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Article #66324

Re: Racing Destruction Set

#66324
From: Jonah Falcon
Date: Thu, 01 Jan 2004 01:12
37 lines
2774 bytes
"turk" <turk96@_*&^%#^&cast.net> wrote in message
news:fYYHb.681209$HS4.4833474@attbi_s01...
> "JawBreaker" <NOSPAMJawBreaker@stealrage.com> wrote in message
> news:m7gHb.35516$ms2.8029@fe2.columbus.rr.com...
> >
> > "Ken from Chicago" <kwicker_erase_this_part@ameritech.net> wrote in
> message
> > news:m4mdnbSvaeWC2nCiRVn-hQ@comcast.com...
> > > Who does one have to threaten, hurt or bribe to get them remake
> Electronic
> > > Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a
3d
> > > version for the PC?
> >
> > I feel the same about the racing/shooting game "Dethkarz" marketed by
> > Melbourne House and programmed by Beam.
> >
> > I think Beam went out of busness and Melbourne's about out of the games
> > market.
> >
> > It was simply the greatest racing game I ever played. It sounds stupid,
I
> > know, and the spelling is like a little kid and that puts it in a bad
> light
> > but .. it truly was in the top 5 games I have ever played in my life. If
> > they could open the source code or something for that .. new tracks and
> such
> > ... whew .. I'd like .. bust out in to the Snoopy dance.
>
> Why the hell haven't they remade Autoduel?  That was a classic.  I can't
> count how many hours I lost while palying that on the ole Apple IIe.

Don't be surprised, Turk, if there is another Car Wars. (evil grin) I'll say
no more.

Jonah Falcon
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Reply-To: "Jonah Falcon" <jonahnynla@mindspring.com>
From: "Jonah Falcon" <jonahnynla@mindspring.com>
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Subject: Re: Racing Destruction Set
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