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Article View: comp.sys.ibm.pc.games.space-sim
Article #43

Re: TIE Fighter in 3-D?!?!

#43
From: cir...
Date: Sat, 25 Apr 1998 00:00
38 lines
1845 bytes
On Sat, 25 Apr 1998 04:32:18 GMT, rdclark...@erols.com (Rich
Clark) wrote:

>Supposedly not, as far as gameplay is concerned.  There is an entire
>generation of gamers (a generation being about two years in this
>field) that have never played these games.  IMO, the only thing
>outdated about them is their 3D graphics engines (and I actually
>prefer the 640x480 version of TIE to the texture-mapped XvT, but
>that's just me).

I prefer TIE to XvT as well, but that's mostly based on the fact that
it's a better game. :)

>These new players are the target audience for the re-issue, seems to
>me.  No reason to change what are already two of the best-designed
>single-player games ever made.

I think the key word here is "single-player."  LA was so focused on
the whole "multi-player" thing in XvT that the single-player
experience was neglected.

>They will be Win95 native.  

That's good.  I hope they include support for 3D sound as well. :)

>I confess without embarassment that I will buy the reissue just for
>the opportunity to play the games again, although I will wait until I
>see a favorable price.  I could re-install my old copies, but I just
>don't feel like messing with DOS any more.  

Ditto on all accounts.


May the gaming Force be with you...

Jeff Godemann
cir...@worldnet.att.net
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From: cir...@worldnet.att.net
Subject: Re: TIE Fighter in 3-D?!?!
Date: 1998/04/25
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