Article View: comp.sys.ibm.pc.games
Article #986Re: ORIGIN SPEAKS (well, not really)
From: pn... NADJ PAUL
Date: Fri, 22 May 1992 21:46
Date: Fri, 22 May 1992 21:46
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In article <21MAY199...@venus.tamu.edu> daa...@venus.tamu.edu (DIEGO ARANDA) writes: >I just called Origin System's Customer Service Line about the disappearing >keys in U7. THIS IS NOT A BUG - IT'S A FEATURE! (so they would have me >believe). It seems the folks at Origin decided keys were such heavy items >to pack around on long journeys that they purposely coded the game to get >rid of your keys when you sleep! The nice lady I spoke to said that all >keys were meant to be used in their immediate surroundings, so it really >isn't necessary to keep the keys after use. She also said that people didn't >use the FEATURE as it was meant to be used, and had taken to locking up >their gold in chests to return and get it later (hence, people calling >this glorious feature a bug!). SOLUTION: BEFORE GOING TO SLEEP, DROP YOUR >KEYS! When you wake up, be sure to pick those suckers up. To make it >easy, put all you keys in a bag or sack or something, so you can drop/pick >them up quickly. > WHAT?!!! That's the biggest load of <censored> that I've ever heard. Thank God that ORIGIN isn't writing software for the military! To think I was going to call them up and ask for a bug-fix. Now I'll call them up and tell them I want my money back. -Paul "I am most pissed off" Nadj
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Path: mbox-mo1.pugleaf.net!sparky!uunet!spool.mu.edu!caen!destroyer!ubc-cs!fs1.ee.ubc.ca!pnadj From: pn...@ee.ubc.ca (NADJ PAUL) Newsgroups: comp.sys.ibm.pc.games Subject: Re: ORIGIN SPEAKS (well, not really) Message-ID: <1992May22.214655.17836@ee.ubc.ca> Date: 22 May 92 21:46:55 GMT Article-I.D.: ee.1992May22.214655.17836 References: <21MAY199210545933@venus.tamu.edu> Organization: University of BC, Electrical Engineering Lines: 23 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit