Article View: comp.sys.ibm.pc.games.strategic
Article #722524Re: POLL: Games ruined by bad players (Player killers, tank rushers etc)
From: tbu... Timothy Burke
Date: Tue, 21 Apr 1998 00:00
Date: Tue, 21 Apr 1998 00:00
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In article <6hifdr$19km$1...@nntp1.u.washington.edu>, ae...@u.washington.edu (Micheal Keane) wrote: > In article <353BC586...@acp.com.au>, Martgen <ami...@acp.com.au> wrote: > >I'm conducting a bit of research about the online gaming community. I > >want to know which games YOU think have potentially been ruined by > >players who are, at the moment, grouped under names such as 'Player > >Killers' (Ultima Online) or 'Tank Rushers' (Total Annihilation et al.) > >and so on. > > What's wrong with tank rushing? Or player killing? Rushing is boring: it turns games which should have an incredibly varied menu of tactical and strategic approaches into utterly unidimensional clickfests. Don't you prefer it when a game offers many strategies for victory? In a RTS where rushing is rewarded, it becomes the only strategy for victory, and one hardly needs to even think about it. PK'ing is ok if it is creative, if it is part of the game world. When it becomes, once again, the *only* thing that a persistent-world multiplayer CPRG is about, we are once again slighting the total range of possibilities that the game provides. In answer to the pollster, I'd say that Warcraft II and Starcraft both fall short of their potential as multiplayer games because rushing is such a prevalent, unidimensional approach. UO is the obvious example of a game ruined by PK'ing, but I also thought that the combination of rampant cheating plus rampant PK'ing in Diablo cut into that game's appeal.
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From: tbu...@cc.swarthmore.edu (Timothy Burke) Subject: Re: POLL: Games ruined by bad players (Player killers, tank rushers etc) Date: 1998/04/21 Message-ID: <tburke1-2104981240470001@d119.trotter.swarthmore.edu> X-Deja-AN: 346346297 References: <353BC586.5F43DF23@acp.com.au> <6hifdr$19km$1@nntp1.u.washington.edu> Organization: Swarthmore College Mime-Version: 1.0 Newsgroups: alt.games.command-n-conq.red-alert,alt.games.total.annihil,alt.games.ultima-online,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,rec.games.computer.ultima.online,rec.games.computer.quake.playing,alt.games.3dfx Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit