🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.strategic
Article #722523

Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)

#722523
From: ae... Micheal Keane
Date: Tue, 21 Apr 1998 00:00
34 lines
2483 bytes
In article <353BC586...@acp.com.au>, Martgen  <ami...@acp.com.au> wrote:
>I'm conducting a bit of research about the online gaming community. I
>want to know which games YOU think have potentially been ruined by
>players who are, at the moment, grouped under names such as 'Player
>Killers' (Ultima Online) or 'Tank Rushers' (Total Annihilation et al.)
>and so on.

What's wrong with tank rushing? Or player killing?

I don't think rushing is a problem in TA though.

>Most of the time there's two sides to the argument -- or two ways of
>playing -- but the fact remains that some gamers feel multiplyer games
>played over the Internet can be ruined by players who don't 'play by the
>rules' as it were.

Tank rushers and player killers *are* playing by the rules.

>* What do you do to decrease the chance of this happening? Are there
>certain strategies, game configuration parameters, chat zones or methods
>of game hosting you use to minimise the chances of letting 'bad' players
>into or affecting your games?

Maybe if the games had been properly balanced in the first place, tank
rushing wouldn't be a problem. Why are people ticked off that someone has
figured out the "best" strategy and [gasp] actually uses it? As for player
killing on UO, that isn't so much a problem, but rather a symptom of the
multitude of other problems that UO has.
-- 
Micheal (Chris) Keane, Political Science, University of Washington
Associate Professor of Psychogravitational Analysis, University of Ediacara
Join the Church of Last Thursday and worship Queen Maeve!
http://weber.u.washington.edu/~aexia/thursday.htm
Technical Details
Message-ID: <6hifdr$19km$1@nntp1.u.washington.edu>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <353BC586.5F43DF23@acp.com.au>

Show Full Headers
Complete Article Headers
From: ae...@u.washington.edu (Micheal Keane)
Subject: Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)
Date: 1998/04/21
Message-ID: <6hifdr$19km$1@nntp1.u.washington.edu>
X-Deja-AN: 346332971
References: <353BC586.5F43DF23@acp.com.au>
X-Complaints-To: he...@cac.washington.edu
X-Trace: nntp1.u.washington.edu 893174011 42646 (None) 140.142.64.5
Organization: University of Washington, Seattle
NNTP-Posting-User: aexia
Newsgroups: alt.games.command-n-conq.red-alert,alt.games.total.annihil,alt.games.ultima-online,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,rec.games.computer.ultima.online,rec.games.computer.quake.playing,alt.games.3dfx
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit