Article View: comp.sys.ibm.pc.games.strategic
Article #710293Re: Supreme commander Galactic ownadge
From: n0ne
Date: Sat, 28 Apr 2007 08:52
Date: Sat, 28 Apr 2007 08:52
59 lines
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3168 bytes
Loren Pechtel schrieb: > On Sun, 01 Apr 2007 13:03:19 +1000, halion <chrsfav@optusnet.com.au> > wrote: > >> Well I was playing along with a random Ai thinking I was doing great to >> defend and hold the front line when they sent in a Galactic command >> unit. This thing quite simply cut through my units like cheese. >> >> How does one create these? > > Each side gets 3 types of tech-4 units. They're horrendously > expensive but horrendously powerful, also. If one such unit shows up > that you aren't prepared to counter, game over. > > You take a tech-3 engineer (or ACU) and select the 4th tech level. The > tech-4 units show up. > > The ones I remember: > > UEF: > > A amphibious battleship with shields and engineering ability. Engage > with air to ground weapons, expect some losses. > > A super artillery. Supposedly infinite range (I haven't used it on a > large map yet to confirm) and very accurate. I've used it once. I > had 4 guns, I simply walked fire onto anything that looked like base > buildings on the radar screen. A 4-shell salvo will go through the > screens and take out an ACU. I don't know if you need 4 shells or not > to do this. > > A submersible carrier. > > Cybran: > > Monkeylord. Looks like a spider. Devastating short-range beam > weapon. Engage with air to ground weapons. > > Soul Ripper: Gunship. Engage with air to air weapons. Expect some > losses. > > A rapid-fire artillery. Beware it's a major energy hog. > > Aeon: > > <something> bot. Walker, a devastating fairly short range beam > weapon. It tractors in and destroys mobile ground units. Engage with > air power. The galactic Colossus: the most expensive one and the slowest of all of them; tech 3 bombers or a CZAR works best against him. CZAR: your ID4 Alien ship; does an incredible amount of damage underneath it, but it just has 5000 HP; dies fairly quickly against tech3 AAA or 50 to 100 tech1 Figher TEMPEST: a submersible battleship, it can also build ships on the fly (only when floating on the water) lots of hitpoints, but anti-air capabilities, is supposed to have a sh*tload of torpedo tubes onboard, but i haven't confirmed that yet;
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!newsfeed.freenet.de!newsfeed01.chello.at!newsfeed02.chello.at!news.inode.at.POSTED!not-for-mail Date: Sat, 28 Apr 2007 10:52:08 +0200 From: n0ne <n0ne@gmx.at> User-Agent: Thunderbird 1.5.0.10 (Windows/20070221) MIME-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.strategic Subject: Re: Supreme commander Galactic ownadge References: <460f2105$0$15781$afc38c87@news.optusnet.com.au> <zWXPh.114621$7g3.21818@newsfe14.phx> In-Reply-To: <zWXPh.114621$7g3.21818@newsfe14.phx> Message-ID: <37a23$46330b85$557c15af$13718@news.inode.at> X-Complaints-To: abuse@inode.at Lines: 59 NNTP-Posting-Host: 85.124.21.175 (85.124.21.175) NNTP-Posting-Date: Sat, 28 Apr 2007 10:53:25 +0200 X-Trace: 37a2346330b85f0d9b00a13718 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit