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Article View: comp.sys.ibm.pc.games.strategic
Article #3526

Re: COMMANDO: a STUNT ISLAND-inspired idea

#3526
From: Johnnie Chan
Date: Fri, 22 Sep 1995 00:00
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In article: <43gp3p$c...@ixnews6.ix.netcom.com>  gary@home (Gary) writes:
> 
> I agree with you about Stunt Island, but what is Commando?   If it's
> anything life SI, I'll take it!
> Gary

Stunt Island was just the most potential game ever. The only snag was 
that it took me and a friend three entire nights to create a movie!
I think I slightly less fiddly (and more powerful) extension to the 
language along with texture mapping (It already has gouraud shading), 
would be excellent... roll on Stunt Island 2!

Commando (in the context of this thread - ie not the decade old 
computer/arcade shoot em up game) is a vapourware game that someone 
suggested earlier in the thread. Basically Stunt Island with Real men 
and Guns

-- 
+-----------------------------------------------------------+
| Johnnie Chan    http://www.bath.ac.uk/~ma2jswc/home.html/ |
| EMail: joh...@jchan.demon.co.uk, jc...@matra.demon.co.uk |
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From: Johnnie Chan <joh...@jchan.demon.co.uk>
Subject: Re: COMMANDO: a STUNT ISLAND-inspired idea
Date: 1995/09/22
Message-ID: <482818383wnr@jchan.demon.co.uk>
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