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Article #66544

Re: New 3D Game Rendering Method

#66544
From: Elemental
Date: Sun, 24 Nov 1996 00:00
15 lines
1273 bytes
> > Michiel Ouwehand <sa...@xs4all.nl> wrote in article
> > <32920ac1...@news.xs4all.nl>...
> > > >I have a DEMO of the method ready to be downloaded from my web site:
> > > Tried it.
> > > IT'S SLOOOOWWW...
> > He's right
> > It is slow
> Hmm... well, haven't tried it yet (dloading it now), but he said he hadn't optimized it
> at all. If he did optimize it perhaps he could increase the framerate? (of course he
> could, but enugh?)

could you tell me were to find it ?

 Elemental / Cranium Productions
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From: Elemental <r.bon...@st.hanze.nl>
Subject: Re: New 3D Game Rendering Method
Date: 1996/11/24
Message-ID: <3298C9AA.5555@st.hanze.nl>
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references: <328FCA2B.6517@faza.win.net> <32920ac1.12483601@news.xs4all.nl> <01bbd8da$447132c0$c66a9ac2@blair> <329821E1.5DE8@sn.no>
organization: Cranium
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