pre-order
> now! Ships from and sold by Amazon.com. "
> So is there ANY chance that ut3 just might be released March 31 or is
> Amazon just plain in error?
> 
> 

There is no chance of a 3/31/07 release.  Zero.  Zip.  Nada.

No demo.
No announcement of release date from Epic.
No announcement of the game going gold (i.e. being sent to the DVD 
makers).
The game website has only recently received any attention beyond a 
holding page.

Most online retailers throw up arbitrary release dates on games such as 
this.  One claimed the game would be released in January... needless to 
say the game isn't out yet.  Do not rely on Amazon, Best Buy, Circuit 
City, Gamestop, or whoever else to have an accurate date.  Go to the Epic 
Games website or the major preview sites to be kept abreast.

-- 
-----

It's hard to be religious when certain people never get struck by 
lightning.
Re: ut2007 / ut3 : when???
#190554
Author: Derek
Date: Tue, 27 Mar 2007 22:13
35 lines
3067 bytes
"goPostal" <agutgopostal@hotmail.com> wrote in message 
news:KLcOh.45$996.33@newsfe06.lga...
>
> "Folk" <Folk@folk.com> wrote in message 
> news:nlii031bnsi57r29tgdc7td5kvhc5iel1l@4ax.com...
>> On Tue, 27 Mar 2007 08:03:15 -0700, "goPostal"
>> <agutgopostal@hotmail.com> wrote:
>>>  IIRC it said that
>>>60% of people who played UT2004 actually played it offline so they are
>>>really going to pitch to them this go-round.
>>
>> I don't believe that figure.  They claim that they arrived at it by
>> comparing ID's seen online against ID's of known sold copies, but I
>> still feel it's got to be low.
>
> Yeah, I felt a little ambiguity about that meself. However if you use this 
> NG as something of an informal poll, the average age of UT players is a 
> lot older than you would think. (SORRY GUYS!) Maybe this older demographic 
> just doesn't have the interest in the online hopfests that the younger 
> crowd does. I know I'll play on a particular server just to get the maps 
> to play offline. There's still a lot of cheating and some people just 
> can't tolerate that. Not to mention too that it takes quite some time to 
> become proficient enough to do nothing but respawn. It can be frustrating 
> if you don't perservere.

Don't apologise matey at our ages as if  we should give a ลนFF<  I had a look 
at the trailer seems  very good just how the gameplay and what system 
requirements are you can't tell and dammit I am not upgradeing again this 
year unless there is a better than good reason. I've signed up for the 
updates so see you on the trial server failing that back to Monster Hunt and 
the UT Explosive server.

Nick-Dastardly
recycled supercharged teenager with a grudge 
Re: ut2007 / ut3 : when???
#190547
Author: Mr K
Date: Wed, 28 Mar 2007 09:57
7 lines
1454 bytes
On Tue, 27 Mar 2007 08:10:06 -0700, "goPostal"
<agutgopostal@hotmail.com> wrote:

>Release Date:09/03/2007 

What? A game with 2007 in its title... to be released in 2007...? It's
sheer lunacy!
Re: ut2007 / ut3 : when???
#190546
Author: Folk
Date: Wed, 28 Mar 2007 21:04
54 lines
3910 bytes
On Tue, 27 Mar 2007 10:36:11 -0700, "goPostal"
<agutgopostal@hotmail.com> wrote:


>I was going by this:
>http://www.1up.com/do/gameOverview?cId=3140086

Your best bet is to check here:
http://utforums.epicgames.com/showthread.php?t=558281


>That's actually just about right for the holiday releases. The console ports 
>(or is the computer version a port from the consoles? :)  will probably be 
>later.

I don't think there has been any official word as to which platform
will surface first.  They *could* hold all releases back until it's
ready for all platforms to avoid pissing anyone off.  Which one is the
"master"?  Who knows?  There is certainly enough movement differential
between console and PC (no double-jumps, mouselook, etc., etc.) to
make porting from one to the other a difficult job.  I have no clue
how they are doing any of this.


