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Article #66323

Re: Racing Destruction Set

#66323
From: turk
Date: Mon, 29 Dec 2003 16:51
29 lines
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"JawBreaker" <NOSPAMJawBreaker@stealrage.com> wrote in message
news:m7gHb.35516$ms2.8029@fe2.columbus.rr.com...
>
> "Ken from Chicago" <kwicker_erase_this_part@ameritech.net> wrote in
message
> news:m4mdnbSvaeWC2nCiRVn-hQ@comcast.com...
> > Who does one have to threaten, hurt or bribe to get them remake
Electronic
> > Arts' RACING DESTRUCTION SET, originally for the Commodore 64, into a 3d
> > version for the PC?
>
> I feel the same about the racing/shooting game "Dethkarz" marketed by
> Melbourne House and programmed by Beam.
>
> I think Beam went out of busness and Melbourne's about out of the games
> market.
>
> It was simply the greatest racing game I ever played. It sounds stupid, I
> know, and the spelling is like a little kid and that puts it in a bad
light
> but .. it truly was in the top 5 games I have ever played in my life. If
> they could open the source code or something for that .. new tracks and
such
> ... whew .. I'd like .. bust out in to the Snoopy dance.

Why the hell haven't they remade Autoduel?  That was a classic.  I can't
count how many hours I lost while palying that on the ole Apple IIe.

turk
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From: "turk" <turk96@_*&^%#^&cast.net>
Newsgroups: comp.sys.ibm.pc.games.sports,comp.sys.ibm.pc.games
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