Article View: comp.sys.ibm.pc.games.strategic
Article #716362Re: Shogun 2 thoughts - and poorly equipped siege help
From: Angus
Date: Mon, 11 Apr 2011 09:12
Date: Mon, 11 Apr 2011 09:12
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3446 bytes
In article <4da2b827$0$38260$3b214f66@tunews.univie.ac.at>, devnull@otech7.tuwien.ac.at says... > > In article <MPG.280ba8ca4abd38b89897df@news.demon.co.uk>, > Angus wrote: > > >rectangular icon when you try to send your men to a gate which I thought > >meant capture it but apparently not. Do you just have to scale the > >walls, and then hold gate's area until it becomes yours? This was what I > >did, but casualties were heavy and there's a lot of writing to the next > >of kin that I would sooner have avoided. > > Yes, scale the walls and hold this area to open the gate, you will almost > always suffer heavy casualities if you try. Another option is to burn down the > gate, try to distract the enemy at another side before you do. Once the > gatehouse is in flames, pull back and wait for it to burn down. I would > recommend to just scale the walls to get inside, dont bother with opening the > door. Dismounting your general and getting him inside too might help morale. Unless he gets killed, as happeneed in an earlier attempt. :) Thanks for your thoughts. I tried burning down a gate yesterday, it didn't seem to do me a huge amount of good, I eventually captured the stronghold, but again with depressingly high casualties. I'm sure I've got lots to learn with the game, but in Rome and Medieval II I prided myself on keeping casualties to a minimum. Maybe Shogun II accurately reflects the times, but it seems a bit like wholesale slaughter. I still haven't worked out when you hold the pointer near a gate what that rectangular (rhomboid) icon means. You can get the flame icon as well, and the ladder one, which are pretty obvious, but...? > > Pathing issues during siege battles really drive me nuts so I try to avoid > them as much as I can. I usually siege them and wait for them to sally out, I > am much better in the open field :-) You and me both! I hadn't thought of that, I'll give it a go - thanks. > > >I'm a little unsure of the game, its clearly very good and ambitious, > >I'll have to see, its still early days. > > Still bugs already seen in Empire TW before plus some new ones, unfortunatley. > And at the early stage of the game that I'm at, all the strongholds, and their surroundings have appeared pretty much identical. :-/
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Path: mbox-mo1.pugleaf.net!num2.nntp.dca.giganews.com!num1.nntp.dca.giganews.com!number.nntp.dca.giganews.com!border3.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!npeer03.iad.highwinds-media.com!feed-me.highwinds-media.com!cyclone03.ams2.highwinds-media.com!news.highwinds-media.com!npeersf01.ams.highwinds-media.com!newsfe21.ams2.POSTED!00000000!not-for-mail From: Angus <angus@_ANTISPEM_angusm.demon.co.uk> Newsgroups: comp.sys.ibm.pc.games.strategic Subject: Re: Shogun 2 thoughts - and poorly equipped siege help Message-ID: <MPG.280cd6669a04faa49897e0@news.demon.co.uk> References: <MPG.280ba8ca4abd38b89897df@news.demon.co.uk> <4da2b827$0$38260$3b214f66@tunews.univie.ac.at> MIME-Version: 1.0 User-Agent: MicroPlanet-Gravity/3.0.4 Lines: 53 NNTP-Posting-Host: 83.104.225.3 X-Complaints-To: abuse@demon.net X-Trace: newsfe21.ams2 1302513160 83.104.225.3 (Mon, 11 Apr 2011 09:12:40 UTC) NNTP-Posting-Date: Mon, 11 Apr 2011 09:12:40 UTC Date: Mon, 11 Apr 2011 10:12:58 +0100 Bytes: 3323 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit