Article View: comp.sys.ibm.pc.games
Article #66544Re: New 3D Game Rendering Method
From: Elemental
Date: Sun, 24 Nov 1996 00:00
Date: Sun, 24 Nov 1996 00:00
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> > Michiel Ouwehand <sa...@xs4all.nl> wrote in article > > <32920ac1...@news.xs4all.nl>... > > > >I have a DEMO of the method ready to be downloaded from my web site: > > > Tried it. > > > IT'S SLOOOOWWW... > > He's right > > It is slow > Hmm... well, haven't tried it yet (dloading it now), but he said he hadn't optimized it > at all. If he did optimize it perhaps he could increase the framerate? (of course he > could, but enugh?) could you tell me were to find it ? Elemental / Cranium Productions
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From: Elemental <r.bon...@st.hanze.nl> Subject: Re: New 3D Game Rendering Method Date: 1996/11/24 Message-ID: <3298C9AA.5555@st.hanze.nl> X-Deja-AN: 198494265 references: <328FCA2B.6517@faza.win.net> <32920ac1.12483601@news.xs4all.nl> <01bbd8da$447132c0$c66a9ac2@blair> <329821E1.5DE8@sn.no> organization: Cranium mime-version: 1.0 reply-to: r.bon...@st.hanze.nl newsgroups: comp.sys.ibm.pc.hardware.video,comp.graphics.algorithms,comp.graphics.rendering.misc,comp.sys.ibm.pc.demos,comp.graphics.api.misc,comp.sys.ibm.pc.games,comp.sys.ibm.pc.games.action,comp.graphics.misc,rec.games.programmer,comp.sys.ibm.pc.games.misc,alt.3d x-mailer: Mozilla 3.0 (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit