Article View: comp.sys.ibm.pc.games.space-sim
Article #161Re: Freespace: A half step forward?
From: Delance Delance
Date: Sun, 10 May 1998 00:00
Date: Sun, 10 May 1998 00:00
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1178 bytes
ad...@volition-inc.com (Adam Pletcher) wrote:
>Delance@ (Delance) wrote:
>> Not quite! On Freespace, when you turn to a direction, you
>>face that direction. The turn is not very responsive (which gives the
>>illusion of) but there's no inertia.
>
>There is, in fact, real inertia in FreeSpace. Obviously not the
>amount you're looking for, however.
I felt the intertia but I could not do the turn-and-hit trick.
I'll try again to go full AB and try to hit that big capship w/o
looking at it...
>> Delance <<
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From: Delance@ (Delance) Subject: Re: Freespace: A half step forward? Date: 1998/05/10 Message-ID: <3555b6f5.317183@news.newsguy.com> X-Deja-AN: 351958907 References: <6iblav$q6e$1@nnrp3.snfc21.pbi.net> <6ifhpf$aul$1@camel21.mindspring.com> <6iloij$ktq$1@duke.telepac.pt> <6imfoj$dgg$1@nnrp3.snfc21.pbi.net> <35532aab.29600384@news.newsguy.com> <milodEsp1GG.7pq@netcom.com> <3554d86c.12995908@news.newsguy.com> <3554f3ce.424515@192.48.96.24> Reply-To: Delance Organization: enews.newsguy.com Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit