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Thread View: alt.games.command.and.conquer
4 messages
4 total messages Started by Ace Sat, 27 Dec 2003 16:04
[generals] Destroying buildings
#26868
Author: Ace
Date: Sat, 27 Dec 2003 16:04
11 lines
1546 bytes
Hi!

Does anyone know if a patch is planned to stop the AI destroying oil
derricks / refineries / hospitals?  Clearly it makes more sense to capture
them unless you're really in the shit, yet AI teams quite happily surround
these buildings with superior force and merrily blow them to crap.  I've
even seen, on many occasions, the same AI team send troops in to capture a
building whilst sending in vehicles to destroy the same building.  How
stupid is that?

Ace
Re: [generals] Destroying buildings
#26869
Author: The Ancient One
Date: Sat, 27 Dec 2003 17:32
21 lines
2048 bytes
"Ace" <flib@lineone.net> wrote in message
news:3fedafb4_3@mk-nntp-1.news.uk.worldonline.com...
> Hi!
>
> Does anyone know if a patch is planned to stop the AI destroying oil
> derricks / refineries / hospitals?  Clearly it makes more sense to capture
> them unless you're really in the shit, yet AI teams quite happily surround
> these buildings with superior force and merrily blow them to crap.  I've
> even seen, on many occasions, the same AI team send troops in to capture a
> building whilst sending in vehicles to destroy the same building.  How
> stupid is that?
>
> Ace

If the AI simply captured them you would regroup and take them back,
destroying assures that you will never benifit from them again. This is a
tactical issue in the game that stops you from taking what you cannot
defend, while at the same time forcing you to build quicker so you can
capture them first, since the bonus only goes to the first capture. There
will be no "Patch" as it is a strategy designed into the game.
Re: [generals] Destroying buildings
#26870
Author: Ace
Date: Sat, 27 Dec 2003 23:20
33 lines
2323 bytes
"The Ancient One" <onlytheone@thetopknows.com> wrote in message
news:vurghhi3htbb5e@corp.supernews.com...
>
> "Ace" <flib@lineone.net> wrote in message
> news:3fedafb4_3@mk-nntp-1.news.uk.worldonline.com...
> > Hi!
> >
> > Does anyone know if a patch is planned to stop the AI destroying oil
> > derricks / refineries / hospitals?  Clearly it makes more sense to
capture
> > them unless you're really in the shit, yet AI teams quite happily
surround
> > these buildings with superior force and merrily blow them to crap.  I've
> > even seen, on many occasions, the same AI team send troops in to capture
a
> > building whilst sending in vehicles to destroy the same building.  How
> > stupid is that?
> >
> > Ace
>
> If the AI simply captured them you would regroup and take them back,
> destroying assures that you will never benifit from them again. This is a
> tactical issue in the game that stops you from taking what you cannot
> defend, while at the same time forcing you to build quicker so you can
> capture them first, since the bonus only goes to the first capture. There
> will be no "Patch" as it is a strategy designed into the game.
>
>
Well on behalf of the huge population of me, can I just say that I think
that's stupid :-)

Ace
Re: [generals] Destroying buildings
#26871
Author: HeXetic
Date: Sat, 27 Dec 2003 23:37
24 lines
2018 bytes
The AI-blowing-up-capturables behaviour may be able to be modified, although I
don't know how.

The issue is simply that the AI is programmed to destroy enemy buildings but
also attempt to capture civilian structures. Destroying buildings takes a higher
precendence, since the AI is horrible on the defensive anyways.


-- 
- Tim G.

"Ace" <flib@lineone.net> wrote in message
news:3fedafb4_3@mk-nntp-1.news.uk.worldonline.com
> Hi!
>
> Does anyone know if a patch is planned to stop the AI destroying oil
> derricks / refineries / hospitals?  Clearly it makes more sense to capture
> them unless you're really in the shit, yet AI teams quite happily surround
> these buildings with superior force and merrily blow them to crap.  I've
> even seen, on many occasions, the same AI team send troops in to capture a
> building whilst sending in vehicles to destroy the same building.  How
> stupid is that?
>
> Ace
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