Article View: comp.sys.ibm.pc.games
Article #148Re: Wolfenstien 3D
From: cco... Jorge Diaz
Date: Thu, 14 May 1992 17:25
Date: Thu, 14 May 1992 17:25
23 lines
1641 bytes
1641 bytes
In article <1992May14.1...@nic.unh.edu> ps...@kepler.unh.edu (Paul S Secinaro) writes: >I have no experience with UW, so I won't comment on that part of it, >but - is it just me or do most of the Apogee games lack a certain ... >depth? They're fun to play for a while, but when you get right down >to it there isn't much to them. The scenery doesn't vary much. There >aren't many different things you can do (i.e. run, shoot, open doors - >that's about it in Wolf 3D. Where's the plot?). Where was the plot in games like Asteroids, Space Invaders, or Defender? There is no plot! It's just a shoot-em-up game. There are games, and there are adventure games. Ultima, King's Quest, etc are adventure games - they have a plot. The former games I mentioned are not. W3D seems to fall into this catagory - you just go out and see how many guys you can kill and how many points you can get. -- Jorge Diaz | "Go to her door... beg like a human." Georgia Institute of Technology | Office of Information Technology | - Worf cco...@prism.gatech.edu |
Technical Details
Message-ID:
<57764@hydra.gatech.EDU>Path:
mbox-mo1.pugleaf.net!sparky!uunet!gatech!prism!ccoprdjReferences:
<SIEBERT.92May14131323@cachalot.cs.tu-berlin.de> <1992May14.132652.11035@exu.ericsson.se> <1992May14.161809.10360@nic.unh.edu>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!sparky!uunet!gatech!prism!ccoprdj From: cco...@prism.gatech.EDU (Jorge Diaz) Newsgroups: comp.sys.ibm.pc.games Subject: Re: Wolfenstien 3D Message-ID: <57764@hydra.gatech.EDU> Date: 14 May 92 17:25:49 GMT References: <SIEBERT.92May14131323@cachalot.cs.tu-berlin.de> <1992May14.132652.11035@exu.ericsson.se> <1992May14.161809.10360@nic.unh.edu> Organization: Georgia Institute of Technology Lines: 23 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit