Article View: comp.sys.ibm.pc.games.strategic
Article #164680Re: Dungeon Keeper -- Enemy Keeper Mining Gold??? GREAT GAME!
From: Mark Cuarto
Date: Sat, 05 Jul 1997 00:00
Date: Sat, 05 Jul 1997 00:00
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1743 bytes
> > In Nevergrim I'd managed to destroy the enemy heart within the first > 10 minutes of play as a result of my hellhounds running wild across > the fence. > I just kept healing them while they take on those lvl 1 creatures that > they encounter in the enemy dungeon. > > That tactic reminds me of WC2 modem-2-modem play tactics. > Hit the opponent early in the game.......heh > > ***************************************************************************************************** > > This space is dedicated to PI Engage's incredible online game Magestorm. > > And to the game's Masters; Slayer, Stormcrow, Aceblade, Edwin, Gokku, Surfer-Ket, > Shadowlord, and the rest of the regulars. > > Mages RULZ! > > ***************************************************************************************************** Yeah that's mission 10, right? I got a few hellhounds, got them to get a fast spell whatever upgrade and killed all their creatures and attacked their heart stone, anyway, I'm stuck on 11, any hints for that level? It's the defending level from four directions. BTW, the games great! Just wish it had tcp/ip support, and maybe a solo multiplayer skirmish mode ala CnC Music Factory err RA thing. Mark
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From: Mark Cuarto <mcu...@sprintmail.com> Subject: Re: Dungeon Keeper -- Enemy Keeper Mining Gold??? GREAT GAME! Date: 1997/07/05 Message-ID: <33BE8A17.247A@sprintmail.com> X-Deja-AN: 254838951 References: <33BBDC3E.17D6@shell.com> <33BD90D9.2883@bme1.image.uky.edu> <33c24962.4203244@news.singnet.com.sg> Reply-To: mcu...@sprintmail.com Newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit