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Article #26871

Re: [generals] Destroying buildings

#26871
From: HeXetic
Date: Sat, 27 Dec 2003 23:37
24 lines
2018 bytes
The AI-blowing-up-capturables behaviour may be able to be modified, although I
don't know how.

The issue is simply that the AI is programmed to destroy enemy buildings but
also attempt to capture civilian structures. Destroying buildings takes a higher
precendence, since the AI is horrible on the defensive anyways.


-- 
- Tim G.

"Ace" <flib@lineone.net> wrote in message
news:3fedafb4_3@mk-nntp-1.news.uk.worldonline.com
> Hi!
>
> Does anyone know if a patch is planned to stop the AI destroying oil
> derricks / refineries / hospitals?  Clearly it makes more sense to capture
> them unless you're really in the shit, yet AI teams quite happily surround
> these buildings with superior force and merrily blow them to crap.  I've
> even seen, on many occasions, the same AI team send troops in to capture a
> building whilst sending in vehicles to destroy the same building.  How
> stupid is that?
>
> Ace
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From: "HeXetic" <hottic@hexemail.com>
Newsgroups: alt.games.command.and.conquer
References: <3fedafb4_3@mk-nntp-1.news.uk.worldonline.com>
Subject: Re: [generals] Destroying buildings
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