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Article #66542

Re: New 3D Game Rendering Method

#66542
From: Asbjørn
Date: Sun, 24 Nov 1996 00:00
21 lines
1199 bytes
Blair Harrison wrote:
> 
> Michiel Ouwehand <sa...@xs4all.nl> wrote in article
> <32920ac1...@news.xs4all.nl>...
> > >I have a DEMO of the method ready to be downloaded from my web site:
> >
> > Tried it.
> >
> > IT'S SLOOOOWWW...
> >
> >
> 
> He's right
> It is slow

Hmm... well, haven't tried it yet (dloading it now), but he said he hadn't optimized it 
at all. If he did optimize it perhaps he could increase the framerate? (of course he 
could, but enugh?)

- Asbjørn
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From: Asbjørn <bh...@sn.no>
Subject: Re: New 3D Game Rendering Method
Date: 1996/11/24
Message-ID: <329821E1.5DE8@sn.no>
X-Deja-AN: 198348107
references: <328FCA2B.6517@faza.win.net> <32920ac1.12483601@news.xs4all.nl> <01bbd8da$447132c0$c66a9ac2@blair>
organization: SN Internett
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newsgroups: comp.sys.ibm.pc.hardware.video,comp.graphics.algorithms,comp.graphics.rendering.misc,comp.sys.ibm.pc.demos,comp.graphics.api.misc,comp.sys.ibm.pc.games,comp.sys.ibm.pc.games.action,comp.graphics.misc,rec.games.programmer,comp.sys.ibm.pc.games.misc,alt.3d
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