Article View: comp.sys.ibm.pc.games.space-sim
Article #141Re: Freespace: A half step forward?
From: Daniel e Eduardo Silva
Date: Tue, 05 May 1998 00:00
Date: Tue, 05 May 1998 00:00
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I have to admit i was sad after discovering it was a arcade space-sim. I mean i was hoping for a x-wing type of game, not like wing comander.It just gets dull scroling around folowing the red cross and then trying to hit the circle. Altough they are the best gaphics I have ever seen, even better than the recent wingcomander,. Just so sad, all that potential and a mere arcade action game...I wish the guys who programed it went on to make games like elite. Eduardo Krud wrote in message <6ifhpf$aul$1...@camel21.mindspring.com>... >Typhoon wrote in message <6iblav$q6e$1...@nnrp3.snfc21.pbi.net>... >>After a day with the Descent: Freespace demo...I gotta say that I was >>only half-heartedly impressed. >> >>Those of you impressed with 3D eye candy should grab the demo...IMO it >>easily unseats Prophecy as the best looking space-sim available. The >>framerate on a Voodoo2 P133 was quite satisfactory. > >I dunno, I think Prophecy was better, but we've only seen 3 missions in >Freespace. > >>I knew going in that this game was a derivative of the Wing Commander >>games...No illusions there. It does seem to incorporate a lot of >>X-
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From: "Daniel e Eduardo Silva" <hel...@mail.telepac.pt> Subject: Re: Freespace: A half step forward? Date: 1998/05/05 Message-ID: <6iloij$ktq$1@duke.telepac.pt> X-Deja-AN: 350270704 References: <6iblav$q6e$1@nnrp3.snfc21.pbi.net> <6ifhpf$aul$1@camel21.mindspring.com> X-Mimeole: Produced By Microsoft MimeOLE V4.72.2106.4 Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit