Article View: comp.sys.ibm.pc.games.space-sim
Article #160Re: Freespace: A half step forward?
From: ad... Adam Pletcher
Date: Sun, 10 May 1998 00:00
Date: Sun, 10 May 1998 00:00
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Delance@ (Delance) wrote: > Not quite! On Freespace, when you turn to a direction, you >face that direction. The turn is not very responsive (which gives the >illusion of) but there's no inertia. There is, in fact, real inertia in FreeSpace. Obviously not the amount you're looking for, however. -- Adam Pletcher Volition, Inc. ad...@volition-inc.com
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From: ad...@volition-inc.com (Adam Pletcher) Subject: Re: Freespace: A half step forward? Date: 1998/05/10 Message-ID: <3554f3ce.424515@192.48.96.24> X-Deja-AN: 351835967 References: <6iblav$q6e$1@nnrp3.snfc21.pbi.net> <6ifhpf$aul$1@camel21.mindspring.com> <6iloij$ktq$1@duke.telepac.pt> <6imfoj$dgg$1@nnrp3.snfc21.pbi.net> <35532aab.29600384@news.newsguy.com> <milodEsp1GG.7pq@netcom.com> <3554d86c.12995908@news.newsguy.com> Mime-Version: 1.0 Organization: Volition, Inc. Newsgroups: comp.sys.ibm.pc.games.space-sim Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit