Article View: alt.games.unreal.tournament
Article #190556Re: ut2007 / ut3 : when???
From: goPostal
Date: Sun, 29 Apr 2007 03:43
Date: Sun, 29 Apr 2007 03:43
44 lines
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3699 bytes
"GTD" <Stoooopid@duuuh.net> wrote in message news:133742md4s56p63@corp.supernews.com... > goPostal wrote: >> "Folk" <Folk@folk.com> wrote in message >> news:nlii031bnsi57r29tgdc7td5kvhc5iel1l@4ax.com... >>> On Tue, 27 Mar 2007 08:03:15 -0700, "goPostal" >>> <agutgopostal@hotmail.com> wrote: >>>> IIRC it said that >>>> 60% of people who played UT2004 actually played it offline so they are >>>> really going to pitch to them this go-round. >>> I don't believe that figure. They claim that they arrived at it by >>> comparing ID's seen online against ID's of known sold copies, but I >>> still feel it's got to be low. >> >> Yeah, I felt a little ambiguity about that meself. However if you use >> this NG as something of an informal poll, the average age of UT players >> is a lot older than you would think. (SORRY GUYS!) Maybe this older >> demographic just doesn't have the interest in the online hopfests that >> the younger crowd does. I know I'll play on a particular server just to >> get the maps to play offline. There's still a lot of cheating and some >> people just can't tolerate that. Not to mention too that it takes quite >> some time to become proficient enough to do nothing but respawn. It can >> be frustrating if you don't perservere. > > Yea, HAVING to practice takes all the fun out of having fun. Sux online > sometimes 'cause I get owned by some kid more than 20 years younger than I > am, , then when I fianlly get the bastart, I realize I got him because he > was typing, , , usually telling me how bad I suck ,, which I already know. > I play against bots a bit, , but I really want to get a hold of '07/ ut3 / > whatever and make some mods. . unfortunately, , since my photoshop skills > suck, , and the new one looks to much better than '04, , my stuff will > look even WORSE in comparison, ,, ,oh well. . . Don't cut yourself short. I've found the editors to be quite forgiving of mistakes and pretty good at letting you create what you really wanted to. Sometimes we are our own worst critics. I've swapped maps in progress with people and thought some of their "throw-away" stuff was pretty darn good. I like to help with the details but designing a map is not my strong point. I'll work all day long to get a staircase to look just right but laying out a dungeon or fleshing out an outdoor arena shows my weaknesses. Maybe we could all put together a AGUT map? We could all contribute something. Might be fun....
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!nx01.iad01.newshosting.com!newshosting.com!69.28.186.77.MISMATCH!hwmnpeer03.lga!hwmnpeer01.lga!news.highwinds-media.com!hw-filter.lga!newsfe12.lga.POSTED!53ab2750!not-for-mail From: "goPostal" <agutgopostal@hotmail.com> Newsgroups: alt.games.unreal.tournament References: <1174999790.335583.277490@y80g2000hsf.googlegroups.com> <t0aOh.5721$ya1.1163@news02.roc.ny> <UmaOh.11$OA5.6@newsfe04.lga> <nlii031bnsi57r29tgdc7td5kvhc5iel1l@4ax.com> <KLcOh.45$996.33@newsfe06.lga> <133742md4s56p63@corp.supernews.com> Subject: Re: ut2007 / ut3 : when??? Lines: 46 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3028 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3028 X-RFC2646: Format=Flowed; Response Message-ID: <9vUYh.1812$iA3.651@newsfe12.lga> Date: Sat, 28 Apr 2007 20:43:33 -0700 NNTP-Posting-Host: 68.186.14.14 X-Trace: newsfe12.lga 1177818181 68.186.14.14 (Sat, 28 Apr 2007 20:43:01 MST) NNTP-Posting-Date: Sat, 28 Apr 2007 20:43:01 MST MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit