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Article View: comp.sys.ibm.pc.games.strategic
Article #710294

Re: Supreme commander Galactic ownadge

#710294
From: Madoc Owain
Date: Sat, 28 Apr 2007 13:04
68 lines
3550 bytes

n0ne wrote:
> Loren Pechtel schrieb:
>> On Sun, 01 Apr 2007 13:03:19 +1000, halion <chrsfav@optusnet.com.au>
>> wrote:
>>
>>> Well I was playing along with a random Ai thinking I was doing great 
>>> to defend and hold the front line when they sent in a Galactic 
>>> command unit. This thing quite simply cut through my units like cheese.
>>>
>>> How does one create these?
>>
>> Each side gets 3 types of tech-4 units.  They're horrendously
>> expensive but horrendously powerful, also.  If one such unit shows up
>> that you aren't prepared to counter, game over.
>>
>> You take a tech-3 engineer (or ACU) and select the 4th tech level. The
>> tech-4 units show up.
>>
>> The ones I remember:
>>
>> UEF:
>>
>> A amphibious battleship with shields and engineering ability.  Engage
>> with air to ground weapons, expect some losses.
>>
>> A super artillery.  Supposedly infinite range (I haven't used it on a
>> large map yet to confirm) and very accurate.  I've used it once.  I
>> had 4 guns, I simply walked fire onto anything that looked like base
>> buildings on the radar screen.  A 4-shell salvo will go through the
>> screens and take out an ACU.  I don't know if you need 4 shells or not
>> to do this.
>>
>> A submersible carrier.
>>
>> Cybran:
>>
>> Monkeylord.  Looks like a spider.  Devastating short-range beam
>> weapon.  Engage with air to ground weapons.
>>
>> Soul Ripper:  Gunship.  Engage with air to air weapons.  Expect some
>> losses.
>>
>> A rapid-fire artillery.  Beware it's a major energy hog.
>>
>> Aeon:
>>
>> <something> bot.  Walker, a devastating fairly short range beam
>> weapon.  It tractors in and destroys mobile ground units.  Engage with
>> air power.
> The galactic Colossus: the most expensive one and the slowest of all of 
> them; tech 3 bombers or a CZAR works best against him.
> 
> CZAR: your ID4 Alien ship; does an incredible amount of damage 
> underneath it, but it just has 5000 HP; dies fairly quickly against 
> tech3 AAA or 50 to 100 tech1 Figher
> 
> TEMPEST: a submersible battleship, it can also build ships on the fly 
> (only when floating on the water) lots of hitpoints, but anti-air 
> capabilities, is supposed to have a sh*tload of torpedo tubes onboard, 
> but i haven't confirmed that yet;

The Galactic Colossus is FUN though, and very very tough. I've run one 
into a fully-defended AI base, trashed the place and had the AI 
commander DETONATE next to one.. took it down to yellow. I then sent him 
into ANOTHER AI base and blew up that commander, before being destroyed 
by the base remnant's artillery.
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From: Madoc Owain <nospam@madocowain.com>
Newsgroups: comp.sys.ibm.pc.games.strategic
Subject: Re: Supreme commander Galactic ownadge
Date: Sat, 28 Apr 2007 09:04:41 -0400
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