Article View: comp.sys.ibm.pc.games.strategic
Article #164679Re: Dungeon Keeper -- Enemy Keeper Mining Gold???
From: chi... I Iconoclast
Date: Sat, 05 Jul 1997 00:00
Date: Sat, 05 Jul 1997 00:00
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1870 bytes
On Fri, 04 Jul 1997 20:10:01 -0400, "D. B. Brown" <da...@bme1.image.uky.edu> wrote: >Hrm. Perhaps the computer manages gold consumption to the minutae? >I could see an AI bug making the computer only mine gold when it >needed gold, thus if his imps were destroyed, he wouldn't have >enough cash on hand to make more... Seems a possibility. And >I too have run into a computer ghost town as described; I would >think the computer would at least be able to sell of its own rooms >for emergency gold. More like a case of "the best defence is an offence". In Nevergrim I'd managed to destroy the enemy heart within the first 10 minutes of play as a result of my hellhounds running wild across the fence. I just kept healing them while they take on those lvl 1 creatures that they encounter in the enemy dungeon. That tactic reminds me of WC2 modem-2-modem play tactics. Hit the opponent early in the game.......heh ***************************************************************************************************** This space is dedicated to PI Engage's incredible online game Magestorm. And to the game's Masters; Slayer, Stormcrow, Aceblade, Edwin, Gokku, Surfer-Ket, Shadowlord, and the rest of the regulars. Mages RULZ! *****************************************************************************************************
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From: chi...@singnet.com.sg (I Iconoclast) Subject: Re: Dungeon Keeper -- Enemy Keeper Mining Gold??? Date: 1997/07/05 Message-ID: <33c24962.4203244@news.singnet.com.sg> X-Deja-AN: 254786645 References: <33BBDC3E.17D6@shell.com> <33BD90D9.2883@bme1.image.uky.edu> Organization: Singapore Telecom Internet Service Reply-To: chi...@singnet.com.sg Newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit