Article View: comp.sys.ibm.pc.games.space-sim
Article #44Re: TIE Fighter in 3-D?!?!
From: wpet... Wayne Peterson
Date: Tue, 28 Apr 1998 00:00
Date: Tue, 28 Apr 1998 00:00
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In article <6hrh2p$9...@bgtnsc02.worldnet.att.net>, cir...@worldnet.att.net says... > On Fri, 24 Apr 1998 07:23:38 -0400, "Mike Evans" > <mikea...@mindspring.com> wrote: > > >They already have a 3D patch for XvT, but I guess this new version is using > >a completely new game engine. > > > > Yeah, I downloaded and installed the patch for XvT, but I'm just > exicted about a new 3-D engine for good ol' X-Wing or TIE Fighter. > > I'm very anxious to see the results. > > The only misgivings I have are: > > 1. I already own X-Wing CD, TIE Fighter CD, and XvT. > 2. Besides the engines, what else will be new? Anything? > > Although I must confess that I've never been able to get either game > to work quite right under Windoze 95. Had another version of DOS on > my old computer that worked just fine for those older games, but I > haven't bothered with my new computer yet. Hopefully they will have > tweaked both games to work in a Win95 environment without any > problems. Isn't Lucasarts just using an enhanced XvT engine for X-Wing and TIE Fighter? If so then it should work fine in Win95. I hope that they update the cutscenes in the games to the level of the ones in Rebellion. The ships in those scenes look close to the quality of the movies.
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From: w_pet...@hotmail.com (Wayne Peterson) Subject: Re: TIE Fighter in 3-D?!?! Date: 1998/04/28 Message-ID: <MPG.fb019b7ce5a26d49896b2@news.earthlink.net> X-Deja-AN: 348574387 References: <6honcq$rn2@bgtnsc02.worldnet.att.net> <6hpsop$504$1@camel18.mindspring.com> <6hrh2p$9r1@bgtnsc02.worldnet.att.net> Organization: EarthLink Network, Inc. Newsgroups: comp.sys.ibm.pc.games.space-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit