Thread View: alt.games.quake
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10 total messages
Started by msh... Malcolm Sharpe
Wed, 25 Oct 1995 00:00
HEXEN editor?
Author: msh... Malcolm Sharpe
Date: Wed, 25 Oct 1995 00:00
Date: Wed, 25 Oct 1995 00:00
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There is no HEXEN editor I know of, and DEU and HEU don't work because they don't pick up the level-data right and instead show a bunch of garbage. I still have to double check DETH, but last time it looked like nothing change any of the levels it was displaying. HELP!
Re: HEXEN editor?
Author: lla... LLAndy9
Date: Thu, 26 Oct 1995 00:00
Date: Thu, 26 Oct 1995 00:00
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>There is no HEXEN editor I know of, and DEU and HEU don't work because
they
>don't pick up the level-data right and instead show a bunch of garbage. I
>still have to double check DETH, but last time it looked like nothing
change
>any of the levels it was displaying. HELP!
Get Deth2666.zip from ftp.cdrom.com.. there's also a nodes builder out
there..it's called Zen095.zip.. you might have to hex edit the wad once
you get done building its nodes.. Deth2.666 doesn't have the right values
for the "When appear" flag..
Later,
Andy
Re: HEXEN editor?
Author: Jason Hadricky
Date: Sat, 28 Oct 1995 00:00
Date: Sat, 28 Oct 1995 00:00
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In Article<46nq9e$s...@newsbf02.news.aol.com>, <lla...@aol.com> write: > Path: news.charm.net!news.cais.net!wb3ffv!explorer.csc.com!uunet!in2.uu.net!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail > From: lla...@aol.com (LLAndy9) > Newsgroups: rec.games.computer.doom.playing,rec.games.doom.editing,alt.games.doom,alt.games.quake > Subject: Re: HEXEN editor? > Date: 26 Oct 1995 07:09:34 -0400 > Organization: America Online, Inc. (1-800-827-6364) > Lines: 14 > Sender: ro...@newsbf02.news.aol.com > Message-ID: <46nq9e$s...@newsbf02.news.aol.com> > References: <46k908$c...@wolfe.wimsey.com> > Reply-To: lla...@aol.com (LLAndy9) > NNTP-Posting-Host: newsbf02.mail.aol.com > Xref: news.charm.net rec.games.computer.doom.playing:13540 alt.games.doom:41242 alt.games.quake:12946 > > >There is no HEXEN editor I know of, and DEU and HEU don't work because > they > >don't pick up the level-data right and instead show a bunch of garbage. I > >still have to double check DETH, but last time it looked like nothing > change > >any of the levels it was displaying. HELP! > > Get Deth2666.zip from ftp.cdrom.com.. there's also a nodes builder out > there..it's called Zen095.zip.. you might have to hex edit the wad once > you get done building its nodes.. Deth2.666 doesn't have the right values > for the "When appear" flag.. > > Later, > Andy If you don't want to hex edit, you can make your level without things, then copy the thing table from another hexen level, and grab the items from there.. Thats what I had to do.. Oh yeah The lev. I made is basically a copy of DOOM ][ level 1.. except a few extra Hexen things. I added a spiral staircase using those sparkly playforms, and at the top a jump for the maulotar thing.. If you miss the jump you fall down a really deep hole. I'm going to upload it to cdrom.com when I get a chance.. it'll be called doomhexn.zip.. Jason Oh yeah, let me know if you find a different editor, maybe with better thing handling, or even better.. support for scripts..
Re: HEXEN editor?
Author: law... Michael Lawrence
Date: Sat, 04 Nov 1995 00:00
Date: Sat, 04 Nov 1995 00:00
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In article <46k908$c...@wolfe.wimsey.com>, msh...@wimsey.com says... > >There is no HEXEN editor I know of, and DEU and HEU don't work because they >don't pick up the level-data right and instead show a bunch of garbage. I >still have to double check DETH, but last time it looked like nothing change >any of the levels it was displaying. HELP! > HETH is a HEXEN editor that came out with DETH 2.67 and DEEP 8.01 also edits HEXEN Mike
Re: HEXEN editor?, Deep 8.02 at Ftp.cdrom.com
Author: sbjo... B. JOSEPH
Date: Sat, 04 Nov 1995 00:00
Date: Sat, 04 Nov 1995 00:00
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In <47emo4$h...@Twain.MO.NET> law...@mo.net (Michael Lawrence) writes:
>
>In article <46k908$c...@wolfe.wimsey.com>, msh...@wimsey.com says...
>>
>>There is no HEXEN editor I know of, and DEU and HEU don't work
because they
>>don't pick up the level-data right and instead show a bunch of
garbage. I
>>still have to double check DETH, but last time it looked like nothing
change
>>any of the levels it was displaying. HELP!
>>
>
>HETH is a HEXEN editor that came out with DETH 2.67 and DEEP 8.01 also
>edits HEXEN
>
>Mike
>
Deep 8.02 is at Ftp.cdrom.com as of Nov.4 Just so you know!
Stephen Joseph sbjo...@ix.netcom.com
Re: HEXEN editor?
Author: 76132... Dr Sleep
Date: Sun, 05 Nov 1995 00:00
Date: Sun, 05 Nov 1995 00:00
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Jason Hadricky <Ja...@mailhost.charm.net> wrote: >In Article<46k908$c...@wolfe.wimsey.com>, <msh...@wimsey.com> write: >> >> There is no HEXEN editor I know of, and DEU and HEU don't work because they >> don't pick up the level-data right and instead show a bunch of garbage. I >> still have to double check DETH, but last time it looked like nothing change >> any of the levels it was displaying. HELP! >> >HETH came with DETH 2.666, It edits HEXEN, but not the nodes. So it is like >the days of DOOM editing before DEU, only thing and secotr height editing, >except now due to the scripting you cant make special lines yet either. The new version of DETH is v2.67, and the beta of HETH v0.6 does create HEXEN PWADs from scratch. The nodes builder, ZenNode v0.95, will work with HEXEN PWADs. There are still a few things that don't work quite right (LineDefs, scripts, etc), but we're working on them now. I have a new version to upload within the next day or so. Check ftp.cdrom.com in the usual places.<g> Dr Sleep -------------------------------- John W. Anderson 76132...@compuserve.com
Re: HEXEN editor?
Author: msh... Malcolm Sharpe
Date: Sat, 23 Dec 1995 00:00
Date: Sat, 23 Dec 1995 00:00
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Jason Hadricky <Ja...@mailhost.charm.net> wrote: >If you don't want to hex edit, you can make your level without things, then >copy the thing table from another hexen level, and grab the items from there.. How do you copy the thing table and what does that mean? I really want to experiment with those "walkways". They hold tremendous possibilities, like a deathmatch level which is a DEEP pit with walkways all the way around and stuff, would be really freaky.
Re: HEXEN editor?
Author: msh... Malcolm Sharpe
Date: Sat, 23 Dec 1995 00:00
Date: Sat, 23 Dec 1995 00:00
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Jason Hadricky <Ja...@mailhost.charm.net> wrote: >If you don't want to hex edit, you can make your level without things, then >copy the thing table from another hexen level, and grab the items from there.. How do you copy the thing table and what is it? I tried make a foggy HEXEN level with tons of weapons for deathmatch and it didn't put ANY of the weapons or the frozen pedestol I put in for decoration. HELP!
Re: HEXEN editor?
Author: dark... Ramses III
Date: Sun, 24 Dec 1995 00:00
Date: Sun, 24 Dec 1995 00:00
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In article <4bi3k5$3...@wolfe.wimsey.com>, msh...@wimsey.com� says... > >Jason Hadricky <Ja...@mailhost.charm.net> wrote: > >>If you don't want to hex edit, you can make your level without things, then >>copy the thing table from another hexen level, and grab the items from there.. >How do you copy the thing table and what is it? I tried make a foggy HEXEN >level with tons of weapons for deathmatch and it didn't put ANY of the weapons >or the frozen pedestol I put in for decoration. HELP! Check Out my Page. http://www.compassnet.com/~darkstar/home.html-- It has a few different Hexen editors. And some links to other Hexen Pages that can help w/ Creating Hexen Wads. And the Idea About the blue sparklie walkways will only work to an extent. The more things Hexen has in a wad, the slower it becomes. Especially overlapping things like Blue Sprarklies.
Re: HEXEN editor?
Author: Jason Hadricky
Date: Wed, 27 Dec 1995 00:00
Date: Wed, 27 Dec 1995 00:00
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> Jason Hadricky <Ja...@mailhost.charm.net> wrote:
>
> >If you don't want to hex edit, you can make your level without things, then
> >copy the thing table from another hexen level, and grab the items from
there..
> How do you copy the thing table and what is it? I tried make a foggy HEXEN
> level with tons of weapons for deathmatch and it didn't put ANY of the
weapons
> or the frozen pedestol I put in for decoration. HELP!
>
>
>
I posted that months ago.. get a new hexen editor that works correct without
all that stuff..
The newer versions of heth do it right, and so do the new versions of Deep
both are on ftp.cdrom.com
Jason
* TQ 1.0 * 101 Traps in Quake
45) Just as you're inching across a narrow beam high over an infernal pit,
an illusion of an enraged minotaur pops up in front of you.
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