Article View: alt.games.quake
Article #74624Re: Quake1 under Windows XP
From: Shaggy
Date: Thu, 24 Apr 2003 18:01
Date: Thu, 24 Apr 2003 18:01
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On Wed, 23 Apr 2003 20:41:40 -0700, "Ron Gibb" <rg...@mindspring.com> wrote: >Well, GLQuake did not do the trick. WinQuake, however, works fine. It is >nice to be able to play at such high resolutions. That TomazQuake that Bob >mentioned looks cool - I may have to try that too! > >Ron > what happend with glquake, if you had errors asking for missing fiile delete opengl32.dll from your quake directrory only. assuming you have a 3d card that supports opengl and up to date video card drivers. there are quite a few 3rd party versions of quake now which add different features
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!logbridge.uoregon.edu!arclight.uoregon.edu!enews.sgi.com!news.xtra.co.nz!newsfeeds.ihug.co.nz!lust.ihug.co.nz!ihug.co.nz!not-for-mail From: Shaggy <fi...@will.co> Newsgroups: alt.games.quake Subject: Re: Quake1 under Windows XP Date: Fri, 25 Apr 2003 06:01:57 +1200 Organization: j%nki~wÂRJ3M-26XPLZ8L-BFGD44CT-1EA6BC82 Lines: 16 Message-ID: <169gavcqndh26r26f27a2d9tl9plb1m2iv@4ax.com> References: <b821ln$32l$1@slb5.atl.mindspring.net> <b87mdg$4f1$1@slb6.atl.mindspring.net> NNTP-Posting-Host: 203-173-243-101.adsl.ihug.co.nz Mime-Version: 1.0 X-Trace: lust.ihug.co.nz 1051207147 16782 203.173.243.101 (24 Apr 2003 17:59:07 GMT) X-Complaints-To: ab...@ihug.co.nz NNTP-Posting-Date: Thu, 24 Apr 2003 17:59:07 +0000 (UTC) X-Newsreader: Forte Agent 1.7/32.534 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit