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Article View: comp.sys.ibm.pc.games.strategic
Article #3512

Re: COMMANDO: a STUNT ISLAND-inspired idea

#3512
From: rtho... Ryan Thomson
Date: Sat, 23 Sep 1995 00:00
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On Fri, 22 Sep 1995 17:06:02 GMT, you wrote:



>Stunt Island was just the most potential game ever. The only snag was 
>that it took me and a friend three entire nights to create a movie!
>I think I slightly less fiddly (and more powerful) extension to the 
>language along with texture mapping (It already has gouraud shading), 
>would be excellent... roll on Stunt Island 2!

Yes!!!   Wow, i just happened onto this thead and was overpleased to
see people mention Stunt Island.  Overall the game wasn't too good
because it had its problems.  BUT - i completely agree with the point
that it had the most potential of any game in a long time.  I would
love to see a Stunt Island 2, with up-to-date graphics and realistic
physics and a lot more features.   The military theme could be fun,
too....


- ryan
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From: rtho...@pomona.edu (Ryan Thomson)
Subject: Re: COMMANDO: a STUNT ISLAND-inspired idea
Date: 1995/09/23
Message-ID: <441mcl$sd3@epcot.pomona.edu>
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