Thread View: comp.sys.ibm.pc.games
9 messages
9 total messages
Started by Ken from Chicago
Sat, 27 Dec 2003 08:47
Racing Destruction Set
Author: Ken from Chicago
Date: Sat, 27 Dec 2003 08:47
Date: Sat, 27 Dec 2003 08:47
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2461 bytes
2461 bytes
Who does one have to threaten, hurt or bribe to get them remake Electronic Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a 3d version for the PC? --including track editor with ----various style tracks (street, dirt, mud, ice, snow) ----various track slants (level, banked, bumpy, hilly, steep) ----various gravities (Earth, Moon, Titan) ----various track pieces (straight-away, curve, S-curve, U-turn, intersection, ramps) ----various weather (sunny, cloudy, rainy, snowing, night) --including vehicle editor with ----various vehicles (Indy racer, Nascar racer, truck, SUV, bike, sedan) ----various tires (street, off-road, snow tires, spiked) ----various levels of destruction (impervious, minor damage, destruction derby) Come on, Electronic Arts? What are you waiting for? Say it with me now: NEED FOR SPEED: RACING DESTRUCTION SET. You can even add various kinds of police pursuit, regular cars, turbo-charged sports / interceptor cars, spike strips, helicopters, teams of police, limited off-road pursuit (for the truly nutty driver trying to outrun the law). Come on, there's money here in this pocket begging to be spent on this. Help me help you! -- Ken from Chicago
Re: Racing Destruction Set
Author: JawBreaker
Date: Sat, 27 Dec 2003 13:51
Date: Sat, 27 Dec 2003 13:51
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"Ken from Chicago" <kwicker_erase_this_part@ameritech.net> wrote in message news:m4mdnbSvaeWC2nCiRVn-hQ@comcast.com... > Who does one have to threaten, hurt or bribe to get them remake Electronic > Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a 3d > version for the PC? I feel the same about the racing/shooting game "Dethkarz" marketed by Melbourne House and programmed by Beam. I think Beam went out of busness and Melbourne's about out of the games market. It was simply the greatest racing game I ever played. It sounds stupid, I know, and the spelling is like a little kid and that puts it in a bad light but .. it truly was in the top 5 games I have ever played in my life. If they could open the source code or something for that .. new tracks and such ... whew .. I'd like .. bust out in to the Snoopy dance. JB
Re: Racing Destruction Set
Author: Tron
Date: Sat, 27 Dec 2003 15:24
Date: Sat, 27 Dec 2003 15:24
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I've been waiting for this for years. It was truly one of my favorites on my
C-64, and I've wondered what a modern, full 3-d version would be like.
Done properly, I think it could really wow some people - the array of
vehicles, tracks, gravity and weapons gave it *huge* replay value. I wasted
a lot of time on it.
--
Tron
----
"I don't know how many times someone has come up
to me and said 'Hey! Let's dance!'
I hate dancing. God it's stupid."
--- David Bowie
"Ken from Chicago" <kwicker_erase_this_part@ameritech.net> wrote in message
news:m4mdnbSvaeWC2nCiRVn-hQ@comcast.com...
> Who does one have to threaten, hurt or bribe to get them remake Electronic
> Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a 3d
> version for the PC?
>
> --including track editor with
> ----various style tracks (street, dirt, mud, ice, snow)
> ----various track slants (level, banked, bumpy, hilly, steep)
> ----various gravities (Earth, Moon, Titan)
> ----various track pieces (straight-away, curve, S-curve, U-turn,
> intersection, ramps)
> ----various weather (sunny, cloudy, rainy, snowing, night)
> --including vehicle editor with
> ----various vehicles (Indy racer, Nascar racer, truck, SUV, bike, sedan)
> ----various tires (street, off-road, snow tires, spiked)
> ----various levels of destruction (impervious, minor damage, destruction
> derby)
>
> Come on, Electronic Arts? What are you waiting for? Say it with me now:
>
> NEED FOR SPEED: RACING DESTRUCTION SET.
>
> You can even add various kinds of police pursuit, regular cars,
> turbo-charged sports / interceptor cars, spike strips, helicopters, teams
of
> police, limited off-road pursuit (for the truly nutty driver trying to
> outrun the law). Come on, there's money here in this pocket begging to be
> spent on this. Help me help you!
>
> -- Ken from Chicago
>
>
Re: Racing Destruction Set
Author: Ken from Chicago
Date: Sun, 28 Dec 2003 00:40
Date: Sun, 28 Dec 2003 00:40
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"Tron" <tronreturns@notsohotmail.com> wrote in message news:9vhHb.20395$Tb7.28714@news1.mts.net... > I've been waiting for this for years. It was truly one of my favorites on my > C-64, and I've wondered what a modern, full 3-d version would be like. > > Done properly, I think it could really wow some people - the array of > vehicles, tracks, gravity and weapons gave it *huge* replay value. I wasted > a lot of time on it. <snip> The closest I've heard is the upcoming TRACK MANIA by (game publisher of the year, batting .900 this year), Ubisoft. -- Ken from Chicago
Re: Racing Destruction Set
Author: Brett Baisley
Date: Sun, 28 Dec 2003 19:26
Date: Sun, 28 Dec 2003 19:26
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That was one of my favoriate games.... "Ken from Chicago" <kwicker_erase_this_part@ameritech.net> wrote in message news:m4mdnbSvaeWC2nCiRVn-hQ@comcast.com... > Who does one have to threaten, hurt or bribe to get them remake Electronic > Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a 3d > version for the PC? > > --including track editor with > ----various style tracks (street, dirt, mud, ice, snow) > ----various track slants (level, banked, bumpy, hilly, steep) > ----various gravities (Earth, Moon, Titan) > ----various track pieces (straight-away, curve, S-curve, U-turn, > intersection, ramps) > ----various weather (sunny, cloudy, rainy, snowing, night) > --including vehicle editor with > ----various vehicles (Indy racer, Nascar racer, truck, SUV, bike, sedan) > ----various tires (street, off-road, snow tires, spiked) > ----various levels of destruction (impervious, minor damage, destruction > derby) > > Come on, Electronic Arts? What are you waiting for? Say it with me now: > > NEED FOR SPEED: RACING DESTRUCTION SET. > > You can even add various kinds of police pursuit, regular cars, > turbo-charged sports / interceptor cars, spike strips, helicopters, teams of > police, limited off-road pursuit (for the truly nutty driver trying to > outrun the law). Come on, there's money here in this pocket begging to be > spent on this. Help me help you! > > -- Ken from Chicago > >
Re: Racing Destruction Set
Author: turk
Date: Mon, 29 Dec 2003 16:51
Date: Mon, 29 Dec 2003 16:51
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"JawBreaker" <NOSPAMJawBreaker@stealrage.com> wrote in message news:m7gHb.35516$ms2.8029@fe2.columbus.rr.com... > > "Ken from Chicago" <kwicker_erase_this_part@ameritech.net> wrote in message > news:m4mdnbSvaeWC2nCiRVn-hQ@comcast.com... > > Who does one have to threaten, hurt or bribe to get them remake Electronic > > Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a 3d > > version for the PC? > > I feel the same about the racing/shooting game "Dethkarz" marketed by > Melbourne House and programmed by Beam. > > I think Beam went out of busness and Melbourne's about out of the games > market. > > It was simply the greatest racing game I ever played. It sounds stupid, I > know, and the spelling is like a little kid and that puts it in a bad light > but .. it truly was in the top 5 games I have ever played in my life. If > they could open the source code or something for that .. new tracks and such > ... whew .. I'd like .. bust out in to the Snoopy dance. Why the hell haven't they remade Autoduel? That was a classic. I can't count how many hours I lost while palying that on the ole Apple IIe. turk
Re: Racing Destruction Set
Author: Jonah Falcon
Date: Thu, 01 Jan 2004 01:12
Date: Thu, 01 Jan 2004 01:12
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"turk" <turk96@_*&^%#^&cast.net> wrote in message news:fYYHb.681209$HS4.4833474@attbi_s01... > "JawBreaker" <NOSPAMJawBreaker@stealrage.com> wrote in message > news:m7gHb.35516$ms2.8029@fe2.columbus.rr.com... > > > > "Ken from Chicago" <kwicker_erase_this_part@ameritech.net> wrote in > message > > news:m4mdnbSvaeWC2nCiRVn-hQ@comcast.com... > > > Who does one have to threaten, hurt or bribe to get them remake > Electronic > > > Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a 3d > > > version for the PC? > > > > I feel the same about the racing/shooting game "Dethkarz" marketed by > > Melbourne House and programmed by Beam. > > > > I think Beam went out of busness and Melbourne's about out of the games > > market. > > > > It was simply the greatest racing game I ever played. It sounds stupid, I > > know, and the spelling is like a little kid and that puts it in a bad > light > > but .. it truly was in the top 5 games I have ever played in my life. If > > they could open the source code or something for that .. new tracks and > such > > ... whew .. I'd like .. bust out in to the Snoopy dance. > > Why the hell haven't they remade Autoduel? That was a classic. I can't > count how many hours I lost while palying that on the ole Apple IIe. Don't be surprised, Turk, if there is another Car Wars. (evil grin) I'll say no more. Jonah Falcon
Re: Racing Destruction Set
Author: Jonah Falcon
Date: Thu, 01 Jan 2004 01:14
Date: Thu, 01 Jan 2004 01:14
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Ever heard of Track Mania? http://gathering.tweakers.net/forum/list_messages/819573 It's got a preview in CGW this month - it's looking for a distributor in the USA. Jonah Falcon
Re: Racing Destruction Set
Author: Ken from Chicago
Date: Sat, 03 Jan 2004 21:27
Date: Sat, 03 Jan 2004 21:27
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"Jonah Falcon" <jonahnynla@mindspring.com> wrote in message news:PvKIb.3221$6B.487@newsread1.news.atl.earthlink.net... > Ever heard of Track Mania? > > http://gathering.tweakers.net/forum/list_messages/819573 > > It's got a preview in CGW this month - it's looking for a distributor in the > USA. > > Jonah Falcon ----- Original Message ----- From: "Ken from Chicago" <kwicker_erase_this_part@ameritech.net> Newsgroups: comp.sys.ibm.pc.games.sports,comp.sys.ibm.pc.games Sent: Saturday, December 27, 2003 6:40 PM Subject: Re: Racing Destruction Set > > "Tron" <tronreturns@notsohotmail.com> wrote in message > news:9vhHb.20395$Tb7.28714@news1.mts.net... > > I've been waiting for this for years. It was truly one of my favorites on > my > > C-64, and I've wondered what a modern, full 3-d version would be like. > > > > Done properly, I think it could really wow some people - the array of > > vehicles, tracks, gravity and weapons gave it *huge* replay value. I > wasted > > a lot of time on it. > > <snip> > > The closest I've heard is the upcoming TRACK MANIA by (game publisher of the > year, batting .900 this year), Ubisoft. > > -- Ken from Chicago Yes, yes I just heard of it. -- Ken from Chicago
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