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Article View: alt.games.command.and.conquer
Article #26869

Re: [generals] Destroying buildings

#26869
From: The Ancient One
Date: Sat, 27 Dec 2003 17:32
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"Ace" <flib@lineone.net> wrote in message
news:3fedafb4_3@mk-nntp-1.news.uk.worldonline.com...
> Hi!
>
> Does anyone know if a patch is planned to stop the AI destroying oil
> derricks / refineries / hospitals?  Clearly it makes more sense to capture
> them unless you're really in the shit, yet AI teams quite happily surround
> these buildings with superior force and merrily blow them to crap.  I've
> even seen, on many occasions, the same AI team send troops in to capture a
> building whilst sending in vehicles to destroy the same building.  How
> stupid is that?
>
> Ace

If the AI simply captured them you would regroup and take them back,
destroying assures that you will never benifit from them again. This is a
tactical issue in the game that stops you from taking what you cannot
defend, while at the same time forcing you to build quicker so you can
capture them first, since the bonus only goes to the first capture. There
will be no "Patch" as it is a strategy designed into the game.
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From: "The Ancient One" <onlytheone@thetopknows.com>
Newsgroups: alt.games.command.and.conquer
Subject: Re: [generals] Destroying buildings
Date: Sat, 27 Dec 2003 12:32:33 -0500
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