Thread View: alt.games.quake2
10 messages
10 total messages
Started by REMOVETH... Reuben King
Wed, 01 Oct 1997 00:00
Will Quake2 support OpenGL?
Author: REMOVETH... Reuben King
Date: Wed, 01 Oct 1997 00:00
Date: Wed, 01 Oct 1997 00:00
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Please say yes! :-) -- Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) To respond via email: Remove "REMOVETHIS" from above email or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.)
Re: Will Quake2 support OpenGL?
Author: Sjoerd de Roest
Date: Thu, 02 Oct 1997 00:00
Date: Thu, 02 Oct 1997 00:00
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YES!YES!YES!(happy now?) Reuben King wrote: > Please say yes! :-) > > -- > Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) > To respond via email: Remove "REMOVETHIS" from above email > or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.)
Re: Will Quake2 support OpenGL?
Author: REMOVETH... Reuben King
Date: Thu, 02 Oct 1997 00:00
Date: Thu, 02 Oct 1997 00:00
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In article <3433FAF4...@pi.net>, sjoer...@pi.net says... > YES!YES!YES!(happy now?) Will it be in the shipping version or will it be up to some third party like it is right now with GLQuake? -- Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) To respond via email: Remove "REMOVETHIS" from above email or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.)
Re: Will Quake2 support OpenGL?
Author: Rob
Date: Thu, 02 Oct 1997 00:00
Date: Thu, 02 Oct 1997 00:00
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In article <MPG.e9c3c3cb...@news.texas.net>, Reuben King <REMOVETH...@texas.net> writes >Please say yes! :-) > > You better have open GL or you will get screen jerks -- Rob
Re: Will Quake2 support OpenGL?
Author: Sjoerd de Roest
Date: Thu, 02 Oct 1997 00:00
Date: Thu, 02 Oct 1997 00:00
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YES!YES!YES!(happy now?) Reuben King wrote: > Please say yes! :-) > > -- > Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) > To respond via email: Remove "REMOVETHIS" from above email > or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.)
Re: Will Quake2 support OpenGL?
Author: Robin Sequira
Date: Thu, 02 Oct 1997 00:00
Date: Thu, 02 Oct 1997 00:00
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D-UH!!! Reuben King wrote in message ... >Please say yes! :-) > > >-- >Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) >To respond via email: Remove "REMOVETHIS" from above email >or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.)
Re: Will Quake2 support OpenGL?
Author: REMOVETH... Reuben King
Date: Thu, 02 Oct 1997 00:00
Date: Thu, 02 Oct 1997 00:00
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In article <6107op$f...@camel19.mindspring.com>, fu...@most-wanted.com says... > D-UH!!! What the fuck is that supposed to mean? > > Reuben King wrote in message ... > >Please say yes! :-) > > > > > >-- > >Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) > >To respond via email: Remove "REMOVETHIS" from above email > >or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.) > > > -- Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) To respond via email: Remove "REMOVETHIS" from above email or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.)
Re: Will Quake2 support OpenGL?
Author: Robin Sequira
Date: Sat, 04 Oct 1997 00:00
Date: Sat, 04 Oct 1997 00:00
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Sorry, I guess you know NOTHING about id. They LOVE OpenGL, every game id makes, until something better comes, will support OpenGL. Reuben King wrote in message ... >In article <6107op$f...@camel19.mindspring.com>, fu...@most-wanted.com >says... >> D-UH!!! > >What the fuck is that supposed to mean? > >
Re: Will Quake2 support OpenGL?
Author: Robin Sequira
Date: Sun, 05 Oct 1997 00:00
Date: Sun, 05 Oct 1997 00:00
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id made GLQuake. id is not a 3rd party, becuase they made the game both Quake and GLQuake). You worsship them but don't know anything about them? You need to check out www.bluesnews.com or redwood.stomped.com every once in a while. Reuben King wrote in message ... >Er, well, Quake 1 didn't support OpenGL (it was left to a 3rd party to >port it)... So naturally I was wondering if Id planned to embrace this >for the next round. You replied with 'D-UH'. I asked you what the fuck >that meant. > >No I don't know anything about Id. Why would I? I have a job and a >life. I don't spent 20 hours a day playing Quake and worshiping Id. > >Creep. > >-R
Re: Will Quake2 support OpenGL?
Author: REMOVETH... Reuben King
Date: Sun, 05 Oct 1997 00:00
Date: Sun, 05 Oct 1997 00:00
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*sigh* read the post again.. I don't worship ID.. I have better things to do whan read stomped.com all the time In article <6196hs$o...@camel20.mindspring.com>, phu...@minsdpring.com says... > id made GLQuake. id is not a 3rd party, becuase they made the game both > Quake and GLQuake). You worsship them but don't know anything about them? > You need to check out www.bluesnews.com or redwood.stomped.com every once in > a while. > > Reuben King wrote in message ... > >Er, well, Quake 1 didn't support OpenGL (it was left to a 3rd party to > >port it)... So naturally I was wondering if Id planned to embrace this > >for the next round. You replied with 'D-UH'. I asked you what the fuck > >that meant. > > > >No I don't know anything about Id. Why would I? I have a job and a > >life. I don't spent 20 hours a day playing Quake and worshiping Id. > > > >Creep. > > > >-R > > > -- Reuben King, another Bitter Little Bastard(tm) (CASHP #18-97) To respond via email: Remove "REMOVETHIS" from above email or: "reuben[at]texas[dot]net" (Clealy sir, spam-bots suck.)
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