>UT3 is pretty much done from what I read. There's some polishing to do, but 
>the core is able to be played. There's a closed beta being played now, it's 
>the same game you see the gamer sites being able to test. I wouldn't be 
>surprised if there is a demo forthcoming just because of all the press about 
>GoW. I'm sure they'd like to keep things on a roll.

I've seen one fairly extensive DM sequence.  But... and it's a huge
"but", you can get to that point fairly early on in the process.  IOW,
you can build one map and get players able to move and shoot at each
other.  That's still a *long* way from a finished product.  Especially
since a completely new gametype (Warfare) has to ship with this thing.
Bot AI has to be pathed for *every* map in *every* gametype.  They
have to develop a storyline for the single player campaign (something
they have never had to do before in UT).  It's got to be play-tested
on multiple platforms.  There's got to be just a boatload of stuff
left yet to do.  And there's not as many experienced people working on
it as would have been true prior to GoW.

>And you know Folk, I sincerely hope that they capture that "fun factor" that 
>was in 99. 2K4 was a blast, and I play it often but there's just something 
>about the balanced gameplay and focus on characters in 99. I did also read 
>that the full suite of developer tools will ship with UT3, with the emphasis 
>on pre-built "legos" to save time on level design and skinning (much like 
>2K4's editor). 

If it weren't for ONS, which is a total blast to play, I would
probably still be running a UT99 server.  UT2004's puny weapons,
stupid bunny-hopping player movement and midget-sized player models
really turns me off.  So yeah, let's hope the rumors are true and that
some of this stuff is fixed in UT3.  
Re: ut2007 / ut3 : when???
#190550
Author: Kyle
Date: Thu, 29 Mar 2007 16:08
47 lines
3051 bytes
"goPostal" <agutgopostal@hotmail.com> wrote in message
news:bHcOh.42$996.23@newsfe06.lga...
|
| "Kyle" <me@privacy.net> wrote in message
| news:P_SdnYty3LL51JTbnZ2dnUVZ_uKknZ2d@comcast.com...
|
| > |
| >
| > This should help with the next store trip with the kids.  My wife
| > developed this devious ploy, I cannot take credit.  She let's my
| > daughter put the desired toy in the cart, then on the way to
checkout,
| > when the kid is not looking, she removes the toy from the cart and
| > drops it somewhere, anywhere as a matter of fact, lol.
| > -- 
| > Best regards,
| > Kyle
| >
|
| You are not alone. Have you ever noticed the various toys and
goodies
| stuffed into the endcaps of the aisles near the checkstands? We all
do it
| ;)~
|
| BTW, your kids will remember this and hate you for it. You are
causing them
| years of therapy for not giving in to their every whim. What kind of
parent
| says "no"?  Such strict parenting!
| (Tongue firmly planted in cheek, my friend)
|
|

LMAO, our actual reason for such tactics is because the toyboxes and
child's room are filled with toys, what a spoiled child we have.  The
wife recently filled a trash bag with stuffed animals for storage, and
our daughter never noticed the missing stuffed animals.  Our daughter
is almost 3, and has mastered controlling her portable DVD player, on
which she watches her favorite shows *in bed* before going to sleep.
We are creating a little monster, lol.

Guess I never noticed all the toys near the checkout line, next time
I'll look around a bit more, haha.
-- 
Best regards,
Kyle
Re: ut2007 / ut3 : when???
#190551
Author: goPostal
Date: Wed, 04 Apr 2007 13:50
62 lines
3656 bytes
"Kyle" <me@privacy.net> wrote in message 
news:FdidnSlmGK3peZbbnZ2dnUVZWhednZ2d@comcast.com...
> "goPostal" <agutgopostal@hotmail.com> wrote in message
> news:bHcOh.42$996.23@newsfe06.lga...
> |
> | "Kyle" <me@privacy.net> wrote in message
> | news:P_SdnYty3LL51JTbnZ2dnUVZ_uKknZ2d@comcast.com...
> |
> | > |
> | >
> | > This should help with the next store trip with the kids.  My wife
> | > developed this devious ploy, I cannot take credit.  She let's my
> | > daughter put the desired toy in the cart, then on the way to
> checkout,
> | > when the kid is not looking, she removes the toy from the cart and
> | > drops it somewhere, anywhere as a matter of fact, lol.
> | > -- 
> | > Best regards,
> | > Kyle
> | >
> |
> | You are not alone. Have you ever noticed the various toys and
> goodies
> | stuffed into the endcaps of the aisles near the checkstands? We all
> do it
> | ;)~
> |
> | BTW, your kids will remember this and hate you for it. You are
> causing them
> | years of therapy for not giving in to their every whim. What kind of
> parent
> | says "no"?  Such strict parenting!
> | (Tongue firmly planted in cheek, my friend)
> |
> |
>
> LMAO, our actual reason for such tactics is because the toyboxes and
> child's room are filled with toys, what a spoiled child we have.  The
> wife recently filled a trash bag with stuffed animals for storage, and
> our daughter never noticed the missing stuffed animals.  Our daughter
> is almost 3, and has mastered controlling her portable DVD player, on
> which she watches her favorite shows *in bed* before going to sleep.
> We are creating a little monster, lol.
>

You are not the only one. I thought the same thing when my kids were a 
little peeved that they didn't get the extra channels in their bedrooms that 
the main cable box set receives. How do you explain to a kid that has 
multiple 24 hour cartoon channels that "When I was growing up we had exactly 
three to choose from. No, not three cartoon channels, just three channels at 
all." They look at me like I'm dumb and go play a LAN game on the computers 
in their rooms. Spoiled? Doesn't quite cover it. Is there a worse word?

> Guess I never noticed all the toys near the checkout line, next time
> I'll look around a bit more, haha.
> -- 
> Best regards,
> Kyle
>

Thanks for the laugh! It's good to know I'm not the only one :) 
Re: ut2007 / ut3 : when???
#190555
Author: GTD
Date: Sat, 28 Apr 2007 18:19
30 lines
2826 bytes
goPostal wrote:
> "Folk" <Folk@folk.com> wrote in message 
> news:nlii031bnsi57r29tgdc7td5kvhc5iel1l@4ax.com...
>> On Tue, 27 Mar 2007 08:03:15 -0700, "goPostal"
>> <agutgopostal@hotmail.com> wrote:
>>>  IIRC it said that
>>> 60% of people who played UT2004 actually played it offline so they are
>>> really going to pitch to them this go-round.
>> I don't believe that figure.  They claim that they arrived at it by
>> comparing ID's seen online against ID's of known sold copies, but I
>> still feel it's got to be low.
> 
> Yeah, I felt a little ambiguity about that meself. However if you use this 
> NG as something of an informal poll, the average age of UT players is a lot 
> older than you would think. (SORRY GUYS!) Maybe this older demographic just 
> doesn't have the interest in the online hopfests that the younger crowd 
> does. I know I'll play on a particular server just to get the maps to play 
> offline. There's still a lot of cheating and some people just can't tolerate 
> that. Not to mention too that it takes quite some time to become proficient 
> enough to do nothing but respawn. It can be frustrating if you don't 
> perservere. 

Yea, HAVING to practice takes all the fun out of having fun. Sux online 
sometimes 'cause I get owned by some kid more than 20 years younger than 
I am, , then when I fianlly get the bastart, I realize I got him because 
he was typing, , , usually telling me how bad I suck ,, which I already 
know. I play against bots a bit, , but I really want to get a hold of 
'07/ ut3 / whatever and make some mods. . unfortunately, , since my 
photoshop skills suck, , and the new one looks to much better than '04, 
, my stuff will look even WORSE in comparison, ,, ,oh well. . .
Re: ut2007 / ut3 : when???
#190556
Author: goPostal
Date: Sun, 29 Apr 2007 03:43
44 lines
3699 bytes
"GTD" <Stoooopid@duuuh.net> wrote in message 
news:133742md4s56p63@corp.supernews.com...
> goPostal wrote:
>> "Folk" <Folk@folk.com> wrote in message 
>> news:nlii031bnsi57r29tgdc7td5kvhc5iel1l@4ax.com...
>>> On Tue, 27 Mar 2007 08:03:15 -0700, "goPostal"
>>> <agutgopostal@hotmail.com> wrote:
>>>>  IIRC it said that
>>>> 60% of people who played UT2004 actually played it offline so they are
>>>> really going to pitch to them this go-round.
>>> I don't believe that figure.  They claim that they arrived at it by
>>> comparing ID's seen online against ID's of known sold copies, but I
>>> still feel it's got to be low.
>>
>> Yeah, I felt a little ambiguity about that meself. However if you use 
>> this NG as something of an informal poll, the average age of UT players 
>> is a lot older than you would think. (SORRY GUYS!) Maybe this older 
>> demographic just doesn't have the interest in the online hopfests that 
>> the younger crowd does. I know I'll play on a particular server just to 
>> get the maps to play offline. There's still a lot of cheating and some 
>> people just can't tolerate that. Not to mention too that it takes quite 
>> some time to become proficient enough to do nothing but respawn. It can 
>> be frustrating if you don't perservere.
>
> Yea, HAVING to practice takes all the fun out of having fun. Sux online 
> sometimes 'cause I get owned by some kid more than 20 years younger than I 
> am, , then when I fianlly get the bastart, I realize I got him because he 
> was typing, , , usually telling me how bad I suck ,, which I already know. 
> I play against bots a bit, , but I really want to get a hold of '07/ ut3 / 
> whatever and make some mods. . unfortunately, , since my photoshop skills 
> suck, , and the new one looks to much better than '04, , my stuff will 
> look even WORSE in comparison, ,, ,oh well. . .

Don't cut yourself short. I've found the editors to be quite forgiving of 
mistakes and pretty good at letting you create what you really wanted to. 
Sometimes we are our own worst critics. I've swapped maps in progress with 
people and thought some of their "throw-away" stuff was pretty darn good.
I like to help with the details but designing a map is not my strong point. 
I'll work all day long to get a staircase to look just right but laying out 
a dungeon or fleshing out an outdoor arena shows my weaknesses.

Maybe we could all put together a AGUT map? We could all contribute 
something. Might be fun.... 
Re: ut2007 / ut3 : when???
#190557
Author: GTD
Date: Sun, 29 Apr 2007 05:21
53 lines
4146 bytes
goPostal wrote:
> "GTD" <Stoooopid@duuuh.net> wrote in message 
> news:133742md4s56p63@corp.supernews.com...
>> goPostal wrote:
>>> "Folk" <Folk@folk.com> wrote in message 
>>> news:nlii031bnsi57r29tgdc7td5kvhc5iel1l@4ax.com...
>>>> On Tue, 27 Mar 2007 08:03:15 -0700, "goPostal"
>>>> <agutgopostal@hotmail.com> wrote:
>>>>>  IIRC it said that
>>>>> 60% of people who played UT2004 actually played it offline so they are
>>>>> really going to pitch to them this go-round.
>>>> I don't believe that figure.  They claim that they arrived at it by
>>>> comparing ID's seen online against ID's of known sold copies, but I
>>>> still feel it's got to be low.
>>> Yeah, I felt a little ambiguity about that meself. However if you use 
>>> this NG as something of an informal poll, the average age of UT players 
>>> is a lot older than you would think. (SORRY GUYS!) Maybe this older 
>>> demographic just doesn't have the interest in the online hopfests that 
>>> the younger crowd does. I know I'll play on a particular server just to 
>>> get the maps to play offline. There's still a lot of cheating and some 
>>> people just can't tolerate that. Not to mention too that it takes quite 
>>> some time to become proficient enough to do nothing but respawn. It can 
>>> be frustrating if you don't perservere.
>> Yea, HAVING to practice takes all the fun out of having fun. Sux online 
>> sometimes 'cause I get owned by some kid more than 20 years younger than I 
>> am, , then when I fianlly get the bastart, I realize I got him because he 
>> was typing, , , usually telling me how bad I suck ,, which I already know. 
>> I play against bots a bit, , but I really want to get a hold of '07/ ut3 / 
>> whatever and make some mods. . unfortunately, , since my photoshop skills 
>> suck, , and the new one looks to much better than '04, , my stuff will 
>> look even WORSE in comparison, ,, ,oh well. . .
> 
> Don't cut yourself short. I've found the editors to be quite forgiving of 
> mistakes and pretty good at letting you create what you really wanted to. 
> Sometimes we are our own worst critics. I've swapped maps in progress with 
> people and thought some of their "throw-away" stuff was pretty darn good.
> I like to help with the details but designing a map is not my strong point. 
> I'll work all day long to get a staircase to look just right but laying out 
> a dungeon or fleshing out an outdoor arena shows my weaknesses.
> 
> Maybe we could all put together a AGUT map? We could all contribute 
> something. Might be fun.... 
> 
> 
I've never done maps (except for the original doom). I'm learning that I 
  try and over-do the texturing, , I mainly do vehicles, and a few 
weapons. What I'd like to do is make the Tau Cannon from HalfLife and 
get it into UT. . .
My kid has said he wanted to learn to script/mod for UT04, , but has 
never gotten far with it. I was hoping to get him to do some texturing 
for me, , but no luck. All his friends ask about how to mod and such, , 
,But I've not gotten any of them interested in it enough to actually do 
anything. . .
Re: ut2007 / ut3 : when???
#190558
Author: Ron Gibson
Date: Tue, 29 May 2007 19:31
26 lines
2139 bytes
On Sat, 28 Apr 2007 10:19:41 -0800, GTD wrote:
 
> Yea, HAVING to practice takes all the fun out of having fun. Sux online
> sometimes 'cause I get owned by some kid more than 20 years younger than I
> am, , then when I fianlly get the bastart, I realize I got him because he
> was typing, , , usually telling me how bad I suck ,, which I already know.

Playing DM's online on about any game sukz because of cheating and
Ridilin high brats. I suggest Onslaught online. In general the crowd is
a lot more mature and strategy and teamwork are far more important than
kills.

There is some learning curve as often the maps are tricky and there are
weapons and vehicles not in other versions. There is a site that has
*all* the maps you can download (Someone mentioned an "extract" tool but
I don't know where that is). I set up my on PC on the LAN at home and
play against the bots for practice sometimes.

> I play against bots a bit,

See above.

-- 
Linux Help: http://rsgibson.com/linux.htm
Email - rsgibson@verizon.borg
Replace borg with net
Re: ut2007 / ut3 : when???
#190559
Author: goPostal
Date: Tue, 29 May 2007 22:05
13 lines
1839 bytes
"Ron Gibson" <rsgibson@verizon.net> wrote in message 
news:pan.2007.05.29.19.31.14.760208@verizon.net...
> On Sat, 28 Apr 2007 10:19:41 -0800, GTD wrote:
>
There is a site that has
> *all* the maps you can download (Someone mentioned an "extract" tool but
> I don't know where that is).

Google "cache cleaner". There are quite a few freebies around. One caveat: 
Don't extract files ending in .u as this may cause a 'version mismatch' that 
can only be fixed by quitting and removing the offending file so that it can 
be pushed back down from the server. 
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