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Article #2192Re: Sound pitch?
From: bm... Tim Berger
Date: Fri, 21 Jan 1994 23:52
Date: Fri, 21 Jan 1994 23:52
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Jeff May (ah...@FreeNet.Carleton.CA) wrote: : That's a feature, not a bug - the pitch changes should be very subtle, : but it effectively makes you forget that you're listening to a limited : number of samples. It's most effective with the groans and death wails of : the imps and mutants; making you think there's more than one of 'em out there. Ah, thanks... They ARE subtle (I didn't notice this until I pressed escape a couple of times and listened closely); there's no dramatic change in pitch, so I guess there's nothing wrong with my card.. Great feature, IMO :) -Tim
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!europa.eng.gtefsd.com!uunet!rci!bman From: bm...@rci.ripco.com (Tim Berger) Subject: Re: Sound pitch? Message-ID: <CK07ny.C6B@rci.ripco.com> Sender: use...@rci.ripco.com (Net News Admin) Organization: Ripco Internet BBS Chicago X-Newsreader: TIN [version 1.2 PL2] References: <CJv0I4.5Gu@rci.ripco.com> <CJy61C.29q@freenet.carleton.ca> Date: Fri, 21 Jan 1994 23:52:46 GMT Lines: 11 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit