Thread View: alt.games.quake2
15 messages
15 total messages
Started by OscartheGrouch
Thu, 11 Nov 2004 02:20
speaking of timedemos
Author: OscartheGrouch
Date: Thu, 11 Nov 2004 02:20
Date: Thu, 11 Nov 2004 02:20
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I run quake 2 on win XP pro. I get constant 60 fps. I forget how to get around this. I think there was a bug that made XP revert to 60 fps refresh rate while q2 was running. This does NOT happen in other games. TIA
Re: speaking of timedemos
Author: GoatChomper
Date: Thu, 11 Nov 2004 07:04
Date: Thu, 11 Nov 2004 07:04
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OscartheGrouch <tondaleo@hotmail.com> wrote in message news:XeadndniQ-8fUQ_cRVn-vw@speakeasy.net... > I run quake 2 on win XP pro. I get constant 60 fps. I forget how to get > around this. I think there was a bug that made XP revert to 60 fps refresh > rate while q2 was running. This does NOT happen in other games. TIA Actually, it does.....the same XP refresh bug also affects anything using the Half-Life engine.
Re: speaking of timedemos
Author: OscartheGrouch
Date: Thu, 11 Nov 2004 09:05
Date: Thu, 11 Nov 2004 09:05
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"GoatChomper" <GoatChomper@lycos.com> wrote in message news:10p63ooqjv6lvae@corp.supernews.com... > > OscartheGrouch <tondaleo@hotmail.com> wrote in message > news:XeadndniQ-8fUQ_cRVn-vw@speakeasy.net... >> I run quake 2 on win XP pro. I get constant 60 fps. I forget how to get >> around this. I think there was a bug that made XP revert to 60 fps >> refresh >> rate while q2 was running. This does NOT happen in other games. TIA > > Actually, it does.....the same XP refresh bug also affects anything using > the Half-Life engine. > > Not helpful! Anyone else?
Re: speaking of timedemos
Author: Thomas Neumayer
Date: Thu, 11 Nov 2004 10:53
Date: Thu, 11 Nov 2004 10:53
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On Thu, 11 Nov 2004 01:05:53 -0800, OscartheGrouch <tondaleo@hotmail.com> wrote: > > "GoatChomper" <GoatChomper@lycos.com> wrote in message > news:10p63ooqjv6lvae@corp.supernews.com... >> >> OscartheGrouch <tondaleo@hotmail.com> wrote in message >> news:XeadndniQ-8fUQ_cRVn-vw@speakeasy.net... >>> I run quake 2 on win XP pro. I get constant 60 fps. I forget how to get >>> around this. I think there was a bug that made XP revert to 60 fps >>> refresh >>> rate while q2 was running. This does NOT happen in other games. TIA >> >> Actually, it does.....the same XP refresh bug also affects anything >> using >> the Half-Life engine. >> >> > > Not helpful! Anyone else? What about tewaking the Hz-Rate (which is included in the newer Detonators) or just switching off v-sync?
Re: speaking of timedemos
Author: OscartheGrouch
Date: Fri, 12 Nov 2004 01:57
Date: Fri, 12 Nov 2004 01:57
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"Thomas Neumayer" <duhonkN0atSPAMgmail.com> wrote in message news:opshaq71dpfa17ol@izmmpc540.izm-m.fhg.de... > On Thu, 11 Nov 2004 01:05:53 -0800, OscartheGrouch <tondaleo@hotmail.com> > wrote: > >> >> "GoatChomper" <GoatChomper@lycos.com> wrote in message >> news:10p63ooqjv6lvae@corp.supernews.com... >>> >>> OscartheGrouch <tondaleo@hotmail.com> wrote in message >>> news:XeadndniQ-8fUQ_cRVn-vw@speakeasy.net... >>>> I run quake 2 on win XP pro. I get constant 60 fps. I forget how to get >>>> around this. I think there was a bug that made XP revert to 60 fps >>>> refresh >>>> rate while q2 was running. This does NOT happen in other games. TIA >>> >>> Actually, it does.....the same XP refresh bug also affects anything >>> using >>> the Half-Life engine. >>> >>> >> >> Not helpful! Anyone else? > > What about tewaking the Hz-Rate (which is included in the newer > Detonators) or just switching off v-sync? I can set the refresh rate to any setting aboce 60, also v-sync is off ingame and in vid card settings...I still get 60fps in timedemo and timerefresh. I know I dealt with this before, it was something simple, I just seem to have forgotten.
Re: speaking of timedemos
Author: OscartheGrouch
Date: Fri, 12 Nov 2004 02:00
Date: Fri, 12 Nov 2004 02:00
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BTW, in Q3 I get around 400 - 600 fps if I set maxfps to 0 @1024 x 768.
Re: speaking of timedemos
Author: OscartheGrouch
Date: Fri, 12 Nov 2004 09:18
Date: Fri, 12 Nov 2004 09:18
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Oops, I lied, that was a lower resolution. at 1024 x 768 I just got 220fps in q3.
Re: speaking of timedemos
Author: Margolis
Date: Fri, 12 Nov 2004 12:44
Date: Fri, 12 Nov 2004 12:44
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"OscartheGrouch" <tondaleo@hotmail.com> wrote in message news:KYOdnRppnLo7hQncRVn-iA@speakeasy.net... > > > I can set the refresh rate to any setting aboce 60, also v-sync is off > ingame start up q2 and turn "sync every frame" on in the quake 2 video settings ;o) -- Margolis http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm http://www.unrealtower.org/faq
Re: speaking of timedemos
Author: OscartheGrouch
Date: Fri, 12 Nov 2004 20:34
Date: Fri, 12 Nov 2004 20:34
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"Margolis" <someone@somewhere.org> wrote in message news:10p9ci5mf949d11@corp.supernews.com... > "OscartheGrouch" <tondaleo@hotmail.com> wrote in message > news:KYOdnRppnLo7hQncRVn-iA@speakeasy.net... >> >> >> I can set the refresh rate to any setting aboce 60, also v-sync is off >> ingame > > > start up q2 and turn "sync every frame" on in the quake 2 video settings > ;o) > > -- > > Margolis > http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm > http://www.unrealtower.org/faq > > > > Ah! that did it. 478 fps. Thank you sir.
Re: speaking of timedemos
Author: EvilBill
Date: Thu, 18 Nov 2004 20:50
Date: Thu, 18 Nov 2004 20:50
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"OscartheGrouch" <tondaleo@hotmail.com> wrote in message news:Y8ydnVZTWvH-gwjcRVn- > > Ah! that did it. 478 fps. Thank you sir. 478?? Holy crap, what kind of rig do you have? Bastage ;) -- -- There is no spoon. EvilBill - http://www.evilbill.co.uk My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/ Jack of Hearts of the Eeeevil Trek Cabal (TINC)
Re: speaking of timedemos
Author: pin77
Date: Fri, 19 Nov 2004 21:57
Date: Fri, 19 Nov 2004 21:57
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I was going to ask the same ?. I just ran a demo on my hunk of junk and got 39.5 FPS. and thats my ole reliable 550 P3. Yes I know its old. If it were a horse it would have been shot. "EvilBill" <devlin_wright@tiscali.co.uk> wrote in message news:304g99F2r8i2iU1@uni-berlin.de... > "OscartheGrouch" <tondaleo@hotmail.com> wrote in message > news:Y8ydnVZTWvH-gwjcRVn- >> >> Ah! that did it. 478 fps. Thank you sir. > > 478?? Holy crap, what kind of rig do you have? Bastage ;) > > -- > -- > There is no spoon. > > EvilBill - http://www.evilbill.co.uk > My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/ > Jack of Hearts of the Eeeevil Trek Cabal (TINC) >
Re: speaking of timedemos
Author: EvilBill
Date: Fri, 19 Nov 2004 22:23
Date: Fri, 19 Nov 2004 22:23
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"pin77" <four_emerys@bellsouth.net> wrote in message news:u_tnd.37896 >I was going to ask the same ?. I just ran a demo on my hunk of junk and got >39.5 FPS. and thats my ole reliable 550 P3. Yes I know its old. If it were >a horse it would have been shot. > Well, I'm still running an Athlon XP 2100+ which should really have been put out to pasture a year ago ;) LOL... but it does run Doom 3 ;) And I get 125 FPS in Q3 and up to 200 or so in Q2. <g> -- -- There is no spoon. EvilBill - http://www.evilbill.co.uk My Quake2 FTP site: ftp://65.30.181.223/quake2/EvilBill/ Jack of Hearts of the Eeeevil Trek Cabal (TINC)
Re: speaking of timedemos
Author: OscartheGrouch
Date: Sat, 20 Nov 2004 01:45
Date: Sat, 20 Nov 2004 01:45
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It's an Athalon XP 2800+. I think my big boost came when I put in a GeForce 6800 GT. So I could play Doom3. Which I ban now much better. But I got an improvement in all other games as a bonus. 6800s? I recommend them. Spendy though.
Re: speaking of timedemos
Author: OscartheGrouch
Date: Sat, 20 Nov 2004 23:04
Date: Sat, 20 Nov 2004 23:04
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> Which I ban now much better. > . > Which I RUN much better? Which I PLAY better? WTF was I trying to say?
Re: speaking of timedemos
Author: Margolis
Date: Sun, 21 Nov 2004 16:20
Date: Sun, 21 Nov 2004 16:20
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"OscartheGrouch" <tondaleo@hotmail.com> wrote in message news:eLadnWoUyKsdUALcRVn-3w@speakeasy.net... > > > > Which I ban now much better. > > > . > > > > Which I RUN much better? Which I PLAY better? WTF was I trying to say? > > "which I am now much better" ?? lol ;op -- Margolis http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm http://www.unrealtower.org/faq
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