Thread View: alt.games.quake
10 messages
10 total messages
Started by Ron Gibb
Tue, 22 Apr 2003 00:15
Quake1 under Windows XP
Author: Ron Gibb
Date: Tue, 22 Apr 2003 00:15
Date: Tue, 22 Apr 2003 00:15
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Greetings... I just got a new system, which came with WindowsXP installed. I tried to install and run good ol' Quake 1, and it crashes immediately. When attempting to run the quake.exe executable, I get a GPF with the following info: Quake v1.06 Locked 1 Mb image Locked 11 Mb data malloc'd: 11833344 Exiting due to signal SIGSEGV General Protection Fault at eip=000452cb and a bunch of other addresses, etc. I try to run the q95 batch file, it also crashes, without explaining itself. My exposure to XP is going on 48 hours or so, so I may be missing something very basic. There doesn't appear to be a 'MS-Dos Mode', or anything like that. So what is one to do? Any thoughts would be appreciated. Ron
Re: Quake1 under Windows XP
Author: Blackwarrior
Date: Tue, 22 Apr 2003 06:55
Date: Tue, 22 Apr 2003 06:55
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Hello! Well, we are having also problems with Windows XP, but these problems seem to be from other origin. About your problem, check if you've installed quake properly (a few files might be missing). But also a few options might be wrong. Another idea is to klick right on the shortcut of quake, and select properties and somewhere around there is something like run as if it were run in windows 95 or something, it might work. About the dos mode, you're right, there isn't anything like that around there. Some peaple have, next to windows XP an older version of windows (like 98 or 95) on their computer becoase they can do things in these versions you can't do in XP. I hope you can use my information, Blackwarrior "Ron Gibb" <rg...@mindspring.com> wrote in message news:b821ln$32l$1@slb5.atl.mindspring.net... > Greetings... > I just got a new system, which came with WindowsXP installed. I tried to > install and run good ol' Quake 1, and it crashes immediately. When > attempting to run the quake.exe executable, I get a GPF with the following > info: > > Quake v1.06 > Locked 1 Mb image > Locked 11 Mb data > malloc'd: 11833344 > Exiting due to signal SIGSEGV > General Protection Fault at eip=000452cb > and a bunch of other addresses, etc. > > I try to run the q95 batch file, it also crashes, without explaining itself. > > My exposure to XP is going on 48 hours or so, so I may be missing something > very basic. There doesn't appear to be a 'MS-Dos Mode', or anything like > that. So what is one to do? Any thoughts would be appreciated. > > Ron > > >
Re: Quake1 under Windows XP
Author: andre... Andrew MacPherson
Date: Tue, 22 Apr 2003 06:57
Date: Tue, 22 Apr 2003 06:57
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In article <b821ln$32l$1...@slb5.atl.mindspring.net>, rg...@mindspring.com (Ron Gibb) wrote: > I just got a new system, which came with WindowsXP installed. I > tried to install and run good ol' Quake 1, and it crashes > immediately. I reinstalled Quake yesterday for the first time in ages and had the same problem on XP. Do a search for Winquake, that worked for me. I'd give you a link to it, but I can't remember where I eventually found it. Many of the links Google threw up were dead... not surprising given Quake's age. Andrew McP
Re: Quake1 under Windows XP
Author: Shaggy
Date: Tue, 22 Apr 2003 22:33
Date: Tue, 22 Apr 2003 22:33
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On Mon, 21 Apr 2003 17:15:56 -0700, "Ron Gibb" <rg...@mindspring.com> wrote: >Greetings... > I just got a new system, which came with WindowsXP installed. I tried to >install and run good ol' Quake 1, and it crashes immediately. When >attempting to run the quake.exe executable, I get a GPF with the following >info: > >Quake v1.06 >Locked 1 Mb image >Locked 11 Mb data >malloc'd: 11833344 >Exiting due to signal SIGSEGV >General Protection Fault at eip=000452cb >and a bunch of other addresses, etc. > >I try to run the q95 batch file, it also crashes, without explaining itself. > >My exposure to XP is going on 48 hours or so, so I may be missing something >very basic. There doesn't appear to be a 'MS-Dos Mode', or anything like >that. So what is one to do? Any thoughts would be appreciated. > >Ron > > the original quake is a dos game which won't run under xp or win2k you need to use winquake or glquake if you have a 3dcard that supports opengl q95 bat file is not needed with win32 quake programs (winquake glquake quakeworld)
Re: Quake1 under Windows XP
Author: Ron Gibb
Date: Wed, 23 Apr 2003 00:08
Date: Wed, 23 Apr 2003 00:08
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Thanks all for your help - I found links for GLQuake, WinQuake and other items on PlanetQuake... links to GameSpy/Fileplanet that is. I am currently on a list of 600 people waiting to download the files I need (I'm not about to pay money to subscribe). I will play with these and report back my success or failure, in the hope that it is helpful to others. Ron
Re: Quake1 under Windows XP
Author: Bob
Date: Wed, 23 Apr 2003 19:24
Date: Wed, 23 Apr 2003 19:24
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I use TomazQuake http://tomaz.quakesrc.org/tq/ Its a port of Quake with alot of advanced features "Ron Gibb" <rg...@mindspring.com> wrote in message news:b821ln$32l$1@slb5.atl.mindspring.net... > Greetings... > I just got a new system, which came with WindowsXP installed. I tried to > install and run good ol' Quake 1, and it crashes immediately. When > attempting to run the quake.exe executable, I get a GPF with the following > info: > > Quake v1.06 > Locked 1 Mb image > Locked 11 Mb data > malloc'd: 11833344 > Exiting due to signal SIGSEGV > General Protection Fault at eip=000452cb > and a bunch of other addresses, etc. > > I try to run the q95 batch file, it also crashes, without explaining itself. > > My exposure to XP is going on 48 hours or so, so I may be missing something > very basic. There doesn't appear to be a 'MS-Dos Mode', or anything like > that. So what is one to do? Any thoughts would be appreciated. > > Ron > > > >
Re: Quake1 under Windows XP
Author: Ron Gibb
Date: Thu, 24 Apr 2003 03:41
Date: Thu, 24 Apr 2003 03:41
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Well, GLQuake did not do the trick. WinQuake, however, works fine. It is nice to be able to play at such high resolutions. That TomazQuake that Bob mentioned looks cool - I may have to try that too! Ron
Re: Quake1 under Windows XP
Author: Shaggy
Date: Thu, 24 Apr 2003 18:01
Date: Thu, 24 Apr 2003 18:01
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On Wed, 23 Apr 2003 20:41:40 -0700, "Ron Gibb" <rg...@mindspring.com> wrote: >Well, GLQuake did not do the trick. WinQuake, however, works fine. It is >nice to be able to play at such high resolutions. That TomazQuake that Bob >mentioned looks cool - I may have to try that too! > >Ron > what happend with glquake, if you had errors asking for missing fiile delete opengl32.dll from your quake directrory only. assuming you have a 3d card that supports opengl and up to date video card drivers. there are quite a few 3rd party versions of quake now which add different features
Re: Quake1 under Windows XP
Author: Ron Gibb
Date: Fri, 25 Apr 2003 04:42
Date: Fri, 25 Apr 2003 04:42
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Hey, thanks - that did get GLQuake working ok! Ron "Shaggy" <fi...@will.co> wrote in message news:169gavcqndh26r26f27a2d9tl9plb1m2iv@4ax.com... > On Wed, 23 Apr 2003 20:41:40 -0700, "Ron Gibb" <rg...@mindspring.com> wrote: > > >Well, GLQuake did not do the trick. WinQuake, however, works fine. It is > >nice to be able to play at such high resolutions. That TomazQuake that Bob > >mentioned looks cool - I may have to try that too! > > > >Ron > > > > what happend with glquake, if you had errors asking for missing fiile > delete opengl32.dll from your quake directrory only. > assuming you have a 3d card that supports opengl > and up to date video card drivers. > > there are quite a few 3rd party versions of quake now > which add different features
Re: Quake1 under Windows XP
Author: Shaggy
Date: Fri, 25 Apr 2003 09:32
Date: Fri, 25 Apr 2003 09:32
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On Thu, 24 Apr 2003 21:42:54 -0700, "Ron Gibb" <rg...@mindspring.com> wrote: >Hey, thanks - that did get GLQuake working ok! > >Ron > glad you got it working :)
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