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Article View: comp.sys.ibm.pc.games.space-sim
Article #140

Re: Freespace: A half step forward?

#140
From: Krud
Date: Sat, 02 May 1998 00:00
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Typhoon wrote in message <6iblav$q6e$1...@nnrp3.snfc21.pbi.net>...
>After a day with the Descent: Freespace demo...I gotta say that I was
>only half-heartedly impressed.
>
>Those of you impressed with 3D eye candy should grab the demo...IMO it
>easily unseats Prophecy as the best looking space-sim available. The
>framerate on a Voodoo2 P133 was quite satisfactory.

I dunno, I think Prophecy was better, but we've only seen 3 missions in
Freespace.

>I knew going in that this game was a derivative of the Wing Commander
>games...No illusions there. It does seem to incorporate a lot of
>X-Wing/TIE mission elements- so it seems like a step forward.
>
>However, I have to take exception with the flight engine-which doesn't
>seem to be any different from any other WC-inspired space-sim. After
>mucking about in I-War for the past three months, I found myself
>wanting to lateral thruster slide in Freespace....one of the things
>that made Descent 1 & 2 so much fun.


I agree.  I think it's in the same league with the Lucasarts and Wing
Commander games.  Multiplayer should be great.

-Krud
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From: "Krud" <au...@nospam.mindspring.com>
Subject: Re: Freespace: A half step forward?
Date: 1998/05/02
Message-ID: <6ifhpf$aul$1@camel21.mindspring.com>
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