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3 total messages Started by bm... Tim Berger Wed, 19 Jan 1994 04:30
Sound pitch?
#2190
Author: bm... Tim Berger
Date: Wed, 19 Jan 1994 04:30
11 lines
1263 bytes
While playing Doom, I noticed that the sound effects on my SB Pro changed in
pitch frequently.. For example, when I hear a certain death cry from a
former human, it is sometimes a bit slower (resulting in a lower voice), and
sometimes slightly faster (higher voice).  It's as if the sampling of the
sound effects vacillate.... I'm not complaining, it adds a little variety to
the sound, but is this normal (i.e. done intentionally)?  It seems like it
was intentional to me, because every other program that I have works fine
with my soundcard.  Or is it a bug?  Has anyone else experienced this?  To
see if it works on your soundcard try this: press escape quickly a couple of
times during the game and listen to the series of sounds that results.... 
	-Tim
Re: Sound pitch?
#2191
Author: ah... Jeff May
Date: Thu, 20 Jan 1994 21:22
25 lines
1857 bytes

In a previous article, bm...@rci.ripco.com (Tim Berger) says:

>While playing Doom, I noticed that the sound effects on my SB Pro changed in
>pitch frequently.. For example, when I hear a certain death cry from a
>former human, it is sometimes a bit slower (resulting in a lower voice), and
>sometimes slightly faster (higher voice).  It's as if the sampling of the
>sound effects vacillate.... I'm not complaining, it adds a little variety to
>the sound, but is this normal (i.e. done intentionally)?  It seems like it
>was intentional to me, because every other program that I have works fine
>with my soundcard.  Or is it a bug?  Has anyone else experienced this?  To
>see if it works on your soundcard try this: press escape quickly a couple of
>times during the game and listen to the series of sounds that results.... 
>	-Tim


  That's a feature, not a bug - the pitch changes should be very subtle,
but it effectively makes you forget that you're listening to a limited
number of samples.  It's most effective with the groans and death wails of
the imps and mutants; making you think there's more than one of 'em out there.

-- 
     Regards, Jeff May (ah...@Freenet.carleton.ca)
     Coming to you LIVE the Nation's Capital, Ontario Canada!
Re: Sound pitch?
#2192
Author: bm... Tim Berger
Date: Fri, 21 Jan 1994 23:52
11 lines
1156 bytes
Jeff May (ah...@FreeNet.Carleton.CA) wrote:

:   That's a feature, not a bug - the pitch changes should be very subtle,
: but it effectively makes you forget that you're listening to a limited
: number of samples.  It's most effective with the groans and death wails of
: the imps and mutants; making you think there's more than one of 'em out there.

Ah, thanks... They ARE subtle (I didn't notice this until I pressed escape a
couple of times and listened closely); there's no dramatic change in pitch,
so I guess there's nothing wrong with my card..  Great feature, IMO :)
	-Tim
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